ARP Ashigara
IDS_PJGM063_203MM50_TYPE_C_RF_MOD5 х 2 pcs. |
Rate of Fire4.29 shots/min. |
Reload Time14 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range15.58 km. |
Maximum Dispersion131 m. |
HE Shell203 mm HE Type0 |
Maximum HE Shell Damage3,300 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity840 m./s. |
HE Shell Weight125.85 kg. |
AP Shell203 mm AP Type91 |
Maximum AP Shell Damage4,700 |
Initial AP Shell Velocity840 m./s. |
AP Shell Weight125.85 kg. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
610 mm Triple4 х 3 pcs. |
Rate of Fire0.79 shots/min. |
Reload Time76 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType90 mod. 1 |
Maximum Damage17,233 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount26 х 1 pcs. |
. . . Average Damage per Second46.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount4 х 3 pcs. |
. . . Average Damage per Second13.2 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount8 х 2 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range2.49 km. |
Maximum Speed35 knot |
Turning Circle Radius780 m. |
Rudder Shift Time7.1 sec. |
Surface Detectability Range12.76 km. |
Air Detectability Range6.56 km. |
ARP Ashigara — Japanese special premium Tier VII cruiser.
A Heavy Cruiser of the "Fleet of Fog". Modeled after the Imperial Japanese Navy's 3rd Myoko-class cruiser, Ashigara. She is equipped with a specialized harpoon-cannon, replacing the Super-Graviton Cannon unit. Her Mental Model "Ashigara" has a warlike personality and does not think matters over carefully. Ashigara acts as one of the "Secretaries" in the "Student Council of the Fog", along with Haguro. This warship has been specially designed for World of Warships, and is modeled after Ashigara as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza".
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type90 mod. 1 | 0.8 | 76 | 7.2 | 17,233 | 62 | 10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Ashigara is a powerful being in "Arpeggio of Blue Steel" manga and its Ars Nova anime adaptation, with enormous speed, numerous matter annihilating weapons, and a protective field that is impenetrable to any weapon developed by humankind. However, so the game does not turn into "World of ARP Ships" with a few insignificant human targets cowering in the background, the developers have declined to provide her with her true complement of abilities and weaponry. ARP Ashigara performs exactly like the standard Myoko in the game (but without the ability to equip camouflage), and that means that she shares the same play style as regular Myoko. You can refer to the article on Myoko for her performance appraisal.
Her armor is quite weak, and her large citadel makes her vulnerable to AP shells. A well landed battleship salvo can potentially remove the majority of her health, and taking a page from Ashigara and just carelessly charging into the heat of battle is not recommended for any cruiser, but especially so for her because of her squishiness (and because she lacks the aforementioned impenetrable protective barrier). But she also has the powerful 203mm guns that are standard for the Japanese heavy cruisers with low shell arcs, reasonable AP and powerful HE with high fire chance, giving her a powerful offense that can devastate cruisers and burn down battleships. She receives the formidable 61cm torpedo with long range and potent warheads (but which are unfortunately neither homing, supercavitating, nor equipped with corrosive warheads) in two triple mounts on each side, though their limited rearward arc can limit their offensive potential. Her high speed and low detection range can be exploited to disengage when the fighting becomes hotter than you would like. While she has a reasonable AA complement and can function as an effective AA support ship when fitted with the right Equipment and Skills, she is better utilized as an offensive vessel, operating with the fleet or in cruiser squadrons to destroy cruisers and destroyers and harass battleships. ARP Ashigara is eager to battle, and guided by a decent captain she can be a potent force on the battlefield.Pros:
- All the pros of the standard Myoko.
- Does not take up port slots.
- No modules to research as she is fully upgraded.
- Visible to other players who have enabled the "Arpeggio" filter in their ship carousel.
- Comes with free Captain's Skills Points (depending on the event).
- Skills can be customized for her, as captain is specific to this ship.
- Special unique announcer (voiced by her voice actor from the Ars Nova series).
Cons:
- All the cons of the standard Myoko.
- Cannot mount functional camouflage.
- Captain cannot be transferred to ships of other nations.
- Voice notifications are in Japanese.
- Does not come with overwhelming firepower, speed, submergence, Klein field, or "harpoon cannons" of Ashigara in Ars Nova.
Research
Optimal Configuration
Upgrades
As this ship is basically a copy of the tech tree Myoko, the following recommended upgrades are the same:
Slot 1
- Main Armaments Modification 1 (for players focused on the main batteries) or
- Auxiliary Armaments Modification 1 (for players focused on anti-air build)
Slot 2
- Main Battery Modification 2 (if the player wishes to reduce the turret traverse further (34 seconds)) or
- AA Guns Modification 2 (for players focused on anti-air build; works well in tandem with Advanced Firing Training) or
- Aiming Systems Modification 1 (for lower main battery dispersion)
Slot 4
- Steering Gears Modification 1 (due to how fragile the rudder is)
Slot 5
- Steering Gears Modification 2 (due to the already large turning radius of the ship for a cruiser)
Commander Skills
As this ship is basically a copy of the tech tree Myoko, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
|
|
|
|
★ |
|
2 |
★ |
★ |
★★★ |
★ |
|
|
★★ |
★★ |
3 |
★★ |
★ |
★★ |
|
★ |
★★ |
★★★ |
★★ |
4 |
|
|
★ |
|
★★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Just like the tech tree Myoko ship, players have access to the following consumables on ARP Ashigara::
Again, premium Damage Control Party is recommended in case the player finds their rudder knocked out in a precarious situation. Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.
Camouflage
As this is an ARP ship, ARP Ashigara cannot mount any camouflages.
Signals
As this ship is basically a copy of the tech tree Myoko, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
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★ |
★★★ |
★★★ |
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★★ |
★★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery