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Algérie

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Legends_Algérie_splash.png
Tier VI | Type: Cruiser
Preceded bySucceeded by
La GalissonnièreCharles Martel
Saint-Louis
Cost 9 000 000
VariantsAlgérie W
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints35 600 
Armor6 - 110 
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/50 Mle 19314x2 
Firing Range15.3 km
Reload Time12 s
180 Turn Time25.7 s
HE Max Damage2800 
HE Fire Chance15 %
HE Penetration34 mm
AP Max Damage4800 
Secondary Armament 1
100mm/45 Mle 19316x2 
Firing Rangekm
Reload Times
HE Max Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedo
550mm lance-torpilles2x3 
Reload Time90 s
Max Damage15 833 
Detectability by Sea1.3 km
Range10 km
Speed60 kn
AA Defense
AA Armament 1
25mm/60 CAD Mle 19396x2 
DPS34 
Range3.1 km
AA Armament 2
37mm/70 ACAD Mle 19364x2 
DPS48 
Range3.5 km
AA Armament 3
100mm/45 Mle 19316x2 
DPS41 
Rangekm
Maneuverability
Maximum Speed31 kn
Turning Circle Radius660 m
Rudder Shift Time9.5 s
Concealment
Detectability by Sea13 km
Detectability by Air7.8 km
Detectability firing in smoke7.5 km
Legends_Algérie.png

Algérie — Tech Tree Tier VI Cruiser.

The last heavy cruiser built for the French Navy, and one of the best representatives of this type of ship in Europe. Among the cruisers of her time, she was distinguished by powerful armor and very good torpedo protection.

Entered Service: 1934
Ships in a series: 1


Ship Traits
Legends_Broad_Launch_trait.png Legends_Fast_trait.png Legends_Compromising_trait.png
Broad Launch:
Wider maximum spread of the torpedo launcher.
Fast:
Above average maximum movement speed.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 29 700 6 110 16 4x2 2 13.4 0
Hull B 35 600 6 110 16 4x2 2 9.5 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/50 Mle 1931 4x2 12 25.7 2800 15 4800
203mm/50 Mle 1931 4x2 12 25.7 2800 15 4800
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.9 km 0
Targeting System 6 Mle 2 10 % 15.3 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
550mm lance-torpilles 2x3 90s 7.2s 14 833 9 60 1.3 0
550mm lance-torpilles 2x3 90s 7.2s 15 833 10 60 1.3 225 000
Legends_Engine.png Maximum Speed
Stock 31 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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