ARP Myōkō
Revision as of 14:57, 28 March 2020 references to Wikipedia for ship and class | Revision as of 17:21, 4 June 2020 updated consumable section | |||
Line 75: | Line 75: | |||
*[[Ship:Consumables#Catapult_Fighter|Catapult Fighter]] | *[[Ship:Consumables#Catapult_Fighter|Catapult Fighter]] | |||
? | + | Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers. | ||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> |
Revision as of 17:21, 4 June 2020
IDS_PJGM063_203MM50_TYPE_C_RF_MOD5 х 2 pcs. |
Rate of Fire4.29 shots/min. |
Reload Time14 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range15.58 km. |
Maximum Dispersion131 m. |
HE Shell203 mm HE Type0 |
Maximum HE Shell Damage3,300 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity840 m./s. |
HE Shell Weight125.85 kg. |
AP Shell203 mm AP Type91 |
Maximum AP Shell Damage4,700 |
Initial AP Shell Velocity840 m./s. |
AP Shell Weight125.85 kg. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
610 mm Triple4 х 3 pcs. |
Rate of Fire0.79 shots/min. |
Reload Time76 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType90 mod. 1 |
Maximum Damage17,233 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount26 х 1 pcs. |
. . . Average Damage per Second46.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount4 х 3 pcs. |
. . . Average Damage per Second13.2 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount8 х 2 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range2.49 km. |
Maximum Speed35 knot |
Turning Circle Radius780 m. |
Rudder Shift Time7.1 sec. |
Surface Detectability Range12.76 km. |
Air Detectability Range6.56 km. |
ARP Myōkō — Japanese special premium Tier VII cruiser.
A Heavy Cruiser of the "Fleet of Fog". Modeled after the lead ship of the Imperial Japanese Navy's Myoko-class cruiser, Myoko. Her Mental Model "Myoko" acts as the "Student Council Vice President" in Hiei’s "Student Council of the Fog", and acts as a mediator between other Myoko-class Mental Models. This warship has been specially designed for World of Warships, and is modeled after Myoko as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-".
Currently Unobtainable. She was acquired by completing time-sensitive in-game missions which are currently unavailable.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type90 mod. 1 | 0.8 | 76 | 7.2 | 17,233 | 62 | 10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Performance
Pros:
- All the pros of the standard Myoko.
- Special unique announcer (voiced by her voice actor from the Ars Nova series!).
Cons:
- All the cons of the standard Myoko.
- Voice notifications of the unique commander are in Japanese.
- Does not come with overwhelming firepower, speed, submergence, Klein field, or super-graviton cannons of Myoko in Ars Nova.
Research
Optimal Configuration
Upgrades
The recommended upgrades for ARP Myōkō are as follows:
- Slot 1: Main Armaments Modification 1 keeps the guns and torpedo tubes active and firing.
- Slot 1: Damage Control System Modification 1 makes the ship more resistant to fires and flooding.
- Slot 3: Aiming Systems Modification 1 gives her guns more accuracy.
- Slot 4: Steering Gears Modification 2 allows for a faster rudder shift to dodge incoming fire.
Commander Skills
As this ship is basically a copy of the tech tree Myoko, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
|
|
|
|
★ |
|
2 |
★ |
★ |
★★★ |
★ |
|
|
★★ |
★★ |
3 |
★★ |
★ |
★★ |
|
★ |
★★ |
★★★ |
★★ |
4 |
|
|
★ |
|
★★ |
★ |
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Just like the tech tree Myoko ship, players have access to the following consumables on ARP Myoko::
Defensive Fire is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.
Camouflage
Mounts the ARPEGGIO- ARP Myoko camouflage
Signals
As this ship is basically a copy of the tech tree Myoko, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
★ |
★★★ |
★★★ |
|
|
★★ |
★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.