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Prep work for 0.5.15: added new info for Account Level 8.
Revision as of 11:39, 7 July 2020
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?[[File:Wows_logo_small.png|left]]+[[File:Wows_logo_small.png|left]]''World of Warships'' offers players a smooth progression by introducing new content step-by-step. These milestones are represented by Account Levels in the Service Record under the "Profile" tab in the Port screen. By playing in battles, captains also raise their Account Level and unlock new opportunities as well as rewards. Below is a list of the most important milestones currently available in the game. More features, game modes, and content will be added with time. Keep a lookout!
?World of Warships offers players a smooth progression by introducing new content step-by-step. These milestones are represented by Account Levels in the Service Record under the "Profile" tab in your Port. By accumulating experience in battles, captains also raise their Account Level and unlock new opportunities as well as rewards. Below you will find a list of the most important milestones currently available in the game. More features, game modes, and content will be added to the game with time. Keep any eye out!+<br /><br />
 +{{block|i|content=The number of battles played also influences matchmaking. See [[Battle Mechanics (WoWS)#The Matchmaker for Newcomers|The Matchmaker for Newcomers]].}}
  
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 1</h2> '''Co-op Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
 +[[File:Coop_battle_wows.png|right|link=]]
 +'''Total number of battles needed to reach this level''': 0<br />
 +'''Becomes available''':
 +*[[Ship:Game Modes#Co-Op Battle|Co-op Battles]]
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 1</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 1=== -->+All players start their ''World of Warships'' journey at Account Level 1, which grants them access to '''Co-op battles'''. New captains will be pitted against computer-AI-controlled ships as they discover the basics of game play.
?[[File:Coop_battle_wows.png|right]]+</div></div></div>
?All players start their World of Warships journey at Account Level 1, which grants them access to [[Ship:Game Modes#Co-Op Battle|Co-Op Battles]]. New captains will be pitted against computer AI-controlled ships as they discover the basics of gameplay.+
  
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 2</h2> '''Ship Research and Upgrades'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
 +[[File:Icon_17.png|100px|right|link=]]
 +'''Total number of battles needed to reach this level''': 1<br />
 +'''Becomes available''':
 +*Research and purchase of modules and ships
  
 +Upon reaching Account Level 2, a player is granted access to the various national tech trees<ref>A tech tree is an ordered set of increasingly powerful ships, branched by type (battleships, cruisers, destroyers, carriers) for a national navy. Your first ship is the base of that nation's tech tree.</ref> in the game, allowing him to purchase new ships and also improved modules — such as range or hull upgrades — for existing ships.
 +</div></div></div>
  
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 3</h2> '''Random Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
 +[[File:Random_battle_wows.png|right|link=]]
 +'''Total number of battles needed to reach this level''': 3<br />
 +'''Becomes available''':
 +*[[Ship:Game Modes#Random_Battle|Random battles]]
  
 +Account Level 3 allows a player to fight in '''Random Battles''', potentially earning more experience and credits than in Co-op. In Random battles, players battle other players as opposed to the computer-controlled bots they previously fought.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 2</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 2=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 4</h2> '''Exterior'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_17.png|right]]+'''Total number of battles needed to reach this level''': 5<br />
?'''Experience required from previous level''': 500<br>+'''Becomes available''':
?'''Reward for achieving this level''': 500,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+*[[Ship:Camouflage|Camouflage]]
 +*[[Ship:Flags#Signals|Signals]]
  
?Upon reaching Account Level 2, players are granted access to the various national tech trees in the game, allowing them to purchase new ships. They also earn the ability to purchase improved modules — such as range or hull upgrades — for existing ships. +Attaining Account Level 4 grants the player the ability to mount '''Camouflage''' and '''Signals''' on his ships.
  
 +Camouflage provides a variety of bonuses, from reductions in spotting range and confusion for enemy gunners, to additional credit earnings, to additional experience for the ship and commander at the conclusion of battle. Plus, most of them look cool.
 +
 +Signals are earned from [[Ship:Achievements|achievements]] and other sources and are expended on use. Some of them provide significant buffs to experience and credits earned in battle, while others grant small buffs to ship performance.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 3</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 3=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 5</h2> '''Containers'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Random_battle_wows.png|right]]+[[File:Icon_21.png|100px|right|link=]]
?'''Experience required from previous level''': 1,500<br>+'''Total number of battles needed to reach this level''': 7<br />
?'''Reward for achieving this level''': 500,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
? +*[[Ship:Container|Containers]]
?Account Level 3 allows players to queue up in [[Ship:Game Modes#Random_Battle|Random Battles]], earning experience and credits faster than before. In Random Battles, players will find themselves battling other players as opposed to the computer-controlled bots they previously fought in [[Ship:Game Modes#Co-Op Battle|Co-Op Battles]].+
  
 +'''Containers''' become available at Account Level 5, providing a player with additional opportunities to earn [[Ship:Economy#Credits|credits]], consumable items, free experience, resources, and — potentially — rare rewards like [[premium ships]]! Most containers are earned by acquiring regular ship experience in battle — up to three such per day.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 4</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 4=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 6</h2> '''Free XP'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_21.png|right]]+[[File:Icon_reward_freexp.png|right|link=]]
?'''Experience required from previous level''': 3,000<br>+'''Total number of battles needed to reach this level''': 9<br />
?'''Reward for achieving this level''': 1,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
 +*[[Ship:Economy#Free Experience|Free Experience]]
  
?Containers become available at Account Level 4, providing players with additional opportunities to earn [[Doubloon_Economy_(WoWS)|credits]], [[Ship:Consumables|consumables]], Free experience, and — potentially — rare rewards like [[premium ships]]! Containers are earned by acquiring regular ship experience in battle, and provide fresh opportunities for earnings by resetting every day.+At Account Level 6, a player start earning '''Free Experience''' (FXP). Free experience can be spent on unlocking new ships and upgrades as needed, and undistributed experience can be converted to free experience using [[Ship:Economy#Doubloons|Doubloons]]{{doubloons}}.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 5</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 5=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 7</h2> '''Ship Commander'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_reward_freexp.png|right]]+[[File:Icon_reward_Crew.png|right|link=]]
?'''Experience required from previous level''': 5,000<br>+'''Total number of battles needed to reach this level''': 11<br />
?'''Reward for achieving this level''': 3,000 Free experience+'''Becomes available''':
 +*[[Ship:Commander|Commanders]]
  
?Beginning at Account Level 5, players begin to earn Free experience as well as regular experience. Free experience can be spent on unlocking new ships and upgrades as needed, and undistributed experience can be converted to Free experience using doubloons.+Account Level 7 introduces a player to one of the most important mechanics in ''World of Warships'': '''Commanders'''. Just like the ship, the commander assigned to her also earns experience in battle, acquiring skills that further customize and improve a ship's performance.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 6</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 6=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 8</h2> '''Combat Missions'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_12.png|right]]+[[File:Icon_9.png|90px|right|link=]]
?'''Experience required from previous level''': 7,500<br>+'''Total number of battles needed to reach this level''': 13<br />
?'''Reward for achieving this level''': 2,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
 +*Combat Missions
  
?[[Ship:Upgrades|Upgrades]] become available to players starting at Account Level 6, allowing captains to customize and improve the performance of various aspects of the ships in their port. Ships can mount as many as six upgrades, depending on their tier. +Account Level 8 grants access to '''Missions''' and Challenges. These tasks provide additional rewards above and beyond those attained through regular battle, and vary from additional credits or experience, to earning a brand new ship just for playing the game!
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 7</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 7=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 9</h2> '''Upgrades'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_reward_Crew.png|right]]+[[File:Icon_12.png|100px|right|link=]]
?'''Experience required from previous level''': 10,000<br>+'''Total number of battles needed to reach this level''': 15<br />
?'''Reward for achieving this level''': 3,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
 +*[[Ship:Upgrades|Upgrades]]
  
?Account Level 7 introduces players to one of the most important mechanics in World of Warships: [[Crew_(WoWS)|commanders]]. Just like the ship, the commander assigned to her also earns experience in battles, allowing them to acquire skills that further customize and improve a ship's performance.+'''Upgrades''' become available to players at Account Level 9, allowing captains to customize and improve the performance of various aspects of the ships in their port. Ships can mount as many as six upgrades, depending on the ship tier.
 </div></div></div> </div></div></div>
?<!-- 
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 8</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> ===Account Level 8===  
?[[File:Icon_22.png|right]] 
?'''Experience required from previous level''': <br> 
?'''Reward for achieving this level''': 2,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]] 
  
?Once they have achieved Account Level 8, players are able to participate in Campaigns. Campaigns are long-term projects in World of Warships, as players choose a certain number tasks to pursue at a given time in order to continue progression towards unlocking additional rewards. Completing each task likewise awards credits, flags, Free experience, and more!+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 10</h2> '''Campaigns'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
 +[[File:Icon_22.png|right|link=]]
 +'''Total number of battles needed to reach this level''': 17<br />
 +'''Becomes available''':
 +*[[Ship:Campaigns|Campaigns]]
 + 
 +Having achieved Account Level 10, a player is able to participate in '''Campaigns'''. Campaigns are long-term projects in ''World of Warships'', as players choose certain tasks to pursue towards unlocking an overall reward. Completing each task likewise awards credits, flags, free experience, and more!
 </div></div></div> </div></div></div>
?--> 
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 8</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 8=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 11</h2> '''Armory'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_4.png|right]]+'''Total number of battles needed to reach this level''': 19<br />
?'''Experience required from previous level''': <br>+'''Becomes available''':
?'''Reward for achieving this level''': 25x [[Ship:Consumables#Signal_Flags|Juliet Charlie]], 25x [[Ship:Consumables#Signal_Flags|November Foxtrot]], 25x [[Ship:Consumables#Signal_Flags|Juliet Whiskey Unaone]], 25x [[Ship:Consumables#Signal_Flags|November Echo Setteseven]], 25x [[Ship:Consumables#Signal_Flags|India Delta]], 25x [[Ship:Consumables#Signal_Flags|India X-Ray]], 25x [[Ship:Consumables#Signal_Flags|Sierra Mike]], 25x [[Ship:Consumables#Signal_Flags|India Yankee]], 25x [[Ship:Consumables#Signal_Flags|Juliet Yankee Bissotwo]], 25x [[Ship:Consumables#Signal_Flags|Victor Lima]]+*[[Armory]]
? +
?Attaining Account Level 8 grants players the ability to mount [[Ship:Consumables#Signal Flags|Signal Flags]] on their ships. Signal Flags are earned via the [[Ship:Achievements|Achievement]] system, and are expended when used. Many of them provide significant buffs to experience and credits earned in battle, with others granting small buffs to ship performance.+
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 9</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 9=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 12</h2> '''Operations'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_15.png|right]]+[[File:Icon_24.png|right|link=]]
?'''Experience required from previous level''': <br>+'''Total number of battles needed to reach this level''': 21<br />
?'''Reward for achieving this level''': 100x [[Ship:Camouflage#Standard Camouflage|Type 5]] Camouflage+'''Becomes available''':
 +*[[Ship:Scenarios|Operations]]
  
?A player's reward for unlocking Account Level 9 is the ability to mount [[Ship:Camouflage|camouflage]] on their ships. Camouflage provides a variety of bonuses, from reductions in spotting range, to additional credit earnings, to additional experience for the ship and commander at the conclusion of battle.+Reaching Account Level 12 grants a player the ability to queue up for '''Operations'''. Operations are challenging PvE <small>(Player vs. Environment)</small> encounters that pit a team of 7 players against a series of increasingly difficult AI-controlled bot opponents, while working towards a list of primary and secondary objectives. Rewards for top performance include camouflage, flags, commanders, and even Premium time!
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 10</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 10=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 13</h2> '''Inventory Management'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_9.png|right]]+[[File:Icon_23.png|100px|right|link=]]
?'''Experience required from previous level''': <br>+'''Total number of battles needed to reach this level''': 65<br />
?'''Reward for achieving this level''': 24 hours of Premium Account time+'''Becomes available''':
 +*Inventory
  
?Once they have reached Account Level 10, players have access to Missions and Challenges. These provide additional rewards above and beyond those attained through regular battle, and vary from additional credits or experience, to earning a brand new ship just for playing the game!+Reaching Account Level 13 grants a player access to the '''Inventory''' screen for centralized management of ship modules, [[Ship:Flags#Signals|signals]], [[Ship:Camouflage|camouflages]], [[Ship:Upgrades|upgrades]], [[Ship:Consumables|consumables]], etc.
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 11</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 11=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 14</h2> '''Ranked Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_16.png|right]]+[[File:Icon_16.png|right|link=]]
?'''Experience required from previous level''': <br>+'''Total number of battles needed to reach this level''': 130<br />
?'''Reward for achieving this level''': 5,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
 +*[[Ship:Game Modes#Ranked Battle|Ranked Battles]]
 +*[[Ship:Flags#Non-national_Flags|Flags]]
  
?[[Ship:Game Modes#Ranked Battle|Ranked Battles]] become accessible to players who have earned Account Level 11. Ranked Battles provide a more team-focused experience over Random Battles, while granting unique rewards up to and including reward ships that are only attainable by playing Ranked games!+'''Ranked Battles''' become accessible to players who have earned Account Level 14. Ranked Battles provide a more team-focused experience over Random Battles, while granting unique rewards up to and including reward ships that are only attainable by playing Ranked games!
 </div></div></div> </div></div></div>
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 12</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div><!-- ===Account Level 12=== -->+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 15</h2> '''Clan Battles, Training Room'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>
?[[File:Icon_19.png|right]]+[[Image:Icon 27.png|right|link=]]
?'''Experience required from previous level''': <br>+'''Total number of battles needed to reach this level''': 200<br />
?'''Reward for achieving this level''': 5,000,000[[Image:Silver_icon.png|link=Gold_Economy_(WoWS)]]+'''Becomes available''':
 +*[[Ship:Clan Battles|Clan Battles]]
 +*[[Ship:Game_Modes#Training|Training Rooms]]
  
?Players wishing to experience the challenge of [[Ship:Game Modes#Team Battle|Team Battles]] must first attain Account Level 12. Once they do, they'll have the ability to create teams from their friends and fellow players, then queue up as a group to challenge others on their server's Team Rating leader boards.+In order to experience the challenge of '''Clan Battles''', a clan member must first attain Account Level 15. Level 15 members have the ability to join their clan on the battlefield, queuing up as a group to challenge others on their server's Clan Rating leader boards. Also at Level 15, a player may begin to use '''Training Rooms''' to hone his skills.
 </div></div></div> </div></div></div>
 +
 +== Notes ==
 +<references/>
  
 [[Category:World of Warships]] [[Category:World of Warships]]
 +[[Category:Rules pages]]

Revision as of 11:39, 7 July 2020

Wows_logo_small.png
World of Warships offers players a smooth progression by introducing new content step-by-step. These milestones are represented by Account Levels in the Service Record under the "Profile" tab in the Port screen. By playing in battles, captains also raise their Account Level and unlock new opportunities as well as rewards. Below is a list of the most important milestones currently available in the game. More features, game modes, and content will be added with time. Keep a lookout!



The number of battles played also influences matchmaking. See The Matchmaker for Newcomers.

Account Level 1

Co-op Battles
Coop_battle_wows.png

Total number of battles needed to reach this level: 0
Becomes available:

All players start their World of Warships journey at Account Level 1, which grants them access to Co-op battles. New captains will be pitted against computer-AI-controlled ships as they discover the basics of game play.

Account Level 2

Ship Research and Upgrades
Icon_17.png

Total number of battles needed to reach this level: 1
Becomes available:

  • Research and purchase of modules and ships

Upon reaching Account Level 2, a player is granted access to the various national tech trees[1] in the game, allowing him to purchase new ships and also improved modules — such as range or hull upgrades — for existing ships.

Account Level 3

Random Battles
Random_battle_wows.png

Total number of battles needed to reach this level: 3
Becomes available:

Account Level 3 allows a player to fight in Random Battles, potentially earning more experience and credits than in Co-op. In Random battles, players battle other players as opposed to the computer-controlled bots they previously fought.

Account Level 4

Exterior

Total number of battles needed to reach this level: 5
Becomes available:

Attaining Account Level 4 grants the player the ability to mount Camouflage and Signals on his ships.

Camouflage provides a variety of bonuses, from reductions in spotting range and confusion for enemy gunners, to additional credit earnings, to additional experience for the ship and commander at the conclusion of battle. Plus, most of them look cool.

Signals are earned from achievements and other sources and are expended on use. Some of them provide significant buffs to experience and credits earned in battle, while others grant small buffs to ship performance.

Account Level 5

Containers
Icon_21.png

Total number of battles needed to reach this level: 7
Becomes available:

Containers become available at Account Level 5, providing a player with additional opportunities to earn credits, consumable items, free experience, resources, and — potentially — rare rewards like premium ships! Most containers are earned by acquiring regular ship experience in battle — up to three such per day.

Account Level 6

Free XP
Icon_reward_freexp.png

Total number of battles needed to reach this level: 9
Becomes available:

At Account Level 6, a player start earning Free Experience (FXP). Free experience can be spent on unlocking new ships and upgrades as needed, and undistributed experience can be converted to free experience using DoubloonsDoubloons.

Account Level 7

Ship Commander
Icon_reward_Crew.png

Total number of battles needed to reach this level: 11
Becomes available:

Account Level 7 introduces a player to one of the most important mechanics in World of Warships: Commanders. Just like the ship, the commander assigned to her also earns experience in battle, acquiring skills that further customize and improve a ship's performance.

Account Level 8

Combat Missions
Icon_9.png

Total number of battles needed to reach this level: 13
Becomes available:

  • Combat Missions

Account Level 8 grants access to Missions and Challenges. These tasks provide additional rewards above and beyond those attained through regular battle, and vary from additional credits or experience, to earning a brand new ship just for playing the game!

Account Level 9

Upgrades
Icon_12.png

Total number of battles needed to reach this level: 15
Becomes available:

Upgrades become available to players at Account Level 9, allowing captains to customize and improve the performance of various aspects of the ships in their port. Ships can mount as many as six upgrades, depending on the ship tier.

Account Level 10

Campaigns
Icon_22.png

Total number of battles needed to reach this level: 17
Becomes available:

Having achieved Account Level 10, a player is able to participate in Campaigns. Campaigns are long-term projects in World of Warships, as players choose certain tasks to pursue towards unlocking an overall reward. Completing each task likewise awards credits, flags, free experience, and more!

Account Level 11

Armory

Total number of battles needed to reach this level: 19
Becomes available:

Account Level 12

Operations
Icon_24.png

Total number of battles needed to reach this level: 21
Becomes available:

Reaching Account Level 12 grants a player the ability to queue up for Operations. Operations are challenging PvE (Player vs. Environment) encounters that pit a team of 7 players against a series of increasingly difficult AI-controlled bot opponents, while working towards a list of primary and secondary objectives. Rewards for top performance include camouflage, flags, commanders, and even Premium time!

Account Level 13

Inventory Management
Icon_23.png

Total number of battles needed to reach this level: 65
Becomes available:

  • Inventory

Reaching Account Level 13 grants a player access to the Inventory screen for centralized management of ship modules, signals, camouflages, upgrades, consumables, etc.

Account Level 14

Ranked Battles
Icon_16.png

Total number of battles needed to reach this level: 130
Becomes available:

Ranked Battles become accessible to players who have earned Account Level 14. Ranked Battles provide a more team-focused experience over Random Battles, while granting unique rewards up to and including reward ships that are only attainable by playing Ranked games!

Account Level 15

Clan Battles, Training Room
Icon_27.png

Total number of battles needed to reach this level: 200
Becomes available:

In order to experience the challenge of Clan Battles, a clan member must first attain Account Level 15. Level 15 members have the ability to join their clan on the battlefield, queuing up as a group to challenge others on their server's Clan Rating leader boards. Also at Level 15, a player may begin to use Training Rooms to hone his skills.

Notes

  1. A tech tree is an ordered set of increasingly powerful ships, branched by type (battleships, cruisers, destroyers, carriers) for a national navy. Your first ship is the base of that nation's tech tree.