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Aigle

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +The lead ship in a series of large destroyers (''contre-torpilleurs''), a typical type of ship in the French Navy, designed specifically to hunt down enemy destroyers. The ship was large in size and had a high speed. She was on par with contemporary destroyers by the strength of her torpedo armament yet considerably outclassed them in terms of artillery power owing to her five 139mm guns.<br><br>{{Model3DViewer|6e2030b4608942b5bfb709cd9a38ee61}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +Tier VI French premium destroyer ''Aigle'' is a flexible ship, capable of filling different roles as needed. As the first French destroyer in World of Warships, she sets the bar decently high with her performance. For her tier, she possesses the largest hit point pool among her peers and sports an armament that makes her a genuine threat to all classes.
 +
 +There are three primary playstyles which suit ''Aigle'' well. The first is to use her as a long-range gunboat. With decent range and maneuverability, ''Aigle'' will prove to be a difficult target to hit. To excel in this role, captains will want to invest in a captain sporting the [[Ship:Commander#Advanced Firing Training|Advanced Firing Training]] skill and fully utilize defensive maneuvering tactics, such as altering speed and direction. However, captains may be disappointed with the number of shells it takes to do a considerable amount of damage, given ''Aigle''’s high shell arcs and poor gun firing angles. Additionally, her stock concealment range will make it hard to sneak up on enemy ships to use her torpedoes should it become necessary.
 +
 +The second option is arguably the most effective in general: a hybrid between concealment and gunnery. This build makes use of everything ''Aigle'' has to offer at the cost of firing range. ''Aigle'' can sneak around the map and choose her engagements. Her speed will allow her to effectively hunt down any ship at her tier, especially when combined with the [[Ship:Commander#Radio Position Finding|Radio Position Finding]] skill. ''Aigle'' will prove to be a menace to the red team, provided her captain keeps a keen eye on the mini-map in order not to get too close to the enemy; ''Aigle''’s speed can get her into trouble quickly.
 +
 +The third build is a full-concealment build. In this setup, captains will enjoy a small stealth firing window with torpedoes that hit very hard. Again, her speed can be a blessing or a curse, because she will close range with the enemy much faster than other ships. However, with this build, she excels at contesting capture points in Domination games, or sneaking to the enemy base in Standard Battles. At the start of a battle, ''Aigle'' can reach capture points first and has the firepower to bully other destroyers. If the enemy focuses her, she can use smoke and speed to retreat and find a better position. Captains should be cautious of over-extending in matches with aircraft carriers, because ''Aigle''’s anti-aircraft armament is very underwhelming.
 +
 +Overall, ''Aigle'' is a fun destroyer to play. She poses a threat to all destroyers at her tier, though she truly excels at medium range. The key to her success is avoiding close-range engagements with other ships and utilizing her speed and maneuverability to dodge incoming gunfire at longer ranges.
 +
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/topic/149137-premium-ship-review-aigle/ LittleWhiteMouse's Premium Ship Review: Aigle] from the NA forums'''}}
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Great survivability; ''Aigle'' has the largest health pool out of all Tier VI destroyers.
?* +* Excellent gun reload speed, with [[Ship:Commander#Basic Firing Training|Basic Firing Training]] her reload speed almost matches that of American counterpart ''[[Farragut]]''.
?* +* Solid torpedo armament; ''Aigle'' has the highest maximum damage per torpedo of all Tier VI destroyers, decently fast torpedoes, and decent range on them.
?* +* Decent concealment, on par with her Tier VI American and German counterparts (''[[Farragut]]'' and ''[[Ernst Gaede]]'', respectively).
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* As a result of her large size, ''Aigle'' has a larger turning radius and slower rudder shift time than most other Tier VI destroyers.
?* +* Main battery shells feel slow and often require extra leading to hit distant targets.
?* +* Main battery guns traverse even more slowly than Japanese counterpart ''[[Fubuki]]''.
?* +* Cannot launch her torpedoes undetected without the [[Ship:Commander#Concealment Expert|Concealment Expert]] commander skill.
 +* The ship's light anti-aircraft armament leaves her weak to strikes from enemy aircraft carriers.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
? +As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}} or {{Magazine Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Propulsion Modification 1}}
?* '''Slot 3''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 2}}
?* '''Slot 5''': +
?* '''Slot 6''': +
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include a core of Priority Target, Last Stand, Survivability Expert, and Concealment Expert. After those core skills have been taken, skills such as Basic Firing Training (increasing the rate of fire), Inertial Fuse for High Explosive shells (increases the penetration of the shells offering more damage per shot on average), Advanced Firing Training (increases the range of the main battery), and Superintendent (extra charge for consumables), will really bring out the strengths of the ship.
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = +| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = +| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 0 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = +| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = 2 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = +| rating21 = 1 <!-- High Alert -->
?| Jack of All Trades = +| rating22 = 1 <!-- Jack of All Trades -->
?| Expert Marksman = +| rating23 = 2 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 1 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = +| rating27 = 2 <!-- Adrenaline Rush -->
?| Last Stand = +| rating28 = 3 <!-- Last Stand -->
  
?| Basics of Survivability = +| rating31 = 1 <!-- Basics of Survivability -->
?| Survivability Expert = +| rating32 = 3 <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 2 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = +| rating35 = 3 <!-- Basic Firing Training -->
?| Superintendent = +| rating36 = 3 <!-- Superintendent -->
?| Demolition Expert = +| rating37 = 2 <!-- Demolition Expert -->
?| Vigilance = +| rating38 = <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = +| rating42 = <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = 2 <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = +| rating45 = 2 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = +| rating47 = <!-- Radio Position Finding -->
?| Concealment Expert = +| rating48 = 3 <!-- Concealment Expert -->
?}}-->+}}
  
?|Consumables=<!-- write text about selection of Consumables below -->+|Consumables=''{{#var:ship_name}}'' equips the following consumables:
?<!--''{{#var:ship_name}}'' can equip the following consumables:+
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Smoke Generator}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Engine Boost}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS TIER V AND BELOW+
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +
?-->+
? +
?<!--FOR PREMIUM SHIPS TIER VI AND UP+
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +''{{#var:ship_name}}'' should use signals that are standard for a gunboat destroyer. Flags that boost fire chance ({{India X-Ray|Size=18px}} & {{Victor Lima|Size=18px}}), consumable cooldown ({{November Foxtrot|Size=18px}}), and ship speed ({{Sierra Mike|Size=18px}}) are useful, as well as Juliet Charlie ({{Juliet Charlie|Size=18px}}) to eliminate [[Ship:Detonation|detonations]]. As ''{{#var:ship_name}}'' is a premium ship, any and all economic flags can be useful.
  
?<!-- {{Signal Flags+ {{Signal Flags
 | November Echo Setteseven =  | November Echo Setteseven =
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 2
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 2
?| Victor Lima = +| Victor Lima = 2
 | Hotel Yankee =  | Hotel Yankee =
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 2
 | India Delta =  | India Delta =
 | Juliet Yankee Bissotwo =  | Juliet Yankee Bissotwo =
?| India Yankee = +| India Yankee = 1
?| Juliet Charlie = +| Juliet Charlie = 2
  
?| Zulu = +| Zulu = 2
 | India Bravo Terrathree =  | India Bravo Terrathree =
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 2
?| Zulu Hotel = +| Zulu Hotel = 2
?| Papa Papa = +| Papa Papa = 2
  
?| Wyvern = +| Wyvern = 1
?| Red Dragon = +| Red Dragon = 1
?| Dragon Flag = +| Dragon Flag = 1
?| Ouroboros = +| Ouroboros = 1
?| Hydra = +| Hydra = 1
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Aigle2.jpg
 +File:AigleSalvo.jpg
 +File:AigleBroadside.jpg
 +File:AigleStormSalvo.jpg
 +File:AigleSalvo2.jpg
 +File:AigleArizona.jpg|''Aigle'' stares down an enemy ''[[Arizona]]''.
 +File:AigleArizonakill.jpg
 +File:AigleArizonaFire.jpg
 +File:PCEE151_Aigle_Flag.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Aigle''. Given to players who purchased a special bundle containing ''Aigle''.
  
 </gallery> </gallery>
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>''{{#var:ship_name}}'', 1932</h2>
 ===Construction=== ===Construction===
?:FABRICATION YARD;CITY, COUNTRY+:Builder: Ateliers et Chantiers de France; Dunkirk, France
?:Laid down: DD MONTH YEAR+:Laid down: 8 October 1929
?:Launched: DD MONTH YEAR+:Launched: 19 February 1931
?:Commissioned: DD MONTH YEAR+:Commissioned: 1 September 1932
 ---- ----
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:Displacement: 2,441 tons, standard
?:XXm length+:Length: 128.5m
?:XXm beam+:Beam: 11.8m
?:XXm draft +:Draft: 4.4m
 ---- ----
 ====Machinery==== ====Machinery====
?:+:4 Du Temple Boilers
 +:2 Parsons Geared Turbines
 +:580 tons of fuel oil
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:37 knots at 64,000 shaft horsepower
?:XX nm at XX knots+:3,650 nm at 18 knots
?----+
?====Armor====+
?:Main belt: +
?:Upper belt: +
?:Torpedo bulkhead: +
?:Decks: +
?:Bulkheads: +
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Five (5x1) 138.6mm/40 Mle 1927 guns
?=====Secondary=====+
?:+
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Four (4x1) 37mm CAS Mle 1925 guns
 +:Four (2x2) 13.2mm CAD Mle 1929 guns
 =====Torpedoes===== =====Torpedoes=====
?:+:Six (2x3) 550mm Mle 1923D torpedoes
 ---- ----
?====Aircraft====+====Complement====
?=====Total=====+:10 Officers, 220 Enlisted
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
  
 ===History=== ===History===
 +[[File:Aigle_launch.png|none|frame|x350px|link=|''Aigle'' following her launch in Dunkirk, February 1931.]]
 +===Design===
 +The ''Aigle''-class of French destroyers were a set of four (sometimes considered six, though the final two were technically of the ''Vauquelin''-class) destroyers developed in 1927 by the ''Marine Nationale'', with all four (and the two ''Vauquelin''’s) being laid down throughout 1929 and 1930, launched in between 1930-31, and commissioned from 1931-33.
  
?====Design====+The ''Aigle''-class were essentially the same as the previous ''Guepard''-class, but adopted some minor modifications that were found on the succeeding class of the ''Vauquelin''’s. These modifications included a slightly different hull form, higher pressure boilers that led to an increased top speed, and most importantly, an improved main armament (the 138.6/40 Mle. 1927 gun).
  
?====Service====+Compared to the previous ''Guepard''-class, the ''Aigle’s'' featured some minor weight-savings in the form of welded non-critical sections and structures, mainly in the superstructure. Other improvements were found in the ships machinery; primarily the boilers. Even within the ''Aigle''-class the machinery differed. The first three of the class (''Aigle'', ''Vautour'', and ''Albatros'') employed the use of Parsons turbines, while the remaining ''Gerfaut'' used turbines made by Rateau-Bretagne. During trials, most of the class achieved a speed of ~37 knots, but ''Gerfaut'' distinguished herself by achieving a speed of over 40 knots.
  
 +The second improvement of the ''Aigle''-class over previous French destroyers was the new 138.6mm/40 Mle. 1927 gun. The main difference between this gun and the previous (Mle. 1923) version was the use of a sliding-breech, similar to those of similarly sized German guns, that effectively doubled their rate of fire.
  
?|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>+Torpedo armament of the class consisted of two triple 550mm torpedoes mounted along the ships’ centerline. Anti-aircraft armament — like most ships of the late twenties — was extremely sparse, consisting of a single 75mm high-angle gun and four single 37mm guns. The class also mounted depth-charge racks and throwers for anti-submarine warfare.
  
 +The ships underwent a few upgrades during their careers, mainly to their anti-aircraft armament, with a few minor modifications made to their main armament, communications and ASW facilities.
 +
 +===Service===
 +Laid down as the lead ship of the ''Aigle''-class ''contre-torpilleurs'' on 8 October 1928, ''Aigle'' was launched on 19 February 1931 and commissioned into the ''Marine Nationale'' on 10 October 1932, the 12th ''contre-torpilleur'' to join the ''Marine Nationale''. ''Aigle'' joined her predecessors ''Vauban'' and ''Lion'' of the preceding ''Guépard''-class in the 1st Division, based in the Mediterranean. She had little service beyond regular training sorties during the 1930’s, and her first real action came in June 1940 when Italy entered the war, and the ''Marine Nationale'' sortied ''en masse'' against the ''[[Ship:Ships of Italy|Regia Marina]]''.
 +
 +However, naval action quickly ceased following the French Armistice on 22 June 1940, where ''Aigle'' and all her sister-ships returned to the Mediterranean, now flying the Vichy French flag. ''Aigle'' remained trapped in Toulon until 27 November 1942, when she was scuttled with the rest of the Vichy French Fleet stationed at Toulon to prevent capture by the Germans. She was later refloated by the Italians on 10 July 1943, but was never restored to operational capacity. She sank a second time on 24 November 1943, during an Allied air raid on Toulon. She was salvaged a second time shortly after the war's end, and was subsequently scrapped.
 +
 +|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Epervier.jpg|''Épervier'', an ''Aigle''-class destroyer.
 +File:Gerfaut.jpg|''Gerfaut'', an ''Aigle''-class destroyer.
 +File:Milan.jpg|''Milan'', an ''Aigle''-class destroyer, beached in Casablanca harbor after the Operation Torch landings in November 1942.
 </gallery> </gallery>
  
 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 +{{VideoYT|a7vyT-yJMbI}}
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/French_destroyer_Aigle French destroyer ''Aigle'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Aigle-class_destroyer ''Aigle''-class destroyer - Wikipedia]
 +# [https://www.youtube.com/watch?v=a7vyT-yJMbI Armada: Aigle - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 16:57, 15 June 2020

Aigle
Aigle_wows_main.jpg
Destroyer | France | Tier VI
Tech Tree Position
Aigle_icon_small.png
General
Purchase price4,650 Doubloons
Hit Points17,000 
Main Battery
139 mm/40 Mle 1927 on an Mle 1927 CP mount5 х 1 pcs.
Rate of Fire12.5 shots/min.
Reload Time4.8 sec.
Rotation Speed6.5 deg./sec.
180 Degree Turn Time27.69 sec.
Firing Range12.78 km.
Maximum Dispersion110 m.
HE Shell139 mm HE OEA Mle 1928 
Maximum HE Shell Damage2,000 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity700 m./s.
HE Shell Weight40.2 kg.
AP Shell139 mm AP OPf Mle 1924 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity700 m./s.
AP Shell Weight40.4 kg.
Torpedo Tubes
550 mm tube lance-torpilles2 х 3 pcs.
Rate of Fire0.78 shots/min.
Reload Time77 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 24V 
Maximum Damage18,400 
Torpedo Speed57 knot
Torpedo Range7.98 km.
AA Defense
37 mm/50 Mle 1925 on a CA Mle 1925 mount2 х 1 pcs.
. . . Average Damage per Second3.2 
. . . Firing Rangekm.
13.2 mm Hotchkiss Mle 1929 on a CAD Mle 1929 mount4 х 2 pcs.
. . . Average Damage per Second14 
. . . Firing Range1.2 km.
13.2 mm Hotchkiss Mle 1929 on a single mount2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount1 х 2 pcs.
. . . Average Damage per Second2.3 
. . . Firing Rangekm.
Maneuverability
Maximum Speed36 knot
Turning Circle Radius680 m.
Rudder Shift Time4.1 sec.
Concealment
Surface Detectability Range7.51 km.
Air Detectability Range3.48 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSD506_Aigle.png
4,650

Aigle — French premium Tier VI destroyer.

The lead ship in a series of large destroyers (contre-torpilleurs), a typical type of ship in the French Navy, designed specifically to hunt down enemy destroyers. The ship was large in size and had a high speed. She was on par with contemporary destroyers by the strength of her torpedo armament yet considerably outclassed them in terms of artillery power owing to her five 139mm guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
139 mm/40 Mle 1927 on an Mle 1927 CP mount12.527.71102,00092,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Aigle17,00031652/4/2/12 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 24V0.8777.218,400578 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 6 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 68,000 hp36 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Tier VI French premium destroyer Aigle is a flexible ship, capable of filling different roles as needed. As the first French destroyer in World of Warships, she sets the bar decently high with her performance. For her tier, she possesses the largest hit point pool among her peers and sports an armament that makes her a genuine threat to all classes.

There are three primary playstyles which suit Aigle well. The first is to use her as a long-range gunboat. With decent range and maneuverability, Aigle will prove to be a difficult target to hit. To excel in this role, captains will want to invest in a captain sporting the Advanced Firing Training skill and fully utilize defensive maneuvering tactics, such as altering speed and direction. However, captains may be disappointed with the number of shells it takes to do a considerable amount of damage, given Aigle’s high shell arcs and poor gun firing angles. Additionally, her stock concealment range will make it hard to sneak up on enemy ships to use her torpedoes should it become necessary.

The second option is arguably the most effective in general: a hybrid between concealment and gunnery. This build makes use of everything Aigle has to offer at the cost of firing range. Aigle can sneak around the map and choose her engagements. Her speed will allow her to effectively hunt down any ship at her tier, especially when combined with the Radio Position Finding skill. Aigle will prove to be a menace to the red team, provided her captain keeps a keen eye on the mini-map in order not to get too close to the enemy; Aigle’s speed can get her into trouble quickly.

The third build is a full-concealment build. In this setup, captains will enjoy a small stealth firing window with torpedoes that hit very hard. Again, her speed can be a blessing or a curse, because she will close range with the enemy much faster than other ships. However, with this build, she excels at contesting capture points in Domination games, or sneaking to the enemy base in Standard Battles. At the start of a battle, Aigle can reach capture points first and has the firepower to bully other destroyers. If the enemy focuses her, she can use smoke and speed to retreat and find a better position. Captains should be cautious of over-extending in matches with aircraft carriers, because Aigle’s anti-aircraft armament is very underwhelming.

Overall, Aigle is a fun destroyer to play. She poses a threat to all destroyers at her tier, though she truly excels at medium range. The key to her success is avoiding close-range engagements with other ships and utilizing her speed and maneuverability to dodge incoming gunfire at longer ranges.


Pros:

  • Great survivability; Aigle has the largest health pool out of all Tier VI destroyers.
  • Excellent gun reload speed, with Basic Firing Training her reload speed almost matches that of American counterpart Farragut.
  • Solid torpedo armament; Aigle has the highest maximum damage per torpedo of all Tier VI destroyers, decently fast torpedoes, and decent range on them.
  • Decent concealment, on par with her Tier VI American and German counterparts (Farragut and Ernst Gaede, respectively).

Cons:

  • As a result of her large size, Aigle has a larger turning radius and slower rudder shift time than most other Tier VI destroyers.
  • Main battery shells feel slow and often require extra leading to hit distant targets.
  • Main battery guns traverse even more slowly than Japanese counterpart Fubuki.
  • Cannot launch her torpedoes undetected without the Concealment Expert commander skill.
  • The ship's light anti-aircraft armament leaves her weak to strikes from enemy aircraft carriers.

Research

As a premium ship, Aigle doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Aigle are as follows:

Commander Skills

Key skills for Aigle commanders include a core of Priority Target, Last Stand, Survivability Expert, and Concealment Expert. After those core skills have been taken, skills such as Basic Firing Training (increasing the rate of fire), Inertial Fuse for High Explosive shells (increases the penetration of the shells offering more damage per shot on average), Advanced Firing Training (increases the range of the main battery), and Superintendent (extra charge for consumables), will really bring out the strengths of the ship.

Consumables

Aigle equips the following consumables:

Camouflage

As a premium ship, Aigle comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Aigle should use signals that are standard for a gunboat destroyer. Flags that boost fire chance (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating. & +1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), consumable cooldown (-5% reload time on all consumables.), and ship speed (+5% to the ship's maximum speed.) are useful, as well as Juliet Charlie (-100% to the risk of your ship's magazine detonating.) to eliminate detonations. As Aigle is a premium ship, any and all economic flags can be useful.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. French destroyer Aigle - Wikipedia
  2. Aigle-class destroyer - Wikipedia
  3. Armada: Aigle - World of Warships Official Channel - YouTube
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