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Revision as of 19:42, 5 January 2017Revision as of 18:59, 26 January 2017
Updated commander skills for 0.6.0
Line 44:Line 44:
  
 {{Commander Skills {{Commander Skills
?| Expert Loader=1+| Priority Target = 3
?| Basic Firing Training=2+| Preventative Maintenance = 1
?| Basics of Survivability=3+| Expert Loader =
?| Expert Rear Gunner=+| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft =
 +| Dogfighting Expert =
 +| Incoming Fire Alert = 1
 +| Evasive Maneuver =
  
?| Expert Marksman=3+| High Alert = 3
?| Torpedo Armament Expertise=+| Jack of All Trades = 2
?| Fire Prevention=2+| Expert Marksman = 2
?| Incoming Fire Alert=2+| Torpedo Acceleration =
?| Last Stand=1+| Smoke Screen Expert = 3
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 3
 +| Last Stand = 1
  
?| Torpedo Acceleration=+| Survivability Expert = 2
?| High Alert=3+| Basics of Survivability = 1
?| Vigilance=2+| Torpedo Armament Expertise =
?| Dogfighting Expert =+| Emergency Takeoff =
?| Superintendent=3+| Basic Firing Training =
 +| Superintendent = 1
 +| Demolition Expert = 2
 +| Vigilance = 3
  
?| Demolition Expert=3+| Manual Fire Control for Secondary Armament =
?| Advanced Firing Training=2+| Fire Prevention =
?| Survivability Expert=+| Inertia Fuse for HE Shells = 3
?| Aircraft Servicing Expert=+| Air Supremacy =
?| Manual Fire Control for AA Armament=2+| Advanced Firing Training =
? +| Manual Fire Control for AA Armament =
?| Last Chance=1+| Radio Position Finding = 2
?| Manual Fire Control for Secondary Armament=+| Concealment Expert = 3
?| Preventative Maintenance=1+
?| Concealment Expert=3+
?| Air Supremacy=+
?| Jack of All Trades=2+
 }} }}
? 
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 ''Belfast'' differs from her Tier VIII sister ''[[Edinburgh]]'' in that she has an additional consumable slot dedicated to [[Ship:Consumables#Surveillance Radar|Surveillance Radar]]; thus, she is not forced to choose between [[Ship:Consumables#Smoke Generator|Smoke Generator]] and Surveillance Radar and can equip both. However, she does not have access to [[Ship:Consumables#Repair Party|Repair Party]] as ''Edinburgh'' does. Captains are recommended to equip premium versions of all four consumables available to ''Belfast'' ([[Ship:Consumables#Damage_Control_Party|Damage Control Party]], [[Ship:Consumables#Hydroacoustic_Search|Hydroacoustic Search]], [[Ship:Consumables#Smoke_Generator|Smoke Generator]], [[Ship:Consumables#Surveillance_Radar|Surveillance Radar]]) for maximum efficiency in hunting down destroyers and survivability. Remember, ''Belfast'' is a premium ship and will make extra credits that can go towards paying for the premium consumables. ''Belfast'' differs from her Tier VIII sister ''[[Edinburgh]]'' in that she has an additional consumable slot dedicated to [[Ship:Consumables#Surveillance Radar|Surveillance Radar]]; thus, she is not forced to choose between [[Ship:Consumables#Smoke Generator|Smoke Generator]] and Surveillance Radar and can equip both. However, she does not have access to [[Ship:Consumables#Repair Party|Repair Party]] as ''Edinburgh'' does. Captains are recommended to equip premium versions of all four consumables available to ''Belfast'' ([[Ship:Consumables#Damage_Control_Party|Damage Control Party]], [[Ship:Consumables#Hydroacoustic_Search|Hydroacoustic Search]], [[Ship:Consumables#Smoke_Generator|Smoke Generator]], [[Ship:Consumables#Surveillance_Radar|Surveillance Radar]]) for maximum efficiency in hunting down destroyers and survivability. Remember, ''Belfast'' is a premium ship and will make extra credits that can go towards paying for the premium consumables.

Revision as of 18:59, 26 January 2017

Belfast
Belfast_wows_main.jpg
Cruiser | U.K. | Tier VII
Tech Tree Position
Belfast_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points35,700 
Main Battery
152 mm/50 Mk XXIII4 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.42 km.
Maximum Dispersion139 m.
HE Shell152 mm HE 6crh Mk IV 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity841 m./s.
HE Shell Weight50.8 kg.
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
Firing Range5.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
. . . Average Damage per Second71.6 
. . . Firing Range5.01 km.
40 mm Bofors Mk V RP506 х 2 pcs.
. . . Average Damage per Second140.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius730 m.
Rudder Shift Time9.6 sec.
Concealment
Surface Detectability Range11.34 km.
Air Detectability Range7.16 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VII
Ship_PBSC507_Belfast_1959.png
promo

Belfast — British promo premium Tier VII cruiser.

An Edinburgh-class light cruiser, one of the most powerful among same-type ships in the Royal Navy during World War II. Underwent several major upgrades. Instead of AA and torpedo armament, the ship received improved anti-torpedo protection and an enhanced surveillance radar.

HMS Belfast is now preserved as a military museum ship in London, England.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
152 mm/50 Mk XXIII825.711392,10093,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Belfast35,7006114446/40 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk VII mod. 1015.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 80,000 hp32.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Surveillance Radar Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1
 Slot 4  Damage Control System Modification 2 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1

Player Opinion

Performance

Belfast is a Tier VII premium British cruiser of the same class as the tech tree Tier VIII Edinburgh, but does not carry any torpedoes. However, she has the ability to mount the Smoke Generator, Hydroacoustic Search, and Surveillance Radar consumables simultaneously, as well as having high explosive rounds available.

This trifecta of consumables makes her a fearsome destroyer hunter, which is even further enhanced by her ability to mount upgrades in Slot 6 — a slot normally reserved for Tier VIII+ ships — allowing her to boost her concealment (for getting close to destroyers) or her rudder shift (for dodging incoming shells and torpedoes). Her shell arcs are fairly high, making hitting fast moving targets at range difficult, but she can also hide behind low islands in a similar play style to American destroyers and fellow Tier VII premium cruiser Atlanta.

Belfast is just like her tech tree cousins in that she is relatively weakly armored, and will greatly prefer finding island cover where possible while making judicious use of her smoke screen. Used well, she can serve as a measure of area control over capture zones and critical areas, pushing enemy destroyers away; those that choose to wander too close won't live long enough to regret their mistake. Given enough time, the volume of fire from her main battery can lay low even the largest battleships. Unfortunately, as soon as she comes under heavy enemy fire, Belfast is in trouble. Her best defenses are to stay moving and be visible as little as possible.

LittleWhiteMouse's Premium Ship Review: Belfast from the NA forums


Pros:


Cons:

  • Mediocre armor, as befitting a light cruiser. She can weather incoming 203mm rounds, but anything larger than that is going to cause havoc.
  • Lacks the torpedoes that her tech tree counterparts have.
  • Poor shell velocity at longer ranges.
  • Somewhat lackluster as a commander trainer. Commanders specialized for use in Belfast are likely to have skills that don't translate well to other British cruisers (such as Demolition Expert).

Research

As a premium ship, Belfast doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Upgrade Slot 1 is best filled with Main Armaments Modification 1 to reduce the chances of her turrets getting incapacitated. Upgrade Slot 2 is a toss-up between Aiming Systems Modification 1 — which improves her shell dispersion and provides a minor buff to her secondary battery — and AA Guns Modification 2 to improve the size of her anti-aircraft bubble. Most of Belfast’s AA punch is from her 40mm Bofors mounts which start with a maximum range of 3.5km. Damage Control Systems Modification 1 or Propulsion Modification 1 are probably the top choices for Upgrade Slot 4, while Steering Gears Modification 2 is likely the best choice for Upgrade Slot 5.

Unique amongst her Tier VII counterparts, Belfast has access to Upgrade Slot 6, giving her additional flexibility. Most captains will opt for Concealment System Modification 1, but Steering Gears Modification 3 is also available and should not be overlooked. With her small turning radius, stacking both Steering Gears Mods 2 and 3 gives Belfast a lightning-quick rudder shift that will make even Pensacola captains envious.

Commander Skills

Given Belfast’s unique access to three different consumables — Hydroacoustic Search, Surveillance Radar, and Smoke Screen — Superintendent is highly recommended as a Tier 3 skill. Jack of All Trades should not be overlooked at Tier 5 for similar reasons.

Consumables

Belfast differs from her Tier VIII sister Edinburgh in that she has an additional consumable slot dedicated to Surveillance Radar; thus, she is not forced to choose between Smoke Generator and Surveillance Radar and can equip both. However, she does not have access to Repair Party as Edinburgh does. Captains are recommended to equip premium versions of all four consumables available to Belfast (Damage Control Party, Hydroacoustic Search, Smoke Generator, Surveillance Radar) for maximum efficiency in hunting down destroyers and survivability. Remember, Belfast is a premium ship and will make extra credits that can go towards paying for the premium consumables.

Camouflage

As a premium ship, Belfast comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

As a premium ship with three highly useful consumables, it is best to mount November Foxtrot for faster cooldowns. Additionally, captains can mount Zulu Hotel for faster captain (re)training and Zulu for more credit earning.

Gallery

Historical Info

Historical Gallery


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