Atlanta B
Revision as of 15:19, 6 May 2022 | Revision as of 03:25, 11 August 2022 Added AA warning and camo inserts, and consumable charges | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | {{AA Sidebar Warning Insert}} | |||
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''{{#var:ship_name}}'' can equip the following consumables: | ''{{#var:ship_name}}'' can equip the following consumables: | |||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * '''Slot 2:''' {{Defensive AA Fire}} or {{Hydroacoustic Search}} | + | * '''Slot 2:''' {{Defensive AA Fire}} or {{Hydroacoustic Search}} &ndash 3 charges | |
? | * '''Slot 3:''' {{Surveillance Radar}} | + | * '''Slot 3:''' {{Surveillance Radar}} – 3 charges | |
The Defensive AA Fire consumable has unlimited charges. | The Defensive AA Fire consumable has unlimited charges. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | + | {{Prem Ship Camo Insert|shiptier=7}} | ||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> |
Revision as of 03:25, 11 August 2022
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[[Ship:|]] — N/A special premium Tier N/A.
IDS__descr
First released for Black Friday 2020 from November 27th until December 4th.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
' is identical to Atlanta except for her paint job. The following is copied from Atlanta.
Atlanta is a Tier VII American cruiser that plays like a "tweener"; she can be used as a slightly under-gunned light cruiser, or she can be played as "heavy" destroyer.
Success in game depends on finding the sweet spot between the two. At 27,500 HP and a good chance that one of the heavyweights on the enemy team will hit critical areas if given a clean shot, it's best to weave through friendly traffic, get in close (the 5-inch main guns have a range of a touch over 11km) and spray whatever target is a priority with HE rounds. She'll do far more damage with fire than she will with actual shell impacts. AP rounds are highly situational with this ship as they will only penetrate broadside targets at point-blank range (less than 5km); however, they can be utterly devastating if her captain knows when to use them.
Atlanta - and her sister ship, Flint - are unique in the game in that they have unlimited charges of the Defensive AA Fire . When coupled with her excellent anti-aircraft armament, she utterly shreds enemy planes. As of patch 0.5.9.0, Atlanta has also been given access to the Surveillance Radar , making her an even bigger threat to enemy destroyers.Pros:
- Fast main battery traverse speed
- Extremely high DPM and shell volume for a Tier 7 cruiser
- Very high shell arcs allow to safely shoot over islands
- Tight turn radius
- Good long range (flak) AA suite
- Equipped with torpedoes with good damage and speed
- Access to the Surveillance Radar consumable
- The Defensive AA Fire consumable has unlimited charges
Cons:
- Small hitpoint pool and no usable armor, poor survivability
- Torpedoes are very short ranged
- Abysmal main battery base range, barely better than Atlanta's base surface detection
- Poor shell velocity makes hitting targets at range difficult
- Low AA DPS with no mid-range aura
- Slow rudder shift for such a small ship
- Requires several 4-point captain skills to perform optimally
Research
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 or Steering Gears Modification 1
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
★★ |
2 |
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★★ |
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3 |
★★ |
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★★ |
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★★ |
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4 |
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★★ |
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★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
' can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search &ndash 3 charges
- Slot 3: Surveillance Radar – 3 charges
The Defensive AA Fire consumable has unlimited charges.
Camouflage
As a premium ship, this ship comes with Default permanent camouflage and a set of permanent combat bonuses.Gallery
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.9.10.
- Available for purchase in the Premium Store during the Black Friday sale. Could also drop from Black Friday containers.
- Update 0.10.0:
- The firing range of the main battery guns was increased from 11.1 to 13.3 km.
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |