Black Swan
Revision as of 20:14, 26 October 2018 | Revision as of 23:00, 3 July 2020 Update inefficient commander skills | |||
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|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
*Relatively no armor like other Tier I ships. | *Relatively no armor like other Tier I ships. | |||
? | + | *Slowest Tier I ship (together with ''[[Bougainville]]'' and ''[[Chengan]]''). | ||
? | *Slowest Tier I ship (together with [[Bougainville]] and [[Chengan]]). | + | *Longest reload time of all Tier I ships (together with ''[[Erie]]''). | |
? | *Longest reload time of all Tier I ships (together with [[Erie]]). | + | *Low shell damage. | |
? | * | + | ||
*Low chance of causing a fire with one shell. | *Low chance of causing a fire with one shell. | |||
+ | *Short firing range. | |||
+ | ||||
+ | ||||
+ | ''See also'': [[Ship:Comparison of Tier I Cruisers|Comparison of Tier I Cruisers]]. | |||
+ | ||||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | ''Black Swan'' | + | Like all Tier I ships, ''Black Swan'' has no researchable upgrades. | |
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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While Basic Firing Training is a great Tier 1 skill for ''Black Swan'' commanders, it is not valuable again until Tier IV or V. Captains may wish to invest in Basics of Survivability instead and then redistribute the commander skill points later on. | While Basic Firing Training is a great Tier 1 skill for ''Black Swan'' commanders, it is not valuable again until Tier IV or V. Captains may wish to invest in Basics of Survivability instead and then redistribute the commander skill points later on. | |||
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | Priority Target | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 2 <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = 2 <!-- Preventive Maint --> | |
? | | | + | | rating13 = 0 <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = 1 <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | High Alert | + | | rating21 = 2 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 0 <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = 1 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = 0 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | | + | | rating27 = 3 <!-- Adrenaline Rush --> | |
? | | Last Stand | + | | rating28 = 2 <!-- Last Stand --> | |
? | | | + | | rating31 = 1 <!-- Basics of Survivability --> | |
? | + | | rating32 = 2 <!-- Survivability Expert--> | ||
? | | Torpedo Armament Expertise | + | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 3 <!-- Basic Firing Training --> | |
? | | Superintendent | + | | rating36 = 0 <!-- Superintendent --> | |
? | | Demolition Expert | + | | rating37 = 3 <!-- Demolition Expert --> | |
? | | | + | | rating38 = <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = 0 <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = 1 <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 1 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = 0 <!-- Massive AA Fire --> | |
? | | Radio Position Finding = 2 | + | | rating47 = 2 <!-- Radio Position Finding --> | |
? | + | | rating48 = 2 <!-- Concealment Expert --> | ||
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | As a Tier I ship, she | + | As a Tier I ship, she only has access to the [[Ship:Consumables#Damage_Control_Party|Damage Control Party]] consumable. | |
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/HMS_Black_Swan_(L57) HMS ''Black Swan'' (L57) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Black_Swan-class_sloop ''Black Swan''-class sloop - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 23:00, 3 July 2020
Hit Points6,450 |
102 mm/45 QF Mk.XVI* on a Mk.XIX mount3 х 2 pcs. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range8.75 km. |
Maximum Dispersion80 m. |
HE Shell102 mm HE 35 lb Practice |
Maximum HE Shell Damage750 |
Chance of Fire on Target Caused by HE Shell6 % |
Initial HE Shell Velocity811 m./s. |
HE Shell Weight15.88 kg. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs. |
. . . Average Damage per Second4 |
. . . Firing Range1.2 km. |
Maximum Speed19 knot |
Turning Circle Radius350 m. |
Rudder Shift Time2.9 sec. |
Surface Detectability Range6.81 km. |
Air Detectability Range4.36 km. |
Black Swan — British Tier I cruiser.
The Black Swan-class sloops — the most numerous ships of this type in the Royal Navy during World War II — were intended for escorting and guarding convoys. They had a rather moderate speed, but outgunned their foreign counterparts in terms of firepower and rate of fire.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Black Swan (A) | 6,450 | 3 | 13 | 3 | 1 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Player Opinion
Performance
Pros:
- Most guns of all Tier I ships.
- Highest damage per salvo of all Tier I ships.
- Many hit points.
- Low detectability range.
- Decent shell speed and arcs.
- Very good maneuverability.
- Good acceleration and deceleration.
Cons:
- Relatively no armor like other Tier I ships.
- Slowest Tier I ship (together with Bougainville and Chengan).
- Longest reload time of all Tier I ships (together with Erie).
- Low shell damage.
- Low chance of causing a fire with one shell.
- Short firing range.
See also: Comparison of Tier I Cruisers.
Research
Optimal Configuration
Upgrades
The recommended upgrade for Black Swan is as follows:
- Slot 1: Main Armaments Modification 1
Commander Skills
While Basic Firing Training is a great Tier 1 skill for Black Swan commanders, it is not valuable again until Tier IV or V. Captains may wish to invest in Basics of Survivability instead and then redistribute the commander skill points later on.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★ |
Χ |
Χ |
Χ |
Χ |
★ |
Χ |
2 |
★★ |
Χ |
★ |
Χ |
Χ |
Χ |
★★★ |
★★ |
3 |
★ |
★★ |
Χ |
Χ |
★★★ |
Χ |
★★★ |
|
4 |
Χ |
★ |
|
Χ |
★ |
Χ |
★★ |
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a Tier I ship, she only has access to the Damage Control Party consumable.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Black Swan is joined by a friendly Hermelin