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Isokaze

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Legends_Isokaze_splash.png
Tier III | Type: Destroyer
Preceded bySucceeded by
WakatakeMutsuki
Fubuki
Cost 85 000
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints10 300 
Armor6 - 14 
Torpedo Damage Reduction%
Artillery
Main Battery
120mm 41st Year Type4x1 
Firing Range9.3 km
Reload Times
180 Turn Time18 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration20 mm
AP Max Damage1800 
Torpedo
533mm double3x2 
Reload Time42 s
Max Damage10 833 
Detectability by Sea1.2 km
Rangekm
Speed57 kn
AA Defense
AA Armament 1
40mm Type912x1 
DPS11 
Rangekm


Maneuverability
Maximum Speed34 kn
Turning Circle Radius530 m
Rudder Shift Time2.7 s
Concealment
Detectability by Sea5.4 km
Detectability by Air2.7 km
Detectability firing in smokekm
Legends_Isokaze.png

Isokaze — Tech Tree Tier III Destroyer.

Developed from the Umikaze class. Unlike her predecessor, Isokaze had increased displacement and enhanced torpedo armament. The ship's artillery, though sufficiently powerful, had a low rate of fire which was typical of all Japanese destroyers.

Entered Service: 1917
Ships in a series: 4


Ship Traits
Legends_Hidden_trait.png Legends_Rapid_Reload_trait.png Legends_Sluggish_Aim_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Rapid Reload:
Above-average torpedo reload speed.
Sluggish Aim:
Below average main battery traverse speed. Close quarters combat problematic.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 9000 6 14 0 3x1 3 4 0
Hull B 10 300 6 14 0 4x1 3 2.7 17 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm 41st Year Type 3x1 9 18 1700 7 1800
120mm 41st Year Type 4x1 9 18 1700 7 1800
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 8.5 km 0
Targeting System Type3 mod. 2 10 % 9.3 km 2120
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm double 3x2 39s 7.2s 9067 7 57 1.2 0
533mm double 3x2 42s 7.2s 10 833 7 57 1.2 2120
Legends_Engine.png Maximum Speed
Stock 34 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 73s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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