Focke-Wulf Fw 57
Revision as of 20:51, 22 February 2015 | Revision as of 02:00, 24 February 2015 | |||
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|InTheGame_pros= | |InTheGame_pros= | |||
? | + | *Improves on every area from the AO 192 | ||
+ | *Has a huge health pool, bigger than both BF 110 models | |||
|InTheGame_cons= | |InTheGame_cons= | |||
? | + | *No forward mounted MG's so guns overhear fast | ||
|InTheGame_performance= | |InTheGame_performance= | |||
? | + | This plane feels just like the AO 192 and you'll just ease right into it. It ditches the 7.92mm machine guns for a pair of 20mm auto cannons and one 20mm for the rear gunner. It upgrades from the smaller SC 50 bombs to the bigger SC 100. Overal, it's a more potent heavy fighter and should be played as so: High altitude dives along with head ons will be your best bet for taking on aircraft. Your forward firing cannons will tear a new one to anything in front of them. Your bombs can be used to take out pesky AA batteries. Your health is massive too, having more than the next two tiers higher of heavy fighters. Your problems come into play when fighters get on your tail. Since you see tier 4 too, the A6M1 and the BF 109's high powered guns will cut you down if you aren't careful. Let your teammates handle them if you are being followed rather than relying on your tail gunner. | ||
|InTheGame_research= | |InTheGame_research= | |||
Revision as of 02:00, 24 February 2015
Fw 57
50000 Price |
350 Survivability |
8420 kgWeight |
160.6 Damage |
1089.2 Airspeed |
350 km/hTop Speed at Sea Level |
350 km/hTop Speed at Best Altitude |
1500 mOptimum Altitude |
600 km/hMaximum Dive Speed |
53.1 m/sRate of Climb |
180 km/hStall Speed |
331.5 km/hOptimum Airspeed |
63.9 Controllability |
16 sAverage Time to Turn 360 deg |
40 °/sRate of Roll |
794.4 Maneuverability |
Tech Tree
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Modules
Engine
Tier | Engine | Engine Power, hp / Thrust | Type | Weight, kg | Price, |
---|---|---|---|---|---|
IV | Jumo 210 Ga | 700 | water-cooled | 884 | 13400 |
V | 1000 | water-cooled | 1150 | 38400 | |
V | DB 600 A | 1000 | water-cooled | 1150 | 38400 |
Airframe
Tier | Airframe | Survivability | Weight, kg | Price, |
---|---|---|---|---|
III | 350 | 7368 | 12000 |
Outboard weapon
Tier | Machine gun | Caliber | Muzzle Velocity, m/s | Damage | Rate of Fire, rounds/min | Weight, kg | Price, |
---|---|---|---|---|---|---|---|
IV | 20 mm MG-FF (O) | 20 | 1120 | 60 | 320 | 90 | 15250 |
IV | 20 mm MG C/30L (O) | 20 | 1280 | 65 | 320 | 90 | 21000 |
Turret
Tier | Turret | Caliber | Machine gun | Damage | Rate of Fire, rounds/min | Weight, kg | Price, |
---|---|---|---|---|---|---|---|
III | 7.92 mm MG-15 | 13.2 | 1 | 24 | 30 | 5 | 7200 |
V | 20 mm MG-FF | 13.2 | 1 | 40 | 30 | 5 | 35700 |
Outboard weapon
Tier | Bombs | Damage Radius, m | Damage | Weight, kg | Price, |
---|---|---|---|---|---|
IV | 60 | 2100 | 100 | 700 |
Player Opinion
Pros and Cons
Pros:
- Improves on every area from the AO 192
- Has a huge health pool, bigger than both BF 110 models
Cons:
- No forward mounted MG's so guns overhear fast
Performance
This plane feels just like the AO 192 and you'll just ease right into it. It ditches the 7.92mm machine guns for a pair of 20mm auto cannons and one 20mm for the rear gunner. It upgrades from the smaller SC 50 bombs to the bigger SC 100. Overal, it's a more potent heavy fighter and should be played as so: High altitude dives along with head ons will be your best bet for taking on aircraft. Your forward firing cannons will tear a new one to anything in front of them. Your bombs can be used to take out pesky AA batteries. Your health is massive too, having more than the next two tiers higher of heavy fighters. Your problems come into play when fighters get on your tail. Since you see tier 4 too, the A6M1 and the BF 109's high powered guns will cut you down if you aren't careful. Let your teammates handle them if you are being followed rather than relying on your tail gunner.
History for this plane not found