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Messerschmitt Bf 109 E Emil

Messerschmitt Bf 109 E Emil

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Revision as of 17:46, 6 August 2020Revision as of 12:56, 30 September 2020
Modified pros & cons, completely re-wrote in game performance (to be slightly expanded)
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 |InTheGame_pros= |InTheGame_pros=
?*fast (until you get all the guns)+*One of the fastest Light Fighters of its tier, even with all of the guns (if using correct equipment).
?*Lots of firepower+*Almost unrivaled overall firepower for a Light Fighter, can defeat A6M1s and A6M2s in head-on duels.
?*Good when BnZ(Drive and shoot a target and escape by climbing and repeat until kill a target)+*Good boost and great at climbing.
 +*Firepower and speed make it great for flipping sectors with Air Defense Aircraft quickly.
 + 
 |InTheGame_cons= |InTheGame_cons=
?*limited mobility+*Decent - but not superb - maneuverability among light fighters of its tier.
?*low damage when stock plane with 7.92mm gun+*Stock Armament has low damage output.
?*15mm and 20mm cannons overheat quickly(like Japanese A6M Zero)+*15mm and 20mm cannons overheat quickly (like the [[Plane:A6m2|A6M2 Zero]])
 + 
 |InTheGame_performance= |InTheGame_performance=
?This plane is similar in a lot of ways to the plane before, the 109B. Still has two 7.92s above the engine, still great speed and high altitude but some new things are happening to it. The 7.92s on the wing can be replaced with two 20mm cannons and the nose cannon can be replaced with a 15mm cannon. These improve on the forward firing weaponry and makes it a great contender. It's health is boosted to 200 which is equal to the Spitfire 1 with upgrades. Use your speed to catch up to enemies and then use the extra guns to decimate them. But here's the problem: with all those guns, your speed is affected a lot. You go from having good speed to just average, even with the upgraded engines. But what you lose there, you gain a lot of guns with the ability to maul anything in a head on. Also, you should start to notice that your plane isn't as superior as it was back in tier 4. Russia's many fighters are much better, America has heavy hitters with lots of health and Britain has the legendary spitfire. So don't get too confident+The quintessential Messerschmidt, the Bf 109 E is a fine example of a plane that - once fully upgraded - has nearly everything going for it. While the [[Plane:spitfire-i|Spitfire I] may be a strong plane for those new to the game, the Bf 109 E is an aircraft that has both a higher skill floor, and in many cases a higher skill ceiling.
 + 
 +The greatest difference between the 109 E and its British rival is maneuverability, a Spitfire I will certainly get the edge against the Emil in a turn fight, but that is where the disadvantages end. Like the Spitfire, the Emil can pack two 20mm auto-cannons, but also can mount a 15mm auto-cannon in its nose, giving it the most auto-cannons of any light fighter at tier 5. Although the 15mm auto-cannon is smaller than the 20mm the 109 B mounts, it is overall more powerful - with both a higher rate of fire and similar damage per shot.
 + 
 +The 109 E lives and dies by its speed, even more so than the 109 B. Despite having five guns, every shot needs to count, the more often an Emil can score kills in one pass - the better. Its powerful engine will allow it to engage any target, and even keep up with some heavy fighters known for their speed.
 + 
 +In essence - the Bf 109 Emil is to be flown with tactical viciousness.
  
 |InTheGame_research= |InTheGame_research=

Revision as of 12:56, 30 September 2020

{{PlaneData|Plane= |

|InTheGame_pros=

  • One of the fastest Light Fighters of its tier, even with all of the guns (if using correct equipment).
  • Almost unrivaled overall firepower for a Light Fighter, can defeat A6M1s and A6M2s in head-on duels.
  • Good boost and great at climbing.
  • Firepower and speed make it great for flipping sectors with Air Defense Aircraft quickly.

|InTheGame_cons=

  • Decent - but not superb - maneuverability among light fighters of its tier.
  • Stock Armament has low damage output.
  • 15mm and 20mm cannons overheat quickly (like the A6M2 Zero)

|InTheGame_performance= The quintessential Messerschmidt, the Bf 109 E is a fine example of a plane that - once fully upgraded - has nearly everything going for it. While the [[Plane:spitfire-i|Spitfire I] may be a strong plane for those new to the game, the Bf 109 E is an aircraft that has both a higher skill floor, and in many cases a higher skill ceiling.

The greatest difference between the 109 E and its British rival is maneuverability, a Spitfire I will certainly get the edge against the Emil in a turn fight, but that is where the disadvantages end. Like the Spitfire, the Emil can pack two 20mm auto-cannons, but also can mount a 15mm auto-cannon in its nose, giving it the most auto-cannons of any light fighter at tier 5. Although the 15mm auto-cannon is smaller than the 20mm the 109 B mounts, it is overall more powerful - with both a higher rate of fire and similar damage per shot.

The 109 E lives and dies by its speed, even more so than the 109 B. Despite having five guns, every shot needs to count, the more often an Emil can score kills in one pass - the better. Its powerful engine will allow it to engage any target, and even keep up with some heavy fighters known for their speed.

In essence - the Bf 109 Emil is to be flown with tactical viciousness.

|InTheGame_research=

|History=

|HistoricalGallery= Bf 109 E.jpg Bf 109 E (2).jpg Bf 109 E (3).jpg Bf 109 E (4).jpg

|Ref_references=

|Ref_sources=

|Ref_links=

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