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Revision as of 02:09, 16 February 2015Revision as of 02:17, 16 February 2015
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 Black Goldsville: Black Goldsville:
 Black Goldsville is a desert type map consists of a Hilled area to the West of the map and a Structured area to the East. The only place of water on the map is a small puddle to the East. The Cap Circle lies on the road that separates the Structured and Hilled areas. The Structured Area is an ideal location for Heavies as it is close to the cap and has plenty of buildings to sidescrape on. while the Hilled area allows Mediums to go up and shoot down the map. Tank Destroyers are going to find difficulty on this map due to lack of concealment and high up areas that are a popular place for enemy Mediums to go. Black Goldsville is a desert type map consists of a Hilled area to the West of the map and a Structured area to the East. The only place of water on the map is a small puddle to the East. The Cap Circle lies on the road that separates the Structured and Hilled areas. The Structured Area is an ideal location for Heavies as it is close to the cap and has plenty of buildings to sidescrape on. while the Hilled area allows Mediums to go up and shoot down the map. Tank Destroyers are going to find difficulty on this map due to lack of concealment and high up areas that are a popular place for enemy Mediums to go.
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 +Desert Sands:
 +Desert Sands is a Desert Type map that Consists of a Structured area to the West and a Hilled area to the East. There is no water on this map. The Two areas are separated by a rail line that has only three ways of getting through. Heavies prefer the Structured area and usually fight near the Cap Circle which is in the Middle of the Structured area. Mediums typically go through the Hilled area or support the heavies in combat. Even with lack of concealment Tank Destroyers with reasonable engine power can make it to high up area where they can get a view of the whole map.

Revision as of 02:17, 16 February 2015

World of Tanks Blitz have different maps than pc. The maps are also smaller and only have one cap. Maps have three types of terrain: Structured, Hilled, and Water.

Black Goldsville: Black Goldsville is a desert type map consists of a Hilled area to the West of the map and a Structured area to the East. The only place of water on the map is a small puddle to the East. The Cap Circle lies on the road that separates the Structured and Hilled areas. The Structured Area is an ideal location for Heavies as it is close to the cap and has plenty of buildings to sidescrape on. while the Hilled area allows Mediums to go up and shoot down the map. Tank Destroyers are going to find difficulty on this map due to lack of concealment and high up areas that are a popular place for enemy Mediums to go.

Desert Sands: Desert Sands is a Desert Type map that Consists of a Structured area to the West and a Hilled area to the East. There is no water on this map. The Two areas are separated by a rail line that has only three ways of getting through. Heavies prefer the Structured area and usually fight near the Cap Circle which is in the Middle of the Structured area. Mediums typically go through the Hilled area or support the heavies in combat. Even with lack of concealment Tank Destroyers with reasonable engine power can make it to high up area where they can get a view of the whole map.