Aurora
Revision as of 04:03, 22 August 2020 Corrected multiple errors in "Performance" section | Revision as of 10:02, 22 August 2020 Revised Upgrades and Commander Skills | |||
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The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
* '''Slot 1''': {{Main Armaments Modification 1}} | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
? | * '''Slot 2''': {{ | + | * '''Slot 2''': {{Engine Room Protection}} | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |||
| rating11 = 3 <!-- Priority Target --> | | rating11 = 3 <!-- Priority Target --> | |||
? | | rating12 = | + | | rating12 = 3 <!-- Preventive Maint --> | |
| rating13 = <!-- Expert Loader --> | | rating13 = <!-- Expert Loader --> | |||
| rating14 = 0 <!-- Air Supremacy --> | | rating14 = 0 <!-- Air Supremacy --> | |||
Line 49: | Line 49: | |||
| rating18 = 0 <!-- Last Gasp --> | | rating18 = 0 <!-- Last Gasp --> | |||
? | | rating21 = | + | | rating21 = <!-- High Alert --> | |
| rating22 = <!-- Jack of All Trades --> | | rating22 = <!-- Jack of All Trades --> | |||
? | | rating23 = | + | | rating23 = 3 <!-- Expert Marksman --> | |
| rating24 = 0 <!-- Torpedo Acceleration --> | | rating24 = 0 <!-- Torpedo Acceleration --> | |||
| rating25 = 0 <!-- Smoke Screen Expert --> | | rating25 = 0 <!-- Smoke Screen Expert --> | |||
| rating26 = 0 <!-- Improved Engines --> | | rating26 = 0 <!-- Improved Engines --> | |||
? | | rating27 = | + | | rating27 = 3 <!-- Adrenaline Rush --> | |
| rating28 = 2 <!-- Last Stand --> | | rating28 = 2 <!-- Last Stand --> | |||
? | | rating31 = | + | | rating31 = <!-- Basics of Survivability --> | |
| rating32 = <!-- Survivability Expert--> | | rating32 = <!-- Survivability Expert--> | |||
| rating33 = 0 <!-- Torpedo Armament Expertise--> | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |||
| rating34 = 0 <!-- Aircraft Armor --> | | rating34 = 0 <!-- Aircraft Armor --> | |||
| rating35 = <!-- Basic Firing Training --> | | rating35 = <!-- Basic Firing Training --> | |||
? | | rating36 = | + | | rating36 = 0 <!-- Superintendent --> | |
| rating37 = 3 <!-- Demolition Expert --> | | rating37 = 3 <!-- Demolition Expert --> | |||
| rating38 = 2 <!-- Vigilance --> | | rating38 = 2 <!-- Vigilance --> | |||
? | | rating41 = | + | | rating41 = 0 <!-- Manual Fire Control for Secondary Armament --> | |
? | | rating42 = | + | | rating42 = <!-- Fire Prevention --> | |
? | | rating43 = | + | | rating43 = 2 <!-- Inertia Fuse for HE Shells --> | |
| rating44 = 0 <!-- Sight Stabilization --> | | rating44 = 0 <!-- Sight Stabilization --> | |||
? | | rating45 = | + | | rating45 = 0 <!-- Advanced Firing Training --> | |
| rating46 = <!-- Massive AA Fire --> | | rating46 = <!-- Massive AA Fire --> | |||
? | | rating47 = | + | | rating47 = 1 <!-- Radio Position Finding --> | |
? | | rating48 = | + | | rating48 = 1 <!-- Concealment Expert --> | |
}} | }} | |||
Revision as of 10:02, 22 August 2020
152 mm/45 Model 1892 on a Canet mounting14 х 1 pcs. |
Rate of Fire7 shots/min. |
Reload Time8.57 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range11.24 km. |
Maximum Dispersion99 m. |
HE Shell152 mm HE 109 lb |
Maximum HE Shell Damage2,100 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity753 m./s. |
HE Shell Weight49.76 kg. |
AP Shell152 mm AP 91 lb |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity792.5 m./s. |
AP Shell Weight41.4 kg. |
76.2 mm Model 1914/15 on an AA mounting6 х 1 pcs. |
. . . Average Damage per Second9 |
. . . Firing Range3 km. |
Maximum Speed19 knot |
Turning Circle Radius410 m. |
Rudder Shift Time6.4 sec. |
Surface Detectability Range10.3 km. |
Air Detectability Range4.37 km. |
Aurora — Soviet premium Tier III cruiser.
The last ship in the Pallada class of protected cruisers, Aurora was surpassed in speed by other ships of her type and time. The ship was modernized to receive significantly enhanced armament. As a result, she became superior in artillery firepower to World War I cruisers with similar displacement.
Aurora is now preserved as a military museum ship in St. Petersburg, Russia. She was first released for sale on the NA servers on 30 June 2015.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Aurora | 22,500 | 6 | 152 | 14 | 6 | 0 | 0 |
Compatible Upgrades
Slot 1 |
||||
---|---|---|---|---|
Slot 2 |
Player Opinion
Performance
Aurora is a protected cruiser armed with 14 152 mm guns in shielded single mounts. The ship can be compared to the American St. Louis as both ships have similar layouts. However, Aurora suffers from having worse armor and fewer hit points than St. Louis. Furthermore, the top speed of 19 knots makes Aurora one of the slower ships in her tier. Aurora is able to present a broadside of 8 guns at a time to the enemy with a range of 11.2 km. However, it should be noted that the shell arcs for this ship can be rather high.
Overall, Aurora is a workable ship for players looking for a low tier premium cruiser. However, its sluggish maneuverability and lackluster guns may be frustrating for some players.
Pros:
- Large number of guns on each broadside.
- Large HP pool for her tier.
Cons:
- Slow speed and sluggish acceleration.
- AP ammo rarely effective.
- Practically absent anti-aircraft suite.
- High shell arc and slow shell velocity.
- No secondaries.
- Poor armor protection.
- Short main battery firing range of only 11.2 km.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Aurora are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★★ |
|
Χ |
Χ |
Χ |
★ |
Χ |
2 |
|
|
★★★ |
Χ |
Χ |
Χ |
★★★ |
★★ |
3 |
|
|
Χ |
Χ |
|
Χ |
★★★ |
★★ |
4 |
Χ |
|
★★ |
Χ |
Χ |
|
★ |
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Aurora can equip the following consumables:
- Slot 1: Damage Control Party
Camouflage
As a Premium ship, Aurora comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
|
|
★★ |
★★ |
|
|
|
★★★ |
|
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- Russian cruiser Aurora - Wikipedia
- Pallada-class cruiser - Wikipedia
- Naval Legends: Aurora - News - World of Warships
- Premium Spotlight: Aurora - News - World of Warships
- Naval Legends: Aurora - World of Warships Official Channel - YouTube