Arizona
Revision as of 00:40, 18 December 2016 Added Historical Gallery photos. | Revision as of 04:56, 12 January 2017 | |||
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|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | *Worse AA and slower shells, reload and rudder shift than ''New Mexico''. | |
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*Typically low USN battleship mobility. | *Typically low USN battleship mobility. | |||
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*Guns lack penetration power vs higher tier battleships. | *Guns lack penetration power vs higher tier battleships. | |||
*Short range secondaries only reach 5km with [[Crew_(WoWS)#4th_Row_Skills|Advanced Firing Training]]. | *Short range secondaries only reach 5km with [[Crew_(WoWS)#4th_Row_Skills|Advanced Firing Training]]. |
Revision as of 04:56, 12 January 2017
356 mm/45 Mk.8 in a turret4 х 3 pcs. |
Rate of Fire1.71 shots/min. |
Reload Time35 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range16 km. |
Maximum Dispersion220 m. |
HE Shell356 mm HE/HC Mk22 |
Maximum HE Shell Damage5,000 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight578.34 kg. |
AP Shell356 mm AP Mk16 |
Maximum AP Shell Damage10,300 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight680.4 kg. |
127 mm/51 Mk.7 on a Mk.13 mount10 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
HE Shell127 mm HE/HC Mk36 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity657 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
. . . Average Damage per Second58.4 |
. . . Firing Range4.2 km. |
12.7 mm Browning on a single mount8 х 1 pcs. |
. . . Average Damage per Second30.4 |
. . . Firing Range1.2 km. |
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs. |
. . . Average Damage per Second9.2 |
. . . Firing Range2.4 km. |
Maximum Speed21 knot |
Turning Circle Radius640 m. |
Rudder Shift Time14.6 sec. |
Surface Detectability Range13.97 km. |
Air Detectability Range8.9 km. |
Arizona — American special premium Tier VI battleship.
A U.S. Navy battleship with a conventional layout, with two turrets forward and two aft and her armor distributed according to the "all or nothing" concept. She was designed to engage enemy ships at long range. By the outbreak of World War II, the ship received more powerful torpedo protection, which slightly reduced her maneuverability.
USS Arizona was destroyed during the 7 December 1941 sneak attack on Pearl Harbor, Hawaii with heavy loss of life. Her remains can be seen today at the USS Arizona Memorial in Pearl Harbor.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Arizona is a Tier VI American battleship. It is similar to other mid-tier US battleships in that it moves at 21 kts and has decent armor. However, it differs from her tech tree counterpart in that her guns have a higher sigma value, making her salvo patterns tighter, and has worse rudder shift and AA. Her guns are great for shooting cruisers and destroyers, but at only 45 calibers long, their penetration starts to become inadequate as battleships start mounting 16-inch guns (and become armored against them), meaning you may have to switch to HE at longer ranges to deal damage and set fires. Her slower rudder shift isn't really noticeable, but combined with the lack of AA, makes her vulnerable to enemy carriers; it's a good idea to seek out anti-aircraft cruiser escorts if there are carriers in the battle, as well as paying careful attention to where enemy planes are at all times.
LittleWhiteMouse's Premium Ship Review: Arizona from the NA forums
Pros:
- Largest health pool for its tier.
- Good dispersion, able to reliably hit ships at range.
- Considerably better armor than New Mexico.
- Decent range.
Cons:
- Worse AA and slower shells, reload and rudder shift than New Mexico.
- Typically low USN battleship mobility.
- Guns lack penetration power vs higher tier battleships.
- Short range secondaries only reach 5km with Advanced Firing Training.
Research
Optimal Configuration
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
|
★ |
★ |
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|
|
★★ |
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2 |
★★ |
★★★ |
★★★ |
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|
|
|
|
3 |
★★★ |
|
|
|
★★★ |
★★★ |
|
★★ |
4 |
|
★ |
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|
★★★ |
|
|
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Camouflage
As a premium ship, Arizona comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.Gallery
USS Arizona nails a Japanese Aoba-class cruiser with accurate gunfire.
Arizona punishes an enemy Nagato with a close range broadside.
Historical Info
Historical Gallery
References
Reviews:
https://youtu.be/vPKZlV9y5xI // Some gameplay by Tedster_