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Anti-Aircraft Fire

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20:34, 4 January 2020(28,358 bytes)Clarify overlapping auras (multiple ships).
14:43, 6 December 2019(28,022 bytes)https://forum.worldofwarships.eu/topic/125729-changes-in-the-non-linear-addition-of-the-continuous-damage-caused-by-aa-guns/
22:06, 21 November 2019(28,252 bytes)Add turning off AA to a new Hiding heading.
18:17, 12 November 2019(27,566 bytes)Add Smoke, 0.8.10 updates
04:47, 11 November 2019(27,244 bytes)Italicize ship names.
19:57, 27 October 2019(27,214 bytes)Instant damage happens on the off-side, too. Correct MAAF infobox.
19:40, 27 October 2019(27,205 bytes)Clarify the "squadron's health pool"
22:33, 24 October 2019(27,017 bytes)Some ships have NO AA
00:49, 13 October 2019(26,945 bytes)__TOC____NOEDITSECTION__
00:44, 13 October 2019(26,928 bytes)→ Defensive AA Fire Consumable‎ Advice on using Priority Sector and Defensive AA together.
00:26, 13 October 2019(26,501 bytes)→ Sector Reinforcement‎ Add interaction between Priority sector and Def AA consumable.
21:41, 12 October 2019(25,777 bytes)→ An Example‎ Correct the example (for the last time, I hope). Qualify timing.
20:49, 12 October 2019(25,472 bytes)→ Massive AA Fire‎ Correct the MAAF Coodown column
18:32, 8 October 2019(25,471 bytes)Correct caliber limits. Set up for more edits (I got answers from devs).
01:44, 3 October 2019(25,216 bytes)Clobber Massive AA Fire
20:06, 30 September 2019(25,246 bytes)Warning about uncertain Massive AA skill effect.
20:52, 29 September 2019(24,952 bytes)Bold "enable AA range circles"
18:59, 28 September 2019(24,901 bytes)→ Sector Reinforcement‎ Note the effect of Massive AA Fire
18:55, 28 September 2019(24,788 bytes)→ Instantaneous damage‎ Found missing words. They were hiding under the rug.
18:34, 28 September 2019(24,789 bytes)→ Continuous Damage‎ wording; what the to-hit % represents
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