Self-Propelled Guns
Self-propelled guns (also known as artillery,SPGs, arty) are fragile armored vehicles which provide indirect fire support from a long distance. They are represented by a green or red square on the mini-map and over their respective target marker.
Characteristics
A class that can see anywhere on the map through their gods eye view, no need to aim for weak spots no need to even move to do damage. But now with an obnoxious stun that they can do without even doing any damage whatsoever... did I mention they have a bigger splash now after people were telling them that splash was one of the least liked things about arty?
Good job WG, your ineptitude has gone above and beyond your normal ineptitude making a cancer class even more cancerous. :)
Role
Artillery are glass cannons; they are best played far behind the front lines attacking targets that allied tanks may have difficulty damaging (usually heavy tanks, snipers, and opportunity targets). It is important for artillery to position themselves in an area where they can make a meaningful contribution to the game with their attacks, but are still stay safe from enemy scouts and spotters. Artillery are almost purely a support class, and rely heavily on allied vehicles to spot and distract targets for them. It is important for artillery players to keep track of the map and re-position to safer areas when necessary. If re-positioning is not possible, an artillery can attempt to defend itself by using ambush tactics to surprise-attack enemies at point-blank range. They are the easiest class in the game.
Variety and Role
You sit in the back press shift and click on people that have high stats. Congratulations you know how to play artillery now!
Since patch 9.18, the role of artillery has changed. The alpha damage has been reduced, in exchange for better accuracy and the ability to "stun" enemy tanks, temporarily reducing their effectiveness while increasing their splash.
USSR
USA
UK
Germany
France