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Alexander Nevsky

Alexander Nevsky

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Revision as of 19:30, 10 July 2021Revision as of 20:47, 22 August 2021
New performance, reworked pros/cons
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 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
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 +Topping off the Russian light cruiser line, ''Alexander Nevsky'' is the pinnacle of the longer range play style players have become accustomed to with the lower tiers. Nevsky is primarily a DPS cruiser that prefers being at range or on flanks, much like the heavy cruisers X ''[[Venezia]]'', X ''[[Hindenburg]]'', and X ''[[Henri IV]]''.
 +
 +''Nevsky'' is armed with eight (8) 180mm guns in four (4) twin turrets. Featuring one of the highest shell velocities in the game, her excellent ballistics mean she can comfortably engage targets at any range. Further emphasizing the strength of her guns, Nevsky also has one of the longest firing ranges among Tier X cruisers. While she shares ''[[Dmitri Donskoi]]''’s gun caliber and similar shell stats, ''Nevsky'' returns to the faster reload speeds of the mid tier light cruisers. Like many light cruisers, her High Explosive shells have a respectable fire chance but lack the penetration to directly damage most battleship plating. However, where most light cruisers tend to favor HE as their primary shell type, players should look to use ''Nevsky''’s Armor Piercing shells whenever possible. Her AP penetration is unusually high for light cruiser caliber guns, making it surprisingly effective against even battleship upper belts at range.
 +
 +''Nevsky''’s torpedoes are nearly identical to those on ''Donskoi'', sacrificing a little bit of reload for slightly faster speed. While they’re not as in-your-face as the 4km torpedoes found on the mid tier cruisers, their 8km range compared to Nevsky’s high detection range mean they’re still primarily defensive or ambush weapons.
 +
 +Like the other Tier VIII+ tech tree Russian cruisers, ''Nevsky'' has access to the {{Surveillance Radar}} consumable. With a 12km range and good duration, Nevsky is a potent threat to destroyers. But captains should remember she is still a light cruiser, and shouldn’t be played too aggressively just to be able to use her radar.
 +
 +While her anti-aircraft defenses aren’t quite at the level of ''[[Petropavlovsk]]'', it is still more than enough to cover her allies and deter aircraft strikes. Her dual-purpose main guns give her a slight range advantage over ''Petropavlovsk'' but her heavy cruiser counterpart deals more continuous and flak damage. Captains that wish to strengthen her anti-air suite further can swap her {{Hydroacoustic Search}} for the {{Defensive AA Fire}} consumable.
 +
 +''Nevsky''’s handling should be familiar to captains that have played the preceding ships. She has a high top speed, but her rudder shift is on the slow side and her turning circle is huge — one of the largest among all Tier X cruisers. She also loses speed rather quickly when turning. Although her acceleration is decent, the same can’t be said for her braking; when sailing in a straight line, it takes her a while to slow down from top speed.
 +
 +''Nevsky''’s health pool is decidedly average for a Tier X cruiser. Although it’s higher than her light cruiser counterparts, almost all heavy cruisers still outclass her. Likewise, her armor provides little protection against battleships and cruiser caliber HE. Her bow does have a 50mm section along the waterline that can bounce the occasional shell, but her stern is especially vulnerable to battleship AP when kiting. She can’t withstand focused fire, and her large size makes her a juicy target for enemy ships. As with the rest of the Russian light cruiser line, ''Nevsky''’s range and speed are her “armor.”
 +
 +With her excellent gunnery and limited armor protection, ''Nevsky'' is most comfortable at a distance, providing fire support from the flanks or behind the main battle group. She has the tools to get closer when the team needs her to, but she isn’t the best ship for that role.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Quick main battery traverse speed+* Excellent main battery range and ballistics
?* Good main battery rate of fire+
?* Excellent main battery range+
?* Excellent ballistics - amazing AP and HE shell velocity and flat arcs+
 * Very good AP penetration for its gun caliber * Very good AP penetration for its gun caliber
?* Strong AA suite, aided by the {{Defensive AA Fire}} consumable+* Longer torpedo range compared to most Russian cruisers
?* Access to {{Surveillance Radar}} with very good range and good duration+* Strong AA defenses, which can be further boosted with the {{Defensive AA Fire}} consumable
?* Excellent ship speed at 36 knots unmodified+* High top speed for a cruiser &mdash; 36 knots
 +* Access to the {{Surveillance Radar}} consumable with good range and duration
 + 
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Huge target with poor concealment+* Large target with average health and armor
?* Despite its size, ''Alexander Nevsky'' is still a light cruiser and is poorly armored+* Lower shell volume and alpha strike
?* Enormous turn radius and slow rudder shift+* HE shells can’t pen 32mm without the IFHE skill
?* HE shells require IFHE to penetrate 32mm common plating+* 8km torpedoes are primarily a defensive or ambush weapon
?* Only eight guns in four twin turrets, shell volume and alpha strike per salvo are low+* Large turning circle and slow rudder shift
 +* Higher detection range for a light cruiser
 + 
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 <references /> <references />
 +
 +<br />
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Ship Change Log</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 +See [[Changelogs_for_World_of_Warships|here]] for links to Update notes.
 +*
 +</div></div></div>
 +
  
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Revision as of 20:47, 22 August 2021

Alexander Nevsky
Александр_Невский_wows_main.jpg
Cruiser | U.S.S.R. | Tier X
Tech Tree Position
Dmitri Donskoi
Arrow_down.png
Александр_Невский_icon_small.png
General
Research price240000 exp
Purchase price20,000,000 Credits
Hit Points50,900 
Main Battery
180 mm/65 SM-45 on an SM-48 mount4 х 2 pcs.
Rate of Fire10 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range19.04 km.
Maximum Dispersion164 m.
HE ShellHE-32 
Maximum HE Shell Damage2,500 
Chance of Fire on Target Caused by HE Shell13 %
Initial HE Shell Velocity1000 m./s.
HE Shell Weight97.5 kg.
AP ShellAP-32 
Maximum AP Shell Damage4,450 
Initial AP Shell Velocity1000 m./s.
AP Shell Weight97.5 kg.
Secondary Armament #1
100 mm/70 on an SM-52 mount6 х 2 pcs.
Firing Range7.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE ShellHE-55 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.46 shots/min.
Reload Time131 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-51 
Maximum Damage14,400 
Torpedo Speed60 knot
Torpedo Range8.01 km.
AA Defense
180 mm/65 SM-45 on an SM-48 mount4 х 2 pcs.
. . . Average Damage per Second69.2 
. . . Firing Rangekm.
100 mm/70 on an SM-52 mount6 х 2 pcs.
. . . Average Damage per Second82.8 
. . . Firing Range5.01 km.
57 mm ZIF-75 mount6 х 4 pcs.
. . . Average Damage per Second150 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed36 knot
Turning Circle Radius940 m.
Rudder Shift Time11.5 sec.
Concealment
Surface Detectability Range15.83 km.
Air Detectability Range10.33 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
X
Ship_PRSC210_Pr_84_Alexander_Nevsky.png
20,000,000

Alexander Nevsky — Soviet Tier X cruiser.

In 1955, the terms of reference were approved for the construction of a Project 84 light cruiser, which was assigned to provide anti-aircraft cover for ship task forces during their passage across the seas. It was planned to build five cruisers and equip them with the most advanced ZIF-75 AA mounts by 1964. The lead ship was supposed to enter service in 1960, but after Nikolay Kuznetsov was removed from the post of People's Commissar of the Navy, work was halted.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
180 mm/65 SM-45 on an SM-48 mount10181642,500134,450 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Alexander Nevsky50,90013180466/6/42 02,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-510.51317.214,400608 02,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS X mod. 10 02,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 192,000 hp36 02,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Topping off the Russian light cruiser line, Alexander Nevsky is the pinnacle of the longer range play style players have become accustomed to with the lower tiers. Nevsky is primarily a DPS cruiser that prefers being at range or on flanks, much like the heavy cruisers X Venezia, X Hindenburg, and X Henri IV.

Nevsky is armed with eight (8) 180mm guns in four (4) twin turrets. Featuring one of the highest shell velocities in the game, her excellent ballistics mean she can comfortably engage targets at any range. Further emphasizing the strength of her guns, Nevsky also has one of the longest firing ranges among Tier X cruisers. While she shares Dmitri Donskoi’s gun caliber and similar shell stats, Nevsky returns to the faster reload speeds of the mid tier light cruisers. Like many light cruisers, her High Explosive shells have a respectable fire chance but lack the penetration to directly damage most battleship plating. However, where most light cruisers tend to favor HE as their primary shell type, players should look to use Nevsky’s Armor Piercing shells whenever possible. Her AP penetration is unusually high for light cruiser caliber guns, making it surprisingly effective against even battleship upper belts at range.

Nevsky’s torpedoes are nearly identical to those on Donskoi, sacrificing a little bit of reload for slightly faster speed. While they’re not as in-your-face as the 4km torpedoes found on the mid tier cruisers, their 8km range compared to Nevsky’s high detection range mean they’re still primarily defensive or ambush weapons.

Like the other Tier VIII+ tech tree Russian cruisers, Nevsky has access to the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable. With a 12km range and good duration, Nevsky is a potent threat to destroyers. But captains should remember she is still a light cruiser, and shouldn’t be played too aggressively just to be able to use her radar.

While her anti-aircraft defenses aren’t quite at the level of Petropavlovsk, it is still more than enough to cover her allies and deter aircraft strikes. Her dual-purpose main guns give her a slight range advantage over Petropavlovsk but her heavy cruiser counterpart deals more continuous and flak damage. Captains that wish to strengthen her anti-air suite further can swap her Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. for the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable.

Nevsky’s handling should be familiar to captains that have played the preceding ships. She has a high top speed, but her rudder shift is on the slow side and her turning circle is huge — one of the largest among all Tier X cruisers. She also loses speed rather quickly when turning. Although her acceleration is decent, the same can’t be said for her braking; when sailing in a straight line, it takes her a while to slow down from top speed.

Nevsky’s health pool is decidedly average for a Tier X cruiser. Although it’s higher than her light cruiser counterparts, almost all heavy cruisers still outclass her. Likewise, her armor provides little protection against battleships and cruiser caliber HE. Her bow does have a 50mm section along the waterline that can bounce the occasional shell, but her stern is especially vulnerable to battleship AP when kiting. She can’t withstand focused fire, and her large size makes her a juicy target for enemy ships. As with the rest of the Russian light cruiser line, Nevsky’s range and speed are her “armor.”

With her excellent gunnery and limited armor protection, Nevsky is most comfortable at a distance, providing fire support from the flanks or behind the main battle group. She has the tools to get closer when the team needs her to, but she isn’t the best ship for that role.

Pros:

  • Excellent main battery range and ballistics
  • Very good AP penetration for its gun caliber
  • Longer torpedo range compared to most Russian cruisers
  • Strong AA defenses, which can be further boosted with the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable
  • High top speed for a cruiser — 36 knots
  • Access to the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable with good range and duration

Cons:

  • Large target with average health and armor
  • Lower shell volume and alpha strike
  • HE shells can’t pen 32mm without the IFHE skill
  • 8km torpedoes are primarily a defensive or ambush weapon
  • Large turning circle and slow rudder shift
  • Higher detection range for a light cruiser

Research

As a Tier X ship, Alexander Nevsky doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Alexander Nevsky are as follows:

Commander Skills

Consumables

Alexander Nevsky can equip the following consumables:

Historical Gallery

References



Ship Change Log


Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín