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Belfast

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Revision as of 03:49, 10 October 2020Revision as of 22:07, 17 April 2021
CS3 move CC link, rework upgrades and consumables, minor re-write
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?An ''[[Edinburgh]]''-class light cruiser, one of the most powerful among same-type ships in the Royal Navy during World War II. Underwent several major upgrades. Instead of AA and torpedo armament, the ship received improved anti-torpedo protection and an enhanced surveillance radar. <br><br>HMS ''Belfast'' is now preserved as a [https://www.iwm.org.uk/visits/hms-belfast military museum ship] in London, England. She was first released for sale on 21 October 2016 on the EU servers and on 4 November 2016 on the NA servers. It has since been permanently removed from sale.<!-- <br><br><br>{{Model3DViewer|ece7059ebe44478392684e1c0c8c294e}}-->+An ''[[Edinburgh]]''-class light cruiser, one of the most powerful among same-type ships in the Royal Navy during World War II. Underwent several major upgrades. Instead of AA and torpedo armament, the ship received improved anti-torpedo protection and an enhanced surveillance radar. <br><br>HMS ''Belfast'' is now preserved as a [https://www.iwm.org.uk/visits/hms-belfast military museum ship] in London, England. She was first released for sale on 21 October 2016 on the EU servers and on 4 November 2016 on the NA servers. She since has been permanently removed from sale.
 +<!-- <br><br>{{Model3DViewer|ece7059ebe44478392684e1c0c8c294e}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Belfast'' is a Tier VII premium British cruiser of the same class as the tech tree Tier VIII ''[[Edinburgh]]'', but does not carry any torpedoes. However, she has the ability to mount the {{Smoke Generator}}, {{Hydroacoustic Search}}, and {{Surveillance Radar}} consumables simultaneously, as well as having high explosive rounds available. +''Belfast'' is a Tier VII premium British light cruiser of the same class as the tech tree Tier VIII ''[[Edinburgh]]'', but carries no torpedoes. Instead, she has explosive (HE) rounds available and mounts {{Smoke Generator}}, {{Hydroacoustic Search}}, and {{Surveillance Radar}} consumables simultaneously.
  
?This trifecta of consumables makes her a fearsome destroyer hunter, which is even further enhanced by her ability to mount upgrades in [[Ship:Upgrades#Tier_VIII.2B_Equipment_.28Slot_5.29|Slot 5]] — a slot normally reserved for Tier VIII+ ships — allowing her to boost her concealment (for getting close to destroyers) or her rudder shift (for dodging incoming shells and torpedoes). Her shell arcs are fairly high, making hitting fast moving targets at range difficult, but she can also hide behind low islands in a similar play style to American destroyers and fellow Tier VII premium cruiser ''[[Atlanta]]''.+This trifecta of consumables together with the ability to mount an upgrade, usually {{Concealment System Modification 1}}, in '''Slot 5''' &mdash; a slot normally reserved for Tier VIII+ ships &mdash; makes her a fearsome destroyer hunter. Her shell arcs are fairly high, making hitting fast moving targets at range difficult, but she can also shoot over low islands in a similar play style to American destroyers and fellow Tier VII premium cruiser ''[[Atlanta]]''.
  
 ''Belfast'' is just like her tech tree cousins in that she is relatively weakly armored, and will greatly prefer finding island cover where possible while making judicious use of her smoke screen. Used well, she can serve as a measure of area control over capture zones and critical areas, pushing enemy destroyers away; those that choose to wander too close won't live long enough to regret their mistake. Given enough time, the volume of fire from her main battery can lay low even the largest battleships. Unfortunately, as soon as she comes under heavy enemy fire, ''Belfast'' is in trouble. Her best defenses are to stay moving and be visible as little as possible.  ''Belfast'' is just like her tech tree cousins in that she is relatively weakly armored, and will greatly prefer finding island cover where possible while making judicious use of her smoke screen. Used well, she can serve as a measure of area control over capture zones and critical areas, pushing enemy destroyers away; those that choose to wander too close won't live long enough to regret their mistake. Given enough time, the volume of fire from her main battery can lay low even the largest battleships. Unfortunately, as soon as she comes under heavy enemy fire, ''Belfast'' is in trouble. Her best defenses are to stay moving and be visible as little as possible.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Able to simultaneously mount the {{Smoke Generator}}, {{Surveillance Radar}}, and {{Hydroacoustic Search}} consumables.+* She has access to HE shells, which makes her more versatile compared to other British cruisers.
?* Has access to {{Concealment System Modification 1}}.+
 * Decent range and turret traverse speeds. * Decent range and turret traverse speeds.
?* Good concealment. 
 * Great acceleration.  * Great acceleration.
?* She has access to HE shells, which makes her more versatile compared to other British cruisers.+* Able to simultaneously mount the {{Smoke Generator}}, {{Surveillance Radar}}, and {{Hydroacoustic Search}} consumables.
 +* Can mount the Concealment upgrade which, together with the Concealment skill, drops her detectability to 8.9 km.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Mediocre armor, as befitting a light cruiser. She can weather incoming 203mm rounds, but anything larger than that is going to cause havoc. * Mediocre armor, as befitting a light cruiser. She can weather incoming 203mm rounds, but anything larger than that is going to cause havoc.
 +* Poor shell ballistics at longer ranges.
 * Lacks the torpedoes that her tech tree counterparts have. * Lacks the torpedoes that her tech tree counterparts have.
?* Poor shell velocity at longer ranges.+* Somewhat lackluster as a commander trainer. Commanders specialized for ''Belfast'' are likely to have skills that don't translate well to other British cruisers.
?* Somewhat lackluster as a commander trainer. Commanders specialized for use in ''Belfast'' are likely to have skills that don't translate well to other British cruisers (such as Demolition Expert).+
?<br />+
? +
?{{AnnoWiki|content=+
?'''[https://forum.worldofwarships.com/index.php?/topic/99596-premium-ship-review-hms-belfast/ LittleWhiteMouse's Premium Ship Review: ''Belfast''] from the NA forums'''}}+
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |OptimalConfiguration= |OptimalConfiguration=
 +With so much utility in her consumables, an AA build is not warranted.
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades are:
?*'''Slot 1''': {{Main Armaments Modification 1}}<nowiki>*</nowiki>+*'''Slot 1''': {{Main Armaments Modification 1}}
?*'''Slot 2''': {{Damage Control System Modification 1}}<nowiki>*</nowiki>+*'''Slot 2''': {{Engine Room Protection}}&nbsp;<nowiki>*</nowiki>
?*'''Slot 3''': {{AA Guns Modification 1}}<nowiki>*</nowiki>+*'''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;<nowiki>*</nowiki>
 *'''Slot 4''': {{Steering Gears Modification 1}} *'''Slot 4''': {{Steering Gears Modification 1}}
 *'''Slot 5''': {{Concealment System Modification 1}}  *'''Slot 5''': {{Concealment System Modification 1}}
  
?'''Upgrade Slot 1''' allows players to mount one of two viable options. '''Main Armaments Modification 1''' is a generally viable choice, but players wishing to specialize for anti-aircraft duties should mount {{Auxiliary Armaments Modification 1}}.+'''Upgrade Slot 2''' offers the ability to mount special upgrades {{Hydroacoustic Search Modification 1}} or {{Surveillance Radar Modification 1}}. The Hydro buff is generally preferred. If {{Engine Room Protection}} is not selected, be sure to favor a commander with the 'Last Stand' skill.
  
?'''Upgrade Slot 2''' offers captains the ability to mount a special upgrade. Captains with access to {{Hydroacoustic Search Modification 1}} would be well-advised to equip it in this slot.+'''Upgrade Slot 3''' while {{Aiming Systems Modification 1}} is the straightforward choice, {{Smoke Generator Modification 1}} special upgrade together with the 'Enhanced Consumables' skill buffs ''Belfast''’s smoke from 15 sec action time / 103 sec dispersion to 21.5 / 98 sec, or 24.7 / 98 sec with the X-Ray Papa Unaone signal. '''Or''' {{Main Battery Modification 2}} can speed the rather pokey 25.7 sec 180° turret rotation time up to 22.4 sec, or 19.4 sec with the 'Grease the Gears' skill.
? +
?'''Upgrade Slot 3''' offers choices for specialization in different roles. {{Aiming Systems Modification 1}} should be equipped for ship to ship combat. '''AA Guns Modification 1''' is a good choice to provide additional defense against aircraft.+
  
 |CommanderSkills= |CommanderSkills=
?Given ''Belfast''’s unique access to three different consumables — {{Hydroacoustic Search}}, {{Surveillance Radar}}, and {{Smoke Generator}} — Superintendent is highly recommended as a Level 3 skill. Jack of All Trades should not be overlooked at Level 2 for similar reasons. Level 4's Inertia Fuse for HE shells will radically improve her damage performance against enemy capital ships, but is a hefty points investment and should only be taken in conjunction with Demolition Expert, and '''after''' captains have invested in Concealment Expert. +Given ''Belfast''’s unique access to three different affected consumables, 'Consumables Enhancement' and 'Superintendent' are highly recommended. If {{Engine Room Protection}} upgrade is not taken, then 'Last Stand' is highly advisable. IFHE is also effective on ''Belfast''.<br />
 +Best first ten points: Last Stand, Consumables Enhancements, Superintendent, Concealment Expert.
  
?{{Commander Skills 2+{{Commander Skills 3 CR
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating11 = 3 <!-- Priority Target -->+| rating11 = 1 <!-- Grease the Gears -->
?| rating12 = 1 <!-- Preventive Maint -->+| rating12 = <!-- Swift Fish -->
?| rating13 = 1 <!-- Expert Loader -->+| rating13 = <!-- Consumables Specialist -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating14 = <!-- Gun Feeder -->
?| rating15 = 0 <!-- Direction Center for Fighters -->+| rating15 = 2 <!-- Incoming Fire Alert -->
?| rating16 = 0 <!-- Improved Engine Boost -->+| rating16 = 3 <!-- Last Stand -->
?| rating17 = 1 <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 1 <!-- High Alert -->+| rating21 = 1 <!-- Pyrotechnician -->
?| rating22 = 3 <!-- Jack of All Trades -->+| rating22 = <!-- Fill the Tubes -->
?| rating23 = 2 <!-- Expert Marksman -->+| rating23 = 3 <!-- Consumables Enhancements -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating24 = <!-- Eye in the Sky -->
?| rating25 = 2 <!-- Smoke Screen Expert -->+| rating25 = 1 <!-- Priority Target -->
?| rating26 = 0 <!-- Improved Engines -->+| rating26 = 1 <!-- Expert AA Marksman -->
?| rating27 = 3 <!-- Adrenaline Rush -->+
?| rating28 = 1 <!-- Last Stand -->+
  
?| rating31 = 1 <!-- Basics of Survivability -->+| rating31 = 2 <!-- Heavy HE and SAP Shells -->
?| rating32 = 1 <!-- Survivability Expert-->+| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating33 = 2 <!-- Adrenaline Rush -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating34 = <!-- Heavy AP Shells -->
?| rating35 = <!-- Basic Firing Training -->+| rating35 = 3 <!-- Superintendent -->
?| rating36 = 3 <!-- Superintendent -->+| rating36 = <!-- Survivability Expert -->
?| rating37 = 3 <!-- Demolition Expert -->+
?| rating38 = 2 <!-- Vigilance -->+
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating41 = <!-- Top Grade Gunner -->
?| rating42 = <!-- Fire Prevention -->+| rating42 = <!-- Outnumbered -->
?| rating43 = 3 <!-- Inertia Fuse for HE Shells -->+| rating43 = <!-- Radio Location -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating44 = 2 <!-- Inertial Fuse for HE Shells -->
?| rating45 = <!-- Advanced Firing Training -->+| rating45 = 3 <!-- Concealment Expert -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = <!-- AA Gunner -->
?| rating47 = 2 <!-- Radio Position Finding -->+
?| rating48 = 3 <!-- Concealment Expert -->+
 }} }}
  
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 ''{{#var:ship_name}}'' equips the following consumables: ''{{#var:ship_name}}'' equips the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* '''Slot 2:''' {{Hydroacoustic Search}}+* '''Slot 2:''' {{Hydroacoustic Search}} - 3 charges
?* '''Slot 3:''' {{Smoke Generator}}+* '''Slot 3:''' {{Smoke Generator}} - 3 charges
?* '''Slot 4:''' {{Surveillance Radar}}+* '''Slot 4:''' {{Surveillance Radar}} - 3 charges
  
?''Belfast'' differs from her Tier VIII sister ''[[Edinburgh]]'' in that she has an additional consumable slot dedicated to {{Surveillance Radar}}; thus, she is not forced to choose between {{Smoke Generator}} and Surveillance Radar and can equip both. However, she does not have access to {{Repair Party}} as ''Edinburgh'' does. +''Belfast'' differs from her Tier VIII sister ''[[Edinburgh]]'' in that she has an additional consumable slot dedicated to {{Surveillance Radar}}; thus, she is not forced to choose between <u>Smoke Generator</u> and <u>Surveillance Radar</u> and can equip both. However, she does not have access to <u>Repair Party</u> as ''Edinburgh'' does.
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a premium ship, ''Belfast'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +As a premium ship, ''Belfast'' comes with [[Ship:Camouflage#Premium_Camouflage|Type 10]] camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = 1+| November Echo Setteseven = 1 <!-- +5% AA damage -->
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India X-Ray = 2+| India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Yankee Bissotwo = +| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| Victor Lima = 3+| Victor Lima = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Hotel Yankee = +| Hotel Yankee = <!-- ram someone -->
 + 
 +| November Foxtrot = 3 <!-- -5% Consumables reload -->
 +| Sierra Mike = 3 <!-- +5% speed -->
 +| India Delta = <!-- +20% HP from Repair Party -->
 +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
 +| India Yankee = 1 <!-- -20% Fire duration -->
 +| Juliet Charlie = 2 <!-- No Detonate -->
  
?| November Foxtrot = 3+| X-Ray Papa Unaone = 2 <!-- +15% Smoke Gen action time -->
?| Sierra Mike = 3+| Sierra Bravo = 2 <!-- +10% Hydro action time; -10% DFAA reload time -->
?| India Delta =+
?| Juliet Whiskey Unaone = +
?| India Yankee = 1+
?| Juliet Charlie = 2+
  
 | Zulu = 2 | Zulu = 2
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
?# [https://en.wikipedia.org/wiki/HMS_Belfast HMS ''Belfast'' - Wikipedia]+<references /><br />
?# [https://en.wikipedia.org/wiki/Town-class_cruiser_(1936) Town-class cruiser (1936) - Wikipedia]+ 
?# [https://worldofwarships.com/en/news/general-news/yeswerefinallyreleasingbelfast/ Announcing: HMS Belfast - Belfast - Armada 2.0 - News - World of Warships]+{{AnnoWiki|content=
?# [https://worldofwarships.com/en/news/history/belfast-story/ Belfast: A Story to Be Continued - News - World of Warships]+'''[https://forum.worldofwarships.com/index.php?/topic/99596-premium-ship-review-hms-belfast/ LittleWhiteMouse's Premium Ship Review: ''Belfast''] from the NA forums'''}}
?# [https://worldofwarships.com/en/news/general-news/experience-belfast/ HMS Belfast 360° VR Experience - News - World of Warships]+ 
?# [https://worldofwarships.com/en/news/general-news/naval-legends-belfast/ Naval Legends: HMS Belfast - News - World of Warships]+* [https://en.wikipedia.org/wiki/HMS_Belfast HMS ''Belfast'' - Wikipedia]
?# [https://worldofwarships.com/en/news/general-news/squall-line-belfast/ Squall Line: HMS Belfast - News - World of Warships]+* [https://en.wikipedia.org/wiki/Town-class_cruiser_(1936) Town-class cruiser (1936) - Wikipedia]
?# [https://www.youtube.com/watch?v=8HHpSfTwMMA Armada - Belfast - World of Warships Official Channel - YouTube]+* [https://worldofwarships.com/en/news/general-news/yeswerefinallyreleasingbelfast/ Announcing: HMS Belfast - Belfast - Armada 2.0 - News - World of Warships]
?# [https://www.youtube.com/watch?v=wisxhAhvFbw Naval Legends: HMS Belfast - World of Warships Official Channel - YouTube]+* [https://worldofwarships.com/en/news/history/belfast-story/ Belfast: A Story to Be Continued - News - World of Warships]
?# [https://www.youtube.com/watch?v=YGZyPhQzpMs World of Warships: HMS Belfast VR Experience - World of Warships Official Channel - YouTube]+* [https://worldofwarships.com/en/news/general-news/experience-belfast/ HMS Belfast 360° VR Experience - News - World of Warships]
 +* [https://worldofwarships.com/en/news/general-news/naval-legends-belfast/ Naval Legends: HMS Belfast - News - World of Warships]
 +* [https://worldofwarships.com/en/news/general-news/squall-line-belfast/ Squall Line: HMS Belfast - News - World of Warships]
 +* [https://www.youtube.com/watch?v=8HHpSfTwMMA Armada - Belfast - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=wisxhAhvFbw Naval Legends: HMS Belfast - World of Warships Official Channel - YouTube]
 +* [https://www.youtube.com/watch?v=YGZyPhQzpMs World of Warships: HMS Belfast VR Experience - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 22:07, 17 April 2021

Belfast
Belfast_wows_main.jpg
Cruiser | U.K. | Tier VII
Tech Tree Position
Belfast_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points35,700 
Main Battery
152 mm/50 Mk XXIII4 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.42 km.
Maximum Dispersion139 m.
HE Shell152 mm HE 6crh Mk IV 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity841 m./s.
HE Shell Weight50.8 kg.
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
Firing Range5.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
. . . Average Damage per Second71.6 
. . . Firing Range5.01 km.
40 mm Bofors Mk V RP506 х 2 pcs.
. . . Average Damage per Second140.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius730 m.
Rudder Shift Time9.6 sec.
Concealment
Surface Detectability Range11.34 km.
Air Detectability Range7.16 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VII
Ship_PBSC507_Belfast_1959.png
promo

Belfast — British promo premium Tier VII cruiser.

An Edinburgh-class light cruiser, one of the most powerful among same-type ships in the Royal Navy during World War II. Underwent several major upgrades. Instead of AA and torpedo armament, the ship received improved anti-torpedo protection and an enhanced surveillance radar.

HMS Belfast is now preserved as a military museum ship in London, England. She was first released for sale on 21 October 2016 on the EU servers and on 4 November 2016 on the NA servers. She since has been permanently removed from sale.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
152 mm/50 Mk XXIII825.711392,10093,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Belfast35,7006114446/40 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk VII mod. 1015.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 80,000 hp32.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Surveillance Radar Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1
 Slot 4  Damage Control System Modification 2 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1

Player Opinion

Performance

Belfast is a Tier VII premium British light cruiser of the same class as the tech tree Tier VIII Edinburgh, but carries no torpedoes. Instead, she has explosive (HE) rounds available and mounts Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.), and Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.) consumables simultaneously.

This trifecta of consumables together with the ability to mount an upgrade, usually Concealment System Modification 1 (Reduces the detectability range of the ship and aircraft carrier's squadrons: -10% to detectability radius. / +5% to the dispersion of enemy shells fired at your ship.), in Slot 5 — a slot normally reserved for Tier VIII+ ships — makes her a fearsome destroyer hunter. Her shell arcs are fairly high, making hitting fast moving targets at range difficult, but she can also shoot over low islands in a similar play style to American destroyers and fellow Tier VII premium cruiser Atlanta.

Belfast is just like her tech tree cousins in that she is relatively weakly armored, and will greatly prefer finding island cover where possible while making judicious use of her smoke screen. Used well, she can serve as a measure of area control over capture zones and critical areas, pushing enemy destroyers away; those that choose to wander too close won't live long enough to regret their mistake. Given enough time, the volume of fire from her main battery can lay low even the largest battleships. Unfortunately, as soon as she comes under heavy enemy fire, Belfast is in trouble. Her best defenses are to stay moving and be visible as little as possible.

Pros:

  • She has access to HE shells, which makes her more versatile compared to other British cruisers.
  • Decent range and turret traverse speeds.
  • Great acceleration.
  • Able to simultaneously mount the Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.), and Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) consumables.
  • Can mount the Concealment upgrade which, together with the Concealment skill, drops her detectability to 8.9 km.

Cons:

  • Mediocre armor, as befitting a light cruiser. She can weather incoming 203mm rounds, but anything larger than that is going to cause havoc.
  • Poor shell ballistics at longer ranges.
  • Lacks the torpedoes that her tech tree counterparts have.
  • Somewhat lackluster as a commander trainer. Commanders specialized for Belfast are likely to have skills that don't translate well to other British cruisers.

Research

As a premium ship, Belfast doesn't have any upgrades to research.

Optimal Configuration

With so much utility in her consumables, an AA build is not warranted.

Upgrades

The recommended upgrades are:

Upgrade Slot 2 offers the ability to mount special upgrades Hydroacoustic Search Modification 1 (Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time.) or Surveillance Radar Modification 1 (Increases the action time of the Surveillance Radar consumable.:  +20% action time.). The Hydro buff is generally preferred. If Engine Room Protection (Reduces the risk of incapacitation, and accelerates repairs of the engine and steering gears.: -20% to the risk of incapacitation. / -20% to repair time.) is not selected, be sure to favor a commander with the 'Last Stand' skill.

Upgrade Slot 3 while Aiming Systems Modification 1 (Increases the firing accuracy of the main battery and secondary battery, accelerates the traverse speed of torpedo tubes, and extends the firing range of the secondary battery: -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion.) is the straightforward choice, Smoke Generator Modification 1 (Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, and Crawling Smoke Generator consumables, but reduces smoke screen duration.  The effects are not applicable to the Exhaust Smoke Generator consumable.: +30% emission time. / -5% smoke cloud duration.) special upgrade together with the 'Enhanced Consumables' skill buffs Belfast’s smoke from 15 sec action time / 103 sec dispersion to 21.5 / 98 sec, or 24.7 / 98 sec with the X-Ray Papa Unaone signal. Or Main Battery Modification 2 (Increases the traverse speed of the main turrets: +15% to main battery traverse speed.) can speed the rather pokey 25.7 sec 180° turret rotation time up to 22.4 sec, or 19.4 sec with the 'Grease the Gears' skill.

Commander Skills

Given Belfast’s unique access to three different affected consumables, 'Consumables Enhancement' and 'Superintendent' are highly recommended. If Engine Room Protection (Reduces the risk of incapacitation, and accelerates repairs of the engine and steering gears.: -20% to the risk of incapacitation. / -20% to repair time.) upgrade is not taken, then 'Last Stand' is highly advisable. IFHE is also effective on Belfast.
Best first ten points: Last Stand, Consumables Enhancements, Superintendent, Concealment Expert.

Consumables

Belfast equips the following consumables:

Belfast differs from her Tier VIII sister Edinburgh in that she has an additional consumable slot dedicated to Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.); thus, she is not forced to choose between Smoke Generator and Surveillance Radar and can equip both. However, she does not have access to Repair Party as Edinburgh does.

Camouflage

As a premium ship, Belfast comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

As a premium ship with three highly useful consumables, it is best to mount November Foxtrot (-5% reload time on all consumables.) for faster cooldowns. Additionally, captains can mount Zulu Hotel (+50% Commander XP earned for the battle.) for faster captain (re)training and Zulu (+20% credits earned for the battle.) or Wyvern (+50% credits earned for the battle.) for more credit earning.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. 1.0 1.1 1.2 Use of the Juliet Charlie signal makes detonation impossible.

Ships of U.K.
Destroyers  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • X Daring • X DruidDoubloons 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth 
Battleships  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Repulse • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X ThundererDoubloons 
Aircraft Carriers  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII Indomitable • X Audacious
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V YahagiDoubloons • VI Aoba • VII Myōkō • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX AzumaDoubloons • X Zaō • X YoshinoDoubloons • X Kitakami 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X SmolenskDoubloons 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII Congress • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX AlaskaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto Rico • X SalemDoubloons • X Austin 
Europe  I Gryf 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • X Venezia • X Napoli 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • IX Roon • IX Siegfried • IX Ägir • X Hindenburg 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII BayardDoubloons • IX Saint-Louis • X Henri IV • X ColbertDoubloons 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth 
Pan-Asia  I Chengan • VI HuangheDoubloons • VIII IrianDoubloons • VIII WukongDoubloons 
Commonwealth  VI PerthDoubloons • VI MysoreDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven Provinciën • IX Johan de Witt • X Gouden Leeuw 
Pan-America  II Almirante AbreuDoubloons • VII Nueve de JulioDoubloons