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Revision as of 00:53, 28 December 2018
Added info
Revision as of 21:52, 4 March 2021
correction to radar uptime (see https://wiki.wargaming.net/en/Ship:Consumables#Surveillance_Radar )
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?<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) +<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line (huh?) )
 -->{{WoWs_Ship -->{{WoWs_Ship
?|Promo=<!-- in case of gift or promo ship write conditions to get it. -->+|Promo= <!-- in case of gift or promo ship write conditions to get it. -->
? +''Black'' was originally the reward for reaching Rank 1 in five (5) separate seasons of [[Ship:Game Modes#Ranked Battle|Ranked Battles]].
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?One of the numerous and very successful ''[[Fletcher]]''-class destroyers which boasted a sufficiently high speed, powerful dual-purpose artillery, efficient AA defenses, and decent torpedo armament.<br><br>''Black'' was originally available by reaching Rank 1 in five (5) separate seasons of [[Ship:Game Modes#Ranked Battle|Ranked Battles]]. She is now sold exclusively via the [[Ship:Arsenal|Arsenal]].<br><br>{{Model3DViewer|8dda2c716d4543d7b5b368054eb0b7fa}}+One of the numerous and very successful ''[[Fletcher]]''-class destroyers which boasted a sufficiently high speed, powerful dual-purpose artillery, efficient AA defenses, and decent torpedo armament.
 +<!-- {{Model3DViewer|8dda2c716d4543d7b5b368054eb0b7fa}} -->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Tier IX reward ship ''Black'' is very similar to her American tech tree counterpart ''[[Fletcher]]'', with the main differences being her torpedoes and the availability of the {{Surveillance Radar}} consumable. ''Black'' is unique among American destroyers in that she can equip radar. Her radar is weaker than those available to most other Tier IX ships, featuring only 7.5 km range and 20 seconds of uptime. Despite the reduction in range and short duration, this radar — combined with five fast-firing American destroyer guns — still makes ''Black'' a fearsome ship when contesting control points, able to see through smoke to spot for her team and continue damaging enemy destroyers. +Tier IX reward ship ''Black'' is very similar to her American tech tree counterpart ''[[Fletcher]]'', with the main differences being her torpedoes and the availability of the {{Surveillance Radar}} consumable. ''Black'' is unique among American destroyers in that she can equip Surveillance Radar, though her radar is weaker than those available to most other Tier IX ships, featuring only 7.5 km range and 22 seconds of uptime. Despite the reduction in range and short duration, this radar — combined with five fast-firing American destroyer guns — still makes ''Black'' a fearsome ship when contesting control points, able to see through smoke to spot for her team and continue damaging enemy destroyers.
  
?The other major difference between ''Black'' and ''Fletcher'' is their torpedo armament. ''Black''’s torpedoes feature a 13.7 km range and are rated for 21,600 damage, but travel at a painfully slow 43 knots. These torpedoes are almost more for area denial, as leading targets with them is almost impossible; they take longer to reach their max range than they do to reload. However though, due to their incredibly low detection range of 0.9km, they are difficult to dodge and adding Torpedo Acceleration to them will result in many more hits.+The other major difference between ''Black'' and ''Fletcher'' is their torpedo armament. ''Black''’s torpedoes feature a 13.7 km range and are rated for 21,600 damage, but travel at a painfully slow 43 knots. These torpedoes are almost more for area denial, as leading targets with them is almost impossible; they take longer to reach their max range than they do to reload. Note, however, that these torpedoes are harder to detect than most others found on Tier IX destroyers (0.9km detection radius), and adding the [[Ship:Commander#Torpedo Acceleration|Torpedo Acceleration]] commander's skill to ''Black''’s commander will likely result in more torpedo hits.
  
?There are some other minor differences between the sister ships — ''Black'' is slower and has a smidgeon less anti-aircraft firepower — but most important characteristics remain the same. ''Black'' brings a slightly different play style to the American destroyer family, and fans of ''Fletcher'' will find ''Black'' a great addition to their port. +There are some other minor differences between the sister ships — ''Black'' is slower with a smidgen less anti-aircraft firepower — but most important characteristics remain the same. ''Black'' brings a slightly different play style to the American destroyer family, and fans of ''Fletcher'' will find ''Black'' a great addition to their port.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Same excellent concealment as the ''[[Fletcher]]''.+* Extremely fast main battery traverse speed
?* Very fast turret rotation speed.+* Very quick main battery rate of fire
?* Very rapid rate of fire.+* Very good main battery base range
?* Torpedoes hit very hard; they reload faster than ''Fletcher''’s torpedoes, have more range than ''Fletcher''’s torpedoes, and are difficult to dodge. +* Torpedoes have very low detectability, good reload speed, good range and high alpha damage
?* Has access to either {{Defensive AA Fire}} consumable or a unique {{Surveillance Radar}} consumable.+* Has access to the {{Surveillance Radar}} consumable
?* Unlike ''Fletcher'', ''Black'' is a premium ship so captain retraining is unnecessary. +* Decent AA suite for a destroyer, can be further improved with the {{Defensive AA Fire}} consumable
 +* Good turn radius and quick rudder shift time
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Same fragility as the ''Fletcher''.+* Ship modules are fragile
?* Torpedoes are incredibly slow, slower than even ''[[Sims]]''’ infamous "sea mines". +* Poor shell velocity and very high arcs make long range gunnery difficult
?* Slower than ''Fletcher''.+* Torpedoes are exceptionally slow
?* Slow shell speed makes it difficult to hit targets from range. +* Slower ship speed than techtree counterpart ''[[Fletcher]]''
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 * '''Slot 1''': {{Main Armaments Modification 1}} * '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki>+* '''Slot 2''': {{Surveillance Radar Modification 1}}
 * '''Slot 3''': {{Aiming Systems Modification 1}} * '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': {{Propulsion Modification 2}}+* '''Slot 4''': {{Propulsion Modification 1}}
 * '''Slot 5''': {{Concealment System Modification 1}} * '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': {{Main Battery Modification 3}}<nowiki>*</nowiki>+* '''Slot 6''': {{Main Battery Modification 3}}
? +
?Captains with access to {{Surveillance Radar Modification 1}} are strongly encouraged to equip it in '''Slot 2'''. The extra four seconds of active time may not sound like much, but access to {{Surveillance Radar}} is ''Black''’s big strength, and she should maximize her use and effectiveness of it. +
? +
?The recommended option for '''Slot 6''' is '''Main Battery Modification 3'''; ''Black'' is less flexible than ''[[Fletcher]]'' because her torpedo loadout is more challenging to use. Captains who grow comfortable with the slow speed of ''Black''’s torpedoes may wish to experiment with {{Torpedo Tubes Modification 3}} in conjunction with the [[Ship:Commander#Torpedo Armament Expertise|Torpedo Armament Expertise]] and [[Ship:Commander#Torpedo Acceleration|Torpedo Acceleration]] commander skills. Attempting such a build until captains are familiar with the quirks of her torpedo armament is not recommended. +
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills+{{Commander Skills 3 DD
?| Priority Target = 1+| rating11 = <!-- Grease the Gears -->
?| Preventative Maintenance = 3+| rating12 = <!-- Liquidator -->1
?| Expert Loader = +| rating13 = <!-- Consumables Specialist -->
?| Aircraft Servicing Expert = +| rating14 = <!-- Gun Feeder -->
?| Direction Center for Catapult Aircraft = +| rating15 = <!-- Incoming Fire Alert -->1
?| Dogfighting Expert = +| rating16 = <!-- Preventive Maintenance -->3
?| Incoming Fire Alert = +
?| Evasive Maneuver = +
  
?| High Alert = 2+| rating21 = <!-- Pyrotechnician -->1
?| Jack of All Trades = 3+| rating22 = <!-- Swift Fish -->
?| Expert Marksman = +| rating23 = <!-- Consumables Enhancements -->2
?| Torpedo Acceleration = +| rating24 = <!-- Extra-Heavy AP Shells -->
?| Smoke Screen Expert = 1+| rating25 = <!-- Priority Target -->2
?| Expert Rear Gunner = +| rating26 = <!-- Last Stand -->3
?| Adrenaline Rush = 2+
?| Last Stand = 3+
  
?| Survivability Expert = 3+| rating31 = <!-- Main Battery & AA Specialist -->2
?| Basics of Survivability = +| rating32 = <!-- Fill the Tubes -->1
?| Torpedo Armament Expertise = 3+| rating33 = <!-- Adrenaline Rush -->3
?| Emergency Takeoff = +| rating34 = <!-- Inertial Fuse for HE Shells -->
?| Basic Firing Training = 2+| rating35 = <!-- Superintendent -->2
?| Superintendent = 2+| rating36 = <!-- Survivability Expert -->3
?| Demolition Expert = 2+
?| Vigilance = 2+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Main Battery & AA Expert -->1
?| Fire Prevention = +| rating42 = <!-- Swift in Silence -->2
?| Inertia Fuse for HE Shells = 1+| rating43 = <!-- Radio Location -->3
?| Air Supremacy = +| rating44 = <!-- Fearless Brawler -->
?| Advanced Firing Training = 1+| rating45 = <!-- Concealment Expert -->3
?| Manual Fire Control for AA Armament = 1+| rating46 = <!-- Dazzle -->2
?| Radio Position Finding = +
?| Concealment Expert = 3+
 }} }}
  
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 * '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}} '''or''' {{Surveillance Radar}} * '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}} '''or''' {{Surveillance Radar}}
  
?Though she has three options for '''Slot 3''', the reason to take ''Black'' into a game (and not ''[[Fletcher]]'') lies in equipping {{Surveillance Radar}}. Captains are encouraged to equip premium versions of all consumables. +Though she has three options for '''Slot 3''', ''Black'''s strongest asset is the {{Surveillance Radar}} consumable, which can be equipped without giving up the {{Smoke Generator}} consumable (unlike high tier Pan-Asian destroyers such as same-tier counterpart ''[[Chung Mu]]'').
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 As the first class of destroyers produced by a wartime United States, the ''Fletcher''-class was seen as a logical progression from the pre-war designs. The design firm of Gibbs and Cox took their experience in designing the previous ''[[Benson]]'' and ''Gleaves'' classes and sought to rectify the deficiencies in both designs. Coming in above 1,500 tons, the previous designs failed to meet the armament requirement of five (5) 5-inch guns and ten (10) torpedo tubes; they were seen as too small and top heavy. History would prove their third creation to be a war-winner; the mettle and venerability of the ''Fletchers'' were displayed regularly during the grueling combat of the Pacific campaign in World War II. As the first class of destroyers produced by a wartime United States, the ''Fletcher''-class was seen as a logical progression from the pre-war designs. The design firm of Gibbs and Cox took their experience in designing the previous ''[[Benson]]'' and ''Gleaves'' classes and sought to rectify the deficiencies in both designs. Coming in above 1,500 tons, the previous designs failed to meet the armament requirement of five (5) 5-inch guns and ten (10) torpedo tubes; they were seen as too small and top heavy. History would prove their third creation to be a war-winner; the mettle and venerability of the ''Fletchers'' were displayed regularly during the grueling combat of the Pacific campaign in World War II.
  
?The ''Fletcher''-class ships were the first destroyers in the US Navy to exceed 2,000 tons displacement. In a change from previous design practice, ''Fletchers'' had flush decks as opposed to the raised forecastle design seen on the ''Benson class''. This increased her length but decreased her freeboard and improved her handling; overall, this was considered a very structurally sound and seaworthy design. An interesting design choice to note: early build ''Fletchers'' have the taller rounded-tower superstructure design – as seen on the in-game model for ''Fletcher'' – whereas late-build ''Fletchers'' (such as ''Kidd'') had a superstructure that was lower in height with a flat-faced bridge.+The ''Fletcher''-class ships were the first destroyers in the US Navy to exceed 2,000 tons displacement. In a change from previous design practice, ''Fletchers'' had flush decks as opposed to the raised forecastle design seen on the ''Benson class''. This increased her length but decreased her freeboard and improved her handling; overall, this was considered a very structurally sound and seaworthy design. An interesting design choice to note: early build ''Fletchers'' have the taller rounded-tower superstructure design – as seen on the in-game model for ''Fletcher'' – whereas late-build ''Fletchers'' (such as USS ''[[Kidd]]'') had a superstructure that was lower in height with a flat-faced bridge.
  
 In order to maintain the 38 knot speed despite the increase in tonnage, new propulsion machinery was utilized: boilers that were 20-30% more efficient and turbines that were 20% more powerful than predecessors were installed. Ultimately, a third of the internal space was consumed by propulsion machinery in a unique configuration. The forward boiler and turbine room were separated from the rear boiler and engine room via watertight bulkheads. Each individual segment ran the port and starboard propulsion screws, respectively. This configuration resulted in greater machine survivability from combat damage. In order to maintain the 38 knot speed despite the increase in tonnage, new propulsion machinery was utilized: boilers that were 20-30% more efficient and turbines that were 20% more powerful than predecessors were installed. Ultimately, a third of the internal space was consumed by propulsion machinery in a unique configuration. The forward boiler and turbine room were separated from the rear boiler and engine room via watertight bulkheads. Each individual segment ran the port and starboard propulsion screws, respectively. This configuration resulted in greater machine survivability from combat damage.
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 ====Service==== ====Service====
 Following her completion and commissioning in 1943, USS ''Black'' headed for Pearl Harbor in preparation for her deployment into the Pacific Theatre. In late 1943, she sailed for Tarawa, where she remained until January 1944. USS ''Black'' did not see combat until February 1944, when she participated in the invasion of the Marshall Islands. Throughout 1944, USS ''Black'' participated in the battles of Saipan, Guam, and Leyte gulf, providing anti-air cover and assisting in shore bombardments. In late November, she returned to San Francisco for repairs. In February 1945, with her repairs complete, USS ''Black'' sailed to the Caroline Islands where she joined Task Force 58. The ship later participated in several coastal operations during the Battle of Okinawa. USS ''Black'' remained off the coast of Japan through early 1946 before again returning to the United States. The ship was decommissioned and placed in reserve in August 1946. Following her completion and commissioning in 1943, USS ''Black'' headed for Pearl Harbor in preparation for her deployment into the Pacific Theatre. In late 1943, she sailed for Tarawa, where she remained until January 1944. USS ''Black'' did not see combat until February 1944, when she participated in the invasion of the Marshall Islands. Throughout 1944, USS ''Black'' participated in the battles of Saipan, Guam, and Leyte gulf, providing anti-air cover and assisting in shore bombardments. In late November, she returned to San Francisco for repairs. In February 1945, with her repairs complete, USS ''Black'' sailed to the Caroline Islands where she joined Task Force 58. The ship later participated in several coastal operations during the Battle of Okinawa. USS ''Black'' remained off the coast of Japan through early 1946 before again returning to the United States. The ship was decommissioned and placed in reserve in August 1946.
 +
 +===Historical Inaccuracies===
 +* ''Black'' was constructed with a square bridge. The in-game model uses a round bridge.
 +* Historical overall Navy Blue paint scheme is missing. This scheme, known as Measure 21, only exists in the game as expendable camouflage.
 +* ''Black'''s hull number was only enlarged after she was recommissioned in 1951.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +#[https://en.wikipedia.org/wiki/USS_Black USS ''Black'' (DD-666) - Wikipedia]
 +#[https://en.wikipedia.org/wiki/Fletcher-class_destroyer ''Fletcher''-class destroyer - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 21:52, 4 March 2021

Black
Black_wows_main.jpg
Destroyer | U.S.A. | Tier IX
Tech Tree Position
Black_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points17,100 
Main Battery
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs.
Rate of Fire17.96 shots/min.
Reload Time3.34 sec.
Rotation Speed34 deg./sec.
180 Degree Turn Time5.29 sec.
Firing Range12.85 km.
Maximum Dispersion111 m.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity792 m./s.
HE Shell Weight24.5 kg.
AP Shell127 mm AP/SC Mk38 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity792 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm Mk152 х 5 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoMk29 
Maximum Damage21,600 
Torpedo Speed43 knot
Torpedo Range13.71 km.
AA Defense
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs.
. . . Average Damage per Second53.5 
. . . Firing Range5.01 km.
40 mm/56 Bofors on a Mk.1 mount3 х 2 pcs.
. . . Average Damage per Second33.9 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount7 х 1 pcs.
. . . Average Damage per Second25.2 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount2 х 2 pcs.
. . . Average Damage per Second12.2 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius560 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range7.16 km.
Air Detectability Range3.24 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASD709_Black.png
Special

Black — American special premium Tier IX destroyer.

One of the numerous and very successful Fletcher-class destroyers which boasted a sufficiently high speed, powerful dual-purpose artillery, efficient AA defenses, and decent torpedo armament.

Black was originally the reward for reaching Rank 1 in five (5) separate seasons of Ranked Battles.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/38 Mk.12 on a Mk.30 mod.0 mount185.31111,80052,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Black17,10062057/2/3/52 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk290.6967.221,6004313.7 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 60,000 hp35 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Tier IX reward ship Black is very similar to her American tech tree counterpart Fletcher, with the main differences being her torpedoes and the availability of the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable. Black is unique among American destroyers in that she can equip Surveillance Radar, though her radar is weaker than those available to most other Tier IX ships, featuring only 7.5 km range and 22 seconds of uptime. Despite the reduction in range and short duration, this radar — combined with five fast-firing American destroyer guns — still makes Black a fearsome ship when contesting control points, able to see through smoke to spot for her team and continue damaging enemy destroyers.

The other major difference between Black and Fletcher is their torpedo armament. Black’s torpedoes feature a 13.7 km range and are rated for 21,600 damage, but travel at a painfully slow 43 knots. These torpedoes are almost more for area denial, as leading targets with them is almost impossible; they take longer to reach their max range than they do to reload. Note, however, that these torpedoes are harder to detect than most others found on Tier IX destroyers (0.9km detection radius), and adding the Torpedo Acceleration commander's skill to Black’s commander will likely result in more torpedo hits.

There are some other minor differences between the sister ships — Black is slower with a smidgen less anti-aircraft firepower — but most important characteristics remain the same. Black brings a slightly different play style to the American destroyer family, and fans of Fletcher will find Black a great addition to their port.

Pros:

  • Extremely fast main battery traverse speed
  • Very quick main battery rate of fire
  • Very good main battery base range
  • Torpedoes have very low detectability, good reload speed, good range and high alpha damage
  • Has access to the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable
  • Decent AA suite for a destroyer, can be further improved with the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable
  • Good turn radius and quick rudder shift time

Cons:

  • Ship modules are fragile
  • Poor shell velocity and very high arcs make long range gunnery difficult
  • Torpedoes are exceptionally slow
  • Slower ship speed than techtree counterpart Fletcher

Research

As a premium ship, Black doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Black are as follows:

Commander Skills

Consumables

Black can equip the following consumables:

Though she has three options for Slot 3', Blacks strongest asset is the Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable, which can be equipped without giving up the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable (unlike high tier Pan-Asian destroyers such as same-tier counterpart Chung Mu).

Camouflage

As a Tier IX premium ship, Black comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. This Type 10 camouflage provides a 100% bonus to experience earned in battle, not the usual 50%.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Black (DD-666) - Wikipedia
  2. Fletcher-class destroyer - Wikipedia
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Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons