Aurora
152 mm/45 Model 1892 on a Canet mounting14 х 1 pcs. |
Rate of Fire7 shots/min. |
Reload Time8.57 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range11.24 km. |
Maximum Dispersion99 m. |
HE Shell152 mm HE 109 lb |
Maximum HE Shell Damage2,100 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity753 m./s. |
HE Shell Weight49.76 kg. |
AP Shell152 mm AP 91 lb |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity792.5 m./s. |
AP Shell Weight41.4 kg. |
76.2 mm Model 1914/15 on an AA mounting6 х 1 pcs. |
. . . Average Damage per Second9 |
. . . Firing Range3 km. |
Maximum Speed19 knot |
Turning Circle Radius410 m. |
Rudder Shift Time6.4 sec. |
Surface Detectability Range10.3 km. |
Air Detectability Range4.37 km. |
Aurora — Soviet premium Tier III cruiser.
The third ship of the Diana-class protected cruisers was laid down in 1896 at the New Admiralty Shipyard and entered service in 1903. Between 1904 and 1905, cruiser Aurora relocated to the Far East as part of the 2nd Pacific Squadron and participated in the Battle of Tsushima. After the Russo-Japanese war, Aurora returned to the Baltic and took part in the Battle of the Gulf of Riga during World War I. The cruiser defended Kronstadt during the Great Patriotic War. In 1945, Aurora was converted into the base of the Nakhimov Naval School, and she later became a museum ship.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Aurora | 22,500 | 6 | 152 | 14 | 6 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
The Aurora is a protected cruiser armed with multiple 152 mm guns in case-mates. The ship can be compared to the American St. Louis as both ships have similar layouts. While comparable in armour, the Aurora suffers from having fewer hit points than the St. Louis. Furthermore, the top speed of 20 knots makes the Aurora one of the slowest ships in the game. The Aurora is able to present a broadside of 8 guns at a time to the enemy with a range of 11.2 km. However, it should be noted that the shell arcs for this ship can be rather high.
Overall, the Aurora is a workable ship for players looking for a low tier premium cruiser. However, its sluggish maneuverability and lackluster guns may frustrating for some players.Pros:
- Large number of guns on each broadside
- Decent armour for tier III
- Slight edge in range (11.2 km) over counterparts
Cons:
- Slow speed and sluggish acceleration
- AP ammo rarely effective
- Practically absent anti air suite
- High shell arc and slow shell velocity
Gallery
Historical Info
Historical Gallery