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Revision as of 03:42, 17 January 2011Revision as of 06:02, 17 January 2011
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 {{Gun {{Gun
 <!--|g1 = name, tier, damage, penetration, rate of fire, price, weight, compatibility--> <!--|g1 = name, tier, damage, penetration, rate of fire, price, weight, compatibility-->
?|g1 = 3.7cm KwK 36 L/46.5, 1, 32/38/42, 34/64/18, 30, 1000, 100, [[Leichttraktor]]+|g1 = 3.7cm KwK 36 L/46.5, 1, 32/38/42, 34/64/18, 30, 1000, 100, [[Leichttraktor]]; [[PzKpfw III]]; [[PzKpfw III Ausf.A]]; [[VK 1602 Leopard]]; [[PzKpfw II Luchs]]
 |g2 = 3.7 cm KwK 34 (t) L/40, 1, 40/40/45, 34/64/18, 30, 2000, 70, [[PzKpfw 35(t)]] |g2 = 3.7 cm KwK 34 (t) L/40, 1, 40/40/45, 34/64/18, 30, 2000, 70, [[PzKpfw 35(t)]]
?|g3 = 2cm KwK 30 L/55, 1, 11/11, 23/40, 125, 2130, 70, [[PzKpfw II]]+|g3 = 2cm KwK 30 L/55, 1, 11/11, 23/40, 125, 2130, 70, [[PzKpfw 35(t)]]; [[PzKpfw II]]
?|g4 = 2cm KwK 38 L/55, 1, 11/11, 23/40, 130.43, 2390, 70, [[Leichttraktor]]+|g4 = 2cm KwK 38 L/55, 1, 11/11, 23/40, 130.43, 2390, 70, [[Leichttraktor]]; [[PzKpfw II]]; [[PzKpfw III Ausf.A]]; [[PzKpfw II Luchs]]
?|g5 = 2cm Breda, 1, 11/11, 29/47, 144, 3570, 70, [[Leichttraktor]]+|g5 = 2cm Breda, 1, 11/11, 29/47, 144, 3570, 70, [[Leichttraktor]]
?|g6 = 3.7cm PaK 38 (t) L/47, 2, 40/40/45, 41/66/18, 30, 3570, 100, [[Panzerjäger I]]+|g6 = 3.7 cm KwK 38 (t) L/47, 2, 40/40/45, 41/66/18, 30, 2730, 100, [[PzKpfw 35(t)]]; [[PzKpfw 38(t)]]
 +|g7 = 3.7 cm PaK 38 (t) L/47, 2, 40/40/45, 41/66/18, 30, 2730, 100, [[Panzerjäger I]]
 +|g8 = 2 cm Flak 38 L/112, 2, 11/11, 39/51, 109.09, 3160, 110, [[PzKpfw 35(t)]]; [[PzKpfw II]]; [[PzKpfw 38(t)]]; [[PzKpfw III]]; [[PzKpfw III Ausf.A]]; [[VK 1602 Leopard]]; [[PzKpfw II Luchs]]
 +|g9 =
 }} }}
  
 [[category:Modules]] [[category:Modules]]

Revision as of 06:02, 17 January 2011

ico_gun_alpha.png
The vehicle's gun, also known as a cannon or a Howitzer the vehicle's main weapon. The gun caliber is not the only factor in its overall performance, one must also look at the penetration and rate of fire as very important factor when choosing a gun. Longer guns tend to have more accuracy and penetration because more of the gunpowder is burned while the shell is in the barrel. Not all guns available for a tank can be mounted on any turret, if there is a turret module preceding a gun on a tank tech tree you will probably need to research, buy and mount it before mounting the gun. A destroyed gun module will prevent the tank from firing until it is repaired, a damaged gun module will fire with drastically reduced accuracy.

Gun characteristics:

Damage - the amount of hit point the shell takes from the enemy tank with a hit. Measured in HP; Hit Points The gun damage statistics are usually written in a list like #/#/# referring to the shell types available for the gun, usually AP/HE/APCR ammo types.

Penetration - the penetration of the weapon refers to the amount of flat metal armor the gun can penetrate at in millimeters. Penetration is calculated firing at flat armor at 100m, and is usually written in #/#/# format referring to different shell types available for the gun.

Rate of Fire - the rate of fire of a gun is the amount of shells that can be fired in a particular span of time, also known as RoF. The RoF of a gun is measured in rounds per minute, and is another way to to state the reload time.













Guns

Tier Name Ammo Damage Penetration Rate of Fire Accuracy Aim Time Price Weight Compatibility
Category: