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Revision as of 04:42, 2 April 2019

Azuma
Azuma_wows_main.jpg
Cruiser | Japan | Tier IX
Tech Tree Position
Azuma_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points58,350 
Main Battery
310 mm/50 Type03 х 3 pcs.
Rate of Fireshots/min.
Reload Time20 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range19.09 km.
Maximum Dispersion196 m.
HE Shell310 mm HE Type92 
Maximum HE Shell Damage5,100 
Chance of Fire on Target Caused by HE Shell27 %
Initial HE Shell Velocity836 m./s.
HE Shell Weight448.8 kg.
AP Shell310 mm AP Type92 
Maximum AP Shell Damage8,650 
Initial AP Shell Velocity836 m./s.
AP Shell Weight448.8 kg.
Secondary Armament #1
100 mm/65 Type988 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
25 mm/60 Type96 Twin mod. 16 х 2 pcs.
. . . Average Damage per Second16.2 
. . . Firing Range2.49 km.
25 mm/60 Type96 Triple mod. 26 х 3 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range2.49 km.
25 mm/60 Type96 Triple18 х 3 pcs.
. . . Average Damage per Second59.4 
. . . Firing Range2.49 km.
100 mm/65 Type988 х 2 pcs.
. . . Average Damage per Second166.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius920 m.
Rudder Shift Time13.9 sec.
Concealment
Surface Detectability Range15.12 km.
Air Detectability Range10.73 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
IX
Ship_PJSC510_Azumaya.png
promo

Azuma — Japanese promo premium Tier IX cruiser.

A powerful high-speed ship (Project B-65) designed to destroy American heavy cruisers and confront Alaska-class "large cruisers". Some design solutions were borrowed from Yamato-class battleships. She was armed with nine 310 mm guns and had good anti-torpedo protection.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
310 mm/50 Type03361965,100278,650 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Azuma58,350133053824/6/80 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type10 mod. 1019.1 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 170,000 hp34 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

Azuma is a tier IX Japanese cruiser in the same "large cruiser" category as Alaska and Krondstadt. Azuma is well suited for long range fights, featuring nine 310mm guns in a 3x3 layout that have high velocity, flat arcs, and strong HE. These guns are very strong and are the primary strength of the ship. Of the tier 9 large cruisers, Azuma is by far the least durable, featuring no plating thicker than 25mm other than her internal belt and deck armor, meaning she is very vulnerable to almost all high explosive rounds as well as overmatch by all 380mm class or larger battleship guns, as well as an above-water citadel. Azuma also has fairly weak AA, with the majority of its strength concentrated in long-range flak bursts that a skilled carrier player will easily dodge. Azuma has decent mobility, with a top speed of 34 knots and average rudder shift and turning circle for her class of ships, and can reduce her concealment to 11.8km when fully built for it. Consumable wise, Azuma features standard cruiser consumables with the exception of her repair party, which has a reduced cooldown compared to the usual version.

These characteristics combine to make Azuma very one-dimensional to play. She is very good at farming damage, but her armor scheme and thin plating make her vulnerable at close quarters, forcing her into a long-range kiting playstyle that has lower influence on games and unable to approach close to caps until late game situations where there are fewer ships to focus fire her.

Pros:

  • Large health pool
  • Good HE shells like most other IJN cruisers
  • Good concealment for a large cruiser
  • Good maneuverability for a large cruiser

Cons:

  • Exterior plating is almost entirely 25 mm, making her very weak to any and all battleships.
  • Poor rear turret angles make getting all guns on target quite dangerous.
  • Slow turret traverse.
  • Unlike every other IJN cruiser, Azuma does not have any torpedoes.
  • Although she is more accurate than her American and Soviet counterparts, her dispersion is still quite poor.

Research

As a premium ship, Azuma doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Azuma are as follows:

Upgrade Slot 1 grants players with access to Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.) which is recommended to increase the durability of her main battery.

Upgrade Slot 2 allows players to increase the durability of their rudder against incoming fire while also reducing the repair time.

Upgrade Slot 3 provides players with the opportunity to increase accuracy through Aiming Systems Modification 1 (Increases the firing accuracy of the main battery and secondary battery, accelerates the traverse speed of torpedo tubes, and extends the firing range of the secondary battery: -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion.), this helps to improve her performance at further ranges.

Upgrade Slot 4 gives players a choice between Steering Gears Modification 1 (Reduces rudder shift time: -20% rudder shift time.) or Propulsion Modification 1 (Reduces time to full speed: -50% to time for reaching full power. / Increases engine power when the ship starts moving.) to better increase the mobility of Azuma however, some players may opt to mount Damage Control System Modification 2 (Accelerates fire extinguishing and recovery from flooding: -15% flooding recovery time. / -15% fire duration.) for increased survivability.

Upgrade Slot 5 allows players to increase the already good concealment of Azuma by mounting Concealment System Modification 1 (Reduces the detectability range of the ship and aircraft carrier's squadrons: -10% to detectability radius. / +5% to the dispersion of enemy shells fired at your ship.) however some players may opt to mount Steering Gears Modification 2 (Reduces rudder shift time and accelerates the repair of steering gears: -40% rudder shift time. / -80% repair time.) to further their ability to dodge incoming fire.

Upgrade Slot 5 provides players with another choice to make dependent upon their play style. Main Battery Modification 3 (Reduces the reload time of the main battery guns: -12% main battery loading time. / -13% main battery traverse speed.) provides players an opportunity to reduce the reload of their main guns, while some players may instead opt to take Gun Fire Control System Modification 2 (Extends the firing range of the main battery: +16% firing range.) to increase their main battery firing range.

Commander Skills

Consumables

Azuma can equip the following consumables:

Camouflage

As a premium ship, Azuma comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery


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