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Alabama

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Revision as of 05:44, 19 February 2019
AA Guns Modification 1
Latest revision as of 20:12, 26 March 2024
Protected "Ship:Alabama" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
 
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 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
? +USS ''Alabama'' is now preserved as a [https://www.ussalabama.com/ military museum ship] in Mobile, Alabama. ''Alabama'' first went on sale at the end of March 2017.
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?One of the ''South Dakota''-class battleships. ''Alabama'' boasted powerful AA defenses and sophisticated surveillance systems. She had a sensible armor layout including an internal main armor belt and a solid horizontal protection.<br><br>USS ''Alabama'' is now preserved as a [https://www.ussalabama.com/ military museum ship] in Mobile, Alabama.<br><br> ''Alabama'' first went on sale on 31 March 2017 on the NA servers, and on 30 March 2017 on the EU servers.<br><br>{{Model3DViewer|b4bcf67821db4caca3afd59613c58e27}} 
  
?|Performance=<!-- write text about performance in battles below -->+<!-- <br><br>{{Model3DViewer|b4bcf67821db4caca3afd59613c58e27}}-->
 + 
 +|Performance={{AA Sidebar Warning Insert}}
 ''{{#var:ship_name}}'' is a Tier VIII American battleship that shares many characteristics with her tech tree counterpart, ''[[North Carolina]]''. The most obvious similarity is that both share the identical 16-inch, 45-caliber guns mounted in triple turrets in an AB-X configuration, as well as firing the same 13,100 damage AP shells. Both battleships also feature powerful suites of anti-aircraft guns that make them unappealing targets for same- or lower-tier aircraft carriers. Captains familiar with ''North Carolina''’s primary, secondary, and AA armaments will feel right at home behind the helm of ''{{#var:ship_name}}''. ''{{#var:ship_name}}'' is a Tier VIII American battleship that shares many characteristics with her tech tree counterpart, ''[[North Carolina]]''. The most obvious similarity is that both share the identical 16-inch, 45-caliber guns mounted in triple turrets in an AB-X configuration, as well as firing the same 13,100 damage AP shells. Both battleships also feature powerful suites of anti-aircraft guns that make them unappealing targets for same- or lower-tier aircraft carriers. Captains familiar with ''North Carolina''’s primary, secondary, and AA armaments will feel right at home behind the helm of ''{{#var:ship_name}}''.
  
?The big things that set ''{{#var:ship_name}}'' apart from ''North Carolina'' are her torpedo defense system — the best of any American battleship in the game — and her improved handling characteristics. With a two second faster rudder shift time and a 50 meter smaller turning circle radius, she is both better able to dodge incoming torpedoes and better able to withstand damage from any she is unable to avoid. While ''Alabama'' and ''North Carolina'' share the same bow armor scheme that enables them to better resist incoming fire when bow-on towards enemies, they also share the same citadel location; enemy battleships with broadside shots on ''{{#var:ship_name}}'' can very easily strip off large amounts of her health, especially at longer ranges. +The big things that set ''{{#var:ship_name}}'' apart from ''North Carolina'' are her torpedo defense system — the best of any American battleship in the game — and her improved handling characteristics. With a two second faster rudder shift time and a 50 meter smaller turning circle radius, she is both better able to dodge incoming torpedoes and better able to withstand damage from any she is unable to avoid. While ''{{#var:ship_name}}'' and ''North Carolina'' share the same bow armor scheme that enables them to better resist incoming fire when bow-on towards enemies, they also share the same citadel location; enemy battleships with broadside shots on ''{{#var:ship_name}}'' can very easily strip off large amounts of her health, especially at longer ranges.
  
 Captains who enjoy the play style of ''North Carolina'' will find ''{{#var:ship_name}}'' to be an enjoyable ship, and will very much appreciate her improved torpedo protection and turning. Captains who enjoy the play style of ''North Carolina'' will find ''{{#var:ship_name}}'' to be an enjoyable ship, and will very much appreciate her improved torpedo protection and turning.
? 
?{{AnnoWiki|content= 
?'''[https://forum.worldofwarships.com/index.php?/topic/118543-premium-ship-review-alabama/#topmost LittleWhiteMouse's Premium Ship Review: Alabama] from the NA Forums'''}} 
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 +* 16-inch guns that throw [[Ship:Ammo#SHS_AP|super-heavy AP]] shells like IX ''Iowa'' and X ''Montana''.
 +* Unrivaled AA suite at her tier.
 +* Very durable when angled.
 +* Her armor belt is slightly thicker than ''North Carolina's''.
 +* Underwater citadel.
 * Best-in-tier torpedo protection. * Best-in-tier torpedo protection.
 * Tight turning circle. * Tight turning circle.
?* 16-inch guns fire the same super-heavy shells as ''[[Iowa]]'' and ''[[Montana]]'', so the shell penetration and damage are devastating with good hits.  
?* Unrivaled AA suite at her tier. 
?* Very durable when angled. 
?* Her armor belt is slightly thicker than ''[[North Carolina]]''’s. 
?* Underwater citadel makes her more durable. 
 * Decently fast at nearly 28 knots. * Decently fast at nearly 28 knots.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Her shells are slow to land on target from the peak of their travel arc; extra lead is needed at range (similar to ''[[North Carolina]]'').+* Slow muzzle velocity (especially with the heavy AP shells) requires more lead.
 +* Dispersion can be unfriendly at times and she can't mount Aiming Systems Mod 1 to improve it.
 +* Not as well-armored as American Standard battleships; flashing her broadside to enemy battleships is suicidal.
 +* Weak secondaries compared to other Tier VIII battleships.
 * Rudder shift — while faster than ''North Carolina'' — is still fairly slow. * Rudder shift — while faster than ''North Carolina'' — is still fairly slow.
?* Below average armor piercing shell velocity. 
?* Dispersion can be unfriendly at times, and she can't mount {{Aiming Systems Modification 1}} to improve it. 
?* Not as well-armored as lower-tier American battleships; flashing her broadside to enemy battleships is suicidal. 
?* Small volume of secondaries compared to other Tier VIII battleships. 
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.+As a premium ship, ''{{#var:ship_name}}'' has no upgrades to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are:
?* '''Slot 1''': {{Main Armaments Modification 1}}<nowiki>*</nowiki>+* '''Slot 1''': {{Main Armaments Modification 1}}
 * '''Slot 2''': {{Damage Control System Modification 1}} * '''Slot 2''': {{Damage Control System Modification 1}}
?* '''Slot 3''': {{AA Guns Modification 1}}<nowiki>*</nowiki>+* '''Slot 3''': {{Artillery Plotting Room Modification 1}}&nbsp;<nowiki>*</nowiki>
?* '''Slot 4''': {{Damage Control System Modification 2}}<nowiki>*</nowiki>+* '''Slot 4''': {{Damage Control System Modification 2}}&nbsp;<nowiki>*</nowiki>
?* '''Slot 5''': {{Concealment System Modification 1}}+* '''Slot 5''': {{Concealment System Modification 1}}&nbsp;<nowiki>*</nowiki>
  
?'''Slot 1''' is most commonly filled with '''Main Armaments Modification 1''', though {{Auxiliary Armaments Modification 1}} is a popular pick for captains who go for a full AA build with other upgrades and commander skills. '''Damage Control System Modification 2''' is recommended for '''Slot 4''', though captains could also consider {{Steering Gears Modification 2}} in order to improve rudder shift speed.+'''Slot 3''' offers a couple of options: {{AA Guns Modification 1}} will boost her AA strength, while {{Secondary Battery Modification 1}} will boost the range and accuracy of secondaries instead.
  
?'''Slot 3''' offers several options. '''AA Guns Modification 1''' will boost hre AA strength, while {{Secondary Battery Modification 2}} will boost the range and accuracy of secondaries instead. {{Artillery Plotting Room Modification 1}} will increase range and give secondaries a slight boost in range and accuracy, but may be a weaker choice than the other two. Maximizing stealth is never a bad choice, hence the recommendation for '''Concealment System Modification 1''' in '''Slot 5'''; however, captains who prefer to use their battleship in an effort to tank enemy fire may have better luck with {{Target Acquisition System Modification 1}}.+For '''Slot 4''', captains should consider {{Steering Gears Modification 1}} to improve rudder shift speed.
 + 
 +In '''Slot 5''', captains may wish to consider {{Torpedo Lookout System}}. ''{{#var:ship_name}}'' has a very good torpedo protection system (TPS) but is also agile enough to dodge with a little warning, especially with the steering upgrade in Slot 4.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?For the Level 1 skills, there is no clear-cut choice as to which skill to pick first. Skills such as Preventative Maintenance and Priority Target will help in terms of survivability, while other skills like Expert Loader may help in cases where a different target suddenly appears and an ammo swap is desired. 
? 
?For the Level 2 skills, Expert Marksman top priority. ''{{#var:ship_name}}''’s turrets are quite slow, as with most battleships, and Expert Marksman will help remedy that. Other skills that may be useful are Adrenaline Rush for faster reload at low health, and High Alert to get {{Damage Control Party}} off cool down quicker.  
? 
?For the Level 3 skills, Superintendent should be the first choice. The extra heal is extremely handy to have in a battleship that will take a lot of damage from tanking enemy shells. Basic Firing Training is also helpful making the ship's AA even better than it already is. Basics of Survivability and Vigilance are also useful for survival purposes.  
? 
?For the Level 4 skills, either Concealment Expert or Advanced Firing Training are excellent first choices to take. Concealment Expert is useful for disengaging from fights and disappearing into stealth or for making flanking maneuvers against the enemy fleet. Advanced Firing Training extends the power of your excellent AA, better protecting yourself and your allies from aerial attacks. If desired, Manual Fire Control for AA Armament is an option for those who want to be an extra nuisance to enemy planes, however Advanced Firing Training is the better first pick for an AA build ''{{#var:ship_name}}''. Fire Prevention is also an option for players who feel that they take too much fire damage and would like to minimize fire damage as much as possible. 
  
?{{Commander Skills+{{Commander Skills 3 BB
?| Priority Target = 2+| rating11 = 2 <!-- Gun Feeder -->
?| Preventative Maintenance = 1+| rating12 = <!-- Pyrotechnician -->
?| Expert Loader = 1+| rating13 = 2 <!-- Consumables Specialist -->
?| Aircraft Servicing Expert = +| rating14 = 2 <!-- Emergency Repair Specialist -->
?| Direction Center for Catapult Aircraft = 2+| rating15 = <!-- Incoming Fire Alert -->
?| Dogfighting Expert = +| rating16 = 2 <!-- Preventive Maintenance -->
?| Incoming Fire Alert = 1+
?| Evasive Maneuver = +
  
?| High Alert = 2+| rating21 = 2 <!-- Grease the Gears -->
?| Jack of All Trades = 1+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| Expert Marksman = 3+| rating23 = 1 <!-- Brisk -->
?| Torpedo Acceleration = +| rating24 = <!-- Vigilance -->
?| Smoke Screen Expert = +| rating25 = 2 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = 2 <!-- AA Gunner -->
?| Adrenaline Rush = 2+
?| Last Stand = +
  
?| Survivability Expert = +| rating31 = <!-- Super-Heavy AP Shells -->
?| Basics of Survivability = 2+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = 2 <!-- Basics of Survivability -->
?| Basic Firing Training = 3+| rating35 = 2 <!-- Enhanced Anti-Torpedo Protection -->
?| Superintendent = 3+| rating36 = 2 <!-- Expert AA Marksman -->
?| Demolition Expert = 1+
?| Vigilance = 1+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 1 <!-- Furious -->
?| Fire Prevention = 2+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Close Quarters Combat -->
?| Air Supremacy = +| rating44 = 3 <!-- Emergency Repair Expert -->
?| Advanced Firing Training = 3+| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = 2+| rating46 = 3 <!-- Fire Prevention Expert -->
?| Radio Position Finding = +
?| Concealment Expert = 3+
 }} }}
  
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 * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
  
?Mounting premium versions of these consumables is recommended to reduce their cooldown timers.+|Camouflage={{Prem Ship Camo Insert|shiptier=8}}
? +
?|Camouflage=<!-- write text about useful camouflage below -->+
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?As with most ships, ''{{#var:ship_name}}'' has 8 slots for signal flags. The most important are the flags that enhance your survivability, which are India Delta ({{India Delta|Size=18px}}), Sierra Mike ({{Sierra Mike|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}). There is also the option to mount November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) to enhance her already formidable AA and/or November Foxtrot ({{November Foxtrot|Size=18px}}) to shorten the reload time of consumables. After that, ''{{#var:ship_name}}'' captains can choose to mount flags that boost experience and credit income, such as Zulu ({{Zulu|Size=18px}}), Zulu Hotel ({{Zulu Hotel|Size=18px}}), Papa Papa ({{Papa Papa|Size=18px}}), Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}), and Dragon Flag ({{Dragon Flag|Size=18px}}).+The most important combat signals are the ones that enhance survivability, which are India Delta ({{India Delta|Size=18px}}), Sierra Mike ({{Sierra Mike|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}). There is also the option to mount November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) to enhance her already formidable AA and/or November Foxtrot ({{November Foxtrot|Size=18px}}) to shorten the reload time of consumables.
  
 {{Signal Flags {{Signal Flags
  
?| November Echo Setteseven = 2+| November Echo Setteseven = 1
?| Mike Yankee Soxisix = 1+| Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 1
?| Juliet Yankee Bissotwo = 1+| Juliet Whiskey Unaone = 2
?| Victor Lima = +| Victor Lima = 1
 | Hotel Yankee = 1 | Hotel Yankee = 1
  
?| November Foxtrot = 1+| November Foxtrot = 2
?| Sierra Mike = 3+| Sierra Mike = 2
 | India Delta = 3 | India Delta = 3
?| Juliet Whiskey Unaone = +| Juliet Yankee Bissotwo = 2
?| India Yankee = 2+| India Yankee = 3
?| Juliet Charlie = 1+| Juliet Charlie = 2
? +
?| Zulu = 2+
?| India Bravo Terrathree = 1+
?| Equal Speed Charlie London = 2+
?| Zulu Hotel = 2+
?| Papa Papa = 1+
? +
?| Wyvern = 3+
?| Red Dragon = 2+
?| Dragon Flag = 2+
?| Ouroboros = 1+
?| Hydra = 2+
 }} }}
  
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 File:AlabamaNCSinking.jpg File:AlabamaNCSinking.jpg
 File:PCEE084_Alabama.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Alabama''. Given to players who purchased a special bundle containing ''Alabama''. File:PCEE084_Alabama.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Alabama''. Given to players who purchased a special bundle containing ''Alabama''.
 +File:T842Alabama1050ti.jpg|Premium Ship
 +File:BB60AlabamaT10camo.jpg|Type 10 Alabama Camo
 </gallery> </gallery>
  
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 ''Alabama'' was decommissioned on 9 January 1947 and joined the United States Pacific Reserve Fleet, remaining there until she was struck from the Naval Vessel Register on 1 June 1962. Citizens of the state of ''Alabama'' formed the “USS Alabama Battleship Commission”, which raised funds to secure the preservation of Alabama as a wartime memorial. She was awarded to the state of Alabama on 16 June 1964, and was towed to her permanent berth at Mobile, Alabama. Arriving in Mobile Bay on 14 September 1964, ''Alabama'' has remained "in service" as an open [https://www.ussalabama.com/ museum ship] ever since. ''Alabama'' was decommissioned on 9 January 1947 and joined the United States Pacific Reserve Fleet, remaining there until she was struck from the Naval Vessel Register on 1 June 1962. Citizens of the state of ''Alabama'' formed the “USS Alabama Battleship Commission”, which raised funds to secure the preservation of Alabama as a wartime memorial. She was awarded to the state of Alabama on 16 June 1964, and was towed to her permanent berth at Mobile, Alabama. Arriving in Mobile Bay on 14 September 1964, ''Alabama'' has remained "in service" as an open [https://www.ussalabama.com/ museum ship] ever since.
 +
 +==In-game historical inaccuracies==
 +* ''Alabama'' is only depicted with Measure 22 camouflage. Measure 12 (ocean gray base coat on hull and superstructures with navy blue irregular splotches), Measure 21 (navy blue overall) and Measure 13 (haze gray overall) are all missing.
 +* The 5"/38 caliber gun's actual rate of fire is 15 rounds per minute, not 10 rounds per minute. Only sister ship ''[[Massachusetts]]'' has the correct rate of fire.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 {{VideoYT|pgdO59ubCO0}}&nbsp;&nbsp;{{VideoYT|PAB30b-c9Vo}} {{VideoYT|pgdO59ubCO0}}&nbsp;&nbsp;{{VideoYT|PAB30b-c9Vo}}
 {{VideoYT|_rAatK1BgcE}} {{VideoYT|_rAatK1BgcE}}
 +
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references /><br />
  
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/index.php?/topic/118543-premium-ship-review-alabama/#topmost LittleWhiteMouse's Premium Ship Review: ''Alabama''] from the NA Forums'''}}
 +
 +* [https://en.wikipedia.org/wiki/USS_Alabama_(BB-60) USS ''Alabama'' (BB-60) - Wikipedia]
 +* [https://en.wikipedia.org/wiki/South_Dakota-class_battleship_(1939) ''South Dakota''-class battleship (1939) - Wikipedia]
 +* [https://worldofwarships.com/en/news/sales-and-events/really-blammy/ Alabama Attacks - Armada - Alabama - News - World of Warships]
 +* [https://worldofwarships.com/en/news/history/return-of-the-chief/ Chieftain Talks: USS Alabama - News - World of Warships]
 +* [https://worldofwarships.com/en/news/general-news/naval-legends-uss-alabama-real-deal/ Naval Legends: USS Alabama - 02/19/2015 - News - World of Warships]
 +* [https://worldofwarships.com/en/news/history/rolltitde/ Naval Legends: USS Alabama - 03/08/2018 - News - World of Warships]
 +* [https://worldofwarships.com/en/news/history/not-the-crimson-tide-one/ Squall Line: USS Alabama - News - World of Warships]
 +* [https://www.youtube.com/watch?v=2gmVLWdvDSs Armada - Alabama - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=_rAatK1BgcE Chieftain Talks: USS Alabama - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=KZOK6YFsaQE Naval Legends - USS Alabama Teaser - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=jePvLRHZq4U Naval Legends: Battleship USS Alabama - Feb 23, 2015 - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=PAB30b-c9Vo Naval Legends in World of Warships: Battleship Alabama - Mar 8, 2018 - World of Warships Official Channel - YouTube]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.6.2.
 +*First appeared on sale in April 2017.
 +*Update 0.6.11:
 +**Added for purchase for doubloons in the game client.
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke changed to 15.64 km.
 +**Detection range of the Curtiss SC-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
 +*Update 0.6.13:
 +**Fixed a bug with an incorrect set of sounds.
 +**The survivability of air defense weapons was tested and brought to a unified standard. The change affects 40mm guns.
 +*Update 0.6.15:
 +**A bonus was added to the "Type 10" permanent camouflage - a -10% discount to the cost of post-battle service.
 +*Update 0.7.6:
 +**Fixed a bug due to which the directors did not turn with the main battery.
 +*Update 0.8.7:
 +**Minor geometry and texture fixes.
 +*Update 0.9.6:
 +**The value of the in-game turning circle radius was changed to 710 m to correct prior discrepancy.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 6.6 km.
 +*Update 0.10.4:
 +**Fixed geometry and textures.
 +*Update 0.10.7:
 +**Minor geometry and texture fixes.
 +*Update 0.11.2:
 +**Minor fixes to geometry and textures of the ship.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:12, 26 March 2024

Alabama
Alabama_wows_main.jpg
Battleship | U.S.A. | Tier VIII
Tech Tree Position
Alabama_icon_small.png
General
Purchase price12,200 Doubloons
Hit Points63,300 
Main Battery
406 mm/45 Mk.6 in a turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speed4.5 deg./sec.
180 Degree Turn Time40 sec.
Firing Range21.1 km.
Maximum Dispersion271 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity803 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,100 
Initial AP Shell Velocity701 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
Firing Range6.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
40 mm/56 Bofors on a Mk.2 mount12 х 4 pcs.
. . . Average Damage per Second190.8 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount52 х 1 pcs.
. . . Average Damage per Second187.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed27.5 knot
Turning Circle Radius710 m.
Rudder Shift Time15.3 sec.
Concealment
Surface Detectability Range15.71 km.
Air Detectability Range9.72 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VIII
Ship_PASB508_Alabama.png
12,200

Alabama — American premium Tier VIII battleship.

The fourth South Dakota-class battleship, USS Alabama, was laid down in February 1940 and entered service in August 1942. In 1943, the battleship was temporarily assigned to the Home Fleet to protect arctic convoys, but she was later sent to the Pacific Ocean to participate in operations against Japan. Alabama participated in the campaign in the Mariana Islands and the Philippines campaign, and she also supported the assault on Okinawa in 1945. The battleship currently serves as a museum ship in Mobile Bay, Alabama.

USS Alabama is now preserved as a military museum ship in Mobile, Alabama. Alabama first went on sale at the end of March 2017.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Mk.6 in a turret2402715,7003613,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Alabama63,300645731052/12/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk8 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 130,000 hp27.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Alabama is a Tier VIII American battleship that shares many characteristics with her tech tree counterpart, North Carolina. The most obvious similarity is that both share the identical 16-inch, 45-caliber guns mounted in triple turrets in an AB-X configuration, as well as firing the same 13,100 damage AP shells. Both battleships also feature powerful suites of anti-aircraft guns that make them unappealing targets for same- or lower-tier aircraft carriers. Captains familiar with North Carolina’s primary, secondary, and AA armaments will feel right at home behind the helm of Alabama.

The big things that set Alabama apart from North Carolina are her torpedo defense system — the best of any American battleship in the game — and her improved handling characteristics. With a two second faster rudder shift time and a 50 meter smaller turning circle radius, she is both better able to dodge incoming torpedoes and better able to withstand damage from any she is unable to avoid. While Alabama and North Carolina share the same bow armor scheme that enables them to better resist incoming fire when bow-on towards enemies, they also share the same citadel location; enemy battleships with broadside shots on Alabama can very easily strip off large amounts of her health, especially at longer ranges.

Captains who enjoy the play style of North Carolina will find Alabama to be an enjoyable ship, and will very much appreciate her improved torpedo protection and turning.

Pros:

  • 16-inch guns that throw super-heavy AP shells like IX Iowa and X Montana.
  • Unrivaled AA suite at her tier.
  • Very durable when angled.
  • Her armor belt is slightly thicker than North Carolina's.
  • Underwater citadel.
  • Best-in-tier torpedo protection.
  • Tight turning circle.
  • Decently fast at nearly 28 knots.

Cons:

  • Slow muzzle velocity (especially with the heavy AP shells) requires more lead.
  • Dispersion can be unfriendly at times and she can't mount Aiming Systems Mod 1 to improve it.
  • Not as well-armored as American Standard battleships; flashing her broadside to enemy battleships is suicidal.
  • Weak secondaries compared to other Tier VIII battleships.
  • Rudder shift — while faster than North Carolina — is still fairly slow.

Research

As a premium ship, Alabama has no upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Alabama are:

Slot 3 offers a couple of options: AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector. will boost her AA strength, while Secondary Battery Modification 1 : +20% secondary battery firing range. / -20% secondary battery dispersion. will boost the range and accuracy of secondaries instead.

For Slot 4, captains should consider Steering Gears Modification 1 : -20% rudder shift time. to improve rudder shift speed.

In Slot 5, captains may wish to consider Torpedo Lookout System to a base value of 1.8 km.. Alabama has a very good torpedo protection system (TPS) but is also agile enough to dodge with a little warning, especially with the steering upgrade in Slot 4.

Commander Skills

Consumables

Alabama can equip the following consumables:

Camouflage

As a premium ship, Alabama comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

The most important combat signals are the ones that enhance survivability, which are India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), Sierra Mike (+5% to the ship's maximum speed.), and India Yankee (-20% to fire duration.). There is also the option to mount November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) to enhance her already formidable AA and/or November Foxtrot (-5% reload time on all consumables.) to shorten the reload time of consumables.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.2.
  • First appeared on sale in April 2017.
  • Update 0.6.11:
    • Added for purchase for doubloons in the game client.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 15.64 km.
    • Detection range of the Curtiss SC-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
  • Update 0.6.13:
    • Fixed a bug with an incorrect set of sounds.
    • The survivability of air defense weapons was tested and brought to a unified standard. The change affects 40mm guns.
  • Update 0.6.15:
    • A bonus was added to the "Type 10" permanent camouflage - a -10% discount to the cost of post-battle service.
  • Update 0.7.6:
    • Fixed a bug due to which the directors did not turn with the main battery.
  • Update 0.8.7:
    • Minor geometry and texture fixes.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 710 m to correct prior discrepancy.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.6 km.
  • Update 0.10.4:
    • Fixed geometry and textures.
  • Update 0.10.7:
    • Minor geometry and texture fixes.
  • Update 0.11.2:
    • Minor fixes to geometry and textures of the ship.

Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Battleships
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U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons