AL Sov. Rossiya
Revision as of 16:11, 30 July 2020 Add LWM review, Commander Skills | Revision as of 22:05, 19 April 2021 Re-rate skills, move CC link | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | + | ''{{#var:ship_name}}'' first was released for sale on 24 July 2020 for the Azur Lane: Third Wave event. It is currently unavailable. | ||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | |||
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+ | ''{{#var:ship_name}}'' is a Tier 9 collaboration ship, being in many aspects similar to her same tier counterpart ''[[Sovetsky Soyuz]]''. | |||
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+ | Unlike ''Sovetsky Soyuz'', ''{{#var:ship_name}}'' focuses less on close range engagements and is more versatile. She uses the same dispersion formula of American battleships, which gives her worse accuracy at close range while being more consistent at longer range when compared to Soviet battleship dispersion. At 14km and beyond, ''{{#var:ship_name}}'' has a smaller dispersion. In comparison to ''Sovetsky Soyuz'' her turret traverse is drastically reduced, from 6°/s to 4°/s. | |||
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+ | Like ''Sovetsky Soyuz'', ''{{#var:ship_name}}'' has distributed armor allowing her to absorb large volumes of fire when properly angled. All turrets having 300° of movement it is not difficult to maintain an advantageous angle against any single opponent. However, ''{{#var:ship_name}}'' only has the stock hp value of her counterpart, leaving her in the long run less survivable. | |||
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+ | The maneuverability of ''{{#var:ship_name}}'', while marginally better than that of ''Sovetsky Soyuz'', still lags behind and it is thus recommended to be wary of the surroundings to prevent torpedo hits or scenarios where one has to turn away under fire. The anti-air armament is worse than that of the Tech Tree counterpart, making ''{{#var:ship_name}}'' very vulnerable against any carrier that wishes to strike her. | |||
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+ | In terms of gameplay ''{{#var:ship_name}}'' plays similarly to ''Sovetsky Soyuz'', although to compensate for her weaknesses while capitalizing on her strengths it is recommended to maintain a little more distance than with the Tech Tree battleship. Keeping a constant angle against other battleships and picking off broadside targets and cruisers allow ''{{#var:ship_name}}'' to have her impact on the match. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Good earning power | + | * Armored upper hull makes ''{{#var:ship_name}}'' more resilient against HE shells and overmatch from ships like ''[[Yamato]]'' | |
+ | * External and internal bow armor makes her near immune from citadels through the bow by ships with 32mm overmatch. | |||
+ | * Good ballistics, penetration and accuracy of the main guns | |||
+ | * Good firing angles for the main guns | |||
+ | * Improved earning power | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * ''Very'' slow turret traverse | |
? | + | * Above average reload time for the main guns | ||
? | + | * Poor AA defenses | ||
? | + | * Large turning radius and slow rudder | ||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | As a premium ship, ''{{#var:ship_name}}'' has no upgrades to research. | ||
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? | As a premium ship, ''{{#var:ship_name}}'' | + | ||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | * '''Slot 1''': {{Main Armaments Modification 1}} | ||
? | * '''Slot 1''': | + | * '''Slot 2''': {{Damage Control System Modification 1}} | |
? | * '''Slot 2''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Main Battery Modification 2}} | |
? | * '''Slot 3''': | + | * '''Slot 4''': {{Damage Control System Modification 2}} | |
? | * '''Slot 4''': | + | * '''Slot 5''': {{Torpedo Lookout System}} '''or''' {{Concealment System Modification 1}} | |
? | * '''Slot 5''': | + | * '''Slot 6''': {{Main Battery Modification 3}} | |
? | * '''Slot 6''': | + | ||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | With a limited number of damage control team uses, fire control and prevention becomes important. | ||
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? | + | {{Commander Skills 3 BB | ||
? | | | + | | rating11 = <!-- Gun Feeder --> | |
? | | | + | | rating12 = <!-- Pyrotechnician --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
? | | | + | | rating14 = 2 <!-- Emergency Repair Specialist --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | + | | rating16 = 1 <!-- Preventive Maintenance --> | ||
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? | | | + | | rating21 = 3 <!-- Grease the Gears --> | |
? | | | + | | rating22 = <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = 2 <!-- Vigilance --> | |
? | | | + | | rating25 = 2 <!-- Priority Target --> | |
? | | | + | | rating26 = 1 <!-- AA Gunner --> | |
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? | | | + | | rating31 = 1 <!-- Super-Heavy AP Shells --> | |
? | | | + | | rating32 = 1 <!-- Long-Range Secondary Battery Shells --> | |
? | | | + | | rating33 = 3 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = 2 <!-- Basics of Survivability --> | |
? | | | + | | rating35 = 1 <!-- Enhanced Anti-Torpedo Protection --> | |
? | | | + | | rating36 = 1 <!-- Expert AA Marksman --> | |
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? | | | + | | rating41 = <!-- Dead Eye --> | |
+ | | rating42 = <!-- Improved Secondary Battery Aiming --> | |||
+ | | rating43 = <!-- Close Quarters Combat --> | |||
+ | | rating44 = 3 <!-- Emergency Repair Expert --> | |||
+ | | rating45 = 1 <!-- Concealment Expert --> | |||
+ | | rating46 = 3 <!-- Fire Prevention Expert --> | |||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' equips the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * | + | * '''Slot 2:''' {{Repair Party}} | |
? | + | * '''Slot 3:''' {{Catapult Fighter}} | ||
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | + | As a premium Azur Lane ship, ''{{#var:ship_name}}'' comes with a permanent Azur Lane camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | ||
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? | As a premium ship, ''{{#var:ship_name}}'' comes | + | ||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = <!-- +5% AA damage --> | |||
+ | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |||
+ | | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |||
+ | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |||
+ | | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | |||
+ | | Hotel Yankee = <!-- ram someone --> | |||
? | <!-- | + | | November Foxtrot = <!-- -5% Consumables reload --> | |
? | + | | Sierra Mike = <!-- +5% speed --> | ||
? | | Mike | + | | India Delta = <!-- +20% HP from Repair Party --> | |
? | | India | + | | Juliet Yankee Bissotwo = <!-- -20% flood duration --> | |
? | | Juliet | + | | India Yankee = <!-- -20% Fire duration --> | |
? | | | + | | Juliet Charlie = <!-- No Detonate --> | |
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? | | | + | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |
? | | Sierra | + | | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time --> | |
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| Zulu = | | Zulu = | |||
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| Leviathan = | | Leviathan = | |||
| Scylla = | | Scylla = | |||
? | }} | + | }} | |
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | <references /><br /> | |||
+ | {{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/223144-premium-ship-review-azur-lane-sovetskaya-rossiya/ LittleWhiteMouse's Premium Ship Review: Azur Lane Sovetskaya Rossiya] from the NA forums''' | |||
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+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 22:05, 19 April 2021
406 mm/50 B-37 on an MK-1-406 mount3 х 3 pcs. |
Rate of Fire1.82 shots/min. |
Reload Time33 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range19.38 km. |
Maximum Dispersion253 m. |
HE Shell406 mm HE Model 1937 |
Maximum HE Shell Damage5,800 |
Chance of Fire on Target Caused by HE Shell40 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight1108 kg. |
AP Shell406 mm AP Model 1937 |
Maximum AP Shell Damage13,250 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight1108 kg. |
100 mm/56 B-54 on an MZ-14 mount4 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire16 shots/min. |
Reload Time3.75 sec. |
HE ShellHE-56 |
Maximum HE Shell Damage1,400 |
Initial HE Shell Velocity895 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
152 mm/57 B-38 on an MK-17 mount6 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire7.5 shots/min. |
Reload Time8 sec. |
HE ShellOFU-35 |
Maximum HE Shell Damage2,200 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell12 % |
100 mm/56 B-54 on an MZ-14 mount4 х 2 pcs. |
. . . Average Damage per Second59.2 |
. . . Firing Range5.01 km. |
37 mm 46-K mount8 х 4 pcs. |
. . . Average Damage per Second97.6 |
. . . Firing Range3.21 km. |
37 mm 70-K mount8 х 1 pcs. |
. . . Average Damage per Second45.6 |
. . . Firing Range3.21 km. |
Maximum Speed28 knot |
Turning Circle Radius950 m. |
Rudder Shift Time14.9 sec. |
Surface Detectability Range16.2 km. |
Air Detectability Range13.36 km. |
AL Sov. Rossiya — Soviet special premium Tier IX battleship.
Sovetskaya Rossiya is the pride of the Northern Parliament—one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans. From the Azur Lane game.
AL Sov. Rossiya first was released for sale on 24 July 2020 for the Azur Lane: Third Wave event. It is currently unavailable.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
AL Sov. Rossiya is a Tier 9 collaboration ship, being in many aspects similar to her same tier counterpart Sovetsky Soyuz.
Unlike Sovetsky Soyuz, AL Sov. Rossiya focuses less on close range engagements and is more versatile. She uses the same dispersion formula of American battleships, which gives her worse accuracy at close range while being more consistent at longer range when compared to Soviet battleship dispersion. At 14km and beyond, AL Sov. Rossiya has a smaller dispersion. In comparison to Sovetsky Soyuz her turret traverse is drastically reduced, from 6°/s to 4°/s.
Like Sovetsky Soyuz, AL Sov. Rossiya has distributed armor allowing her to absorb large volumes of fire when properly angled. All turrets having 300° of movement it is not difficult to maintain an advantageous angle against any single opponent. However, AL Sov. Rossiya only has the stock hp value of her counterpart, leaving her in the long run less survivable.
The maneuverability of AL Sov. Rossiya, while marginally better than that of Sovetsky Soyuz, still lags behind and it is thus recommended to be wary of the surroundings to prevent torpedo hits or scenarios where one has to turn away under fire. The anti-air armament is worse than that of the Tech Tree counterpart, making AL Sov. Rossiya very vulnerable against any carrier that wishes to strike her.
In terms of gameplay AL Sov. Rossiya plays similarly to Sovetsky Soyuz, although to compensate for her weaknesses while capitalizing on her strengths it is recommended to maintain a little more distance than with the Tech Tree battleship. Keeping a constant angle against other battleships and picking off broadside targets and cruisers allow AL Sov. Rossiya to have her impact on the match.Pros:
- Armored upper hull makes AL Sov. Rossiya more resilient against HE shells and overmatch from ships like Yamato
- External and internal bow armor makes her near immune from citadels through the bow by ships with 32mm overmatch.
- Good ballistics, penetration and accuracy of the main guns
- Good firing angles for the main guns
- Improved earning power
Cons:
- Very slow turret traverse
- Above average reload time for the main guns
- Poor AA defenses
- Large turning radius and slow rudder
Research
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 or Main Battery Modification 2
- Slot 4: Damage Control System Modification 2
- Slot 5: Torpedo Lookout System or Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
With a limited number of damage control team uses, fire control and prevention becomes important.
Consumables
AL Sov. Rossiya equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Catapult Fighter
Camouflage
As a premium Azur Lane ship, AL Sov. Rossiya comes with a permanent Azur Lane camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Gallery
References