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ARP Ashigara

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Revision as of 21:02, 24 September 2019
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A Heavy Cruiser of the "Fleet of Fog". Modeled after the Imperial Japanese Navy's 3rd ''[[Myoko]]''-class cruiser, ''Ashigara''. She is equipped with a specialized harpoon-cannon, replacing the Super-Graviton Cannon unit. Her Mental Model "Ashigara" has a warlike personality and does not think matters over carefully. ''Ashigara'' acts as one of the "Secretaries" in the "Student Council of the Fog", along with ''[[Ship:ARP_Haguro|Haguro]]''. This warship has been specially designed for World of Warships, and is modeled after Ashigara as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza".<br><br>{{Model3DViewer|20582c8886a140f7bbcac1345fd6c828}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Ashigara is a powerful being in ''Arpeggio of Blue Steel'' manga and its ''Ars Nova'' anime adaptation, with enormous speed, numerous matter annihilating weapons, and a protective field that is impenetrable to any weapon developed by humankind. However, so the game does not turn into "World of ARP Ships" with a few insignificant human targets cowering in the background, the developers have declined to provide her with her true complement of abilities and weaponry. ARP Ashigara performs exactly like the standard [[Ship:Myoko|Myoko]] in the game (but without the ability to equip camouflage), and that means that she shares the same play style as regular Myoko. You can refer to the article on [[Ship:Myoko|Myoko]] for her performance appraisal.+''Ashigara'' is a powerful being in "Arpeggio of Blue Steel" manga and its ''Ars Nova'' anime adaptation, with enormous speed, numerous matter annihilating weapons, and a protective field that is impenetrable to any weapon developed by humankind. However, so the game does not turn into "World of ARP Ships" with a few insignificant human targets cowering in the background, the developers have declined to provide her with her true complement of abilities and weaponry. ''ARP Ashigara'' performs exactly like the standard ''[[Myoko]]'' in the game (but without the ability to equip camouflage), and that means that she shares the same play style as regular ''Myoko''. You can refer to the article on ''[[Myoko]]'' for her performance appraisal.
?<br />+
  
?Her armor is quite weak, and her large citadel makes her vulnerable to AP shells. A well landed battleship salvo can potentially remove the majority of her health, and taking a page from Ashigara and just carelessly charging into the heat of battle is not recommended for any cruiser, but especially so for her because of her squishiness (and because she lacks the aforementioned impenetrable protective barrier). But she also has the powerful 203mm guns that are standard for the Japanese heavy cruisers with low shell arcs, reasonable AP and powerful HE with high fire chance, giving her a powerful offense that can devastate cruisers and burn down battleships. She receives the great 61cm torpedo with long range and devastating warheads (but which are unfortunately neither homing, supercavitating, nor equipped with corrosive warheads) in two triple mounts on each side, though their limited rearward arc can limit their offensive potential. Her high speed and low detection range can be exploited to disengage when the fighting becomes hotter than you would like. While she has a reasonable AA complement and can function as an effective AA support ship when fitted with the right Equipment and Skills, she is better utilized as an offensive vessel, operating with the fleet or in cruiser squadrons to destroy other cruisers and harass battleships. ARP Ashigara is eager for battle, and guided by a decent captain she can be a potent force on the battlefield.+Her armor is quite weak, and her large citadel makes her vulnerable to AP shells. A well landed battleship salvo can potentially remove the majority of her health, and taking a page from ''Ashigara'' and just carelessly charging into the heat of battle is not recommended for any cruiser, but especially so for her because of her squishiness (and because she lacks the aforementioned impenetrable protective barrier). But she also has the powerful 203mm guns that are standard for the Japanese heavy cruisers with low shell arcs, reasonable AP and powerful HE with high fire chance, giving her a powerful offense that can devastate cruisers and burn down battleships. She receives the formidable 61cm torpedo with long range and potent warheads (but which are unfortunately neither homing, supercavitating, nor equipped with corrosive warheads) in two triple mounts on each side, though their limited rearward arc can limit their offensive potential. Her high speed and low detection range can be exploited to disengage when the fighting becomes hotter than you would like. While she has a reasonable AA complement and can function as an effective AA support ship when fitted with the right Equipment and Skills, she is better utilized as an offensive vessel, operating with the fleet or in cruiser squadrons to destroy cruisers and destroyers and harass battleships. ''ARP Ashigara'' is eager to battle, and guided by a decent captain she can be a potent force on the battlefield.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* All the pros of the standard [[Ship:Myoko|Myoko]]+* All the pros of the standard ''[[Myoko]]''.
?* Does not take up port slots+* Does not take up port slots.
?* Is fully upgraded+* No modules to research as she is fully upgraded.
?* Visible to other players who have enabled Yokosuka port+* Visible to other players who have enabled the "Arpeggio" filter in their ship carousel.
?* Comes with free Captain's Skills Points (depending on the event)+* Comes with free Captain's Skills Points (depending on the event).
?* Skills can be customized for her, as captain is specific to this ship+* Skills can be customized for her, as captain is specific to this ship.
?* Special announcer (voiced by her voice actor from the ''Ars Nova'' series!)+* Special unique announcer (voiced by her voice actor from the ''Ars Nova'' series).
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* All the cons of the standard [[Ship:Myoko|Myoko]]+* All the cons of the standard ''[[Myoko]]''.
?* Cannot mount [[Ship:Camouflage|functional camouflage]]+* Cannot mount [[Ship:Camouflage|functional camouflage]].
?* Captain cannot be transferred to ships of other nations+* Captain cannot be transferred to ships of other nations.
?* Voice notifications are in Japanese+* Voice notifications are in Japanese.
?* Does not come with overwhelming firepower, speed, submergence, Klein field, or super-graviton cannons of Ashigara in Ars Nova+* Does not come with overwhelming firepower, speed, submergence, Klein field, or "harpoon cannons" of ''Ashigara'' in Ars Nova.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?ARP Ashigara comes fully upgraded, with the same upgrade slots found on Myoko and a captain with free Captain's Skills points, the number of which may vary with event and region.+As a premium ship, ''ARP Ashigara'' doesn't have any upgrades to research.
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
?Ashigara Mental Model.png|Ashigara's Mental Model, and captain in the game+|Upgrades=<!-- write text about best upgrades below -->
?Ars Nova Ashigara.png|Ashigara as she appears in ''Ars Nova''+As this ship is basically a copy of the tech tree ''[[Myoko]]'', the following recommended upgrades are the same:
?Ashigara Yokosuka Port.jpg|Ashigara as she appears in the game in Yokosuka Port+ 
 +* '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns and torpedo tubes active and firing.
 +* '''Slot 1''': {{Damage Control System Modification 1}} makes the ship more resistant to [[Ship:Fire|fires]] and [[Ship:Flooding|flooding]].
 +* '''Slot 3''': {{Aiming Systems Modification 1}} gives her guns more accuracy.
 +* '''Slot 4''': {{Steering Gears Modification 2}} allows for a faster rudder shift to dodge incoming fire.
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +As this ship is basically a copy of the tech tree ''[[Myoko]]'', the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.
 + 
 +{{Commander Skills
 +| Priority Target = 3
 +| Preventative Maintenance = 2
 +| Expert Loader =
 +| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft = 2
 +| Dogfighting Expert =
 +| Incoming Fire Alert = 1
 +| Evasive Maneuver =
 + 
 +| High Alert = 1
 +| Jack of All Trades = 1
 +| Expert Marksman = 3
 +| Torpedo Acceleration = 1
 +| Smoke Screen Expert =
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 2
 +| Last Stand = 2
 + 
 +| Survivability Expert = 1
 +| Basics of Survivability = 2
 +| Torpedo Armament Expertise = 2
 +| Emergency Takeoff =
 +| Basic Firing Training = 1
 +| Superintendent = 2
 +| Demolition Expert = 3
 +| Vigilance = 2
 + 
 +| Manual Fire Control for Secondary Armament =
 +| Fire Prevention =
 +| Inertia Fuse for HE Shells = 1
 +| Air Supremacy =
 +| Advanced Firing Training = 2
 +| Massive AA Fire = 1
 +| Radio Position Finding = 2
 +| Concealment Expert = 3
 +}}
 +|Consumables=<!-- write text about selection of Consumables below -->
 +Just like the tech tree ''[[Myoko]]'' ship, players have access to the following consumables on ARP ''Ashigara''::
 +*[[Ship:Consumables#Damage_Control_Party|Damage Control Party]]
 +*[[Ship:Consumables#Defensive_AA_Fire|Defensive Fire]] '''or''' [[Ship:Consumables#Hydroacoustic_Search|Hydroacoustic Search]]
 +*[[Ship:Consumables#Catapult_Fighter|Catapult Fighter]]
 + 
 +Again, premium Damage Control Party is recommended in case the player finds their rudder knocked out in a precarious situation. Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +As this is an ARP ship, the ARP ''Ashigara'' cannot mount camouflage.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 +As this ship is basically a copy of the tech tree ''[[Myoko]]'', the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.
 + 
 +{{Signal Flags
 +| November Echo Setteseven = 2
 +| Mike Yankee Soxisix =
 +| India X-Ray = 3
 +| Juliet Yankee Bissotwo =
 +| Victor Lima = 3
 +| Hotel Yankee = 1
 +
 +| November Foxtrot = 2
 +| Sierra Mike = 2
 +| India Delta =
 +| Juliet Whiskey Unaone =
 +| India Yankee =
 +| Juliet Charlie = 3
 +
 +| Zulu = 1
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 2
 +| Zulu Hotel = 2
 +| Papa Papa =
 +
 +| Wyvern = 1
 +| Red Dragon = 3
 +| Dragon Flag = 1
 +| Ouroboros = 2
 +| Hydra = 2
 +}}
 + 
 +|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 + 
 +Ashigara Mental Model.png|Ashigara's Mental Model, and captain in the game.
 +Ars Nova Ashigara.png|Ashigara as she appears in ''Ars Nova''.
 +Ashigara Yokosuka Port.jpg|Ashigara as she appears in the game in Yokosuka Port.
  
 </gallery>|History=<!-- write text below --> </gallery>|History=<!-- write text below -->
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 In 2038, a mysterious fleet of warships, who have lurked around the world in the decades decades before, went on the offensive against humanity. Modelled after ships that appeared in World War II, but possessing weaponry far superior to those in humanity's possession and protected by an indestructible barrier immune to whatever we have to throw at them, humanity quickly loses control of the seas and our military forces are annihilated in the desperate battles against them. The result was a world where humanity's presence in the oceans is no more, with communication via the seas cut off and humans isolated from each other, blockaded by the "Fleet of Fog". In 2038, a mysterious fleet of warships, who have lurked around the world in the decades decades before, went on the offensive against humanity. Modelled after ships that appeared in World War II, but possessing weaponry far superior to those in humanity's possession and protected by an indestructible barrier immune to whatever we have to throw at them, humanity quickly loses control of the seas and our military forces are annihilated in the desperate battles against them. The result was a world where humanity's presence in the oceans is no more, with communication via the seas cut off and humans isolated from each other, blockaded by the "Fleet of Fog".
  
?In 2054, a change became across the Fleet of Fog. The ships of the Fog, impersonal and faceless, started developing "Mental Models", human avatars capable of thinking in ways similar to human beings, with personalities unique to each Mental Model. One of these was the I-401, or, Iona, who made contact with Gunzō Chihaya to become his ship. Gunzō, with Iona and a small band of friends who now crew the I-401, as Blue Steel now seek to create a balance to this lopsided status quo with the Fleet of Fog, to bring a peace where humanity and the Fleet of Fog can happily coexist together.+In 2054, a change became across the Fleet of Fog. The ships of the Fog, impersonal and faceless, started developing "Mental Models", human avatars capable of thinking in ways similar to human beings, with personalities unique to each Mental Model. One of these was the ''I-401'', or, Iona, who made contact with Gunzō Chihaya to become his ship. Gunzō, with Iona and a small band of friends who now crew the ''I-401'', as Blue Steel now seek to create a balance to this lopsided status quo with the Fleet of Fog, to bring a peace where humanity and the Fleet of Fog can happily coexist together.
 + 
 +''Ashigara'' is one of ''[[ship:ARP Hiei|Hiei]]''’s subordinates, and ''[[ship:ARP Myoko|Myōkō]]''’s younger sister. Her Mental Model takes the form of a teenage girl with long straight black hair and dark red eyes, with her face framed by a fringe and two long locks that end in a spiral. She wears a "school uniform", along with her sisters and ''[[ship:ARP Hiei|Hiei]]''’s. As an individual, she seems very immature. Often, she gets so excited that she is about to do battle that she forgets to prepare properly. She happily jumps into the fight, with little concern of tactics, positioning, or even the possibility of hitting a fellow classmate. In one instance, she even forgot to prepare the ship before diving underwater to chase after the ''I-401''. Her decks flooded with water, but she was so fixated on hunting the ''I-401'' that it didn't matter. It is very fortunate that the Fleet of Fog ships do not have human crew! She was forced to ask for assistance from her classmate ''[[ship:ARP Nachi|Nachi]]'', who attempted to provide aid. Unfortunately, ''I-401'' managed to escape this particular encounter, and the two Mental Models ended up looking like fools.
 + 
 +In the manga, ''Ashigara'' sacrifices herself to defend her flagship, ''[[ship:ARP Kongō|Kongō]]''. Eventually, she finds herself on the I-401 and must make a decision. Side with Iona or ''[[ship:ARP Kongō|Kongō]]''?
 + 
 +In the ''Ars Nova Cadenza'' movie, she along with her sisters pursued ''1-401'' and Blue Steel to prevent them from interfering with ''Musashi''’s plans. ''Ashigara'' engaged ''[[Ship:ARP Takao|Takao]]'' along with ''[[ship:ARP Haguro|Haguro]]'' as ''I-401'' tried to break through the Bering Straits and into the Arctic to confront ''Musashi''.
  
?'''Ashigara''' is one of Hiei's subordinates, and Myōkō's younger sister. She's loud, brash, impatient and violent, who also tends to forget important things, such as when battling with the I-401 which she uses all her weapons on the submarine.+|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:Japanese cruiser Ashigara 1942.jpg|''Ashigara'' in drydock at Singapore, December 1942.
 +</gallery>
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
?File:Japanese cruiser Ashigara 1942.jpg|Ashigara in drydock at Singapore, December 1942+
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 21:02, 24 September 2019

ARP Ashigara
ARP_Ashigara_wows_main.jpg
Cruiser | Japan | Tier VII
Tech Tree Position
ARP_Ashigara_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points39,200 
Main Battery
IDS_PJGM063_203MM50_TYPE_C_RF_MOD5 х 2 pcs.
Rate of Fire4.29 shots/min.
Reload Time14 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range15.58 km.
Maximum Dispersion131 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Triple4 х 3 pcs.
Rate of Fire0.79 shots/min.
Reload Time76 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount26 х 1 pcs.
. . . Average Damage per Second46.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount4 х 3 pcs.
. . . Average Damage per Second13.2 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a twin mount8 х 2 pcs.
. . . Average Damage per Second21.6 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius780 m.
Rudder Shift Time7.1 sec.
Concealment
Surface Detectability Range12.76 km.
Air Detectability Range6.56 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VII
Ship_PJSC707_Ashigara.png
Special

ARP Ashigara — Japanese special premium Tier VII cruiser.

A Heavy Cruiser of the "Fleet of Fog". Modeled after the Imperial Japanese Navy's 3rd Myoko-class cruiser, Ashigara. She is equipped with a specialized harpoon-cannon, replacing the Super-Graviton Cannon unit. Her Mental Model "Ashigara" has a warlike personality and does not think matters over carefully. Ashigara acts as one of the "Secretaries" in the "Student Council of the Fog", along with Haguro. This warship has been specially designed for World of Warships, and is modeled after Ashigara as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza".

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 3rd Year Type No.2 in a Model D turret4.3361313,300174,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
ARP Ashigara39,20061025426/8/4/44 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.8767.217,2336210 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type7 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 132,000 hp35 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Ashigara is a powerful being in "Arpeggio of Blue Steel" manga and its Ars Nova anime adaptation, with enormous speed, numerous matter annihilating weapons, and a protective field that is impenetrable to any weapon developed by humankind. However, so the game does not turn into "World of ARP Ships" with a few insignificant human targets cowering in the background, the developers have declined to provide her with her true complement of abilities and weaponry. ARP Ashigara performs exactly like the standard Myoko in the game (but without the ability to equip camouflage), and that means that she shares the same play style as regular Myoko. You can refer to the article on Myoko for her performance appraisal.

Her armor is quite weak, and her large citadel makes her vulnerable to AP shells. A well landed battleship salvo can potentially remove the majority of her health, and taking a page from Ashigara and just carelessly charging into the heat of battle is not recommended for any cruiser, but especially so for her because of her squishiness (and because she lacks the aforementioned impenetrable protective barrier). But she also has the powerful 203mm guns that are standard for the Japanese heavy cruisers with low shell arcs, reasonable AP and powerful HE with high fire chance, giving her a powerful offense that can devastate cruisers and burn down battleships. She receives the formidable 61cm torpedo with long range and potent warheads (but which are unfortunately neither homing, supercavitating, nor equipped with corrosive warheads) in two triple mounts on each side, though their limited rearward arc can limit their offensive potential. Her high speed and low detection range can be exploited to disengage when the fighting becomes hotter than you would like. While she has a reasonable AA complement and can function as an effective AA support ship when fitted with the right Equipment and Skills, she is better utilized as an offensive vessel, operating with the fleet or in cruiser squadrons to destroy cruisers and destroyers and harass battleships. ARP Ashigara is eager to battle, and guided by a decent captain she can be a potent force on the battlefield.

Pros:

  • All the pros of the standard Myoko.
  • Does not take up port slots.
  • No modules to research as she is fully upgraded.
  • Visible to other players who have enabled the "Arpeggio" filter in their ship carousel.
  • Comes with free Captain's Skills Points (depending on the event).
  • Skills can be customized for her, as captain is specific to this ship.
  • Special unique announcer (voiced by her voice actor from the Ars Nova series).

Cons:

  • All the cons of the standard Myoko.
  • Cannot mount functional camouflage.
  • Captain cannot be transferred to ships of other nations.
  • Voice notifications are in Japanese.
  • Does not come with overwhelming firepower, speed, submergence, Klein field, or "harpoon cannons" of Ashigara in Ars Nova.

Research

As a premium ship, ARP Ashigara doesn't have any upgrades to research.

Optimal Configuration

Upgrades

As this ship is basically a copy of the tech tree Myoko, the following recommended upgrades are the same:

Commander Skills

As this ship is basically a copy of the tech tree Myoko, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.

Consumables

Just like the tech tree Myoko ship, players have access to the following consumables on ARP Ashigara::

Again, premium Damage Control Party is recommended in case the player finds their rudder knocked out in a precarious situation. Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.

Camouflage

As this is an ARP ship, the ARP Ashigara cannot mount camouflage.

Signals

As this ship is basically a copy of the tech tree Myoko, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín