Difference between revisions of "Consumables (Blitz)"
Revision as of 05:49, 1 September 2014 | Revision as of 05:53, 1 September 2014 | |||
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? | = | + | <h5 style="font-size:15px">Fire Extinguisher</h4> | |
The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | |||
? | = | + | <h5 style="font-size:15px">First Aid Kit</h4> | |
The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | |||
? | = | + | <h5 style="font-size:15px">Repair Kit</h4> | |
The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier. | |||
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? | = | + | <h5 style="font-size:15px">Engine Boost</h4> | |
The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier. | The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier. | |||
? | = | + | <h5 style="font-size:15px">Adrenaline</h4> | |
Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier. | Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier. | |||
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? | = | + | <h5 style="font-size:15px">Multi-Purpose Restoration Pack</h4> | |
The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier. | The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier. | |||
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? | = | + | <h5 style="font-size:15px">Extra Combat Rations/Case of Cola/Chocolate</h4> | |
These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier. | These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier. | |||
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Revision as of 05:53, 1 September 2014
Consumables are single use, multi-use, or permanent effect items that are available for purchase with credits
Contents
Single-Use
Items that you pay for after a battle you use it. You do not have to pay for a single use item after a battle if you did not use it.
Fixers
These items repair modules, extinguish fires, and heal crew members.
Fire Extinguisher</h4>
The Fire Extinguisher is a single-use item that you can use to extinguish a fire in your tank. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
<h5 style="font-size:15px">First Aid Kit</h4>
The First Aid Kit is a single-use item that you can use to heal all crew members. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
<h5 style="font-size:15px">Repair Kit</h4>
The Repair Kit is a single-use item that you can use to repair all broken or damaged modules. It costs 500 credits at Tier 1 and the cost increases by 150 each tier.
Buffs
Items that provide temporary buffs to your tank
<h5 style="font-size:15px">Engine Boost</h4>
The Engine Boost is a single-use item that you can use to boost your engine power by 30% for 30 seconds. It costs 500 credits at Tier 1 and increases by 150 each tier.
<h5 style="font-size:15px">Adrenaline</h4> Adrenaline is a single-use item that, when used, increases loading speed by 25% and gives a +10% chance of damaging enemy modules. It is only available to the MS-1 at tier 1 and it costs 1400 credits. It increases by 700 credits each tier.
Multi-Use
Items that you pay for after every battle even if you don't use it.
<h5 style="font-size:15px">Multi-Purpose Restoration Pack</h4>
The Multi-Purpose Restoration Pack is a multi-use item that you can use to extinguish fires, heal crew members, and repair broken/damaged modules all at once. It then has a 60 second cool down where you can use it again later in the battle. It costs 1000 credits at Tier 1 and increases by 500 each tier.
Permanent Use
Items that you pay for after every battle, but give you an buff throughout the whole battle. Similar to Equipment.
<h5 style="font-size:15px">Extra Combat Rations/Case of Cola/Chocolate</h4>
These items are all the same, they just have different names and images. They give a 10% boost to all crew skills throughout the entire battle. It costs 1400 credits at Tier 1 and increases by 700 each tier.