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Nagato

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Legends_Nagato_splash.png
Tier VI | Type: Battleship
Preceded bySucceeded by
FusōAmagi
Izumo
Cost 9 000 000
VariantsRagnarok, Ignis Purgatio
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints65 000 
Armor6 - 457 
Torpedo Damage Reduction25 %
Artillery
Main Battery
410mm 3rd Year Type4x2 
Firing Range16.5 km
Reload Time29 s
180 Turn Time47.4 s
HE Max Damage6500 
HE Fire Chance30 %
HE Penetration68 mm
AP Max Damage12 600 
Secondary Armament 1
127mm Type89 A14x2 
Firing Rangekm
Reload Times
HE Max Damage2100 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
140mm 3rd Year Type18x1 
Firing Rangekm
Reload Times
HE Max Damage2400 
HE Fire Chance10 %
HE Penetration23 mm
AA Defense
AA Armament 1
25mm/60 Type96 mod. 124x1 
DPS43 
Range3.1 km
AA Armament 2
25mm Type96 mod. 112x2 
DPS60 
Range3.1 km
AA Armament 3
25mm Tyep96 mod. 114x3 
DPS85 
Range3.1 km
AA Armament 4
127mm Type89 A14x2 
DPS40 
Rangekm
Maneuverability
Maximum Speed26 kn
Turning Circle Radius770 m
Rudder Shift Time12.9 s
Concealment
Detectability by Sea14.8 km
Detectability by Air11.9 km
Detectability firing in smoke14.4 km
Legends_Nagato.png

Nagato — Japanese Tech Tree Tier VI Battleship.

Nagato had long remained the most powerful warship in the Imperival Japanese Navy. She had good armor and carried 410 mm main battery guns. In the 1930s, the ship was modernized to receive more powerful torpedo protection.

Entered Service: 1920
Ships in a series: 2


Ship Traits
Legends_Big_guns_trait.png Legends_Tough_trait.png Legends_Slow_trait.png
Big Guns:
This ship is armed with high-caliber main battery guns.
Tough:
Above average base HP rating.
Slow:
Below average maximum movement speed.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 49 000 6 457 25 4x2 14.4 0
Hull B 65 000 6 457 25 4x2 12.9 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
410mm 3rd Year Type 4x2 32 47.4 6500 30 12 600
410mm 3rd Year Type 4x2 29 47.4 6500 30 12 600
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15 km 0
Targeting System Type6 mod. 2 10 % 16.5 km 225 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 23.1 kn 0
Engine: 84 000 hp 26 kn 225 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +324
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Changes

The Redinforcements

  • Maximum speed increased to 26 kts
  • Shell grouping increased by 2.5%
  • Stock rudder shift time reduced from 15.2 s to 14.4 s
  • Upgraded rudder shift time reduced from 13.7 s to 12.9 s

The High Roll

  • Upgraded main battery reload time decreased from 32 s to 29 s
  • AP shell damage increased from 12 100 to 12 600

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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