Welcome to Wargaming.net Wiki!
Variants

Bayard

Jump to: navigation, search
Revision as of 05:21, 7 August 2019
Added 3d model.
Revision as of 23:45, 10 August 2021
change-log added
21 intermediate revisions by 13 users not shown
Line 3:Line 3:
 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->+''{{#var:ship_name}}'' was first released for sale on 24 June 2019.
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A version that constitutes a further development in cruiser De Grasse's initial design, featuring greater firepower as a result of increasing the number of main turrets to four.<br><br>{{Model3DViewer|3b7fb92acdb642008fb2bb7c4d7e206b}}+A version that constitutes a further development in cruiser De Grasse's initial design, featuring greater firepower as a result of increasing the number of main turrets to four.
 +<!-- <br><br>{{Model3DViewer|3b7fb92acdb642008fb2bb7c4d7e206b}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+''{{#var:ship_name}}'' is a Tier VIII French cruiser primarily excelling in 'run and gun' tactics. She is equipped with a powerful {{Engine Boost}} consumable which enables her to reach a very high sustained top speed, especially when used in tandem with a Sierra Mike signal flag. She sports medium caliber guns, similar to those found on the Tier VI French premium cruiser ''[[De Grasse]]'', with the added bonus of having an additional turret. These turrets are relatively quick to traverse and feature a quick reload time, which can be further accelerated by utilizing the {{Main Battery Reload Booster}} consumable.
?PERFORMANCE SECTION GUIDELINES+ 
?1. Write a brief intro paragraph of 1-3 sentences.+''{{#var:ship_name}}'' serves best in open water environments, utilizing her speed and agility to dodge enemy fire. If cornered, she has a torpedo armament to defend herself. ''{{#var:ship_name}}'' will likely benefit from division play wherein the player is escorted by a destroyer or cruiser with a smoke generator to provide portable cover or a way to return to concealment when an engagement goes wrong. ''{{#var:ship_name}}'' will be punished by medium and large-caliber armor-piercing (AP) rounds. For this reason, it is critical to maintain a reasonable distance from enemy capital ships in order to provide a small window of time to employ evasive maneuvers.
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?-->+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Has access to the {{Main Battery Reload Booster}} consumable
?* +* Has access to the improved {{Engine Boost}} consumable found on French destroyers
?* +* Good concealment
?* +* Excellent torpedo firing arcs
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Fragile, small health pool and large exposed citadel block
?* +* Fairly short main gun range
?* +* Bow/stern armor is thin, can be easily overmatched by large caliber guns
?* +* Rather weak torpedo armament
 +* Poor main battery firing arcs
 +<br />
  
?|Research=<!-- write text about priority sequence of research below -->+{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/196747-premium-ship-review-130-bayard/ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
  
?<!-- FOR PREMIUM SHIPS:+|Research=<!-- write text about priority sequence of research below -->
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 1''': +* '''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki>
?* '''Slot 2''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 3''': +* '''Slot 4''': {{Propulsion Modification 1}}
?* '''Slot 4''': +* '''Slot 5''': {{Steering Gears Modification 2}}
?* '''Slot 5''': +<br />
?* '''Slot 6''': +If available, {{Engine Boost Modification 1}} should be mounted in '''Slot 2'''.
?-->+
  
?|CommanderSkills=<!-- write text about best set of Commander Skills below -->+|CommanderSkills={{Commander Skills 3 CR
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
 +| rating11 = <!-- Grease the Gears -->
 +| rating12 = <!-- Swift Fish -->
 +| rating13 = 1 <!-- Consumables Specialist -->
 +| rating14 = <!-- Gun Feeder -->
 +| rating15 = 2 <!-- Incoming Fire Alert -->
 +| rating16 = 2 <!-- Last Stand -->
  
?{{Commander Skills+| rating21 = 1 <!-- Pyrotechnician -->
?| Priority Target = +| rating22 = <!-- Fill the Tubes -->
?| Preventative Maintenance = +| rating23 = 2 <!-- Consumables Enhancements -->
?| Expert Loader = +| rating24 = <!-- Eye in the Sky -->
?| Air Supremacy = +| rating25 = <!-- Priority Target -->
?| Direction Center for Fighters = +| rating26 = <!-- Expert AA Marksman -->
?| Improved Engine Boost = +
?| Incoming Fire Alert = +
?| Last Gasp = +
  
?| High Alert = +| rating31 = 2 <!-- Heavy HE and SAP Shells -->
?| Jack of All Trades = +| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Expert Marksman = +| rating33 = 2 <!-- Adrenaline Rush -->
?| Torpedo Acceleration = +| rating34 = <!-- Heavy AP Shells -->
?| Smoke Screen Expert = +| rating35 = 2 <!-- Superintendent -->
?| Improved Engines = +| rating36 = <!-- Survivability Expert -->
?| Adrenaline Rush = +
?| Last Stand = +
  
?| Basics of Survivability = +| rating41 = <!-- Top Grade Gunner -->
?| Survivability Expert = +| rating42 = <!-- Outnumbered -->
?| Torpedo Armament Expertise = +| rating43 = 1 <!-- Radio Location -->
?| Aircraft Armor = +| rating44 = 2 <!-- Inertial Fuse for HE Shells -->
?| Basic Firing Training = +| rating45 = 2 <!-- Concealment Expert -->
?| Superintendent = +| rating46 = <!-- AA Gunner -->
?| Demolition Expert = +}}
?| Vigilance = +
? +
?| Manual Fire Control for Secondary Armament = +
?| Fire Prevention = +
?| Inertia Fuse for HE Shells = +
?| Sight Stabilization = +
?| Advanced Firing Training = +
?| Manual Fire Control for AA Armament = +
?| Radio Position Finding = +
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Engine Boost}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Main Battery Reload Booster}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+As a premium ship, ''{{#var:ship_name}}'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 2 <!-- +5% AA damage -->
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India X-Ray = +| India X-Ray = 3 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 1 <!-- +15% flood, +5% you detonate -->
?| Victor Lima = +| Victor Lima = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Hotel Yankee = +| Hotel Yankee = <!-- ram someone -->
  
?| November Foxtrot = +| November Foxtrot = 3 <!-- -5% Consumables reload -->
?| Sierra Mike = +| Sierra Mike = 3 <!-- +5% speed -->
?| India Delta = +| India Delta = <!-- +20% HP from Repair Party -->
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
?| India Yankee = +| India Yankee = <!-- -20% Fire duration -->
?| Juliet Charlie = +| Juliet Charlie = 1 <!-- No Detonate -->
  
?| Zulu = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| India Bravo Terrathree = +| Sierra Bravo = 1 <!-- +10% Hydro action time; -10% DFAA reload time -->
?| Equal Speed Charlie London = +
?| Zulu Hotel = +
?| Papa Papa = +
  
?| Wyvern = +| Zulu = 1
?| Red Dragon = +| India Bravo Terrathree = 1
?| Dragon Flag = +| Equal Speed Charlie London = 1
?| Ouroboros = +| Zulu Hotel = 1
?| Hydra = +| Papa Papa = 1
?| Basilisk = +
  
?| Leviathan = +| Wyvern = 1
?| Scylla = +| Red Dragon = 1
?}} -->+| Dragon Flag = 1
 +| Ouroboros = 1
 +| Hydra = 1
 +| Basilisk = 1
 + 
 +| Leviathan = 1
 +| Scylla = 1
 +}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
Line 173:Line 141:
 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>''{{#var:ship_name}}'', 1953</h2>
?===Construction===+
?:Builder: Yard; City, Country+
?:Laid down: DD MONTH YEAR+
?:Launched: DD MONTH YEAR+
?:Commissioned: DD MONTH YEAR+
?----+
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:16,627 tons displacement, standard
?:XXm length+:197.1m length
?:XXm beam+:18.7m beam
?:XXm draft +:6.2m draft
?----+
?====Machinery====+
?:+
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:34 knots at 120,000 shaft horsepower
?:XX nm at XX knots+
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 105-120mm
?:Upper belt: +:Torpedo bulkhead: 25mm
?:Torpedo bulkhead: +:Decks: 19-38mm
?:Decks: +:Bulkheads: 45-90mm
?:Bulkheads: +:Barbettes and Turrets: 70-95mm barbettes, 100mm turret faces, 40-50mm turret sides
?:Barbettes and Turrets: +:Conning tower: 60mm
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Twelve (4x3) 152mm/55 Mle 1930
 =====Secondary===== =====Secondary=====
?:+:Eight (4x2) 100mm/55 Mle 1945
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Twelve (6x2) 57mm/60 Mle 1951
 =====Torpedoes===== =====Torpedoes=====
?:+:Six (2x3) 550mm Torpedo launchers
?----+
?====Aircraft====+
?=====Total=====+
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
 [[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]] [[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]
Line 226:Line 175:
 ====Design==== ====Design====
  
?====Service====+World of Warship’s ''{{#var:ship_name}}'' is an entirely fictional warship. The design of ''{{#var:ship_name}}'' is based on a ‘what-if’ scenario where Italy and France sign a treaty (“Rome Naval Treaty of 1931”) in 1931 agreeing to cease construction of 10,000-ton heavy cruisers in favor of smaller cruisers with guns of a 155mm caliber or less. In this scenario, with the launch of the ''[[Mogami]]''-class light cruisers (fifteen 155mm guns) by Japan in 1934, the Marine Nationale felt obliged to respond in order to protect their holdings in Indochina. The design features a larger development of the most advanced light cruisers then built in France – the ''[[La Galissonnière]]''-class. The design of the new cruiser was to expand the main battery with an extra turret for a total of twelve (4x3) 152mm guns, and featured a stronger secondary battery of four twin mounts featuring the 100mm/45 CAD Mle 1937. Due to a shift in focus towards the ''[[De Grasse]]''-class, only one ship is laid down, but was not completed before the fall of France in 1940. Thus, the ship escaped to the United States, and was completed post-war with a new anti-aircraft armament and modern fire control equipment. The full article describing the design of the fictional warship can be found [https://worldofwarships.com/en/news/history/armada-bayard/ here], on World of Warships’s main website.
 + 
 +'''French Cruiser Programs historically, 1936-1960;'''
 + 
 +In reality, there was no ‘Rome Naval Treaty of 1931' – in fact, Italy and France had little in the way of negotiations on the subject of cruisers, rather focusing on the question of battleship construction, as both nations were allowed to build 70,000 tons of battleship earlier than other naval powers as per the terms of the Washington Naval Treaty. Historically, both parties ceased construction of the 10,000-ton heavy cruiser due to the London Naval Treaty of 1930. Although neither country had signed on to Part III of the treaty specifically limiting the construction of the type, there was an informal agreement between the two to stop building these expensive warships.
 + 
 +Historically, French cruiser construction past the six 7,600-ton ''La Galissonnière''-class focused on getting as much as possible out of the extra 400 tons they could build on (as the London Naval Treaty limited light cruisers to 8,000 tons standard). This created the 8,000-ton ''De Grasse''-class, which mainly focused on increasing anti-aircraft armament and armor protection over the 7,600-ton cruisers. Three ships were planned, but only one was laid down. The next cruisers France would look to build were the ‘C5’ type, which were a move back to 10,000-ton heavy cruisers in order to counter the German construction of their own heavy cruisers – the ''[[Admiral Hipper]]''-class. Three were planned, to replace the ''[[Duguay-Trouin]]''-class. Japan, too far away for France to deal with and a far less pressing threat than the Italian or German navies, never figured into French planning. The ‘C5’ series produced two designs – C5 A3, re-created in-game as the ''[[Charles Martel]]'', and C5 SA1, which discarded the standard aviation suite in favor of increased anti-aircraft armament. Due to the outbreak of war with Germany over the invasion of Poland in 1939, work on ships not already laid down was suspended, and in this period the class was re-designed to be substantially larger – by 3,000 tons. This new version, known as the ''[[Saint Louis]]''-class, would have been built under the same program as the two planned ''[[Alsace]]''-class (N°1 type) battleships, a light cruiser, six contre-torpilleurs, sixteen destroyers, and six submarines.
 + 
 +Due to the fall of France, this program collapsed and ultimately none of the designs were ever raised again.
 + 
 +Immediately following the liberation of France, the Marine Nationale began planning its post-war posture, which required the construction of new warships. Ideally, France wished to have by 1960 twelve modern light cruisers – six conventional light cruisers armed with 152mm guns, and six anti-aircraft cruisers. In March 1945 the navy began exploring designs for a twelve-gun 152mm light cruiser, but this effort was ultimately ceased in January 1948, ending the history of French light cruiser development - the funding was simply not available. However, in 1949 France joined NATO, and thus began receiving financial assistance the Mutual Defense Assistance Program (MDAP), and from this the Marine Nationale was able to fund the conversion of the ''De Grasse'', laid down but not completed prior to the Second World War, into an anti-aircraft cruiser (55% of the funding coming from MDAP), and based off of the conversion the purpose-built ''[[Colbert]]'' was also constructed. The two anti-aircraft cruisers, combined with the three surviving ''La Galissonnière''-class light cruisers completed in 1937, was substantially less than the ambitious 6-6 cruiser fleet originally planned, but it was what post-war finances could afford (and most navies began moving away from gun-cruisers in this period anyways, with the Italian Marina Militare rebuilding the light cruiser ''Giuseppe Garibaldi'' into Europe’s first guided missile cruiser in 1957, only three years after ''Colbert'' was laid down).
 + 
  
  
Line 235:Line 195:
 |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 {{VideoYT|ImLFTaRuP2o}} {{VideoYT|ImLFTaRuP2o}}
?|Ref= <!-- write below --> 
  
 +|Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/armada-bayard/ Armada: Bayard - News - World of Warships]
 +# [https://www.youtube.com/watch?v=ImLFTaRuP2o Armada: Bayard - World of Warships Official Channel - YouTube]
 +<br />
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Ship Change Log</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 +See [[Changelogs_for_World_of_Warships|here]] for links to Update notes.
 +*Available for testing by supertesters in the game starting from Update 0.8.3.
 +*Update 0.8.6:
 +**available for purchase in the Premium Shop.
 +*Update 0.8.10:
 +**fixed a bug due to which the armor of the casemate and citadel could be counted twice.
 +*Update 0.9.2:
 +**armor thickness changed: deck armor increased from 25 mm to 27 mm.
 +*Update 0.10.0:
 +**the firing range of the secondary battery was increased to 7.6 km.
 +</div></div></div>
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 23:45, 10 August 2021

Bayard
Bayard_wows_main.jpg
Cruiser | France | Tier VIII
Tech Tree Position
Bayard_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points34,700 
Main Battery
152 mm/55 Mle 1930 on an Mle 1930 mount4 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Firing Range16.44 km.
Maximum Dispersion146 m.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity870 m./s.
HE Shell Weight55 kg.
AP Shell152 mm AP OPfK Mle 1937 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
100 mm/55 Mle 1945 on a CAD Mle 1945 mount4 х 2 pcs.
Firing Range7.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE OEA Mle 1945 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity855 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
550 mm tube lance-torpilles2 х 3 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 23DT 
Maximum Damage14,833 
Torpedo Speed60 knot
Torpedo Rangekm.
AA Defense
100 mm/55 Mle 1945 on a CAD Mle 1945 mount4 х 2 pcs.
. . . Average Damage per Second59.2 
. . . Firing Range5.01 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount6 х 2 pcs.
. . . Average Damage per Second153 
. . . Firing Range3.81 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius730 m.
Rudder Shift Time9.3 sec.
Concealment
Surface Detectability Range11.87 km.
Air Detectability Range7.16 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VIII
Ship_PFSC508_Bayard.png
Special

Bayard — French special premium Tier VIII cruiser.

A version that constitutes a further development in cruiser De Grasse's initial design, featuring greater firepower as a result of increasing the number of main turrets to four.

Bayard was first released for sale on 24 June 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 Mle 1930 on an Mle 1930 mount8151462,200123,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Bayard34,70013120446/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 23DT0.7907.214,833609 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp34 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Bayard is a Tier VIII French cruiser primarily excelling in 'run and gun' tactics. She is equipped with a powerful Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable which enables her to reach a very high sustained top speed, especially when used in tandem with a Sierra Mike signal flag. She sports medium caliber guns, similar to those found on the Tier VI French premium cruiser De Grasse, with the added bonus of having an additional turret. These turrets are relatively quick to traverse and feature a quick reload time, which can be further accelerated by utilizing the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable.

Bayard serves best in open water environments, utilizing her speed and agility to dodge enemy fire. If cornered, she has a torpedo armament to defend herself. Bayard will likely benefit from division play wherein the player is escorted by a destroyer or cruiser with a smoke generator to provide portable cover or a way to return to concealment when an engagement goes wrong. Bayard will be punished by medium and large-caliber armor-piercing (AP) rounds. For this reason, it is critical to maintain a reasonable distance from enemy capital ships in order to provide a small window of time to employ evasive maneuvers.

Pros:


Cons:

  • Fragile, small health pool and large exposed citadel block
  • Fairly short main gun range
  • Bow/stern armor is thin, can be easily overmatched by large caliber guns
  • Rather weak torpedo armament
  • Poor main battery firing arcs


Research

As a premium ship, Bayard doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Bayard are as follows:


If available, Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. should be mounted in Slot 2.

Commander Skills

Consumables

Bayard can equip the following consumables:

Camouflage

As a premium ship, Bayard comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Armada: Bayard - News - World of Warships
  2. Armada: Bayard - World of Warships Official Channel - YouTube


Ship Change Log


Ships of France
Destroyers  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
Cruisers  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Aircraft Carriers  VI BéarnDoubloons
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín