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Arizona

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Revision as of 04:20, 3 April 2020
references to ship - worldofwarships.com & YouTube
Revision as of 14:22, 25 January 2021
WG skill recommendations
6 intermediate revisions by 4 users not shown
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Large health pool; second only to ''[[Mutsu]]''’s in Tier VI.+* One of the highest hitpoint pools among Tier 6 battleships
?* Good dispersion, able to reliably hit ships at range.+* Heavy broadside of twelve (12) guns in four triple turrets
?* Considerably better armor than ''[[New Mexico]]''.+* Reasonably good dispersion and sigma, ''Arizona'''s salvoes can be devastating
?* Decent range.+* Thickly armored citadel block
?* Twelve main guns with good accuracy can devastate enemy ships.+* Very tight turn radius for a battleship
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Worse AA and slower shells, reload and rudder shift than ''New Mexico''.+* Horrible main battery reload speed and turret traverse speed. Though the reload is better than tier 5 [[Oklahoma]]
?* Typically low American battleship mobility.+* Base main battery range is fairly lacking
?* Guns lack penetration power vs higher tier battleships.+* Mostly covered with 26mm common plating, very vulnerable to HE spam
?* Short range secondaries only reach 5km with [[Ship:Commander#Advanced Firing Training|Advanced Firing Training]].+* Weak AA suite, very vulnerable to planes
 +* Extremely slow, with a top speed of only 21 knots
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned. The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
  
?{{Commander Skills 2+{{Commander Skills 3 BB
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+| rating11 = <!-- Gun Feeder -->
?| rating11 = 1 <!-- Priority Target -->+| rating12 = <!-- Pyrotechnician -->
?| rating12 = 3 <!-- Preventive Maint -->+| rating13 = 2 <!-- Consumables Specialist -->
?| rating13 = 1 <!-- Expert Loader -->+| rating14 = <!-- Emergency Repair Specialist -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating15 = <!-- Direction Center for Fighters -->+| rating16 = 2 <!-- Preventive Maintenance -->
?| rating16 = 0 <!-- Improved Engine Boost -->+
?| rating17 = 1 <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 3 <!-- High Alert -->+| rating21 = <!-- Grease the Gears -->
?| rating22 = 2 <!-- Jack of All Trades -->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating23 = 3 <!-- Expert Marksman -->+| rating23 = <!-- Consumables Enhancements -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating24 = <!-- Vigilance -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating25 = <!-- Priority Target -->
?| rating26 = 0 <!-- Improved Engines -->+| rating26 = 2 <!-- AA Gunner -->
?| rating27 = 3 <!-- Adrenaline Rush -->+
?| rating28 = <!-- Last Stand -->+
  
?| rating31 = 3 <!-- Basics of Survivability -->+| rating31 = <!-- Super-Heavy AP Shells -->
?| rating32 = 1 <!-- Survivability Expert-->+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating33 = 2 <!-- Adrenaline Rush -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating34 = 2 <!-- Basics of Survivability -->
?| rating35 = 1 <!-- Basic Firing Training -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| rating36 = 3 <!-- Superintendent -->+| rating36 = 2 <!-- Expert AA Marksman -->
?| rating37 = 1 <!-- Demolition Expert -->+
?| rating38 = 2 <!-- Vigilance -->+
  
?| rating41 = 1 <!-- Manual Fire Control for Secondary Armament -->+| rating41 = <!-- Dead Eye -->
?| rating42 = 3 <!-- Fire Prevention -->+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating43 = <!-- Close Quarters Combat -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating44 = 2 <!-- Emergency Repair Expert -->
?| rating45 = 1 <!-- Advanced Firing Training -->+| rating45 = <!-- Concealment Expert -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = 2 <!-- Fire Prevention Expert -->
?| rating47 = 1 <!-- Radio Position Finding -->+
?| rating48 = 2 <!-- Concealment Expert -->+
 }} }}
  
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 * '''Slot 2:''' {{Repair Party}} * '''Slot 2:''' {{Repair Party}}
 * '''Slot 3:''' {{Spotting Aircraft}} * '''Slot 3:''' {{Spotting Aircraft}}
? 
?Mounting premium versions of these consumables is recommended to decrease their cool-down timers. 
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 File:Arizona Kills Nagato.jpeg|''Arizona'' punishes an enemy ''[[Nagato]]'' with a close range broadside. File:Arizona Kills Nagato.jpeg|''Arizona'' punishes an enemy ''[[Nagato]]'' with a close range broadside.
 File:PCEE032_Arizona_memorial.png|USS ''Arizona'' Memorial [[Ship:Flags#List_of_Ship_Flags|Flag]]. Given to players who purchased a special bundle containing ''Arizona''. File:PCEE032_Arizona_memorial.png|USS ''Arizona'' Memorial [[Ship:Flags#List_of_Ship_Flags|Flag]]. Given to players who purchased a special bundle containing ''Arizona''.
 +File:Arizona_SPECIAL.jpg|Premium Ship, did not come with Memorial flag.
 +File:Arizona_SPECIAL_type9.jpg|Type 9 Arizona Camo
  
 </gallery>|History=<!-- write text below --> </gallery>|History=<!-- write text below -->

Revision as of 14:22, 25 January 2021

Arizona
Arizona_wows_main.jpg
Battleship | U.S.A. | Tier VI
Tech Tree Position
Arizona_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points57,200 
Main Battery
356 mm/45 Mk.8 in a turret4 х 3 pcs.
Rate of Fire1.71 shots/min.
Reload Time35 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range16 km.
Maximum Dispersion220 m.
HE Shell356 mm HE/HC Mk22 
Maximum HE Shell Damage5,000 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity834 m./s.
HE Shell Weight578.34 kg.
AP Shell356 mm AP Mk16 
Maximum AP Shell Damage10,300 
Initial AP Shell Velocity792 m./s.
AP Shell Weight680.4 kg.
Secondary Armament #1
127 mm/51 Mk.7 on a Mk.13 mount10 х 1 pcs.
Firing Range4.96 km.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs.
Firing Range4.96 km.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
HE Shell127 mm HE/HC Mk36 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity657 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs.
. . . Average Damage per Second58.4 
. . . Firing Range4.2 km.
12.7 mm Browning on a single mount8 х 1 pcs.
. . . Average Damage per Second30.4 
. . . Firing Range1.2 km.
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs.
. . . Average Damage per Second9.2 
. . . Firing Range2.4 km.
Maneuverability
Maximum Speed21 knot
Turning Circle Radius640 m.
Rudder Shift Time14.6 sec.
Concealment
Surface Detectability Range13.97 km.
Air Detectability Range8.9 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VI
Ship_PASB506_Arizona_1941.png
Special

Arizona — American special premium Tier VI battleship.

A U.S. Navy battleship with a conventional layout, with two turrets forward and two aft and her armor distributed according to the "all or nothing" concept. She was designed to engage enemy ships at long range. By the outbreak of World War II, the ship received more powerful torpedo protection, which slightly reduced her maneuverability.

USS Arizona was destroyed during the 7 December 1941 sneak attack on Pearl Harbor, Hawaii with heavy loss of life. Her remains can be seen today at the USS Arizona Memorial in Pearl Harbor.

Arizona first went on sale on 4 July 2016 on the NA servers, and on 9 July 2016 on the EU servers.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 Mk.8 in a turret1.7602205,0003010,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Arizona57,2001345748/108/4/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk6 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 35,000 hp21 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Arizona is a Tier VI American battleship. It is similar to other mid-tier US battleships in that it moves at 21 kts and has decent armor. However, it differs from her tech tree counterpart in that her guns have a higher sigma value, making her salvo patterns tighter, and has worse rudder shift and AA. Her guns are great for shooting cruisers and destroyers, but at only 45 calibers long, their penetration starts to become inadequate as battleships start mounting 16-inch guns (and become armored against them), meaning you may have to switch to HE at longer ranges to deal damage and set fires. Her slower rudder shift isn't really noticeable, but combined with the lack of AA, makes her vulnerable to enemy carriers; it's a good idea to seek out anti-aircraft cruiser escorts if there are carriers in the battle, as well as paying careful attention to where enemy planes are at all times.


Pros:

  • One of the highest hitpoint pools among Tier 6 battleships
  • Heavy broadside of twelve (12) guns in four triple turrets
  • Reasonably good dispersion and sigma, Arizona's salvoes can be devastating
  • Thickly armored citadel block
  • Very tight turn radius for a battleship

Cons:

  • Horrible main battery reload speed and turret traverse speed. Though the reload is better than tier 5 Oklahoma
  • Base main battery range is fairly lacking
  • Mostly covered with 26mm common plating, very vulnerable to HE spam
  • Weak AA suite, very vulnerable to planes
  • Extremely slow, with a top speed of only 21 knots

Research

As a premium ship, Arizona doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Arizona are as follows:

Commander Skills

The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.

Consumables

Arizona can equip the following consumables:

Camouflage

As a premium ship, Arizona comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Arizona captains should mount the standard flags to improve the ship's performance in battle. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), November Foxtrot (-5% reload time on all consumables.), and India Yankee (-20% to fire duration.) are all recommended to improve the ship's survivability. Captains may also find Sierra Mike (+5% to the ship's maximum speed.) useful to increase the ship's top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. USS Arizona (BB-39) - Wikipedia
  2. Pennsylvania-class battleship - Wikipedia
  3. Premium Ship Spotlight: USS Arizona - News - World of Warships
  4. Squall Line: USS Arizona - News - World of Warships
  5. Armada - Arizona - World of Warships Official Channel - YouTube

Reviews:
https://youtu.be/vPKZlV9y5xI // Some gameplay by Tedster_

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