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Lyon

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Legends_Lyon_splash.png
Tier VI | Type: Battleship
Preceded bySucceeded by
NormandieRichelieu
Alsace
Cost 9 000 000
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints53 400 
Armor12 - 360 
Torpedo Damage Reduction16 %
Artillery
Main Battery
340mm/45 Mle 19124x4 
Firing Range16.1 km
Reload Time30 s
180 Turn Time51.4 s
HE Max Damage4700 
HE Fire Chance26 %
HE Penetration57 mm
AP Max Damage9500 
Secondary Armament 1
130mm/45 Mle 19324x2 
Firing Rangekm
Reload Times
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
Secondary Armament 2
130mm/45 Mle 19324x4 
Firing Rangekm
Reload Times
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
AA Defense
AA Armament 1
20mm/70 Mk414x1 
DPS50 
Rangekm
AA Armament 2
20mm/70 Oerlikon Mk248x2 
DPS49 
Rangekm
AA Armament 3
40mm/56 Bofors Mk316x1 
DPS122 
Range3.5 km
AA Armament 4
40mm/56 Bofors Mk24x4 
DPS64 
Range3.5 km
Maneuverability
Maximum Speed27 kn
Turning Circle Radius700 m
Rudder Shift Time14.1 s
Concealment
Detectability by Sea14.7 km
Detectability by Air11.7 km
Detectability firing in smoke12.2 km
Legends_Lyon.png

Lyon — French Tech Tree Tier VI Battleship.

A battleship design created before the outbreak of World War I, representing an improvement on the previous Normandie class but carrying enhanced primary armament. The addition of the fourth main gun turret allowed the ship to deliver a unique, 16-gun broadside salvo.


Year of Design: 1913


Ship Traits
Legends_Guns_Aplenty_trait.png Legends_Sure_Shot_trait.png Legends_Modest_Guns_trait.png
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Modest Guns:
The ship is armed with low-caliber main battery guns.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 46 000 12 360 16 4x4 19.8 0
Hull B 53 400 12 360 16 4x4 14.1 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
340mm/45 Mle 1912 4x4 30 51.4 4700 26 9500
340mm/45 Mle 1912 4x4 30 51.4 4700 26 9500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.7 km 0
Targeting System 6 Mle 2 10 % 16.1 km 225 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 25.6 kn 0
Engine: 112 000 hp 27 kn 225 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Armament_Durability_Mod_1.png
Armament Durability Mod 1
  • Main battery survivability +50%
  • Secondary battery survivability +50%
  • Survivability of AA mounts +50%
  • Maximum HP -5%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +266
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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