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Bayard

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Revision as of 18:27, 4 October 2019
Commander Skills 2
Revision as of 13:02, 3 April 2020
references to ship - worldofwarships.com & YouTube
5 intermediate revisions by 4 users not shown
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* 30mm armored midsection is capable of deflecting ≤420mm shells at the proper angle.+* The midsection has 27mm of armor, thick enough to bounce 381mm or smaller calibers with the proper angling. This must be verified for Update 0.9.2, due to armor reworks.
?* Has access to the {{Main Battery Reload Booster}} consumable.+* Improved HE shell penetration and good fire chance. As of update 0.9.2, this is no longer a Bayard exclusive feature and thus can be neglected as a "Pro".
?* Equipped with torpedoes.+* Has access to the {{Main Battery Reload Booster}} consumable
?* Extremely high top speed with access to the French {{Engine Boost}} consumable.+* Has access to the improved {{Engine Boost}} consumable found on French destroyers
 +* Good concealment
 +* Excellent torpedo firing arcs
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Low hit point (HP) pool and no access to a {{Repair Party}} consumable.+* Fragile, small hitpoint pool and large exposed citadel block
?* Light bow armor will be easily overmatched by medium and large-caliber incoming fire.+* Fairly short main gun range
?* Tall profile and high citadel tend to leave her exposed when broadside to the enemy.+* Bow/stern armor is thin, can be easily overmatched by large caliber guns
 +* Rather weak torpedo armament
 +* Poor main battery firing arcs
 +* Due to the IFHE rework in update 0.9.2, Bayard captains must now make a careful decision to spec for either raw damage output OR for damage over time by fires. Since the Bayard has a good base fire chance, using IFHE throws away a lot of fire potential, but without IFHE the HE pen is limited to 30mm- which is still fairly okay.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?Key skills for ''{{#var:ship_name}}'' commanders include Last Stand, Demolition Expert, and Superintendent.+Key skills for ''{{#var:ship_name}}'' commanders include Adrenaline Rush, Demolition Expert, and Inertia Fuse for HE Shells.
  
 {{Commander Skills 2 {{Commander Skills 2
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 | rating21 = <!-- High Alert --> | rating21 = <!-- High Alert -->
?| rating22 = 3 <!-- Jack of All Trades -->+| rating22 = 2 <!-- Jack of All Trades -->
?| rating23 = 3 <!-- Expert Marksman -->+| rating23 = <!-- Expert Marksman -->
 | rating24 = <!-- Torpedo Acceleration --> | rating24 = <!-- Torpedo Acceleration -->
 | rating25 = 0 <!-- Smoke Screen Expert --> | rating25 = 0 <!-- Smoke Screen Expert -->
 | rating26 = 0 <!-- Improved Engines --> | rating26 = 0 <!-- Improved Engines -->
?| rating27 = 1 <!-- Adrenaline Rush -->+| rating27 = 3 <!-- Adrenaline Rush -->
 | rating28 = 3 <!-- Last Stand --> | rating28 = 3 <!-- Last Stand -->
  
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 | rating41 = <!-- Manual Fire Control for Secondary Armament --> | rating41 = <!-- Manual Fire Control for Secondary Armament -->
 | rating42 = <!-- Fire Prevention --> | rating42 = <!-- Fire Prevention -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating43 = 1 <!-- Inertia Fuse for HE Shells -->
 | rating44 = 0 <!-- Sight Stabilization --> | rating44 = 0 <!-- Sight Stabilization -->
 | rating45 = 1 <!-- Advanced Firing Training --> | rating45 = 1 <!-- Advanced Firing Training -->
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 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 {{VideoYT|ImLFTaRuP2o}} {{VideoYT|ImLFTaRuP2o}}
 +
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/armada-bayard/ Armada: Bayard - News - World of Warships]
 +# [https://www.youtube.com/watch?v=ImLFTaRuP2o Armada: Bayard - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 13:02, 3 April 2020

Bayard
Bayard_wows_main.jpg
Cruiser | France | Tier VIII
Tech Tree Position
Bayard_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points34,700 
Main Battery
152 mm/55 Mle 1930 on an Mle 1930 mount4 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Firing Range16.44 km.
Maximum Dispersion146 m.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity870 m./s.
HE Shell Weight55 kg.
AP Shell152 mm AP OPfK Mle 1937 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
100 mm/55 Mle 1945 on a CAD Mle 1945 mount4 х 2 pcs.
Firing Range7.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1945 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity855 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
550 mm tube lance-torpilles2 х 3 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 23DT 
Maximum Damage14,833 
Torpedo Speed60 knot
Torpedo Rangekm.
AA Defense
100 mm/55 Mle 1945 on a CAD Mle 1945 mount4 х 2 pcs.
. . . Average Damage per Second59.2 
. . . Firing Range5.01 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount6 х 2 pcs.
. . . Average Damage per Second153 
. . . Firing Range3.81 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius730 m.
Rudder Shift Time9.3 sec.
Concealment
Surface Detectability Range11.87 km.
Air Detectability Range7.16 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VIII
Ship_PFSC508_Bayard.png
Special

Bayard — French special premium Tier VIII cruiser.

A version that constitutes a further development in cruiser De Grasse's initial design, featuring greater firepower as a result of increasing the number of main turrets to four.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 Mle 1930 on an Mle 1930 mount8151462,200123,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Bayard34,70013120446/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 23DT0.7907.214,833609 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp34 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Bayard is a Tier VIII French cruiser primarily excelling in 'run and gun' tactics. She is equipped with a powerful Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable which enables her to reach a very high sustained top speed, especially when used in tandem with a Sierra Mike signal flag. She sports medium caliber guns, similar to those found on the Tier VI French premium cruiser De Grasse, with the added bonus of having an additional turret. These turrets are relatively quick to traverse and feature a quick reload time, which can be further accelerated by utilizing the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable.

Bayard serves best in open water environments, utilizing her speed and agility to dodge enemy fire. If cornered, she has a torpedo armament to defend herself. Bayard will likely benefit from division play wherein the player is escorted by a destroyer or cruiser with a smoke generator to provide portable cover or a way to return to concealment when an engagement goes wrong. Bayard will be punished by medium and large-caliber armor-piercing (AP) rounds. For this reason, it is critical to maintain a reasonable distance from enemy capital ships in order to provide a small window of time to employ evasive maneuvers.

Pros:

  • The midsection has 27mm of armor, thick enough to bounce 381mm or smaller calibers with the proper angling. This must be verified for Update 0.9.2, due to armor reworks.
  • Improved HE shell penetration and good fire chance. As of update 0.9.2, this is no longer a Bayard exclusive feature and thus can be neglected as a "Pro".
  • Has access to the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable
  • Has access to the improved Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable found on French destroyers
  • Good concealment
  • Excellent torpedo firing arcs

Cons:

  • Fragile, small hitpoint pool and large exposed citadel block
  • Fairly short main gun range
  • Bow/stern armor is thin, can be easily overmatched by large caliber guns
  • Rather weak torpedo armament
  • Poor main battery firing arcs
  • Due to the IFHE rework in update 0.9.2, Bayard captains must now make a careful decision to spec for either raw damage output OR for damage over time by fires. Since the Bayard has a good base fire chance, using IFHE throws away a lot of fire potential, but without IFHE the HE pen is limited to 30mm- which is still fairly okay.

Research

As a premium ship, Bayard doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Bayard are as follows:


If available, Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. should be mounted in Slot 2.

Commander Skills

Key skills for Bayard commanders include Adrenaline Rush, Demolition Expert, and Inertia Fuse for HE Shells.

Consumables

Bayard can equip the following consumables:

Camouflage

As a premium ship, Bayard comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Armada: Bayard - News - World of Warships
  2. Armada: Bayard - World of Warships Official Channel - YouTube
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