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 <u>Accuracy</u> - The accuracy of the gun is the maximum shell dispersion when the sights are fully closed/contracted. The accuracy of a gun is measured in meters, indicating the amount of dispersion when fired at a target at a distance of 100m. The shell dispersion is also effected by [https://en.wikipedia.org/wiki/Normal_distribution Gaussian distribution]. <u>Accuracy</u> - The accuracy of the gun is the maximum shell dispersion when the sights are fully closed/contracted. The accuracy of a gun is measured in meters, indicating the amount of dispersion when fired at a target at a distance of 100m. The shell dispersion is also effected by [https://en.wikipedia.org/wiki/Normal_distribution Gaussian distribution].
  
?<u>Shells</u> - The available shell types for the guns are determined by the color of the damage and penetration attributes: <span style="background-color:yellow">AP</span> <span style="background-color:blue">APCR</span> <span style="background-color:red">HE</span> <span style="background-color:orange">HEAT</span> <span style="background-color:purple">HE premium</span>. For more info, see about [[Ammo]]. +<u>Shells</u> - The available shell types for the guns are determined by the color of the damage and penetration attributes: <span style="background-color:yellow">AP</span> <span style="background-color:blue">APCR</span> <span style="background-color:red">HE</span> <span style="background-color:orange">HEAT</span> <span style="background-color:purple">HE premium</span>. For more info, see [[Ammo]].
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 {{Gun|nation=germany {{Gun|nation=germany

Revision as of 20:38, 28 February 2011

ico_gun_alpha.png

The vehicle's gun, also known as a cannon or a Howitzer, is the vehicle's main weapon. The gun caliber is not the only factor in it's overall performance: one must also look at the penetration and rate of fire as very important considerations when choosing a gun. Longer guns tend to have more accuracy and penetration because more of the gunpowder is burned while the shell is in the barrel. Not all guns available for a tank can be mounted on any turret. If there is a turret module preceding a gun on a tank tech tree, you will probably need to research, buy, and install it before mounting the gun. A destroyed gun module will prevent the tank from firing until it is repaired, and a damaged gun module will fire with drastically-reduced accuracy.


Gun characteristics:

Damage - The amount of hit points the shell takes from the enemy tank with a hit. Measured in HP (Hit Points), The gun damage statistics are usually written in a format such as #/#/#: referring to the shell types available for the gun, usually AP/HE/APCR ammo types.

Penetration - The penetration of the weapon refers to the amount of flat metal armor the gun can penetrate in millimeters (mm). Penetration is calculated as if firing at flat armor at a range of 100m, and is usually written in the #/#/# format. Again, this refers to the different shell types available for the gun.

Rate of Fire - The rate of fire of a gun is the amount of shells that can be fired in a particular span of time, also known as RoF. The RoF of a gun is measured in rounds per minute, and is another way to to state the reload time.

Accuracy - The accuracy of the gun is the maximum shell dispersion when the sights are fully closed/contracted. The accuracy of a gun is measured in meters, indicating the amount of dispersion when fired at a target at a distance of 100m. The shell dispersion is also effected by Gaussian distribution.

Shells - The available shell types for the guns are determined by the color of the damage and penetration attributes: AP APCR HE HEAT HE premium. For more info, see Ammo.













Graffiti_stickers_germany_S.png German Guns

Tier Name Ammo Damage Penetration Rate of Fire Accuracy Aim Time Price Weight Compatibility

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Graffiti_stickers_ussr_S.png Soviet Guns

Tier Name Ammo Damage Penetration Rate of Fire Accuracy Aim Time Price Weight Compatibility

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Graffiti_stickers_usa_A.png American Guns

Tier Name Ammo Damage Penetration Rate of Fire Accuracy Aim Time Price Weight Compatibility

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