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Variants

Gun

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The vehicle's gun, also known as a cannon or a Howitzer the vehicle's main weapon. The gun caliber is not the only factor in its overall performance, one must also look at the penetration and rate of fire as very important factor when choosing a gun. Longer guns tend to have more accuracy and penetration because more of the gunpowder is burned while the shell is in the barrel. Not all guns available for a tank can be mounted on any turret, if there is a turret module preceding a gun on a tank tech tree you will probably need to research, buy and mount it before mounting the gun. A destroyed gun module will prevent the tank from firing until it is repaired, a damaged gun module will fire with drastically reduced accuracy.

Gun characteristics:

Damage - the amount of hit point the shell takes from the enemy tank with a hit. Measured in HP; Hit Points The gun damage statistics are usually written in a list like #/#/# referring to the shell types available for the gun, usually AP/HE/APCR ammo types.

Penetration - the penetration of the weapon refers to the amount of flat metal armor the gun can penetrate at in millimeters. Penetration is calculated firing at flat armor at 100m, and is usually written in #/#/# format referring to different shell types available for the gun.

Rate of Fire - the rate of fire of a gun is the amount of shells that can be fired in a particular span of time, also known as RoF. The RoF of a gun is measured in rounds per minute, and is another way to to state the reload time.













Guns

Tier Name Ammo Damage Penetration Rate of Fire Accuracy Aim Time Price Weight Compatibility
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