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Ghost Town

Ghost Town

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Ghost Town
Game_Modes#Team_Battles Team_battle.png
Battle Tier limit
Size, m
Map type
  • Map
  • Standard battle
Visualised terrain resistance.
Red is soft- and green is hard terrain.
Unmarked areas are medium terrain.


This presidio located in the desert sands is an ideal setting for head-on heavy vehicle encounters, while the more maneuvrable vehicles can launch surprise attacks by flanking the enemy. This map stands out in being almost completely symmetrical and was designed for clan-wars. It is not available in random battles.

Ghost Town Attack/Defense Big image
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