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Consumables (Blitz)

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Revision as of 05:49, 1 September 2014Revision as of 05:53, 1 September 2014
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?==== Fire Extinguisher ====+<h5 style="font-size:15px">Fire Extinguisher</h4>
 The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
  
?==== First Aid Kit ====+<h5 style="font-size:15px">First Aid Kit</h4>
 The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
  
?==== Repair Kit ====+<h5 style="font-size:15px">Repair Kit</h4>
 The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
  
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?==== Engine Boost ====+<h5 style="font-size:15px">Engine Boost</h4>
 The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier. The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier.
  
?==== Adrenaline ====+<h5 style="font-size:15px">Adrenaline</h4>
 Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier. Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier.
  
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?==== Multi-Purpose Restoration Pack ====+<h5 style="font-size:15px">Multi-Purpose Restoration Pack</h4>
 The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier. The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier.
  
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?==== Extra Combat Rations/Case of Cola/Chocolate ====+<h5 style="font-size:15px">Extra Combat Rations/Case of Cola/Chocolate</h4>
 These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier. These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier.
  
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Revision as of 05:53, 1 September 2014

Consumables are single use, multi-use, or permanent effect items that are available for purchase with credits


Single-Use

Items that you pay for after a battle you use it. You do not have to pay for a single use item after a battle if you did not use it.


Fixers

These items repair modules, extinguish fires, and heal crew members.


Fire Extinguisher</h4> The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. <h5 style="font-size:15px">First Aid Kit</h4> The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. <h5 style="font-size:15px">Repair Kit</h4> The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.

Buffs

Items that provide temporary buffs to your tank


<h5 style="font-size:15px">Engine Boost</h4> The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier.

<h5 style="font-size:15px">Adrenaline</h4> Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier.


Multi-Use

Items that you pay for after every battle even if you don't use it.


<h5 style="font-size:15px">Multi-Purpose Restoration Pack</h4> The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier.


Permanent Use

Items that you pay for after every battle, but give you an buff throughout the whole battle. Similar to Equipment.


<h5 style="font-size:15px">Extra Combat Rations/Case of Cola/Chocolate</h4> These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier.