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Alaska B

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Revision as of 20:37, 19 March 2022
change-log template updated
Revision as of 03:30, 11 August 2022
Added AA warning and camo inserts, consumable charges, and removed economic signal references
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +{{AA Sidebar Warning Insert}}
 ''{{#var:ship_name}}'' is identical to ''[[Alaska]]'' in all respects, save her paint scheme.  ''{{#var:ship_name}}'' is identical to ''[[Alaska]]'' in all respects, save her paint scheme.
  
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 ''{{#var:ship_name}}'' can equip the following consumables: ''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 2:''' {{Defensive AA Fire}} &ndash; 4 charges '''or''' {{Hydroacoustic Search}} &ndash; 3 charges
?* '''Slot 3:''' {{Repair Party}}+* '''Slot 3:''' {{Surveillance Radar}} &ndash; 3 charges '''or''' {{Catapult Fighter}} &ndash; 3 charges '''or''' {{Spotting Aircraft}} &ndash; 4 charges
?* '''Slot 4:''' {{Surveillance Radar}} '''or''' {{Catapult Fighter}} '''or''' {{Spotting Aircraft}}+* '''Slot 4:''' {{Repair Party}} &ndash; 3 charges
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +{{Prem Ship Camo Insert|shiptier=9}}
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?''Alaska'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.+''Alaska'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time.
  
 {{Signal Flags {{Signal Flags

Revision as of 03:30, 11 August 2022

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General
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<span class="b-description-img_type b-description-img_type__<mark_unset_error>-premium"></span>
Special

[[Ship:|]] — N/A special premium Tier  N/A.

An instance of a special type of ship, somewhere between a cruiser and a battleship. Officially classified as a "large cruiser", she was armed with 305 mm guns, had a high speed, and powerful AA defenses. On the other hand, she had relatively weak protection for her size.

' was first sold on Black Friday 2019. Released again for Black Friday 2020 from November 27th until December 4th.

Modules

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Spotting Aircraft Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Aircraft Engines Modification 1
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Torpedo Tubes Modification 1
Aerial Torpedoes Modification 1
Dive Capacity Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
Depth Charges Modification 1
Submarine Steering Gears
Air Groups Modification 3
 Slot 5 
Flight Control Modification 1
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Enhanced Engineering Systems
Reinforced Emergency Response
Upgraded Damage Control Equipment
Improved Main Battery Loading Mechanisms
Aerosol Smoke Curtain System
Master Fire Control Director
Torpedo Fire Control System
Improved Hull Concealment
Improved Main Artillery
Ship Consumables Modification 1
Squadron Consumables Modification 1
Heavier Torpedo Warheads
Additional Smoke Generators
Augmented Smoke Generators
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Flight Control Modification 2
Air Groups Modification 2
Artillery Plotting Room Modification 2
Main Battery Fire Control Station
Improved Ammunition Hoists
Main Battery Director System
Improved Bridge
Enhanced Propulsion Plant
Enhanced Countermeasures
Extended Main Battery Effective Range
Torpedo Quick Reload System
Main Gun Automatic Loader
Modified External Hardpoints
Fuel Injection System
Auxiliary Armaments Modification 2
Improved Camouflage Patterns
Automated Main Battery Loading Mechanism
Forced Takeoff and Landing Equipment
ARP Main Battery Director System
Dive Capacity Modification 2
Advanced Mechanical Maintenance
Ballistic Capped Armor-Piercing Shells
Aerodynamic Torpedo Fin Stabilizers
Automated Gun and Fuel Systems
Ship-to-Shore Radio

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

' is identical to Alaska in all respects, save her paint scheme.

On paper, many aspects of ' will resemble those of her counterparts, Kronshtadt and Azuma. In game, however, captains will find that ' has a play style more similar to that of German heavy cruisers (such as Roon). Armed with nine 305mm guns, she lacks the ability to go "AP only" in battle; something that her Russian counterpart can do quite easily. Captains are highly encouraged to invest in the Expert Loader skill in order to make the most of her main battery. In this respect, ' is quite similar to normal cruisers in that she will regularly change shell types depending on the chosen target.

As far as her armor goes, she keeps the trend of high-tier American cruisers having 27mm plating at their extremities, as well as possessing an overmatch-proof middle deck. Despite having 10,000 fewer hit points than Kronshtadt, ' has similar — if not superior — survivability to due to her armor layout and better stealth. ' also has a below-the-waterline citadel, allowing her to frequently avoid citadel hits at close range. Still her armor is quite weak, and when taking battleship-caliber fire at range, her citadel remains very vulnerable. Captains should keep an eye on enemy battleship positions, and either angle or make use of concealment accordingly.

Much of '’s playstyle is based on choosing fights wisely. Although she has great armor — for a cruiser — and solid guns, she will still be out damaged by equal and higher tier cruisers due to her slower rate-of-fire. Her armor loses much of its strength when facing off against high-tier battleships; captains should avoid thinking that her large guns and good armor can allow her to carry an engagement. Early game for ' is much the same as it is for any other cruiser, while in the late game a healthy ' can make the difference between a loss and a win. Learning when ' can safely engage targets in one-on-one duels and win is an important skill for captains looking to maximize her game play.

Pros:

  • Large 305mm main battery armament.
  • '’s large health pool, good concealment, and sturdy armor allow her freedom in positioning and the ability to withstand fire from equivalent tier cruisers.
  • Strong AA suite can protect her from most enemy aircraft.
  • Excellent accuracy on her main battery armament reinforces her role of a cruiser-killer.
  • Has access to Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..
  • Guns are powerful enough to citadel some battleships.

Cons:

  • Increased fire duration (60 seconds) and vulnerability to multiple fires when under HE spam compared to other cruisers.
  • Large size and more sluggish maneuverability makes her an easier target for both enemy shells and torpedoes.
  • Her large size also makes her an easy target to hit, even when actively maneuvering.
  • Armor is not thick enough to let her tank battleship fire and HE spam in open combat. ' can tank fire from most battleships if angled and at range, but several Tier X battleships can still overmatch her plating.
  • While she has Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., her extremely long gun reload time of 20 seconds means that players will need to fire accurately and try and get help from teammates when fighting destroyers.


Research

As a premium ship, ' doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for ' are as follows:

Upgrade Slot 1 provides players with two viable choices. Main Armaments Modification 1 -20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time. is generally recommended; however, for anti-aircraft duties, players should take Auxiliary Armaments Modification 1 : +100% survivability to each..

Upgrade Slot 2 allows players to extend the duration of the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable if they have the appropriate upgrade available in the Armory. Otherwise, Damage Control System Modification 1: -5% to the risk of fire. / -3% to the risk of flooding when torpedoes hit the torpedo protection. is recommended.

Upgrade Slot 4 provides several viable options. For increased survivability, Damage Control System Modification 2 : -15% flooding recovery time. / -15% fire duration. is a good choice. Many players utilize Steering Gears Modification 1 : -20% rudder shift time. to increase the maneuverability of the ship, while others will opt for Propulsion Modification 1 Reduces time to full speed: -50% to time for reaching full power. / Increases engine power when the ship starts moving. in order to get ' moving quickly when stationary. Choosing between these upgrades will be determined by the intended play style.

The default pick for many players in Upgrade Slot 5 will be Concealment System Modification 1: -10% to detectability radius. / +5% to the dispersion of enemy shells fired at your ship., but as a cruiser, ' also has access to Steering Gears Modification 2 : -40% rudder shift time. / -80% repair time.. When stacked with Steering Gears Modification 1 : -20% rudder shift time. in Upgrade Slot 4, ' becomes highly maneuverable and can sometimes juke and dodge incoming fire at longer ranges. This is a valuable ability to have in the early stages of a match, and captains who feel comfortable eschewing a maximum stealth build are encouraged to try it.

Commander Skills

Unique American commanders with the buffed version of Gun Feeder (-75% instead of -50%) are highly recommended for ' given the long reload of her main battery.

Consumables

' can equip the following consumables:

Camouflage

As a premium ship, this ship comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Alaska captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. USS Alaska (CB-1) - Wikipedia
  2. Alaska-class cruiser - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from update 0.8.10.
  • Available for purchase in the Premium Store during the Black Friday sale from November 29 to December 6, 2019. Could also drop from Black Friday containers.
  • Update 0.9.0:
    • Fixed camera errors during the game.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.95 km.

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