Albemarle
Revision as of 22:57, 20 May 2020 | Revision as of 23:42, 4 August 2020 {{Specialized Repair Teams}} | |||
Line 14: | Line 14: | |||
2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. | 2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. | |||
3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. | |||
? | --> Albemarle is a well-rounded heavy cruiser with a playstyle that captains of American heavy cruisers will find familiar. She wields the same | + | --> | |
+ | ''Albemarle'' is a well-rounded heavy cruiser with a playstyle that captains of American heavy cruisers will find familiar. She wields the same 203mm guns as her predecessor, but with a AB-X turret arrangement that adds a ninth barrel. This new gun layout allows ''Albemarle'' to bring 6 guns to bear on a target directly off her bow, a significant improvement over VII ''Surrey''. The gun performance is consistent with the branch: accurate guns with extremely powerful high explosive shells that yield high damage per salvo, and slow shell velocity that results in arcing shell trajectories similar to those of American heavy cruisers. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
Line 32: | Line 33: | |||
* '''Hull:''' Upgrade to Hull (B) for more hit points, better AA and faster rudder shift time. Research of this module unlocks progression to [[Drake]]. | * '''Hull:''' Upgrade to Hull (B) for more hit points, better AA and faster rudder shift time. Research of this module unlocks progression to [[Drake]]. | |||
* '''Gun Fire Control System:''' Upgrade to Mk VIII mod. 2 for an extra 10% range on the main battery. | * '''Gun Fire Control System:''' Upgrade to Mk VIII mod. 2 for an extra 10% range on the main battery. | |||
? | ||||
? | ||||
? | ||||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
Line 91: | Line 89: | |||
''{{#var:ship_name}}'' can equip the following consumables: | ''{{#var:ship_name}}'' can equip the following consumables: | |||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * '''Slot 2:''' {{Repair | + | * '''Slot 2:''' {{Specialized Repair Teams}} | |
* '''Slot 3:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} | * '''Slot 3:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} | |||
* '''Slot 4:''' {{Spotting Aircraft}} | * '''Slot 4:''' {{Spotting Aircraft}} |
Revision as of 23:42, 4 August 2020
203 mm/50 Mk IX on a Mk.III mount3 х 3 pcs. |
Rate of Fire4.62 shots/min. |
Reload Time13 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range14.27 km. |
Maximum Dispersion131 m. |
HE Shell203 mm HE 256 lb |
Maximum HE Shell Damage3,300 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity814 m./s. |
HE Shell Weight116.1 kg. |
AP Shell203 mm AP 256 lb |
Maximum AP Shell Damage4,500 |
Initial AP Shell Velocity814 m./s. |
AP Shell Weight116.1 kg. |
113 mm/45 QF Mk.V on an RP41 Mk.VI mount6 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell113 mm HE Mk XVI |
Maximum HE Shell Damage1,600 |
Initial HE Shell Velocity746 m./s. |
Chance of Fire on Target Caused by HE Shell7 % |
533 mm QR Mk II2 х 4 pcs. |
Rate of Fire0.63 shots/min. |
Reload Time96 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk IX** |
Maximum Damage15,533 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
113 mm/45 QF Mk.V on an RP41 Mk.VI mount6 х 2 pcs. |
. . . Average Damage per Second106.8 |
. . . Firing Range5.01 km. |
20 mm Oerlikon Mk.I on a Mk.IIA mount16 х 1 pcs. |
. . . Average Damage per Second57.6 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount2 х 4 pcs. |
. . . Average Damage per Second28 |
. . . Firing Range2.49 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount4 х 8 pcs. |
. . . Average Damage per Second79.2 |
. . . Firing Range2.49 km. |
Maximum Speed33 knot |
Turning Circle Radius720 m. |
Rudder Shift Time15 sec. |
Surface Detectability Range12.06 km. |
Air Detectability Range7.7 km. |
Albemarle — British Tier VIII cruiser.
At the end of 1939, the British Naval Shipbuilding Office focused on the development of cruisers featuring 203 mm guns. In 1940, several designs for cruisers based on the Edinburgh-class ships were presented. The biggest of them in terms of size and combat qualities was a project for a cruiser with a displacement of 15,500 tons boasting three triple-gun turrets housing 203 mm guns. According to the plan, ships of this class were to be commissioned in 1944; however, the Admiralty was displeased with their low speed, and it was decided to abandon the project in favor of mass-constructing light cruisers.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
|||||
Slot 5 |
Player Opinion
Performance
Pros:
Cons:
Research
Availability of researchable upgrades for Albemarle is as follows:
- Hull: Upgrade to Hull (B) for more hit points, better AA and faster rudder shift time. Research of this module unlocks progression to Drake.
- Gun Fire Control System: Upgrade to Mk VIII mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Albemarle are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
|
★★ |
Χ |
Χ |
Χ |
|
Χ |
2 |
|
★ |
★★ |
|
Χ |
Χ |
★★★ |
|
3 |
|
|
|
Χ |
★★ |
★★★ |
★★ |
★★ |
4 |
|
|
Χ |
Χ |
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Albemarle can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Specialized Repair Teams
- Slot 3: Defensive AA Fire or Hydroacoustic Search
- Slot 4: Spotting Aircraft
Gallery
Historical Gallery