Atlanta
Revision as of 23:07, 12 October 2016 Added Camouflage section. | Revision as of 17:02, 15 May 2020 | |||
32 intermediate revisions by 19 users not shown | ||||
Line 3: | Line 3: | |||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | A relatively small ship for her type featuring powerful AA armament and designed for use in joint operations with destroyers. The ship carried torpedo tubes and numerous dual-purpose rapid-fire artillery.<br><br>{{Model3DViewer|74cc90a6b5164ac38477b21c7ae0d69e}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
Line 9: | Line 10: | |||
Success in game depends on finding the sweet spot between the two. At 27,500 HP and a good chance that one of the heavyweights on the enemy team will hit critical areas if given a clean shot, it's best to weave through friendly traffic, get in close (the 5-inch main guns have a range of a touch over 11km) and spray whatever target is a priority with HE rounds. She'll do far more damage with fire than she will with actual shell impacts. AP rounds are highly situational with this ship as they will only penetrate broadside targets at point-blank range (less than 5km); however, they can be utterly devastating if her captain knows when to use them. | Success in game depends on finding the sweet spot between the two. At 27,500 HP and a good chance that one of the heavyweights on the enemy team will hit critical areas if given a clean shot, it's best to weave through friendly traffic, get in close (the 5-inch main guns have a range of a touch over 11km) and spray whatever target is a priority with HE rounds. She'll do far more damage with fire than she will with actual shell impacts. AP rounds are highly situational with this ship as they will only penetrate broadside targets at point-blank range (less than 5km); however, they can be utterly devastating if her captain knows when to use them. | |||
? | ''Atlanta'' - and her sister ship, [[ | + | ''Atlanta'' - and her sister ship, ''[[Flint]]'' - are unique in the game in that they have '''unlimited''' charges of the [[Ship:Consumables#Defensive_AA_Fire|Defensive AA Fire consumable]]. When coupled with her excellent anti-aircraft armament, she utterly shreds enemy planes. As of patch 0.5.9.0, ''Atlanta'' has also been given access to the [[Ship:Consumables#Surveillance_Radar|Surveillance Radar consumable]], making her an even bigger threat to enemy destroyers. | |
? | + | |||
? | + | |||
? | + | |||
? | + | |||
+ | {{AnnoWiki|content= | |||
+ | '''[https://forum.worldofwarships.com/index.php?/topic/117222-premium-ship-review-atlanta-30/ LittleWhiteMouse's Premium Ship Review: Atlanta] from the NA forums'''}} | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Fast main battery traverse speed | |
? | * | + | * Extremely high DPM and shell volume for a Tier 7 cruiser | |
? | * | + | * Very high shell arcs allow to safely shoot over islands | |
? | * | + | * Tight turn radius | |
? | * | + | * Good long range (flak) AA suite | |
? | * | + | * Equipped with torpedoes with good damage and speed | |
? | * | + | * Access to the {{Surveillance Radar}} consumable | |
? | * | + | * The {{Defensive AA Fire}} consumable has unlimited charges | |
? | + | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Small hitpoint pool and no usable armor, poor survivability | |
? | + | * Torpedoes are very short ranged | ||
? | *Torpedoes are very short range | + | * Abysmal main battery base range, barely better than ''Atlanta'''s base surface detection | |
? | * | + | * Poor shell velocity makes hitting targets at range difficult | |
? | * | + | * Low AA DPS with no mid-range aura | |
? | * | + | * Slow rudder shift for such a small ship | |
? | + | * Requires several 4-point captain skills to perform optimally | ||
+ | ||||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
As a premium ship, ''Atlanta'' doesn't have any upgrades to research. | As a premium ship, ''Atlanta'' doesn't have any upgrades to research. | |||
+ | ||||
+ | {{Block| i | content='''Tactical Advice:''' Stick with HE most of the time, she'll do more damage in the long run that way. Don't go toe to toe with anyone unless forced into it. Even some destroyers outrange and outgun her. Keep her speed up at all times and move, move, move. Twist, turn, vary her speed; anything to throw the enemy's aim off. This ship is a knife fighter and she is best used like a shotgun. Fast, messy, quick hit and run close quarters combat. If she finds herself at the front of the pack staring down a couple of ships, she's probably going to get hammered. Practice predicting the "arc" of the shells. This ship has a ridiculously high rate of fire but at anything beyond 4-5km the shells come in at such an extreme angle that she's literally "raining" or "walking" shells across her target. If she ends up going one-on-one with someone and they can concentrate on what her arc of fire is doing even a large slow ship has a decent chance to evade most of the impacts. Focus on ships already under attack by allies, add her firepower to the carnage. The most rewarding tactic using the Atlanta, is staying behind cover and using your outstandingly high shell arcs to harass the enemy with HE Rounds.}} | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | * '''Slot 2''': {{Engine Room Protection}} | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | * '''Slot 4''': {{Propulsion Modification 2}} or {{Steering Gears Modification 2}} | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned. | ||
? | + | |||
? | + | |||
? | + | |||
? | + | |||
? | | | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 2 <!-- Priority Target --> | |
? | | Incoming Fire Alert | + | | rating12 = 3 <!-- Preventive Maint --> | |
? | | | + | | rating13 = <!-- Expert Loader --> | |
+ | | rating14 = 0 <!-- Air Supremacy --> | |||
+ | | rating15 = <!-- Direction Center for Fighters --> | |||
+ | | rating16 = 0 <!-- Improved Engine Boost --> | |||
+ | | rating17 = 2 <!-- Incoming Fire Alert --> | |||
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = 2 <!-- High Alert --> | |
? | + | | rating22 = 2 <!-- Jack of All Trades --> | ||
? | | | + | | rating23 = <!-- Expert Marksman --> | |
? | | | + | | rating24 = <!-- Torpedo Acceleration --> | |
? | | | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
+ | | rating26 = 0 <!-- Improved Engines --> | |||
+ | | rating27 = 3 <!-- Adrenaline Rush --> | |||
+ | | rating28 = 1 <!-- Last Stand --> | |||
? | | | + | | rating31 = 1 <!-- Basics of Survivability --> | |
? | | | + | | rating32 = 2 <!-- Survivability Expert--> | |
? | + | | rating33 = 1 <!-- Torpedo Armament Expertise--> | ||
? | | Aircraft | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | | + | | rating35 = 3 <!-- Basic Firing Training --> | |
+ | | rating36 = 3 <!-- Superintendent --> | |||
+ | | rating37 = 3 <!-- Demolition Expert --> | |||
+ | | rating38 = 2 <!-- Vigilance --> | |||
? | | | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | + | | rating42 = 1 <!-- Fire Prevention --> | ||
? | | | + | | rating43 = 3 <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | | + | | rating45 = 3 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
+ | | rating47 = 2 <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Defensive AA Fire}} or {{Hydroacoustic Search}} | |||
+ | * '''Slot 3:''' {{Surveillance Radar}} | |||
+ | ||||
+ | The Defensive AA Fire consumable has unlimited charges. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | As a premium ship, '' | + | As a premium ship, ''Atlanta'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | |
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
+ | ||||
+ | </gallery> | |||
+ | |History=<!-- write text below --> | |||
+ | ===History=== | |||
+ | ||||
+ | ====Design==== | |||
+ | The ''Atlanta''-class light cruisers were born out of a requirement by the US Navy for a class of scout cruisers that could also be destroyer flotilla leaders. As such, the 8,000 ton displacement limitation by the 1936 London Naval Treaty seemed ideal; what was needed was a small, fast ship armed with light-caliber weapons to fend off enemy destroyers. Although the final configuration was indeed capable of this intended role, by the onset of the Second World War in the Pacific, ''Atlanta''-class cruisers took on a more prominent duty: that of anti-aircraft escorts, as they had the perfect set of tools for the job. | |||
+ | ||||
+ | Originally it was proposed to arm the class with a combination of 6-inch and 5-inch rifles, but designers quickly realized that a mixed battery loadout was not ideal for such a small hull. With the development of the intended 6-inch mounts delayed, it was decided to use the readily available 5-inch/38 rifles. Final plans for ''Atlanta'' mounted sixteen (16) of them, in eight (8) twin barreled, dual-purpose turrets: three forward, three aft, and two in "waist" positions, all controlled by two Mark 37 directors with Mark 4 "FD" fire control radar. In conjunction with the new “Variable Time” proximity fuse shells, the lethality of the main armament in anti-aircraft warfare soon became apparent. Supplementary to this newfound primary role, by 1942 the original AA armament of 1.1-inch guns and .50 caliber machine guns were replaced by the more reliable Oerlikon 20mm — and later, the Bofors 40mm — auto-cannons as they came available. USS ''Atlanta'' herself, however, was never fitted with the 40mm guns. | |||
+ | ||||
+ | Designed as scouts, ''Atlanta''-class ships were outfitted with 585 tons of armor at the heaviest. This was distributed as 3.5 inches (89 mm) of belt and bulkhead armor, 1.25 inches (32 mm) of deck and turret armor, and 2.5 inches (63 mm) of armor on the conning tower. The designers initially proposed for a top speed of above 40 knots, but considering the weight of armor and artillery, the design speed was decreased to a more realistic 33 knots. ''Atlanta''s were also fitted with four high-pressure boilers linked to two geared turbines that produced a total of 75,000 shaft horsepower. This gave the class good sea legs, producing adequate speeds and decent range. | |||
+ | Unique to the ''Atlanta''-class — amongst American cruisers, anyway — was their array of antisubmarine equipment. They carried hull-mounted sonar in conjunction with two depth charge racks and six throwers, giving them the ability to confront enemy submarines. In practice, though, the cruisers were not agile enough to effectively combat submarines. Another novelty uncommon on US Navy cruisers of the era: they were equipped with torpedoes, mounting two quadruple-tube launchers just forward of the waist turrets. | |||
? | + | The class underwent modifications throughout World War II. Unsurprisingly, the number of AA mounts increased; by the late war era, the waist turrets were removed in favor of more 40mm Bofors guns. In order to mitigate the increased weight, gear deemed unnecessary — such as the ASW equipment and torpedoes — were removed completely. The old electronic suite of radars and directors were replaced by more modern variants. One relatively unique alteration was the redesign of the closed-roofed bridges to an open-top version; the previous design inhibited efficient command of the AA guns against air attack. | ||
? | + | USS ''Atlanta'' (CL-51) was the lead ship of her class, built by Federal Shipbuilding and Dry Docks Co. in Kearny, New Jersey. Laid down in 22 April 1940, she was launched 6 September 1941. | ||
? | + | |||
? | + | ===Historical Inaccuracies=== | ||
+ | * ''Atlanta'''s historical Measure 12 (modified) camouflage scheme is missing. Her hull was painted solid Navy Blue, while her upper works wore the mottled pattern of Ocean Gray and Haze Gray. She was sunk while wearing this scheme. | |||
+ | * Premium camouflage resembles the Measure 32/22D scheme, which was applied to surviving ''Atlanta''-class cruisers in 1944; ''Atlanta'' was sunk in November 1942. | |||
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |
? | File:USS Atlanta (1941).jpg|USS ''Atlanta'' (CL-51) | + | File:USS Atlanta (1941).jpg|USS ''Atlanta'' (CL-51). | |
+ | </gallery> | |||
? | + | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | ||
+ | {{VideoYT|zw5g5fz3eTQ}} | |||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/USS_Atlanta_(CL-51) USS ''Atlanta'' (CL-51) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Atlanta-class_cruiser ''Atlanta''-class cruiser - Wikipedia] | |||
+ | # [https://worldofwarships.com/en/news/general-news/premium-ship-spotlight-atlanta/ Premium Ship Spotlight: Atlanta - News - World of Warships] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 17:02, 15 May 2020
127 mm/38 Mk.12 on a Mk.29 mount8 х 2 pcs. |
Rate of Fire12.5 shots/min. |
Reload Time4.8 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Firing Range13.34 km. |
Maximum Dispersion115 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Quad2 х 4 pcs. |
Rate of Fire0.61 shots/min. |
Reload Time98 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk15 mod. 3 |
Maximum Damage16,633 |
Torpedo Speed65 knot |
Torpedo Range4.5 km. |
127 mm/38 Mk.12 on a Mk.29 mount8 х 2 pcs. |
. . . Average Damage per Second132.8 |
. . . Firing Range5.01 km. |
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs. |
. . . Average Damage per Second9.2 |
. . . Firing Range2.4 km. |
20 mm Oerlikon on a Mk.4 mount8 х 1 pcs. |
. . . Average Damage per Second28.8 |
. . . Firing Range2.01 km. |
Maximum Speed32.5 knot |
Turning Circle Radius610 m. |
Rudder Shift Time8.4 sec. |
Surface Detectability Range10.66 km. |
Air Detectability Range6.44 km. |
Atlanta — American special premium Tier VII cruiser.
A relatively small ship for her type featuring powerful AA armament and designed for use in joint operations with destroyers. The ship carried torpedo tubes and numerous dual-purpose rapid-fire artillery.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Atlanta | 27,500 | 10 | 89 | 8 | 8/4/8 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Mk15 mod. 3 | 0.6 | 98 | 7.2 | 16,633 | 65 | 4.5 | 0 | 0 |
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Performance
Atlanta is a Tier VII American cruiser that plays like a "tweener"; she can be used as a slightly under-gunned light cruiser, or she can be played as "heavy" destroyer.
Success in game depends on finding the sweet spot between the two. At 27,500 HP and a good chance that one of the heavyweights on the enemy team will hit critical areas if given a clean shot, it's best to weave through friendly traffic, get in close (the 5-inch main guns have a range of a touch over 11km) and spray whatever target is a priority with HE rounds. She'll do far more damage with fire than she will with actual shell impacts. AP rounds are highly situational with this ship as they will only penetrate broadside targets at point-blank range (less than 5km); however, they can be utterly devastating if her captain knows when to use them.
Atlanta - and her sister ship, Flint - are unique in the game in that they have unlimited charges of the Defensive AA Fire consumable. When coupled with her excellent anti-aircraft armament, she utterly shreds enemy planes. As of patch 0.5.9.0, Atlanta has also been given access to the Surveillance Radar consumable, making her an even bigger threat to enemy destroyers.
Pros:
- Fast main battery traverse speed
- Extremely high DPM and shell volume for a Tier 7 cruiser
- Very high shell arcs allow to safely shoot over islands
- Tight turn radius
- Good long range (flak) AA suite
- Equipped with torpedoes with good damage and speed
- Access to the Surveillance Radar consumable
- The Defensive AA Fire consumable has unlimited charges
Cons:
- Small hitpoint pool and no usable armor, poor survivability
- Torpedoes are very short ranged
- Abysmal main battery base range, barely better than Atlanta's base surface detection
- Poor shell velocity makes hitting targets at range difficult
- Low AA DPS with no mid-range aura
- Slow rudder shift for such a small ship
- Requires several 4-point captain skills to perform optimally
Research
As a premium ship, Atlanta doesn't have any upgrades to research.
Tactical Advice: Stick with HE most of the time, she'll do more damage in the long run that way. Don't go toe to toe with anyone unless forced into it. Even some destroyers outrange and outgun her. Keep her speed up at all times and move, move, move. Twist, turn, vary her speed; anything to throw the enemy's aim off. This ship is a knife fighter and she is best used like a shotgun. Fast, messy, quick hit and run close quarters combat. If she finds herself at the front of the pack staring down a couple of ships, she's probably going to get hammered. Practice predicting the "arc" of the shells. This ship has a ridiculously high rate of fire but at anything beyond 4-5km the shells come in at such an extreme angle that she's literally "raining" or "walking" shells across her target. If she ends up going one-on-one with someone and they can concentrate on what her arc of fire is doing even a large slow ship has a decent chance to evade most of the impacts. Focus on ships already under attack by allies, add her firepower to the carnage. The most rewarding tactic using the Atlanta, is staying behind cover and using your outstandingly high shell arcs to harass the enemy with HE Rounds.
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 () or Steering Gears Modification 2
Commander Skills
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
|
Χ |
|
Χ |
★★ |
Χ |
2 |
★★ |
★★ |
|
|
Χ |
Χ |
★★★ |
★ |
3 |
★ |
★★ |
★ |
Χ |
★★★ |
★★★ |
★★★ |
★★ |
4 |
|
★ |
★★★ |
Χ |
★★★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Atlanta can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Surveillance Radar
The Defensive AA Fire consumable has unlimited charges.
Camouflage
As a premium ship, Atlanta comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.Gallery
Historical Info
Historical Gallery
Video
References
- USS Atlanta (CL-51) - Wikipedia
- Atlanta-class cruiser - Wikipedia
- Premium Ship Spotlight: Atlanta - News - World of Warships