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Admiral Graf Spee

Admiral Graf Spee

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Revision as of 18:51, 22 September 2017
Please do not remove pros/cons that are factual.
Revision as of 16:37, 18 May 2020
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?''Admiral Graf Spee'' belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.<br><br> ''Admiral Graf Spee'' first went on sale on 22 December 2016 on the NA servers, and on 23 December 2016 on the EU servers. +''Admiral Graf Spee'' belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.<br><br> ''Admiral Graf Spee'' was first released for sale on 22 December 2016 for the NA server and 23 December 2016 for the EU server.<br><br>{{Model3DViewer|c0870fe0ffc04bb5b5dee2ee474c4579}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 ''Admiral Graf Spee'' is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship ''[[Nassau]]'' and Tier VII battleship ''[[Scharnhorst]]''. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than ''Scharnhorst'', rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.  ''Admiral Graf Spee'' is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship ''[[Nassau]]'' and Tier VII battleship ''[[Scharnhorst]]''. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than ''Scharnhorst'', rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.
  
?Her other battleship-like characteristic is her access to the [[Ship:Consumables#Repair Party|Repair Party]] consumable, normally reserved for Tier IX and X cruisers. ''Spee'' will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either [[Ship:Consumables#Defensive AA Fire|Defensive AA Fire]] or [[Ship:Consumables#Hydroacoustic Search|Hydroacoustic Search]]. ''Spee''’s last major unique characteristic is her torpedoes. Unlike the rest of the German cruiser line — and the German battleships with them — ''Admiral Graf Spee''’s torpedoes have a range of 8.0 km instead of 6.0 km, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use. +Her other battleship-like characteristic is her access to the {{Repair Party}} consumable, normally reserved for Tier IX and X cruisers. ''Spee'' will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either {{Defensive AA Fire}} or {{Hydroacoustic Search}}. ''Spee''’s last major unique characteristic is her torpedoes. Unlike the rest of the German cruiser line — and the German battleships with them — ''Admiral Graf Spee''’s torpedoes have a range of 8.0 km instead of 6.0 km, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use.
  
 While ''Admiral Graf Spee'' is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. ''Spee'' is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage. While ''Admiral Graf Spee'' is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. ''Spee'' is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage.
  
?'''[https://forum.worldofwarships.com/index.php?/topic/107759-premium-ship-review-admiral-graf-spee/ LittleWhiteMouse's Premium Ship Review: Admiral Graf Spee] from the NA forums''' +{{AnnoWiki|content=
? +'''[https://forum.worldofwarships.com/topic/155718-premium-ship-review-graf-spee-hsf-graf-spee/ LittleWhiteMouse's Premium Ship Review: Admiral Graf Spee] from the NA forums'''}}
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?*Largest health pool of all Tier VI cruisers.+* Largest health pool of all Tier 6 cruisers
?*Access to the [[Ship:Consumables#Repair_Party|Repair Party]] consumable, giving her surprising durability.+* Largest guns of all Tier 6 cruiser with high AP penetration and damage, enough to be a threat to battleships
?*Good mid-range torpedoes with excellent firing angles.+* Excellent turret traverse speed for such large guns
?*Decent anti-aircraft suite.+* Good torpedoes with good range and wide firing arcs
?*Largest guns of any cruiser with high penetration and alpha damage.+* Very good torpedo protection for a cruiser
?*Surprising turret traverse speed.+* Decent AA suite
?*Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage.+* Access to several useful consumables, including {{Repair Party}}
?* Guns can citadel Tier VIII BBs if close enough.+
?* Genuinely sturdy ship that can survive against most cruisers it encounters.+
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?*Only two turrets of three guns, which means getting all guns on target can leave ''Spee''’s broadside vulnerable to return fire.+* Only six rifles in two turrets, poor DPM
?*Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire. +* Bad main battery firing arcs (better when angling/kiting away)
?*Torpedo tubes easily knocked out.+* Very poor reload speed for a cruiser
?*Second slowest firing cruiser in game (only ''[[Furutaka]]''’s stock guns are worse).+* Underwhelming HE performance, low damage and poor fire chance
?*Slowest of all Tier VI cruisers.+* Slowest Tier 6 cruiser
?*Worst accuracy of all Tier VI cruisers. +* Worst accuracy of all Tier 6 cruisers
 +* Fires and floods last longer compared to standard cruisers
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?The upgrade options available for ''Admiral Graf Spee'' won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. Main Armaments Modification 1 is the best fit for [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]]; with only two main battery turrets on a relatively slow reload, ''Admiral Graf Spee'' shares ''[[Dunkerque]]''’s vulnerability to turret-disabling hits. Damage Control System Modification 1 should be plugged into [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]], while Steering Gears Modification 2 is recommended in [[Ship:Upgrades#Tier_VI.2B_Equipment_.28Slot_5.29|Upgrade Slot 5]] to improve her handling characteristics. +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki>
 +* '''Slot 4''': {{Steering Gears Modification 2}}
  
?This leaves only [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]], which offers some intriguing options. Particularly daring cruiser captains might wish to equip Secondary Battery Modification 2; coupled with the German [[Ship:Consumables#Hydroacoustic Search|Hydroacoustic Search]], this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given ''Admiral Graf Spee''’s healthy secondary armament. Either Aiming Systems Modification 1 or AA Guns Modification 2 are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Even Main Battery Modification 2 is a reasonable choice, increasing her reload speed by a full second, but improving her turret traverse. Captains are recommended to choose what they feel will best fit their play style for the ship.+ 
 +The upgrade options available for ''Admiral Graf Spee'' won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. '''Main Armaments Modification 1''' is the best fit for '''Upgrade Slot 1'''; with only two main battery turrets on a relatively slow reload, ''Admiral Graf Spee'' shares ''[[Dunkerque]]''’s vulnerability to turret-disabling hits. '''Damage Control System Modification 1''' should be plugged into '''Upgrade Slot 2''', while '''Steering Gears Modification 2''' is recommended in '''Upgrade Slot 4''' to improve her handling characteristics.
 + 
 +This leaves only '''Upgrade Slot 3''', which offers some intriguing options. Particularly daring cruiser captains might wish to equip {{Secondary Battery Modification 2}}; coupled with the German {{Hydroacoustic Search}}, this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given ''Admiral Graf Spee''’s healthy secondary armament. Either '''Aiming Systems Modification 1''' or {{AA Guns Modification 1}} are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Captains are recommended to choose what they feel will best fit their play style for the ship.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 {{Commander Skills {{Commander Skills
?| Expert Loader=1+| Priority Target = 3
?| Basic Firing Training=2+| Preventative Maintenance = 2
?| Basics of Survivability=3+| Expert Loader = 1
?| Expert Rear Gunner=+| Aircraft Servicing Expert =
? +| Direction Center for Catapult Aircraft =
?| Expert Marksman=3+| Dogfighting Expert =
?| Torpedo Armament Expertise=1+| Incoming Fire Alert = 1
?| Fire Prevention=1+| Evasive Maneuver =
?| Incoming Fire Alert=1+
?| Last Stand=2+
  
?| Torpedo Acceleration=1+| High Alert = 1
?| High Alert=2+| Jack of All Trades = 1
?| Vigilance=2+| Expert Marksman = 2
?| Dogfighting Expert=+| Torpedo Acceleration =
?| Superintendent=3+| Smoke Screen Expert =
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 2
 +| Last Stand = 2
  
?| Demolition Expert=3+| Basics of Survivability = 2
?| Advanced Firing Training=2+| Survivability Expert =
?| Survivability Expert=1+| Torpedo Armament Expertise =
?| Aircraft Servicing Expert=+| Emergency Takeoff =
?| Manual Fire Control for AA Armament=2+| Basic Firing Training = 1
 +| Superintendent = 3
 +| Demolition Expert = 1
 +| Vigilance = 1
  
?| Last Chance=1+| Manual Fire Control for Secondary Armament =
?| Manual Fire Control for Secondary Armament=2+| Fire Prevention = 1
?| Preventative Maintenance=2+| Inertia Fuse for HE Shells =
?| Concealment Expert=3+| Air Supremacy =
?| Air Supremacy=+| Advanced Firing Training = 2
?| Jack of All Trades=2+| Manual Fire Control for AA Armament =
 +| Radio Position Finding =
 +| Concealment Expert = 3
 }} }}
  
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 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?A ship of ''Admiral Graf Spee''’s size is going to find herself under quite a bit of incoming fire, making both [[Ship:Consumables#Damage Control Party|Damage Control Party II]] and [[Ship:Consumables#Repair Party|Repair Party II]] worthwhile investments in credits (or doubloons). The choice between [[Ship:Consumables#Defensive AA Fire|Defensive AA Fire]] and [[Ship:Consumables#Hydroacoustic Search|Hydroacoustic Search]] is not an easy one; the former offers high resistance to aerial assault, while the latter provides large periods of time where ''Admiral Graf Spee'' would be effectively immune to long-range torpedo strikes. Given her size and handling characteristics, both are good options; captains will have to make this choice for themselves based on which they fear more: carriers or destroyers. +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
 +* '''Slot 3:''' {{Catapult Fighter}}
 +* '''Slot 4:''' {{Repair Party}}
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?''Admiral Graf Spee'' is a tad on the slow side for a cruiser; this can be helped by equipping a Sierra Mike [[Ship:Flags#Signals|signal]] to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxsix for captains who went with a secondary battery build; India Delta to get the most out of her [[Ship:Consumables#Repair Party|Repair Party]]; November Foxtrot to improve the cooldown times on her various consumables; and India Yankee to further increase her survivability.+''Admiral Graf Spee'' is a tad on the slow side for a cruiser; this can be helped by equipping Sierra Mike ({{Sierra Mike|Size=18px}}) to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxisix ({{Mike Yankee Soxisix|Size=18px}}) for captains who went with a secondary battery build; India Delta ({{India Delta|Size=18px}}) to get the most out of her {{Repair Party}}; November Foxtrot ({{November Foxtrot|Size=18px}}) to improve the cooldown times on her various consumables; and India Yankee ({{India Yankee|Size=18px}}) to further increase her survivability.
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = 1+| November Echo Setteseven = 2
 | Mike Yankee Soxisix = 1 | Mike Yankee Soxisix = 1
 | India X-Ray =  | India X-Ray =
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 | India Delta = 3 | India Delta = 3
 | Juliet Whiskey Unaone = 1 | Juliet Whiskey Unaone = 1
?| India Yankee = 2+| India Yankee = 3
 | Juliet Charlie = 1 | Juliet Charlie = 1
  
?| Zulu = 3+| Zulu = 2
?| India Bravo Terrathree = 1+| India Bravo Terrathree =
?| Equal Speed Charlie London = 3+| Equal Speed Charlie London =
 | Zulu Hotel = 2 | Zulu Hotel = 2
 | Papa Papa = 1 | Papa Papa = 1
  
?| Wyvern = 3+| Wyvern = 2
?| Red Dragon = 2+| Red Dragon =
 | Dragon Flag = 3 | Dragon Flag = 3
 | Ouroboros = 1 | Ouroboros = 1
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 File:GrafSpeeFuso.jpg|''Admiral Graf Spee'' runs down an enemy ''[[Fuso]]'' class battleship. File:GrafSpeeFuso.jpg|''Admiral Graf Spee'' runs down an enemy ''[[Fuso]]'' class battleship.
 File:GrafSpeeMyoko.jpg|''Admiral Graf Spee'' penetrates an enemy ''[[Myoko]]''-class cruiser. File:GrafSpeeMyoko.jpg|''Admiral Graf Spee'' penetrates an enemy ''[[Myoko]]''-class cruiser.
 +File:PCEE061_Graf_Spee.png|[[Ship:Flags#List of Ship Flags|Flag]] of ''Graf Spee''. Given to players who purchased a special bundle containing ''Admiral Graf Spee''.
 </gallery> </gallery>
  
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h3>Construction</h3>+<h2>''{{#var:ship_name}}'', 1936</h2>
?:Wilhelmshaven Navy Yard; Wilhelmshaven, Germany+===Construction===
 +:Builder: Wilhelmshaven Navy Yard; Wilhelmshaven, Germany
 :Laid down: 1 October 1932 :Laid down: 1 October 1932
 :Launched: 30 June 1934 :Launched: 30 June 1934
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 ---- ----
 ====Machinery==== ====Machinery====
?:8 boilers, 3 turbines+:8 diesel engines, 2 shafts
 ---- ----
 ====Performance==== ====Performance====
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 }} }}
 </div> </div>
? +[[File:Graf_Spee_at_Spithead_2.jpg|none|frame|x270px|link=|''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937.]]
 ===History=== ===History===
 ====Design==== ====Design====
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 The Battle of the River Plate is known as the first naval battle of the Second World War: an era which ushered in countless technological advances to naval technology, several of which had their first true tests in combat in the South Atlantic off the coast of Uruguay. The Battle of the River Plate is known as the first naval battle of the Second World War: an era which ushered in countless technological advances to naval technology, several of which had their first true tests in combat in the South Atlantic off the coast of Uruguay.
 +
 +===Historical Inaccuracies===
 +* Arado Ar 196 spotter plane is missing.
 +* Catapult fighter appears to be a Henschel Hs 123, which was actually a dive bomber and close-support attack aircraft. No float plane version of this aircraft existed.
 +* ''Graf Spee''’s main and secondary gun turrets were actually camouflaged.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 File:587710WNGER_11_52_skc28_Graf_Spee_forward_pic.jpg|Close-up view of ''Admiral Graf Spee''’s forward 283mm turret. File:587710WNGER_11_52_skc28_Graf_Spee_forward_pic.jpg|Close-up view of ''Admiral Graf Spee''’s forward 283mm turret.
 File:Bundesarchiv_DVM_10_Bild-23-63-06,_Panzerschiff_-Admiral_Graf_Spee-.jpg|''Admiral Graf Spee'' at anchor, circa 1936. File:Bundesarchiv_DVM_10_Bild-23-63-06,_Panzerschiff_-Admiral_Graf_Spee-.jpg|''Admiral Graf Spee'' at anchor, circa 1936.
?File:Graf_Spee_at_Spithead_2.jpg|''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937.+File:Graf_Spee_at_Spithead.jpg|Aerial view of ''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937; HMS ''[[Hood]]]'' and ''Resoultion'' are in the background.
?File:Graf_Spee_at_Spithead.jpg|Aerial view of ''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937; HMS ''Hood'' and ''Resoultion'' are in the background.+
 File:Graf Spee Fahrten.jpg|Map of the cruises of ''Admiral Graf Spee'' and ''Deutschland''. File:Graf Spee Fahrten.jpg|Map of the cruises of ''Admiral Graf Spee'' and ''Deutschland''.
 File:Panzerschiff Admiral Graf Spee in 1936.jpg|''Admiral Graf Spee'' before the war. File:Panzerschiff Admiral Graf Spee in 1936.jpg|''Admiral Graf Spee'' before the war.
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 File:GrafSpeeBattleDamage1.jpg|''Admiral Graf Spee'', port amidship. Damage from shell splinters as well as the burned out Arado Ar 196A-1 still resting on the catapult is visible. File:GrafSpeeBattleDamage1.jpg|''Admiral Graf Spee'', port amidship. Damage from shell splinters as well as the burned out Arado Ar 196A-1 still resting on the catapult is visible.
 File:Admiral_Graf_Spee_Flames.jpg|''Admiral Graf Spee'' burns off Montevideo, Uruguay after being scuttled by her crew, 17 December 1939. File:Admiral_Graf_Spee_Flames.jpg|''Admiral Graf Spee'' burns off Montevideo, Uruguay after being scuttled by her crew, 17 December 1939.
?File:Graf Spee telémetro 01.jpg|''Graf Spee's'' salvaged rangefinder (and one of her anchors, not shown) is on display in Montevideo today. 
 File:GrafSpeeBattleDamage2.jpg|''Admiral Graf Spee'', starboard. Shell splinter damage is visible on the hull below the open control station and armored bridge. File:GrafSpeeBattleDamage2.jpg|''Admiral Graf Spee'', starboard. Shell splinter damage is visible on the hull below the open control station and armored bridge.
 File:GrafSpeeWreck.jpg|''Admiral Graf Spee'' after scuttling. This photograph was taken in February 1940. File:GrafSpeeWreck.jpg|''Admiral Graf Spee'' after scuttling. This photograph was taken in February 1940.
 File:GrafSpeeBowWreck.jpg|A view forward from the bow turret on ''Admiral Graf Spee'' in February 1940. File:GrafSpeeBowWreck.jpg|A view forward from the bow turret on ''Admiral Graf Spee'' in February 1940.
 File:GrafSpeeSuperstructure.jpg|The forward superstructure of ''Admiral Graf Spee'' in February 1940, after she was scuttled. File:GrafSpeeSuperstructure.jpg|The forward superstructure of ''Admiral Graf Spee'' in February 1940, after she was scuttled.
?File:GrafSpeeOpenControl.jpg|The open control station on 'Admiral Graf Spee''. The armored conning tower, various periscopes, rangefinder, target designators, and ship controls are visible. Taken in February 1940.+File:GrafSpeeOpenControl.jpg|The open control station on ''Admiral Graf Spee''. The armored conning tower, various periscopes, rangefinder, target designators, and ship controls are visible. Taken in February 1940.
 File:GrafSpeeAftWreck.jpg|The view aft from the forward superstructure of ''Admiral Graf Spee'' in February 1940. File:GrafSpeeAftWreck.jpg|The view aft from the forward superstructure of ''Admiral Graf Spee'' in February 1940.
 +File:Graf Spee telémetro 01.jpg|''Graf Spee's'' salvaged rangefinder (and one of her anchors, not shown) is on display in Montevideo today.
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/German_cruiser_Admiral_Graf_Spee German cruiser ''Admiral Graf Spee'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Deutschland-class_cruiser ''Deutschland''-class cruiser - Wikipedia]
 +# [https://worldofwarships.com/en/news/history/chieftain-talks-4/ Chieftain Talks: The Hunt for Graf Spee - News - World of Warships]
 +# [https://worldofwarships.com/en/news/history/plate-times-over/ Fight the Battle of River Plate! - News - World of Warships]
 +# [https://worldofwarships.com/en/news/general-news/riverplate-pt1/ Rage in the River Plate Rumble! - News - World of Warships]
 +# [https://worldofwarships.com/en/news/general-news/riverplate-pt2/ River Plate: The Weekend Conclusion! - News - World of Warships]
 +# [https://www.youtube.com/watch?v=y9x0vTlI_ZU Chieftain Talks: The Hunt for Graf Spee. Battle of the River Plate - World of Warships Official Channel - YouTube]
 +# [https://www.youtube.com/watch?v=MrHmmtrab5I Chieftain Teaches: Battle of the River Plate - World of Warships Official Channel - YouTube]
 +# [https://www.youtube.com/watch?v=7uzkpCHUpug Hunt for Graf Spee - World of Warships Official Channel - YouTube]
  
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Revision as of 16:37, 18 May 2020

Admiral Graf Spee
Admiral_Graf_Spee_wows_main.jpg
Cruiser | Germany | Tier VI
Tech Tree Position
Admiral_Graf_Spee_icon_small.png
General
Purchase price4,700 Doubloons
Hit Points39,400 
Main Battery
283 mm L/52 Drh LC/282 х 3 pcs.
Rate of Fireshots/min.
Reload Time20 sec.
Rotation Speed7.2 deg./sec.
180 Degree Turn Time25 sec.
Firing Range16.01 km.
Maximum Dispersion182 m.
HE Shell283 mm Spr.Gr. L/4.2 Kz. 
Maximum HE Shell Damage3,200 
Chance of Fire on Target Caused by HE Shell20 %
Initial HE Shell Velocity910 m./s.
HE Shell Weight300 kg.
AP Shell283 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage8,400 
Initial AP Shell Velocity910 m./s.
AP Shell Weight300 kg.
Secondary Armament #1
150 mm L/55 MPL C/358 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell150 mm Spr.Gr. L/4.5 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity875 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
105 mm L/65 Dop. L. C/313 х 2 pcs.
Firing Rangekm.
Rate of Fire17.91 shots/min.
Reload Time3.35 sec.
HE Shell105 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,200 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Steinbutt 
Maximum Damage13,700 
Torpedo Speed65 knot
Torpedo Range8.01 km.
AA Defense
20 mm Flak 384 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.01 km.
20 mm Flak 386 х 1 pcs.
. . . Average Damage per Second18 
. . . Firing Range2.01 km.
37 mm Flakzwilling 304 х 2 pcs.
. . . Average Damage per Second10.4 
. . . Firing Range3.51 km.
105 mm L/65 Dop. L. C/313 х 2 pcs.
. . . Average Damage per Second49.8 
. . . Firing Range4.5 km.
Maneuverability
Maximum Speed28.5 knot
Turning Circle Radius680 m.
Rudder Shift Time10.3 sec.
Concealment
Surface Detectability Range13.14 km.
Air Detectability Range6.79 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
VI
Ship_PGSC506_Admiral_Graf_Spee.png
4,700

Admiral Graf Spee — German premium Tier VI cruiser.

Admiral Graf Spee belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.

Admiral Graf Spee was first released for sale on 22 December 2016 for the NA server and 23 December 2016 for the EU server.

Modules

link=Ship: Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
283 mm L/52 Drh LC/283251823,200208,400 00
link=Ship: Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Admiral Graf Spee39,4001317028/33/4/1020 00
link=Ship: Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
G7 Steinbutt0.7907.213,700658 00
link=Ship: Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
FKS Typ 6 Mod. 1016 00
link=Ship: Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 54,000 hp28.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

Admiral Graf Spee is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship Nassau and Tier VII battleship Scharnhorst. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than Scharnhorst, rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.

Her other battleship-like characteristic is her access to the Repair Party (While active, restores a percentage of the ship's health points each second.) consumable, normally reserved for Tier IX and X cruisers. Spee will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) or Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.). Spee’s last major unique characteristic is her torpedoes. Unlike the rest of the German cruiser line — and the German battleships with them — Admiral Graf Spee’s torpedoes have a range of 8.0 km instead of 6.0 km, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use.

While Admiral Graf Spee is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. Spee is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage.


Pros:

  • Largest health pool of all Tier 6 cruisers
  • Largest guns of all Tier 6 cruiser with high AP penetration and damage, enough to be a threat to battleships
  • Excellent turret traverse speed for such large guns
  • Good torpedoes with good range and wide firing arcs
  • Very good torpedo protection for a cruiser
  • Decent AA suite
  • Access to several useful consumables, including Repair Party (While active, restores a percentage of the ship's health points each second.)

Cons:

  • Only six rifles in two turrets, poor DPM
  • Bad main battery firing arcs (better when angling/kiting away)
  • Very poor reload speed for a cruiser
  • Underwhelming HE performance, low damage and poor fire chance
  • Slowest Tier 6 cruiser
  • Worst accuracy of all Tier 6 cruisers
  • Fires and floods last longer compared to standard cruisers

Research

As a premium ship, Admiral Graf Spee doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Admiral Graf Spee are as follows:


The upgrade options available for Admiral Graf Spee won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. Main Armaments Modification 1 is the best fit for Upgrade Slot 1; with only two main battery turrets on a relatively slow reload, Admiral Graf Spee shares Dunkerque’s vulnerability to turret-disabling hits. Damage Control System Modification 1 should be plugged into Upgrade Slot 2, while Steering Gears Modification 2 is recommended in Upgrade Slot 4 to improve her handling characteristics.

This leaves only Upgrade Slot 3, which offers some intriguing options. Particularly daring cruiser captains might wish to equip Secondary Battery Modification 1 (Extends firing range and increases firing accuracy of the secondary battery: +20% secondary battery firing range. / -20% secondary battery dispersion.); coupled with the German Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.), this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given Admiral Graf Spee’s healthy secondary armament. Either Aiming Systems Modification 1 or AA Guns Modification 1 (Improves AA efficiency: +20% reduction in the preparation time of the priority AA sector.) are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Captains are recommended to choose what they feel will best fit their play style for the ship.

Commander Skills

Consumables

Admiral Graf Spee can equip the following consumables:

Camouflage

As a premium ship, Admiral Graf Spee comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Admiral Graf Spee is a tad on the slow side for a cruiser; this can be helped by equipping Sierra Mike (+5% to the ship's maximum speed.) to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxisix (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.) for captains who went with a secondary battery build; India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) to get the most out of her Repair Party (While active, restores a percentage of the ship's health points each second.); November Foxtrot (-5% reload time on all consumables.) to improve the cooldown times on her various consumables; and India Yankee (-20% to fire duration.) to further increase her survivability.

Gallery

Historical Info

Historical Gallery

Video

References

  1. German cruiser Admiral Graf Spee - Wikipedia
  2. Deutschland-class cruiser - Wikipedia
  3. Chieftain Talks: The Hunt for Graf Spee - News - World of Warships
  4. Fight the Battle of River Plate! - News - World of Warships
  5. Rage in the River Plate Rumble! - News - World of Warships
  6. River Plate: The Weekend Conclusion! - News - World of Warships
  7. Chieftain Talks: The Hunt for Graf Spee. Battle of the River Plate - World of Warships Official Channel - YouTube
  8. Chieftain Teaches: Battle of the River Plate - World of Warships Official Channel - YouTube
  9. Hunt for Graf Spee - World of Warships Official Channel - YouTube
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