Benson
Revision as of 21:41, 3 January 2018 Updated Upgrades section per 0.6.14. Expanded Research section. | Revision as of 15:21, 15 October 2020 | |||
24 intermediate revisions by 10 users not shown | ||||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A rather large ship for her type. As compared to her predecessors, the ship was much better armed owing to more efficient artillery mounts and a successful arrangement of novel quintuple torpedo tubes. | + | A rather large ship for her type. As compared to her predecessors, the ship was much better armed owing to more efficient artillery mounts and a successful arrangement of novel quintuple torpedo tubes.<!-- <br><br>{{Model3DViewer|f630fda47d394facb44970819c84aa32}}--> | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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For ''Benson'', it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. Beyond her main battery, ''Benson'' is the first American destroyer whose stock torpedo armament range exceeds her detection radius. She has a very long reload time for her torpedo tubes, but the torpedoes themselves are harder to detect than their Japanese counterparts and give her targets less reaction time to dodge out of the way. | For ''Benson'', it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. Beyond her main battery, ''Benson'' is the first American destroyer whose stock torpedo armament range exceeds her detection radius. She has a very long reload time for her torpedo tubes, but the torpedoes themselves are harder to detect than their Japanese counterparts and give her targets less reaction time to dodge out of the way. | |||
? | Even a ship as good as ''Benson'' has drawbacks | + | Even a ship as good as ''Benson'' has drawbacks. As a destroyer she has no real armor to speak of, and most shells that hit her will disable at least one module of some kind. Her shell arcs become challenging to use past the 7-8 km range, and require excessive lead in order to land hits. | |
Despite the negatives, though, ''Benson'' is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain. | Despite the negatives, though, ''Benson'' is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain. | |||
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* Capable of delivering torpedoes from beyond her detection range. | * Capable of delivering torpedoes from beyond her detection range. | |||
* First American destroyer capable of lowering her detection range below 6.0 km by combining [[Ship:Commander#Concealment Expert|Concealment Expert]] and {{Concealment System Modification 1}}. | * First American destroyer capable of lowering her detection range below 6.0 km by combining [[Ship:Commander#Concealment Expert|Concealment Expert]] and {{Concealment System Modification 1}}. | |||
? | * Can equip the {{Defensive AA Fire}} consumable | + | * Good AA defense. | |
+ | * Can equip the {{Defensive AA Fire}} consumable. | |||
* Good speed, responsive rudder, and excellent handling; ''Benson'' has the tightest turning circle of all Tier VIII destroyers. | * Good speed, responsive rudder, and excellent handling; ''Benson'' has the tightest turning circle of all Tier VIII destroyers. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Weak armor; stealth and maneuverability are her best defenses. | * Weak armor; stealth and maneuverability are her best defenses. | |||
? | ||||
* Very long torpedo reload time. | * Very long torpedo reload time. | |||
* High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire. | * High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire. | |||
? | + | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | |||
? | * '''Hull:''' Upgrade to Hull (B) to add extra health, fractionally more AA, and improved rudder shift time. | + | * '''Hull:''' Upgrade to Hull (B) to add extra health, fractionally more AA, and improved rudder shift time. Research of Hull (B) unlocks progression to ''[[Fletcher]]''. | |
* '''Torpedoes:''' The Mk15 mod. 3 torpedoes hit harder, but reload 13 seconds slower; Hull (B) must be equipped before they can be installed. | * '''Torpedoes:''' The Mk15 mod. 3 torpedoes hit harder, but reload 13 seconds slower; Hull (B) must be equipped before they can be installed. | |||
* '''Gun Fire Control System:''' Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery. | * '''Gun Fire Control System:''' Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery. | |||
Like ''[[Mahan]]'', Hull (B) is the best place to invest early experience gains. After that, captains are encouraged to research the upgraded torpedo module for better reload times and more damage. ''Benson'' is one of the first American destroyers that can be played as a torpedo-centric destroyer if desired. Pick up the Fire Control System upgrade to her main battery range last. | Like ''[[Mahan]]'', Hull (B) is the best place to invest early experience gains. After that, captains are encouraged to research the upgraded torpedo module for better reload times and more damage. ''Benson'' is one of the first American destroyers that can be played as a torpedo-centric destroyer if desired. Pick up the Fire Control System upgrade to her main battery range last. | |||
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|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
*'''Slot 1''': {{Main Armaments Modification 1}} | *'''Slot 1''': {{Main Armaments Modification 1}} | |||
? | *'''Slot 2''': {{ | + | *'''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki> | |
? | *'''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki> | + | *'''Slot 3''': {{Aiming Systems Modification 1}} <nowiki>*</nowiki> | |
? | *'''Slot 4''': {{Propulsion Modification | + | *'''Slot 4''': {{Propulsion Modification 1}} | |
*'''Slot 5''': {{Concealment System Modification 1}} | *'''Slot 5''': {{Concealment System Modification 1}} | |||
? | '''Slot 3''' is most commonly filled with Aiming Systems Modification 1, but captains | + | '''Slot 3''' is most commonly filled with Aiming Systems Modification 1, but captains looking to drive off enemy planes may wish to use {{AA Guns Modification 1}} in order to increase the intensity of medium- and long-range AA Fire. Similarly, captains looking to maximize their anti-aircraft capabilities may wish to install the special {{Defensive AA Fire Modification 1}} upgrade into '''Slot 2'''. | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
''Benson'' isn't quite as flexible as her Tier IX cousin ''[[Fletcher]]'', but she's close. | ''Benson'' isn't quite as flexible as her Tier IX cousin ''[[Fletcher]]'', but she's close. | |||
? | Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4 are all must-have skills for ''Benson'' commanders. Once those four basic skills have been covered, captains can begin to customize their ''Benson'' commander further. Captains wishing to focus on maximizing their main battery should sink points into Demolition Expert and Basic Firing Training at Level 3; more torpedo-minded captains should invest in Torpedo Armament Expertise instead. Level 2's Adrenaline Rush is a good buy regardless of which armament is chosen for a focus. Captains wishing to invest in a full-on anti-aircraft build should invest in Basic Firing Training | + | Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4 are all must-have skills for ''Benson'' commanders. Once those four basic skills have been covered, captains can begin to customize their ''Benson'' commander further. Captains wishing to focus on maximizing their main battery should sink points into Demolition Expert and Basic Firing Training at Level 3; more torpedo-minded captains should invest in Torpedo Armament Expertise instead. Level 2's Adrenaline Rush is a good buy regardless of which armament is chosen for a focus. Captains wishing to invest in a full-on anti-aircraft build should invest in Basic Firing Training; ''Benson'' is capable of shooting down surprising numbers of enemy aircraft when configured properly, but it requires a heavy investment in commander skill points and upgrades. | |
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 2 <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = 3 <!-- Preventive Maint --> | |
? | | | + | | rating13 = <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = 2 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 1 <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 1 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | | + | | rating27 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating28 = 3 <!-- Last Stand --> | |
? | | | + | | rating31 = 2 <!-- Basics of Survivability --> | |
? | + | | rating32 = 3 <!-- Survivability Expert--> | ||
? | | Torpedo Armament Expertise | + | | rating33 = 2 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 2 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 1 <!-- Superintendent --> | |
? | | | + | | rating37 = 2 <!-- Demolition Expert --> | |
? | | | + | | rating38 = 2 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = 1 <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 1 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
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* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
* '''Slot 2:''' {{Smoke Generator}} | * '''Slot 2:''' {{Smoke Generator}} | |||
? | * '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}} | + | * '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}} | |
? | + | |||
? | + | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce | + | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range. | |
Players who wish to spend doubloons can equip ''Benson'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | Players who wish to spend doubloons can equip ''Benson'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
+ | ||||
+ | "Benson" also has an alternate premium camouflage called "Ghoul", in which she appears as she does during the Halloween scenario "[[Sunray in the Darkness]]". | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
+ | <div class="thumb tright"> | |||
+ | {{AnnoWiki|content= | |||
+ | <h2>USS ''{{#var:ship_name}}'', 1940</h2> | |||
===Construction=== | ===Construction=== | |||
:Bethlehem Steel Company; Quincy, Massachusetts | :Bethlehem Steel Company; Quincy, Massachusetts | |||
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=====Torpedoes===== | =====Torpedoes===== | |||
:Ten (2x5) 533mm torpedo tubes | :Ten (2x5) 533mm torpedo tubes | |||
+ | }}</div> | |||
+ | ===History=== | |||
+ | ====Design==== | |||
? | ||||
USS ''Benson'' (DD-421) was the lead ship of her class of destroyers in the United States Navy during World War II. She was named for Admiral William S. Benson (1855–1932). | USS ''Benson'' (DD-421) was the lead ship of her class of destroyers in the United States Navy during World War II. She was named for Admiral William S. Benson (1855–1932). | |||
Following World War II, she spent several years in mothballs before being transferred to the Republic of China on 26 February 1954. The ROC Navy re-christened her ''[[Loyang]]''. | Following World War II, she spent several years in mothballs before being transferred to the Republic of China on 26 February 1954. The ROC Navy re-christened her ''[[Loyang]]''. | |||
+ | ||||
+ | ===Historical Inaccuracies=== | |||
+ | * Permanent camouflage resembles the Measure 32/22D scheme. This camouflage was actually never implemented on ''Benson'' or any ship of the class. | |||
+ | * ''Benson''’s camouflage is actually Measure 32/3D. | |||
+ | * Measure 22 scheme which ''Benson'' wore during her early career is also missing. | |||
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | #[https://en.wikipedia.org/wiki/USS_Benson USS ''Benson'' (DD-421) - Wikipedia] | |||
+ | #[https://en.wikipedia.org/wiki/Benson-class_destroyer Benson-class destroyer - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 15:21, 15 October 2020
IDS_PAGM088_5IN38_MK40_MOD335 х 1 pcs. |
Rate of Fire17.96 shots/min. |
Reload Time3.34 sec. |
Rotation Speed34 deg./sec. |
180 Degree Turn Time5.29 sec. |
Firing Range10.54 km. |
Maximum Dispersion101 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Mk152 х 5 pcs. |
Rate of Fire0.55 shots/min. |
Reload Time109 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk15 mod. 0 |
Maximum Damage11,600 |
Torpedo Speed55 knot |
Torpedo Range9.15 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount2 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM088_5IN38_MK40_MOD332 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
IDS_PAGM135_5IN38_MK30_MOD11 х 1 pcs. |
. . . Average Damage per Second10.7 |
. . . Firing Range5.01 km. |
12.7 mm Browning on a single mount6 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range1.2 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount2 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM137_5IN38_MK30_MOD12 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM135_5IN38_MK30_MOD11 х 1 pcs. |
. . . Average Damage per Second10.7 |
. . . Firing Range5.01 km. |
Maximum Speed38 knot |
Turning Circle Radius570 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range7.16 km. |
Air Detectability Range2.88 km. |
Benson — American Tier VIII destroyer.
A rather large ship for her type. As compared to her predecessors, the ship was much better armed owing to more efficient artillery mounts and a successful arrangement of novel quintuple torpedo tubes.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
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Slot 5 |
Player Opinion
Performance
Tier VIII's Benson is where the American destroyer line finally comes together with the complete package that makes them the most flexible destroyers in the game. The key to this transformation is access to Upgrade Slot 5 and Concealment System Modification 1 , allowing Benson and subsequent American destroyers to have concealment values that rival that of those found in the Japanese destroyer line. When their newfound stealth is combined with a potent torpedo armament and fast-firing main battery guns, Benson, Fletcher, and Gearing become true jack-of-all-trades ships with an incredibly high ceiling in the hands of a skilled captain.
For Benson, it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. Beyond her main battery, Benson is the first American destroyer whose stock torpedo armament range exceeds her detection radius. She has a very long reload time for her torpedo tubes, but the torpedoes themselves are harder to detect than their Japanese counterparts and give her targets less reaction time to dodge out of the way.
Even a ship as good as Benson has drawbacks. As a destroyer she has no real armor to speak of, and most shells that hit her will disable at least one module of some kind. Her shell arcs become challenging to use past the 7-8 km range, and require excessive lead in order to land hits.
Despite the negatives, though, Benson is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain.Pros:
- Excellent main battery; stellar rate of fire and fast turret traverse speed (even faster than Mahan).
- Two centerline-mounted quintuple-tube torpedo launchers give her a solid torpedo armament.
- Capable of delivering torpedoes from beyond her detection range.
- First American destroyer capable of lowering her detection range below 6.0 km by combining Concealment Expert and Concealment System Modification 1 .
- Good AA defense.
- Can equip the Defensive AA Fire consumable.
- Good speed, responsive rudder, and excellent handling; Benson has the tightest turning circle of all Tier VIII destroyers.
Cons:
- Weak armor; stealth and maneuverability are her best defenses.
- Very long torpedo reload time.
- High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire.
Research
Availability of researchable upgrades for Benson is as follows:
- Hull: Upgrade to Hull (B) to add extra health, fractionally more AA, and improved rudder shift time. Research of Hull (B) unlocks progression to Fletcher.
- Torpedoes: The Mk15 mod. 3 torpedoes hit harder, but reload 13 seconds slower; Hull (B) must be equipped before they can be installed.
- Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Benson are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection *
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
Slot 3 is most commonly filled with Aiming Systems Modification 1, but captains looking to drive off enemy planes may wish to use AA Guns Modification 1 in order to increase the intensity of medium- and long-range AA Fire. Similarly, captains looking to maximize their anti-aircraft capabilities may wish to install the special Defensive AA Fire Modification 1 upgrade into Slot 2.
Commander Skills
Benson isn't quite as flexible as her Tier IX cousin Fletcher, but she's close.
Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4 are all must-have skills for Benson commanders. Once those four basic skills have been covered, captains can begin to customize their Benson commander further. Captains wishing to focus on maximizing their main battery should sink points into Demolition Expert and Basic Firing Training at Level 3; more torpedo-minded captains should invest in Torpedo Armament Expertise instead. Level 2's Adrenaline Rush is a good buy regardless of which armament is chosen for a focus. Captains wishing to invest in a full-on anti-aircraft build should invest in Basic Firing Training; Benson is capable of shooting down surprising numbers of enemy aircraft when configured properly, but it requires a heavy investment in commander skill points and upgrades.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
|
Χ |
Χ |
Χ |
|
Χ |
2 |
★★ |
★ |
|
|
★ |
Χ |
★★ |
★★★ |
3 |
★★ |
★★★ |
★★ |
Χ |
★★ |
★ |
★★ |
★★ |
4 |
|
|
★ |
Χ |
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Benson can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost or Defensive AA Fire
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Benson with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
"Benson" also has an alternate premium camouflage called "Ghoul", in which she appears as she does during the Halloween scenario "Sunray in the Darkness".
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
★ |
★★★ |
★★★ |
★★ |
|
★ |
★★★ |
★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.