Azuma
310 mm/50 Type 0 in a triple turret3 х 3 pcs. |
Rate of Fire3 shots/min. |
Reload Time20 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range19.09 km. |
Maximum Dispersion196 m. |
HE Shell310 mm HE Type92 |
Maximum HE Shell Damage5,100 |
Chance of Fire on Target Caused by HE Shell27 % |
Initial HE Shell Velocity836 m./s. |
HE Shell Weight448.8 kg. |
AP Shell310 mm AP Type92 |
Maximum AP Shell Damage8,650 |
Initial AP Shell Velocity836 m./s. |
AP Shell Weight448.8 kg. |
100 mm/65 Type 98 on a Model A mount8 х 2 pcs. |
Firing Range6.95 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
100 mm/65 Type 98 on a Model A mount8 х 2 pcs. |
. . . Average Damage per Second166.4 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a triple mount18 х 3 pcs. |
. . . Average Damage per Second59.4 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount6 х 2 pcs. |
. . . Average Damage per Second16.2 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount6 х 3 pcs. |
. . . Average Damage per Second19.8 |
. . . Firing Range2.49 km. |
Maximum Speed34 knot |
Turning Circle Radius920 m. |
Rudder Shift Time13.9 sec. |
Surface Detectability Range14.67 km. |
Air Detectability Range10.73 km. |
Azuma — Japanese special premium Tier IX cruiser.
A powerful high-speed ship (Project B-65) designed to destroy American heavy cruisers and confront Alaska-class "large cruisers". Some design solutions were borrowed from Yamato-class battleships. She was armed with nine 310 mm guns and had good anti-torpedo protection.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Azuma | 58,350 | 13 | 305 | 3 | 8 | 6/24/8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Azuma is a tier IX Japanese cruiser in the same "large cruiser" category as Alaska and Krondstadt. Azuma is well suited for long range fights, featuring nine 310mm guns in a 3x3 layout that have high velocity, flat arcs, and strong HE. These guns are very strong and are the primary strength of the ship. Of the tier 9 large cruisers, Azuma is by far the least durable, featuring no plating thicker than 25mm other than her internal belt and deck armor, meaning she is very vulnerable to almost all high explosive rounds as well as overmatch by all 380mm class or larger battleship guns, as well as an above-water citadel. Azuma also has fairly weak AA, with the majority of its strength concentrated in long-range flak bursts that a skilled carrier player will easily dodge. Azuma has decent mobility, with a top speed of 34 knots and average rudder shift and turning circle for her class of ships, and can reduce her concealment to 11.8km when fully built for it. Consumable wise, Azuma features standard cruiser consumables with the exception of her repair party, which has a reduced cooldown compared to the usual version.
These characteristics combine to make Azuma very one-dimensional to play. She is very good at farming damage, but her armor scheme and thin plating make her vulnerable at close quarters, forcing her into a long-range kiting playstyle that has lower influence on games and unable to approach close to caps until late game situations where there are fewer ships to focus fire her.Pros:
- Large health pool
- Good HE shells like most other IJN cruisers
- Good concealment for a large cruiser
- Good maneuverability for a large cruiser
Cons:
- Exterior plating is almost entirely 25 mm, making her very weak to any and all battleships.
- Poor rear turret angles make getting all guns on target quite dangerous.
- Slow turret traverse.
- Unlike every other IJN cruiser, Azuma does not have any torpedoes.
- Although she is more accurate than her American and Soviet counterparts, her dispersion is still quite poor.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Azuma are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Steering Gears Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Upgrade Slot 1 grants players with access to Main Armaments Modification 1 which is recommended to increase the durability of her main battery.
Upgrade Slot 2 allows players to increase the durability of their rudder against incoming fire while also reducing the repair time.
Upgrade Slot 3 provides players with the opportunity to increase accuracy through Aiming Systems Modification 1 , this helps to improve her performance at further ranges.
Upgrade Slot 4 gives players a choice between Steering Gears Modification 2 or Propulsion Modification 1 () to better increase the mobility of Azuma however, some players may opt to mount Damage Control System Modification 2 for increased survivability.
Upgrade Slot 5 allows players to increase the already good concealment of Azuma by mounting Concealment System Modification 1 however some players may opt to mount Steering Gears Modification 2 () to further their ability to dodge incoming fire.
Upgrade Slot 5 provides players with another choice to make dependent upon their play style. Main Battery Modification 3 provides players an opportunity to reduce the reload of their main guns, while some players may instead opt to take Gun Fire Control System Modification 2 to increase their main battery firing range.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★ |
★★ |
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|
|
★ |
|
2 |
★ |
|
★★★ |
|
|
|
★★★ |
★ |
3 |
★★★ |
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|
|
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★★★ |
★★ |
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4 |
|
★★ |
|
|
★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Azuma can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Spotting Aircraft
- Slot 4: Repair Party
Camouflage
As a premium ship, Azuma comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.Gallery
Historical Info
Historical Gallery