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Aoba

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Revision as of 22:53, 27 February 2021
Rewrite performance for style. Skills reccs.
Revision as of 00:32, 10 May 2021
Line 22:Line 22:
 * Guns beat the equivalent ships of other nations, much better for dealing with cruisers of the equivalent tier. * Guns beat the equivalent ships of other nations, much better for dealing with cruisers of the equivalent tier.
 * Rate of fire, while slow for the tier, beats any Japanese heavy cruiser. * Rate of fire, while slow for the tier, beats any Japanese heavy cruiser.
?* Good torpedo range for a heavy cruiser allowing uses as last ditch weapons. 
?* Good anti-destroyer and anti-cruiser screen. 
 * Good rudder shift and turning circle, makes it slightly easier to re-position and dodge shells.  * Good rudder shift and turning circle, makes it slightly easier to re-position and dodge shells.
 * Above average AA suite when {{Defensive AA Fire}} is equipped and activated. * Above average AA suite when {{Defensive AA Fire}} is equipped and activated.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Like most Japanese cruisers her armor is weak and her citadel is easy to hit although this can be mitigate by angling.+* Like most Japanese cruisers her armor is weak that makes her vulnerable to anything fired at her.
?* Bow/stern armor can be smashed even with destroyer HE shells. +
 * Slower firing rate of guns compared to many equivalent tier cruisers. * Slower firing rate of guns compared to many equivalent tier cruisers.
 * Torpedo tubes have a very limited launching arc. * Torpedo tubes have a very limited launching arc.
?* Slow speed of the torpedoes, and wide spread+* Slow speed of the torpedoes with poor stealth.
?* Looks large when showing broadside. Meeting a BB in open waters will often end up in disaster. +
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->

Revision as of 00:32, 10 May 2021

Aoba
Aoba_wows_main.jpg
Cruiser | Japan | Tier VI
Tech Tree Position
Furutaka
Arrow_down.png
Aoba_icon_small.png
Arrow_down.png
Myōkō
stock
 top
General
Research price30000 exp
Purchase price2,660,000 Credits
Hit Points30,500 
Main Battery
203 mm/50 3rd Year Type No.2 in a Model C turret3 х 2 pcs.
Rate of Fire5.45 shots/min.
Reload Time11 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range13.55 km.
Maximum Dispersion116 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
120 mm/45 10th Year Type on a Model B2 mount4 х 1 pcs.
Firing Range4.96 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell120 mm HE Type0 
Maximum HE Shell Damage2,000 
Initial HE Shell Velocity825 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time102 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 mod. 2 
Maximum Damage16,267 
Torpedo Speed59 knot
Torpedo Range9.99 km.
AA Defense
120 mm/45 10th Year Type on a Model B2 mount4 х 1 pcs.
. . . Average Damage per Second20.4 
. . . Firing Range4.5 km.
13 mm/76 Type 93 on a twin mount15 х 2 pcs.
. . . Average Damage per Second30 
. . . Firing Range1.2 km.
25 mm/60 Type 96 on a twin mount2 х 2 pcs.
. . . Average Damage per Second5.4 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius710 m.
Rudder Shift Time8.4 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range5.78 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSC007_Aoba_1943.png
2,660,000

Aoba — Japanese Tier VI cruiser.

Aoba represented a further development of Furutaka with main battery guns placed in twin turrets to achieve a longer gun range. Moreover, she outstripped her predecessor in torpedo armament power and AA defense capabilities.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
203 mm/50 3rd Year Type No.2 in a Model C turret5.5361163,300174,700 0240,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Aoba (A)30,50061053415/4/220 0380,000
Aoba (B)31,9006105342/1520 14,000980,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type8 mod. 20.61027.216,2665910 0400,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type6 mod. 1013.6 0240,000
Type6 mod. 21014.9 6,000520,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 102,000 hp35 0180,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

Aoba isn't really much of a departure from her predecessor Furutaka. She is very similar to Furutaka's C Hull and continues traits that will persist through the entire Japanese heavy cruiser line. They are anti-ship combatants, skirmishers that specialize in medium to long ranges, and are ships that need other ships to draw fire or to support in order to do well in. Aoba is a very good vessel to be a captain in, so long as the captain knows her well.

One of thing to notice is the slightly less responsive turrets (common to the next two tiers, culminating in Mogami's super-slow 155 mm turrets) and faster gun reload time of 4 seconds at best over her predecessor. Her responsiveness to fluid situations is improved for a Japanese cruiser. This allows her to be where needed and to support when it is asked. Aoba can smash tier V light cruisers with ease and be a wary force for other heavy cruisers and battleships but not so much with carriers as her AA suite is sufficient to only defend herself alone.

Her torpedoes are the same Type 8 mod.2 of the Furutaka upgrade but, perplexingly, their reload is longer. Unfortunately, the positioning of the racks at the rear of the ship is a sort of downgrade from Furutaka. Granted, this makes Aoba a dangerous ship to chase, but it also makes it more obvious to the enemy when she launches torpedoes, as the forward firing angle is quite shallow. [Annoyingly enough, these rear mounted torpedoes also creates a blind spot where you cannot spot friendly ships trying to pass close to you. -- Huh? - Ed.]

It's best that to let Aoba behave as an anti-ship combatant rather than a AA screen. Aoba retains the narrow hull of Furutaka and thus can bow in and expect not to be hit (very often) by battleship guns at longer ranges allowing continued fire. Combined with her excellent maneuverability and fast reverse speed of 17 knots, holding that heading is not difficult and while she can still dodge the occasional torpedo salvo if coming from the front or rear, especially with Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) active to give more time.

That being said, while Aoba is an anti-ship combatant, it does not have the armor or the reload speed to engage in gunnery duels with rapid firing American cruisers such as the equivalent tier Dallas and come out unscathed. It is a threat to equivalent tier cruisers, but like Furutaka, Aoba is a skirmisher, good at harassment, great at medium to long ranges at about 8-15 kilometers where she can still use her maneuverability to avoid gunfire, and requires friendly ships to draw fire, or islands to duck behind to give her breathing space.

Pros:

  • Narrow hull like most Japanese cruisers making it hard to hit her when she is facing bow or stern to enemy shells, also provides protection from bombs.
  • Very thick central deck armor (48 mm): even the biggest AP shells can ricochet.
  • Guns beat the equivalent ships of other nations, much better for dealing with cruisers of the equivalent tier.
  • Rate of fire, while slow for the tier, beats any Japanese heavy cruiser.
  • Good rudder shift and turning circle, makes it slightly easier to re-position and dodge shells.
  • Above average AA suite when Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) is equipped and activated.

Cons:

  • Like most Japanese cruisers her armor is weak that makes her vulnerable to anything fired at her.
  • Slower firing rate of guns compared to many equivalent tier cruisers.
  • Torpedo tubes have a very limited launching arc.
  • Slow speed of the torpedoes with poor stealth.

Research

Captains should first research Aoba's second hull for the increase in health and maneuverability it provides. Lastly, captains should research the upgraded Gun Fire Control System to increase the ship's maximum firing range.

Optimal Configuration

Upgrades

Commander Skills

The key skills for Aoba are identical to those used on Furutaka and include Grease the Gears at Level 1, Adrenaline Rush at Level 3, and Concealment Expert at Level 4. Captains who use the ship’s torpedoes often may also wish to invest in one or more of the torpedo skills if they have points remaining after investing in her main guns and concealment. The AA skills, particularly Expert AA Marksman, are almost always a good choice for leftover skill points on cruisers. While Pyrotechnician could be taken at Level 2 to improve her shells' fire chances, her rate of fire is too low to properly take advantage of the relative small boost to fire chance per shell. Captains may also with to invest in Top Grade Gunner to improve the slow rate of fire when they find themselves unable to drop off detection using her concealment.

Consumables

Aoba can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Aoba with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells and increases the amount of experience she earns.

Signals

Aoba captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.), Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot (-5% reload time on all consumables.) and India Yankee (-20% to fire duration.) flags. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship’s already high top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese cruiser Aoba - Wikipedia
  2. Aoba-class cruiser - Wikipedia
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ru:Ship:Aoba


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