Asashio
Revision as of 18:56, 17 April 2018 Added a section for the camoflage | Revision as of 15:57, 18 April 2018 Added historical pictures | |||
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File:Asashio II.jpg|''Asashio'' underway in July 1937. | File:Asashio II.jpg|''Asashio'' underway in July 1937. | |||
? | File:Asashio-2.jpg|Asashio | + | File:Asashio-2.jpg|The rear of ''Asashio'' | |
+ | File:Asashio3.png|Design scheme of ''Asashio'' | |||
</gallery> | </gallery> | |||
Revision as of 15:57, 18 April 2018
127 mm/50 3rd Year Type on a Type C mount3 х 2 pcs. |
Rate of Fire8.51 shots/min. |
Reload Time7.05 sec. |
Rotation Speed6.9 deg./sec. |
180 Degree Turn Time26.09 sec. |
Firing Range10.95 km. |
Maximum Dispersion97 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quad2 х 4 pcs. |
Rate of Fire0.54 shots/min. |
Reload Time112 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoIDS_PJPT032_610_ASASHIO |
Maximum Damage20,967 |
Torpedo Speed67 knot |
Torpedo Range20.01 km. |
25 mm/60 Type 96 on a twin mount2 х 2 pcs. |
. . . Average Damage per Second5.4 |
. . . Firing Range2.49 km. |
Maximum Speed35 knot |
Turning Circle Radius640 m. |
Rudder Shift Time3.6 sec. |
Surface Detectability Range6.63 km. |
Air Detectability Range3.02 km. |
Asashio — Japanese premium Tier VIII destroyer.
Japanese destroyer Asashio was the ultimate ship of this type in Japan, built after the launch of the Fubuki-class ships. The absence of constraints on displacement allowed naval architects to find a good balance between speed, armament, and hull size. Due to a good overall layout, Asashio served as a prototype for the majority of subsequent Japanese destroyers.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Asashio | 15,100 | 13 | 20 | 3 | 2 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type93 mod. 2 dw | 0.5 | 112 | 7.2 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Pros:
Cons:
Optimal Configuration
Commander Skills
Asashio, like most other Japanese destroyers, makes use of the "standard" destroyer skills; Priority Target, Last Stand, Torpedo Armament Expertise and Concealment Expert. After those four skills, captains can start customizing her to their preferences. The two 3-point skills, Survivability Expert and Superintendent are useful for increasing Asashio's survival and offensive capabilities, while the 1-point skill, Preventative Maintenance, proves to be another common destroyer skill.
Asashio is somewhat unique in that she is one of only a few destroyers that can make good use of the 2-point skill, Torpedo Acceleration, as the -20% range debuff that the skill gives brings her 20 km torpedoes down to 16 km; more than enough range for almost any engagement. The 5 knot boost they give her torpedoes in exchange give them one of the lowest reaction times in-game.
If Torpedo Acceleration isn't to your fancy, all the other 2-point skills, with the exception of Expert Rear Gunner could be used instead.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
|
|
|
★★ |
|
2 |
★ |
★★ |
★★ |
★★★ |
★ |
|
★★ |
★★★ |
3 |
★ |
★★★ |
★★★ |
|
★ |
★★ |
★★ |
★ |
4 |
|
|
|
|
★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Camouflage
Being a Premium ship, Asashio comes with her own Permanent Camoflage. Her Type 10 camoflage will give you the standard benefits, meaning a 3% reduction in Detection Range, 4% additional dispersion for incoming shells, -10% on your ship's service costs and +50% on your earned ship XP.
Other camoflage can be used as well, if you desire to earn more Credits or XP. The best choices here are the Promotional Camoflages for their higher than normal benefits. Worth a special mention here are the gamescom camo for additional Credit gain, and the camoflages that were given out during the Lunar New Year's 2018 missions for a specialized gain of normal XP, Captain XP or Free XP.Gallery
Historical Info
Historical Gallery