Admiral Graf Spee
Revision as of 18:51, 22 September 2017 Please do not remove pros/cons that are factual. | Revision as of 19:14, 22 September 2017 Improved format and layout of Consumables and Upgrades sections. | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | ''Admiral Graf Spee'' belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.<br><br> ''Admiral Graf Spee'' first | + | ''Admiral Graf Spee'' belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.<br><br> ''Admiral Graf Spee'' was first released for sale on 22 December 2016 for the NA server and 23 December 2016 for the EU server. | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
''Admiral Graf Spee'' is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship ''[[Nassau]]'' and Tier VII battleship ''[[Scharnhorst]]''. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than ''Scharnhorst'', rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo. | ''Admiral Graf Spee'' is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship ''[[Nassau]]'' and Tier VII battleship ''[[Scharnhorst]]''. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than ''Scharnhorst'', rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo. | |||
? | Her other battleship-like characteristic is her access to the | + | Her other battleship-like characteristic is her access to the {{Repair Party}} consumable, normally reserved for Tier IX and X cruisers. ''Spee'' will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either {{Defensive AA Fire}} or {{Hydroacoustic Search}}. ''Spee''’s last major unique characteristic is her torpedoes. Unlike the rest of the German cruiser line — and the German battleships with them — ''Admiral Graf Spee''’s torpedoes have a range of 8.0 km instead of 6.0 km, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use. | |
While ''Admiral Graf Spee'' is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. ''Spee'' is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage. | While ''Admiral Graf Spee'' is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. ''Spee'' is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | *Largest health pool of all Tier VI cruisers. | + | * Largest health pool of all Tier VI cruisers. | |
? | *Access to the | + | * Access to the {{Repair Party}} consumable, giving her surprising durability. | |
? | *Good mid-range torpedoes with excellent firing angles. | + | * Good mid-range torpedoes with excellent firing angles. | |
? | *Decent anti-aircraft suite. | + | * Decent anti-aircraft suite. | |
? | *Largest guns of any cruiser with high penetration and alpha damage. | + | * Largest guns of any cruiser with high penetration and alpha damage. | |
? | *Surprising turret traverse speed. | + | * Surprising turret traverse speed. | |
? | *Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage. | + | * Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage. | |
? | * Guns can citadel Tier VIII | + | * Guns can citadel Tier VIII battleships if close enough. | |
* Genuinely sturdy ship that can survive against most cruisers it encounters. | * Genuinely sturdy ship that can survive against most cruisers it encounters. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | *Only two turrets of three guns, which means getting all guns on target can leave ''Spee''’s broadside vulnerable to return fire. | + | * Only two turrets of three guns, which means getting all guns on target can leave ''Spee''’s broadside vulnerable to return fire. | |
? | *Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire. | + | * Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire. | |
? | *Torpedo tubes easily knocked out. | + | * Torpedo tubes easily knocked out. | |
? | *Second slowest firing cruiser in game (only ''[[Furutaka]]''’s stock guns are worse). | + | * Second slowest firing cruiser in game (only ''[[Furutaka]]''’s stock guns are worse). | |
? | *Slowest of all Tier VI cruisers. | + | * Slowest of all Tier VI cruisers. | |
? | *Worst accuracy of all Tier VI cruisers. | + | * Worst accuracy of all Tier VI cruisers. | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | The | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |
+ | * '''Slot 1''': [[Ship:Upgrades#Main_Armaments_Modification.C2.A01|Main Armaments Modification 1]] | |||
+ | * '''Slot 2''': [[Ship:Upgrades#AA_Guns_Modification.C2.A02|AA Guns Modification 2]]<nowiki>*</nowiki> | |||
+ | * '''Slot 4''': [[Ship:Upgrades#Damage_Control_System_Modification.C2.A01|Damage Control System Modification 1]] | |||
+ | * '''Slot 5''': [[Ship:Upgrades#Steering_Gears_Modification.C2.A02|Steering Gears Modification 2]] | |||
? | + | |||
+ | The upgrade options available for ''Admiral Graf Spee'' won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. Main Armaments Modification 1 is the best fit for '''Upgrade Slot 1'''; with only two main battery turrets on a relatively slow reload, ''Admiral Graf Spee'' shares ''[[Dunkerque]]''’s vulnerability to turret-disabling hits. Damage Control System Modification 1 should be plugged into '''Upgrade Slot 4''', while Steering Gears Modification 2 is recommended in '''Upgrade Slot 5''' to improve her handling characteristics. | |||
+ | ||||
+ | This leaves only '''Upgrade Slot 2''', which offers some intriguing options. Particularly daring cruiser captains might wish to equip [[Ship:Upgrades#Secondary_Battery_Modification.C2.A02|Secondary Battery Modification 2]]; coupled with the German {{Hydroacoustic Search}}, this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given ''Admiral Graf Spee''’s healthy secondary armament. Either [[Ship:Upgrades#Aiming_Systems_Modification.C2.A01|Aiming Systems Modification 1]] or '''AA Guns Modification 2''' are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Captains are recommended to choose what they feel will best fit their play style for the ship. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | A ship of ''Admiral Graf Spee''’s size is going to find herself under quite a bit of incoming fire, making both | + | ''{{#var:ship_name}}'' can equip the following consumables: | |
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} | |||
+ | * '''Slot 3:''' {{Catapult Fighter}} | |||
+ | * '''Slot 4:''' {{Repair Party}} | |||
+ | ||||
+ | ||||
+ | A ship of ''Admiral Graf Spee''’s size is going to find herself under quite a bit of incoming fire, making both {{Damage Control Party II}} and {{Repair Party II}} worthwhile investments in credits (or doubloons). The choice between {{Defensive AA Fire}} and {{Hydroacoustic Search}} is not an easy one; the former offers high resistance to aerial assault, while the latter provides large periods of time where ''Admiral Graf Spee'' would be effectively immune to long-range torpedo strikes. Given her size and handling characteristics, both are good options; captains will have to make this choice for themselves based on which they fear more: carriers or destroyers. | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | ''Admiral Graf Spee'' is a tad on the slow side for a cruiser; this can be helped by equipping | + | ''Admiral Graf Spee'' is a tad on the slow side for a cruiser; this can be helped by equipping Sierra Mike ({{Sierra Mike|Size=18px}}) to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxisix ({{Mike Yankee Soxisix|Size=18px}}) for captains who went with a secondary battery build; India Delta ({{India Delta|Size=18px}}) to get the most out of her {{Repair Party}}; November Foxtrot ({{November Foxtrot|Size=18px}}) to improve the cooldown times on her various consumables; and India Yankee ({{India Yankee|Size=18px}}) to further increase her survivability. | |
{{Signal Flags | {{Signal Flags | |||
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<div class="thumb tright"> | <div class="thumb tright"> | |||
{{AnnoWiki|content= | {{AnnoWiki|content= | |||
? | < | + | <h2>''{{#var:ship_name}}'', 1936 | |
+ | ===Construction=== | |||
:Wilhelmshaven Navy Yard; Wilhelmshaven, Germany | :Wilhelmshaven Navy Yard; Wilhelmshaven, Germany | |||
:Laid down: 1 October 1932 | :Laid down: 1 October 1932 | |||
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}} | }} | |||
</div> | </div> | |||
? | + | [[File:Graf_Spee_at_Spithead_2.jpg|none|frame|x240px|link=|''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937.]] | ||
===History=== | ===History=== | |||
====Design==== | ====Design==== | |||
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File:587710WNGER_11_52_skc28_Graf_Spee_forward_pic.jpg|Close-up view of ''Admiral Graf Spee''’s forward 283mm turret. | File:587710WNGER_11_52_skc28_Graf_Spee_forward_pic.jpg|Close-up view of ''Admiral Graf Spee''’s forward 283mm turret. | |||
File:Bundesarchiv_DVM_10_Bild-23-63-06,_Panzerschiff_-Admiral_Graf_Spee-.jpg|''Admiral Graf Spee'' at anchor, circa 1936. | File:Bundesarchiv_DVM_10_Bild-23-63-06,_Panzerschiff_-Admiral_Graf_Spee-.jpg|''Admiral Graf Spee'' at anchor, circa 1936. | |||
? | + | File:Graf_Spee_at_Spithead.jpg|Aerial view of ''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937; HMS ''[[Hood]]]'' and ''Resoultion'' are in the background. | ||
? | File:Graf_Spee_at_Spithead.jpg|Aerial view of ''Admiral Graf Spee'' at Spithead, England for the Coronation Review of King George VI, 20 May 1937; HMS ''Hood'' and ''Resoultion'' are in the background. | + | ||
File:Graf Spee Fahrten.jpg|Map of the cruises of ''Admiral Graf Spee'' and ''Deutschland''. | File:Graf Spee Fahrten.jpg|Map of the cruises of ''Admiral Graf Spee'' and ''Deutschland''. | |||
File:Panzerschiff Admiral Graf Spee in 1936.jpg|''Admiral Graf Spee'' before the war. | File:Panzerschiff Admiral Graf Spee in 1936.jpg|''Admiral Graf Spee'' before the war. | |||
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File:GrafSpeeBowWreck.jpg|A view forward from the bow turret on ''Admiral Graf Spee'' in February 1940. | File:GrafSpeeBowWreck.jpg|A view forward from the bow turret on ''Admiral Graf Spee'' in February 1940. | |||
File:GrafSpeeSuperstructure.jpg|The forward superstructure of ''Admiral Graf Spee'' in February 1940, after she was scuttled. | File:GrafSpeeSuperstructure.jpg|The forward superstructure of ''Admiral Graf Spee'' in February 1940, after she was scuttled. | |||
? | File:GrafSpeeOpenControl.jpg|The open control station on 'Admiral Graf Spee''. The armored conning tower, various periscopes, rangefinder, target designators, and ship controls are visible. Taken in February 1940. | + | File:GrafSpeeOpenControl.jpg|The open control station on ''Admiral Graf Spee''. The armored conning tower, various periscopes, rangefinder, target designators, and ship controls are visible. Taken in February 1940. | |
File:GrafSpeeAftWreck.jpg|The view aft from the forward superstructure of ''Admiral Graf Spee'' in February 1940. | File:GrafSpeeAftWreck.jpg|The view aft from the forward superstructure of ''Admiral Graf Spee'' in February 1940. | |||
</gallery> | </gallery> |
Revision as of 19:14, 22 September 2017
283 mm/52 SK C/28 on a Drh LC/28 mount2 х 3 pcs. |
Rate of Fire3 shots/min. |
Reload Time20 sec. |
Rotation Speed7.2 deg./sec. |
180 Degree Turn Time25 sec. |
Firing Range16.01 km. |
Maximum Dispersion182 m. |
HE Shell283 mm Spr.Gr. L/4.2 Kz. |
Maximum HE Shell Damage3,200 |
Chance of Fire on Target Caused by HE Shell20 % |
Initial HE Shell Velocity910 m./s. |
HE Shell Weight300 kg. |
AP Shell283 mm P.Spr.Gr. L/3.7 |
Maximum AP Shell Damage8,400 |
Initial AP Shell Velocity910 m./s. |
AP Shell Weight300 kg. |
150 mm/55 SK C/28 on an MPL/35 mount8 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
105 mm/65 SK C/33 on a Dop. L. C/31 mount3 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1,200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Steinbutt |
Maximum Damage13,700 |
Torpedo Speed65 knot |
Torpedo Range8.01 km. |
105 mm/65 SK C/33 on a Dop. L. C/31 mount3 х 2 pcs. |
. . . Average Damage per Second49.8 |
. . . Firing Range4.5 km. |
20 mm/65 C/38 on an L/30 single mount4 х 1 pcs. |
. . . Average Damage per Second12 |
. . . Firing Range2.01 km. |
IDS_PGGA088_20MM_FLAK_386 х 1 pcs. |
. . . Average Damage per Second18 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount4 х 2 pcs. |
. . . Average Damage per Second10.4 |
. . . Firing Range3.51 km. |
Maximum Speed28.5 knot |
Turning Circle Radius680 m. |
Rudder Shift Time10.3 sec. |
Surface Detectability Range12.76 km. |
Air Detectability Range6.79 km. |
Admiral Graf Spee — German special premium Tier VI cruiser.
Admiral Graf Spee belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as a cruiser. Armed with 283mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.
Admiral Graf Spee was first released for sale on 22 December 2016 for the NA server and 23 December 2016 for the EU server.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
G7 Steinbutt | 0.7 | 90 | 7.2 | 13,700 | 65 | 8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Admiral Graf Spee is a premium Tier VI German cruiser that straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship Nassau and Tier VII battleship Scharnhorst. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than Scharnhorst, rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.
Her other battleship-like characteristic is her access to the Repair Party consumable, normally reserved for Tier IX and X cruisers. Spee will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either Defensive AA Fire or Hydroacoustic Search . Spee’s last major unique characteristic is her torpedoes. Unlike the rest of the German cruiser line — and the German battleships with them — Admiral Graf Spee’s torpedoes have a range of 8.0 km instead of 6.0 km, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use.
While Admiral Graf Spee is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. Spee is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage.
LittleWhiteMouse's Premium Ship Review: Admiral Graf Spee from the NA forums
Pros:
- Largest health pool of all Tier VI cruisers.
- Access to the Repair Party consumable, giving her surprising durability.
- Good mid-range torpedoes with excellent firing angles.
- Decent anti-aircraft suite.
- Largest guns of any cruiser with high penetration and alpha damage.
- Surprising turret traverse speed.
- Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage.
- Guns can citadel Tier VIII battleships if close enough.
- Genuinely sturdy ship that can survive against most cruisers it encounters.
Cons:
- Only two turrets of three guns, which means getting all guns on target can leave Spee’s broadside vulnerable to return fire.
- Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire.
- Torpedo tubes easily knocked out.
- Second slowest firing cruiser in game (only Furutaka’s stock guns are worse).
- Slowest of all Tier VI cruisers.
- Worst accuracy of all Tier VI cruisers.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Admiral Graf Spee are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: AA Guns Modification 2*
- Slot 4: Damage Control System Modification 1
- Slot 5: Steering Gears Modification 2
The upgrade options available for Admiral Graf Spee won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. Main Armaments Modification 1 is the best fit for Upgrade Slot 1; with only two main battery turrets on a relatively slow reload, Admiral Graf Spee shares Dunkerque’s vulnerability to turret-disabling hits. Damage Control System Modification 1 should be plugged into Upgrade Slot 4, while Steering Gears Modification 2 is recommended in Upgrade Slot 5 to improve her handling characteristics.
This leaves only Upgrade Slot 2, which offers some intriguing options. Particularly daring cruiser captains might wish to equip Secondary Battery Modification 2; coupled with the German Hydroacoustic Search , this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given Admiral Graf Spee’s healthy secondary armament. Either Aiming Systems Modification 1 or AA Guns Modification 2 are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Captains are recommended to choose what they feel will best fit their play style for the ship.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
|
★★ |
★ |
|
|
|
★ |
|
2 |
★★ |
★★ |
★★★ |
★ |
|
|
|
★★ |
3 |
★★★ |
★ |
★ |
|
★★ |
★★★ |
★★★ |
★★ |
4 |
★★ |
★ |
|
|
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Admiral Graf Spee can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Catapult Fighter
- Slot 4: Repair Party
A ship of Admiral Graf Spee’s size is going to find herself under quite a bit of incoming fire, making both Damage Control Party II () and Repair Party II () worthwhile investments in credits (or doubloons). The choice between Defensive AA Fire and Hydroacoustic Search is not an easy one; the former offers high resistance to aerial assault, while the latter provides large periods of time where Admiral Graf Spee would be effectively immune to long-range torpedo strikes. Given her size and handling characteristics, both are good options; captains will have to make this choice for themselves based on which they fear more: carriers or destroyers.
Camouflage
As a premium ship, Admiral Graf Spee comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
Admiral Graf Spee is a tad on the slow side for a cruiser; this can be helped by equipping Sierra Mike () to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxisix () for captains who went with a secondary battery build; India Delta () to get the most out of her Repair Party ; November Foxtrot () to improve the cooldown times on her various consumables; and India Yankee () to further increase her survivability.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
★★ |
★ |
|
|
★ |
★ |
★ |
★★★ |
★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Admiral Graf Spee prepares for deployment to "North".
Admiral Graf Spee citadels an enemy Shchors class cruiser.
Admiral Graf Spee runs down an enemy Fuso class battleship.
Admiral Graf Spee penetrates an enemy Myoko-class cruiser.