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Revision as of 09:01, 21 May 2011Revision as of 06:52, 27 May 2011
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  <td align="center"><B>'''Camouflage Net'''</B></td>  <td align="center"><B>'''Camouflage Net'''</B></td>
  <td align="center"><B>100,000</B></td>  <td align="center"><B>100,000</B></td>
? <td>-25% to being detected when the vehicle and turret are stationary for 3 seconds, but moving the gun ''only'' in the [[Tank Destroyers|TD]] and [[Self Propelled Guns|SPG]] class doesn't break this equipment bonus. Highly recommended equipment for Tank Destroyers and SPG classes. + <td>-25% from being detected when the tank hull are stationary for 3 seconds. Highly recommended equipment for Tank Destroyers and SPG classes.
 </td> </td>
  </tr>  </tr>
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  <td align="center"><B>'''Binocular Telescope'''</B></td>  <td align="center"><B>'''Binocular Telescope'''</B></td>
  <td align="center"><B>500,000 </B></td>  <td align="center"><B>500,000 </B></td>
? <td >This equipment gives a +25% View Range increase when vehicle and turret are stationary for 3 seconds. (Yes, View Range can go beyond 500m. See [[Battle Mechanics]]). Moving ''only'' the gun in the [[Tank Destroyers|TD]] and [[Self Propelled Guns|SPG]] classes doesn't break this equipment bonus. Good equipment for the player who prefers sniping.</td>+ <td >This equipment gives a +25% View Range increase when tank hull are stationary for 3 seconds. (Yes, View Range can go beyond 500m. See [[Battle Mechanics]]). Good equipment for the player who prefers sniping.</td>
  </tr>  </tr>
  <tr>  <tr>

Revision as of 06:52, 27 May 2011

EquipmentIcon.png

Equipment are modules that improve the effectiveness of the tank in combat. Unlike consumables, modules are one-time cost additions with each having it's own advantage, but they come at a high fiscal cost. Equipment available and costs vary by tank class, tier, and nation. Equipment that has a padlock icon is equipment permanently attached to one tank (ie: can't use on another tank) and you have to destroy it if you want to remove it or you can demount the permanent equipment to depot for 10 Gold.


Unlocked Equipment
Icon Equipment Name Cost in Credits Description
CamouflageNet.png
Camouflage Net 100,000 -25% from being detected when the tank hull are stationary for 3 seconds. Highly recommended equipment for Tank Destroyers and SPG classes.
Stereoscope.png
Binocular Telescope 500,000 This equipment gives a +25% View Range increase when tank hull are stationary for 3 seconds. (Yes, View Range can go beyond 500m. See Battle Mechanics). Good equipment for the player who prefers sniping.
Toolbox.png
Toolbox 500,000 This equipment will increase repair speed by 25%. The Toolbox is a good investment since it can be used on other tanks and it usually saves a lot of time in repairing of modules. Most people buy the Toolbox for faster repair of their tank's tracks: very important as an immobile tank is easy prey for SPG and sniping tanks.


Permanent Equipment

Durability
Icon Equipment Name Cost in Credits Description
AntifragmentationLining.png
Spall Liner

Small = 50,000

Medium = 200,000

Large = 500,000
The Spall Liner increases armor protection by 15% from ramming and explosions, including High Explosive (HE) rounds from tanks and SPGs. The Liner is also a good investment for heavy tanks since other low-tier tanks and SPGs will usually shoot HE shells and attempt to strip away your health through repeated hits. With this equipment installed, your tank is a bit more likely to survive without losing too much health. However, it doesn't decrease damage from Armor Piercing (AP) shells.
WetCombatPack.png
"Wet" Ammo Rack Class 1 = 200,000

Class 2 = 600,000

This equipment increase ammo rack durability by 50%. Buy this if you feel that your tank is very prone to ammo rack damage and ammo rack blow-ups.
FilterCyclone.png
Cyclone Filter 500,000 This equipment increases engine durability by 50%. Buy this if you feel your tank is very prone to engine damage. It can increase the time using the engine Removed Speed Governor before it becomes damaged.
CarbonDioxide.png
Fill Tanks with C02 500,000 This equipment increases durability of fuel tank by 50%.


Combat
Icon Equipment Name Cost in Credits Description
Rammer.png
Rammer

Medium-Caliber Tank = 200,000

Med-Caliber Artillery = 300,000

Large-Caliber Tank = 500,000

Large-Caliber Artillery = 600,000

The Rammer is a very popular piece of equipment for a good reason: it decreases loading time by 10%, which can make a difference in combat. Highly recommended on every high tier tank and SPG.
EnhancedAimDrives.png
Enhanced Gun Laying Drive 500,000 This equipment increases aiming speed by 10%, but the bonus is only applied when the player's tank stop moving. Good for heavy tanks and SPGs, since most of these tier-class guns have higher aim times.
AimingStabilizer.png
Vertical Stabilizer MK1 = 500,000

Mk2 = 600,000

This equipment gives an increase of 20% on accuracy during movement and turret rotation. An excellent piece of equipment for medium tanks and players that prefer offensive play.
CoatedOptics.png
Coated Optics 500,000 This equipment increases view range by 10% (Yes, View Range can go beyond 500m. See Battle Mechanics). The bonus is applied without any condition and is better suited for aggressive players.
Grousers.png
Additional Grousers 250,000 Only for German tanks, this equipment increases off-road performance by 10% on soft ground and 5% on average soil. Good for scout tanks, as they rely on speed.


Miscellaneous
Icon Equipment Name Cost in Credits Description
ImprovedVentilation.png
Improved Ventilation

Class 1 = 50,000

Class 2 = 150,000

Class 3 = 600,000

This equipment increases all crew skills by 5%. The bonus is still added even when all the crew have a 100% base skill. This equipment is mainly used when your crew's base skills are not at 100%, or when the player needs to get every bit of performance increase from all the crew.
EnhancedSuspension.png
Enhanced Suspension

Enh. Spring/Vicker suspension = 20,000

Enh. Candle suspension = 40,000

Enh. Christie Suspension = 80,000

Enh. Torsion Bars 1t Class = 100,000

Enh. Torsion Bars 3t Class/Levers = 200,000

Enh. Longitudinal Torsion Bars = 500,000

Enh. Torsion Bars 5+ t Class = 500,000

Enh. Belleville Washers = 600,000

There are many types of enhanced suspension, but they all do the same thing: increase by 10% the vehicle's suspension load capacity. This is probably the most unused piece of equipment since the suspension on each tank's tech tree is usually more than enough to handle the tank's weight and equipment. This equipment doesn't improve acceleration, traverse rates, or anything else, it just increases weight capacity.