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Alsace

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A battleship design developed in France in response to construction of the German [[Friedrich_der_Große|"H"-class battleships]]. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380 mm guns that were placed in three main turrets.<br><br><!-- {{Model3DViewer|7ad4d639be7f4aeda57a5eb389504cc2}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+​Continuing the grand tradition of the French battleships from ''[[Normandie]]'' at Tier VI onward, ''{{#var:ship_name}}'' brings twelve 15-inch rifles in three quadruple turrets to the table. Historically designed to counter the German H-class battleship projects, Alsace is the next step up from ''[[Richelieu]]'', carrying a third turret to her rear, with her guns laid out in the AB-X style common to her peers of ''[[Lion]]'', ''[[Iowa]]'', ''[[Missouri]]'', and ''[[Musashi]]''. She has more guns than any other battleship of her tier, the second highest base top speed, plentiful secondaries, a potent AA suite, and excellent agility. ''{{#var:ship_name}}'' is well-suited for both mid-range dueling and close-range brawling, utilizing her mobility to move into prime positions, and to escape if the situation turns against her. With Speed Boost active and the Sierra Mike signal flags equipped, Alsace can easily chase or outrun enemy battleships, even able to keep pace with cruisers in a straight line.
?PERFORMANCE SECTION GUIDELINES+ 
?1. Write a brief intro paragraph of 1-3 sentences.+However, ''{{#var:ship_name}}'' doesn't have everything going for her. She has the smallest guns at Tier IX at 15", leading to her lower overmatch statistic, meaning she can't overmatch bow armor thicker than 25mm. While her armor is decent, she has the second lowest health pool of all tier nine battleships; the lowest goes to British ''Lion'', but while ''Lion'' has a super-charged version of the {{Repair Party}} consumable, ''{{#var:ship_name}}'' does not. ''{{#var:ship_name}}'' relies on her high mobility and properly angling her armor (made easier by her excellent turret arcs) to survive against her peers at Tier IX. ''{{#var:ship_name}}'' comes fully equipped for aggressive and mobile game play, where cruisers are easy prey and battleships have no hopes of keeping up with the agile and swift ''{{#var:ship_name}}''.
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?-->+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* ​Excellent top speed of 32 knots, second to ''[[Iowa]]'' & ''[[Missouri]]''’s 33 knots.
?* +* ​Carries the highest number of main guns at her tier, with twelve 15-inch guns in three quadruple turrets.
?* +* ​Good AP and HE shell velocities, both at 830 m/s.
?* +* ​Excellent secondary range of 7.5km base, able to reach 11.3km with the correct build.
 +* ​Both the 100mm and 152mm secondary guns fire high explosive shells, and the 152mm guns have a 12.5% base fire chance and excellent damage.
 +​* Excellent AA suite on Hull (B).
 +* Decent rudder shift time.
 +* Excellent torpedo protection damage at 44%.​
 +* Has the ability to use Speed Boost, pushing her top speed to 34.6 knots; with the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag this takes her up to 36.3 knots.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Poor surface & air concealment.
?* +* Lowest main gun range of her tier, tied with ''[[Friedrich der Große]]''.
?* +* Large turning circle of 910 meters.
?* +* Long main battery reload of 32 seconds.
 +* Smallest main gun caliber of 380mm at Tier IX, meaning ''Alsace'' can't overmatch the bow armor of cruisers like ''[[Ibuki]]'', ''[[Buffalo]]'' and ''[[Roon]]''.
 +* Most of the secondaries are 100mm guns, and can only reliably damage destroyers or superstructures on larger ships.
 +* Mediocre dispersion and an abysmal sigma of 1.6 partly counteracts the advantage of the high gun count.
 +* Second-lowest health pool of Tier IX battleships at 74,700, lowest effective health pool due to lack of the ''Lion's'' enhanced heal.
 +* Having all 32mm outer plating, very vulnerable to 203mm HE or IFHE 152mm guns, as well as ''[[Yamato]]'' and ''[[Musashi]]'' that can overmatch 32mm plating.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
?* '''Main Battery:''' +* '''Hull:''' Upgrade to Hull (B) for improved rate of fire on her 100mm secondary batteries, additional health, a modest increase in anti-aircraft firepower, and improved rudder traverse speed. Research of this module unlocks progression to ''[[République]]''.
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+* '''Gun Fire Control System:''' Upgrade to PCA n° 9 Mle 2 for an extra 10% range on the main battery.
?* '''Torpedoes:''' +* '''Propulsion:''' Upgrading the engines provides an additional 1.6 knots of maximum speed.
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
  
?<!-- FOR PREMIUM SHIPS:+Reaching the Fire Control System first is the top priority, as ''{{#var:ship_name}}''’s stock range sits at 18.4km, lower than all her peers. Her stock hull anti-aircraft suite is surprisingly capable, and the only major downside of Hull (A) is the base 23.2 second rudder shift time; this leaves captains with a choice between Hull (B) — to greatly reduce her rudder shift and improve her survivability and AA — or her Fire Control System to boost her range as their first upgrade. Finally, her Engine upgrade can be saved for last, as her base top speed of 30.4 knots already makes her the second fastest Tier IX battleship.
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 +As a Tier IX ship, ''{{#var:ship_name}}'' has access to all six Upgrade Slots. ''{{#var:ship_name}}'' can build for Secondaries or AA.
 +* '''Slot 1''': {{Main Armaments Modification 1}} to improve her main battery survival, or {{Auxiliary Armaments Modification 1}} to safeguard her secondaries and AA.
 +* '''Slot 2''': {{Damage Control System Modification 1}} To improve her overall survivability in game and further improves her already stellar level of Torpedo Protection.
 +* '''Slot 3''': {{Aiming Systems Modification 1}} to improve her main battery accuracy; alternatively {{AA Guns Modification 1}} for an AA build, or {{Secondary Battery Modification 2}} for a secondary build.
 +* '''Slot 4''': {{Damage Control System Modification 2}} to further improve her overall survival. {{Steering Gears Modification 2}} is also an option to improve her maneuverability.
 +* '''Slot 5''': {{Concealment System Modification 1}} to reduce her detection range. {{Torpedo Lookout System}} is a viable choice if torpedoes are a recurring nightmare.
 +* '''Slot 6''': {{Main Battery Modification 3}} is the best option for this slot. {{Auxiliary Armaments Modification 2}} boosts both secondaries and AA.
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+|CommanderSkills=
?* '''Slot 1''': +As an agile but fragile Tier IX battleship, ''{{#var:ship_name}}'' benefits from almost any improvement to her survival department, but her secondaries and AA batteries are perfect for improving. General-purpose skills that benefit any Alsace captain include Preventive Maintenance, Expert Marksman, Adrenaline Rush, Superintendent, Concealment Expert, and Fire Prevention.
?* '''Slot 2''': +
?* '''Slot 3''': +
?* '''Slot 4''': +
?* '''Slot 5''': +
?* '''Slot 6''': +
?-->+
  
?|CommanderSkills=<!-- write text about best set of Commander Skills below -->+{{Commander Skills 2
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
 +| rating11 = 2 <!-- Priority Target -->
 +| rating12 = 2 <!-- Preventive Maint -->
 +| rating13 = 1 <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 1 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = 1 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?{{Commander Skills+| rating21 = 1 <!-- High Alert -->
?| Priority Target = +| rating22 = 1 <!-- Jack of All Trades -->
?| Preventative Maintenance = +| rating23 = 2 <!-- Expert Marksman -->
?| Expert Loader = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Aircraft Servicing Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Direction Center for Catapult Aircraft = +| rating26 = 0 <!-- Improved Engines -->
?| Dogfighting Expert = +| rating27 = 3 <!-- Adrenaline Rush -->
?| Incoming Fire Alert = +| rating28 = <!-- Last Stand -->
?| Evasive Maneuver = +
  
?| High Alert = +| rating31 = 2 <!-- Basics of Survivability -->
?| Jack of All Trades = +| rating32 = <!-- Survivability Expert-->
?| Expert Marksman = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Torpedo Acceleration = +| rating34 = 0 <!-- Aircraft Armor -->
?| Smoke Screen Expert = +| rating35 = 2 <!-- Basic Firing Training -->
?| Expert Rear Gunner = +| rating36 = 3 <!-- Superintendent -->
?| Adrenaline Rush = +| rating37 = 1 <!-- Demolition Expert -->
?| Last Stand = +| rating38 = 2 <!-- Vigilance -->
  
?| Basics of Survivability = +| rating41 = 2 <!-- Manual Fire Control for Secondary Armament -->
?| Survivability Expert = +| rating42 = 2 <!-- Fire Prevention -->
?| Torpedo Armament Expertise = +| rating43 = 1 <!-- Inertia Fuse for HE Shells -->
?| Emergency Takeoff = +| rating44 = 0 <!-- Sight Stabilization -->
?| Basic Firing Training = +| rating45 = 3 <!-- Advanced Firing Training -->
?| Superintendent = +| rating46 = <!-- Massive AA Fire -->
?| Demolition Expert = +| rating47 = <!-- Radio Position Finding -->
?| Vigilance = +| rating48 = 3 <!-- Concealment Expert -->
? +}}
?| Manual Fire Control for Secondary Armament = +
?| Fire Prevention = +
?| Inertia Fuse for HE Shells = +
?| Air Supremacy = +
?| Advanced Firing Training = +
?| Manual Fire Control for AA Armament = +
?| Radio Position Finding = +
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Repair Party}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Catapult Fighter}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Engine Boost}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
  
?<!--FOR PREMIUM SHIPS +Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 19 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +As a Tier IX Battleship, ''{{#var:ship_name}}'' benefits greatly from signals that improve her survivability, such as November Foxtrot ({{November Foxtrot|Size=18px}}), India Delta ({{India Delta|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}). Signals that increase experience and credit earnings can also be useful, as well as those that boost her secondary battery and anti-aircraft armament.
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 1
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = 2
 | India X-Ray =  | India X-Ray =
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
 | Victor Lima =  | Victor Lima =
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 3
?| India Delta = +| India Delta = 3
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = 2
?| India Yankee = +| India Yankee = 2
?| Juliet Charlie = +| Juliet Charlie = 1
  
?| Zulu = +| Zulu = 1
?| India Bravo Terrathree = +| India Bravo Terrathree = 2
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 1
?| Zulu Hotel = +| Zulu Hotel = 1
?| Papa Papa = +| Papa Papa = 1
  
?| Wyvern = +| Wyvern = 1
?| Red Dragon = +| Red Dragon = 1
?| Dragon Flag = +| Dragon Flag = 1
?| Ouroboros = +| Ouroboros = 1
?| Hydra = +| Hydra = 1
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:Alstart.jpg
 +File:Alsbench.jpg
 +File:AlsRear.jpg
 +File:Alsecondaries.jpg
 +File:Alsecondaries2.jpg
 +File:Alsfighter.jpg|''Alsace'' launches a catapult fighter to help screen for torpedoes.
 </gallery> </gallery>
  
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>"Type No.3" ''(Alsace)'', 1939</h2>
 ===Construction=== ===Construction===
?:Builder: Yard; City, Country+:Builder: Ateliers et Chantiers de Saint-Nazaire Penhoët;<br>&nbsp;&nbsp;&nbsp;Saint-Nazaire, France
?:Laid down: DD MONTH YEAR+
?:Launched: DD MONTH YEAR+
?:Commissioned: DD MONTH YEAR+
 ---- ----
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:45,000 tons displacement, standard
?:XXm length+:265m length
?:XXm beam+:35m beam
?:XXm draft +:9.22m draft
 ---- ----
 ====Machinery==== ====Machinery====
?:+:unknown number of geared steam turbines, 4 propellers
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:31 knots at 220,000 shaft horsepower
?:XX nm at XX knots+
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 350mm
?:Upper belt: +:Decks: 32mm-190mm
?:Torpedo bulkhead: +:Bulkheads: 76mm-178mm
?:Decks: +:Barbettes and Turrets: 405mm-430mm
?:Bulkheads: +:Conning tower: 430mm
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Twelve (3x4) 380mm/45 Mle 1935 guns
 =====Secondary===== =====Secondary=====
?:+:Nine (3x3) 152mm/55 Mle 1936 guns
 +:Twenty-four (12x2) 100mm/45 Mle 1933 guns
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Twenty-four (12x2) 37mm/70 ACAD Mle 1936 guns
?=====Torpedoes=====+:Twenty (10x2) 25mm/60 CAD Mle 1939 guns
?:+
 ---- ----
 ====Aircraft==== ====Aircraft====
?=====Total=====+:4 float planes, 1 catapult
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
?[[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]+[[File:Alsace_010.JPG|none|frame|x350px|link=|Line drawing of French battleship design study "Type No. 3".]]
  
 ===History=== ===History===
 +During late 1939, studies were being drawn up for capital ships displacing 40,000 tons or greater to counter the German H-class battleships. Three studies were drawn up of a 40,000 ton, 42,500 ton and 45,000 ton battleships, alongside studies of 400mm, 406mm, and 420mm naval guns. To undertake the construction of a new generation of battleships even greater than the ''[[Richelieu]]'' class, would have required a major program to develop and expand pre-existing dockyards to be able to accommodate a ship of such a size. Early plans envisaged a dock 275 meters long and 58 meters wide, to be capable of accommodating the new generation of battleships that came to be the ''Alsace'' class, whose first form was slated to be 252 meters long and 35 meters wide.
  
?====Design====+Of the three designs, the main focal point was the main armament. Type No. 1, the 40,000 ton design, was an up-caling of the Project C3 design that came out of the studies for the latter two ''Richelieu''-class battleships ''[[Gascogne]]'' and ''Clemenceau''. Type No. 1 was to carry nine 380mm guns in three triple turrets, laid out in the contemporary AB-X style, with a secondary armament of nine 152mm guns in three triple turrets, and sixteen 100mm dual-purpose guns in eight dual turrets. It was designed to be capable of a top speed of 31 knots to keep pace with other French capital ships, with 170,000 shaft horsepower to propel her to this speed. Type No. 1 was the most realistic and achievable design, but it may not have been enough to counter the German H-class battleships, which were to be armed with 406mm guns.
  
?====Service====+Type No. 2 was a direct step up from Type No. 1, designed to carry nine new 406mm guns in the same layout as Type No. 1. Displacing 42,500 tons, Type No.2 was four meters longer than Type No. 1, and required an additional 20,000 shaft horsepower to maintain the top speed of 31 knots, bringing her total horsepower up to 190,000. Type No. 2 would have carried the largest guns in the ''Marine Nationale'', but this would have been a problem, as it would have introduced a fourth gun caliber to the fleet (alongside ''[[Richelieu]]''’s 380mm, ''[[Dunkerque]]''’s 330mm, and ''[[Bretagne]]''’s 340mm), while the other powerful navies — bar the [[Ship:Ships of U.K.|Royal Navy]] — only had two calibers. Furthermore, the 406mm gun’s own development program would have inevitably delayed the construction of these new battleships, and early estimates showed that ''Alsace'' would not be completed until 1946.
  
 +Type No. 3 — the largest and most powerful study — was the largest complete ship study of the ''Marine Nationale''. Displacing 45,000 tons, Type No. 3 reverted back to the 380mm guns, instead carrying twelve of them in three quadruple turrets, in the same turret design as the preceding ''[[Richelieu]]''s. Type No. 3’s AA suite was substantially improved, with the four additional 100mm DP dual gun turrets, and an increased number of 37mm AA guns. Type No. 3 was thirteen meters longer than the original Type No. 1 design, had a belt 20mm thicker, and was designed to be capable of outputting 220,000 shaft horsepower so the ship could reach 32 knots. While Type No. 3 had a wide range of benefits and outclassed almost all (known) current foreign battleships, the design was simply too large for the current French infrastructure and shipyards to handle.
  
?|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>+The Naval General Staff’s choice was relatively straightforward. Type No. 2’s 406mm guns would take too long to properly develop, and Type No. 3 was simply too large to construct as of the moment and would require lengthy and expensive government investment in the shipyards. Type No. 1 was chosen, as it was regarded as a well-balanced design which used mostly existing weaponry and could be built with relatively minor adjustments and improvements to the French shipyards and infrastructure. Two battleships of the Type No. 1 design were approved on the 1st of April 1940. The first, named ''Alsace'', was to be laid down at the Penhoët No. 1 slipway following the launch of aircraft carrier ''Joffre'' in 1941. However, following the collapse of the French Army in June 1940, all capital ship construction plans were scrapped, and the two ships of the ''Alsace''-class ultimately never made it to the shipyards.
  
 +|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Alsace_classe_la_cuirassé_title.jpg|Artist's depiction of ''Alsace''.
 +File:Alsace_002.png|Various versions of the ''Alsace''-class design projects in comparison with the ''[[Richelieu]]''-class battleship.
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/paper-ships-alsace/ Paper Ships: Battleship Alsace - News - World of Warships]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 22:45, 11 May 2020

Alsace
Alsace_wows_main.jpg
Battleship | France | Tier IX
Tech Tree Position
Richelieu
Arrow_down.png
Alsace_icon_small.png
Arrow_down.png
République
stock
 top
General
Research price190000 exp
Purchase price16,900,000 Credits
Hit Points69,000 
Main Battery
380 mm/45 Mle 1935 in a turret3 х 4 pcs.
Rate of Fire1.88 shots/min.
Reload Time32 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range18.45 km.
Maximum Dispersion264 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
100 mm/45 Mle 1933 on an Mle 1937 mount12 х 2 pcs.
Firing Range7.95 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1928 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity780 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
Firing Range7.95 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
AA Defense
100 mm/45 Mle 1933 on an Mle 1937 mount12 х 2 pcs.
. . . Average Damage per Second81.6 
. . . Firing Range5.01 km.
152 mm/55 Mle 1930 on an Mle 1936 mount3 х 3 pcs.
. . . Average Damage per Second24.9 
. . . Firing Range5.01 km.
37 mm/70 Mle 1935 on an ACAD Mle 1936 mount12 х 2 pcs.
. . . Average Damage per Second145.2 
. . . Firing Range3.51 km.
25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount10 х 2 pcs.
. . . Average Damage per Second56 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed30.4 knot
Turning Circle Radius910 m.
Rudder Shift Time23.2 sec.
Concealment
Surface Detectability Range16.24 km.
Air Detectability Range12.07 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
IX
Ship_PFSB109_Alsace.png
16,900,000

Alsace — French Tier IX battleship.

A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380 mm guns that were placed in three main turrets.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret1.9362645,4003611,900 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Alsace (A)69,00019430312/310/12/12/3 02,400,000
Alsace (B)74,70019430312/310/12/12/3 64,0005,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 9 Mle 10 01,000,000
PCA n° 9 Mle 20 28,0002,600,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 180,000 hp30.4 0600,000
Propulsion: 192,000 hp32 25,0002,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

​Continuing the grand tradition of the French battleships from Normandie at Tier VI onward, Alsace brings twelve 15-inch rifles in three quadruple turrets to the table. Historically designed to counter the German H-class battleship projects, Alsace is the next step up from Richelieu, carrying a third turret to her rear, with her guns laid out in the AB-X style common to her peers of Lion, Iowa, Missouri, and Musashi. She has more guns than any other battleship of her tier, the second highest base top speed, plentiful secondaries, a potent AA suite, and excellent agility. Alsace is well-suited for both mid-range dueling and close-range brawling, utilizing her mobility to move into prime positions, and to escape if the situation turns against her. With Speed Boost active and the Sierra Mike signal flags equipped, Alsace can easily chase or outrun enemy battleships, even able to keep pace with cruisers in a straight line.

However, Alsace doesn't have everything going for her. She has the smallest guns at Tier IX at 15", leading to her lower overmatch statistic, meaning she can't overmatch bow armor thicker than 25mm. While her armor is decent, she has the second lowest health pool of all tier nine battleships; the lowest goes to British Lion, but while Lion has a super-charged version of the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable, Alsace does not. Alsace relies on her high mobility and properly angling her armor (made easier by her excellent turret arcs) to survive against her peers at Tier IX. Alsace comes fully equipped for aggressive and mobile game play, where cruisers are easy prey and battleships have no hopes of keeping up with the agile and swift Alsace.

Pros:

  • ​Excellent top speed of 32 knots, second to Iowa & Missouri’s 33 knots.
  • ​Carries the highest number of main guns at her tier, with twelve 15-inch guns in three quadruple turrets.
  • ​Good AP and HE shell velocities, both at 830 m/s.
  • ​Excellent secondary range of 7.5km base, able to reach 11.3km with the correct build.
  • ​Both the 100mm and 152mm secondary guns fire high explosive shells, and the 152mm guns have a 12.5% base fire chance and excellent damage. ​
  • Excellent AA suite on Hull (B).
  • Decent rudder shift time.
  • Excellent torpedo protection damage at 44%.​
  • Has the ability to use Speed Boost, pushing her top speed to 34.6 knots; with the Sierra Mike (+5% to the ship's maximum speed.) signal flag this takes her up to 36.3 knots.

Cons:

  • Poor surface & air concealment.
  • Lowest main gun range of her tier, tied with Friedrich der Große.
  • Large turning circle of 910 meters.
  • Long main battery reload of 32 seconds.
  • Smallest main gun caliber of 380mm at Tier IX, meaning Alsace can't overmatch the bow armor of cruisers like Ibuki, Buffalo and Roon.
  • Most of the secondaries are 100mm guns, and can only reliably damage destroyers or superstructures on larger ships.
  • Mediocre dispersion and an abysmal sigma of 1.6 partly counteracts the advantage of the high gun count.
  • Second-lowest health pool of Tier IX battleships at 74,700, lowest effective health pool due to lack of the Lion's enhanced heal.
  • Having all 32mm outer plating, very vulnerable to 203mm HE or IFHE 152mm guns, as well as Yamato and Musashi that can overmatch 32mm plating.

Research

Availability of researchable upgrades for Alsace is as follows:

  • Hull: Upgrade to Hull (B) for improved rate of fire on her 100mm secondary batteries, additional health, a modest increase in anti-aircraft firepower, and improved rudder traverse speed. Research of this module unlocks progression to République.
  • Gun Fire Control System: Upgrade to PCA n° 9 Mle 2 for an extra 10% range on the main battery.
  • Propulsion: Upgrading the engines provides an additional 1.6 knots of maximum speed.
Reaching the Fire Control System first is the top priority, as Alsace’s stock range sits at 18.4km, lower than all her peers. Her stock hull anti-aircraft suite is surprisingly capable, and the only major downside of Hull (A) is the base 23.2 second rudder shift time; this leaves captains with a choice between Hull (B) — to greatly reduce her rudder shift and improve her survivability and AA — or her Fire Control System to boost her range as their first upgrade. Finally, her Engine upgrade can be saved for last, as her base top speed of 30.4 knots already makes her the second fastest Tier IX battleship.

Optimal Configuration

Upgrades

As a Tier IX ship, Alsace has access to all six Upgrade Slots. Alsace can build for Secondaries or AA.

Commander Skills

As an agile but fragile Tier IX battleship, Alsace benefits from almost any improvement to her survival department, but her secondaries and AA batteries are perfect for improving. General-purpose skills that benefit any Alsace captain include Preventive Maintenance, Expert Marksman, Adrenaline Rush, Superintendent, Concealment Expert, and Fire Prevention.

Consumables

Alsace can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Alsace with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a Tier IX Battleship, Alsace benefits greatly from signals that improve her survivability, such as November Foxtrot (-5% reload time on all consumables.), India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), and India Yankee (-20% to fire duration.). Signals that increase experience and credit earnings can also be useful, as well as those that boost her secondary battery and anti-aircraft armament.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Paper Ships: Battleship Alsace - News - World of Warships
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