Benson
1
Tier VI | Type: Destroyer | |
Preceded by | Succeeded by |
Mahan | Fletcher Allen M. Sumner |
Cost | 9 000 000 |
XP Required | 143 000 |
Stock Stats
Upgraded Stats
Survivability
Hitpoints14 300 |
Armor6 - 20 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk305x1 |
Firing Range10.6 km |
Reload Time3.5 s |
180 Turn Time5.3 s |
HE Max Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Max Damage2100 |
Torpedo
Torpedoes Mk15 mod. 02x5 |
Reload Time109 s |
Max Damage11 600 |
Detectability by Sea1 km |
Range9.2 km |
Speed55 kn |
AA Defense
AA Armament 1
12.7 mm Browning M2 mod. 22x1 |
DPS8 |
Range1.2 km |
AA Armament 2
20 mm Oerlikon Mk44x1 |
DPS14 |
Range2 km |
AA Armament 3
127 mm Mk30 mod.05x1 |
DPS48 |
Range5 km |
Maneuverability
Maximum Speed38 kn |
Turning Circle Radius570 m |
Rudder Shift Time2.7 s |
Concealment
Detectability by Sea7 km |
Detectability by Air3.5 km |
Detectability firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
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Stock | 11 900 | 6 | 20 | 0 | 5x1 | 2 | 4 | 0 |
Hull B | 14 300 | 6 | 20 | 0 | 5x1 | 2 | 2.7 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
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127mm Mk30 | 5x1 | 3.5 | 5.3 | 1800 | 5 | 2100 |
127mm Mk30 | 5x1 | 3.5 | 5.3 | 1800 | 5 | 2100 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.6 km | 0 |
Targeting System Mk6 mod. 2 | 10 % | 10.6 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm quintuple | 2x5 | 110s | 7.2s | 11 733 | 6.4 | 64 | 1.3 | 0 |
Torpedoes Mk15 mod. 0 | 2x5 | 109s | 7.2s | 11 600 | 9.2 | 55 | 1 | 225 000 |
Maximum Speed | |
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Stock | 38 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- High rate of fire
- High HE and AP damage per minute values
- Fast turret traverse
- Large torpedo salvo
- Fast rudder shift time and small turning circle radius
- Long duration Smoke Generatorconsumable
Cons:
- Floaty shell arcs makes hitting targets at long range difficult
- Long torpedo reload time
- Torpedoes are some of the slowest at her tier
- AA will not stop a determined airstrike
Performance
Changes
- New artillery module added to ship progression:
- AP shell:
- Maximum damage increased from 2100 to 2200
- Muzzle speed increased from 792 to 830 m/s
- HE shell:
- Maximum damage increased from 1800 to 1900
- Muzzle speed increased from 792 to 830 m/s
Gallery
Ship Map |
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