Bogue
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | A low-speed escort aircraft carrier built from a transport ship. Due to her modest size, the ship carried a relatively small air group. Soon after being commissioned, the aircraft carrier was rearmed with dual-purpose artillery and received reinforced AA defenses.<br><br>{{Model3DViewer|ce597fc3b1b54737850dbe319034a13b}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | + | * '''Stock (1-1-1)''': As of 0.6.14 The Bogue only has once choice of plane loadouts. While there are two upgrades of Fighters available, the Torpedo Bombers and Dive Bombers are only available as stock modules. | ||
? | + | |||
? | * '''Stock (1-1- | + | ||
? | + | |||
? | + | |||
Right from the start, the Bogue features a full complement of monoplane aircraft. They are faster, can take more of a beating, and carry heavier ordnance than the aircraft on the ''Langley''. However, her hangar size is even smaller than that of the ''Langley'', and she cannot afford to lose many planes. | Right from the start, the Bogue features a full complement of monoplane aircraft. They are faster, can take more of a beating, and carry heavier ordnance than the aircraft on the ''Langley''. However, her hangar size is even smaller than that of the ''Langley'', and she cannot afford to lose many planes. | |||
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* Strong AA. | * Strong AA. | |||
* Fighters have virtually unlimited ammunition, and the large squadrons easily crush others of her tier or lower. | * Fighters have virtually unlimited ammunition, and the large squadrons easily crush others of her tier or lower. | |||
? | * Very easy to manage. | + | * Very easy to manage. | |
+ | * Small compact size, making her a deceptive target. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Glacially slow at 16.5 knots, only being 1.5 knots faster than Langley at the cost of an even slower acceleration. | * Glacially slow at 16.5 knots, only being 1.5 knots faster than Langley at the cost of an even slower acceleration. | |||
* Poor rudder-shift time, secondaries, and armor will get her sunk quickly if caught in the open. | * Poor rudder-shift time, secondaries, and armor will get her sunk quickly if caught in the open. | |||
? | * Few reserve planes---in fact, | + | * Few reserve planes---in fact, less than ''[[Langley]]'' has and insufficient to renew a full squad. | |
* Low squadron count limits map presence. | * Low squadron count limits map presence. | |||
* Inability to strafe is a massive disadvantage when placed in double-carrier matches with Tier VI carriers. | * Inability to strafe is a massive disadvantage when placed in double-carrier matches with Tier VI carriers. | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Air Groups Modification 1}} | |||
+ | *'''Slot 2''': {{Damage Control System Modification 1}} | |||
+ | *'''Slot 3''': {{Air Groups Modification 2}} | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | Due to '' | + | Due to ''{{#var:ship_name}}'' being the next slowest ship in the game at 16kts, it is also unable to outrun any ship that may be chasing it - therefore '''[[Ship:Commander#Emergency_Takeoff|Emergency Takeoff]]''' again over '''[[Ship:Commander#Basic_Firing_Training|Basic Firing Training]]'''. Furthermore, due to ''[[Zuiho]]'' having Tier VI fighters, again, '''[[Ship:Commander#Dogfighting_Expert|Dogfighting Expert]]''' is a very good skill to utilize against ''Zuiho''. | |
{{block|!|content= ATTENTION | {{block|!|content= ATTENTION | |||
*As of Update 0.6.3, this carrier can no longer use manual / Alt function attack. | *As of Update 0.6.3, this carrier can no longer use manual / Alt function attack. | |||
? | *Due to dive bombers having | + | *Due to dive bombers having a huge chance of causing fires, Demolition Expert is '''not''' a recommended skill.}} | |
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | Priority Target | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = <!-- Preventive Maint --> | |
? | | | + | | rating13 = 0 <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = <!-- Air Supremacy --> | |
? | | | + | | rating15 = <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = <!-- Incoming Fire Alert --> | |
+ | | rating18 = <!-- Last Gasp --> | |||
? | | High Alert | + | | rating21 = <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = 0 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = 0 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = <!-- Improved Engines --> | |
? | | Adrenaline Rush | + | | rating27 = <!-- Adrenaline Rush --> | |
? | | Last Stand | + | | rating28 = <!-- Last Stand --> | |
? | | | + | | rating31 = <!-- Basics of Survivability --> | |
? | + | | rating32 = <!-- Survivability Expert--> | ||
? | | Torpedo Armament Expertise | + | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = <!-- Basic Firing Training --> | |
? | | | + | | rating36 = <!-- Superintendent --> | |
? | | Demolition Expert | + | | rating37 = <!-- Demolition Expert --> | |
? | | | + | | rating38 = <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = <!-- Concealment Expert --> | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | As a carrier at Tier V, '' | + | As a carrier at Tier V, ''{{#var:ship_name}}'' has access to only [[Ship:Consumables#Damage_Control_Party|Damage Control Party]]. | |
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | As a carrier, '' | + | As a carrier, ''{{#var:ship_name}}'' can only mount at most four signals at a time and has no risk of detonating. Players should mount '''Equal Speed Charlie London''' (for faster XP grinding / increased XP gain per battle), '''Zulu Hotel''' (when coupled with '''Equal Speed Charlie London''' greatly helps increase commander (re)training), '''November Echo Setteseven''' (for better bomber self-defense against fighters and increased AA DPS), and '''Juliet Whiskey Unaone''' (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the '''Dragon Flag''' for faster commander (re)training. | |
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
? | The Bogue class were a group of escort carriers built in the United States for service with the U.S. Navy and (under lend-lease) the Royal Navy during World War II.<br /> | + | The ''Bogue''-class were a group of escort carriers built in the United States for service with the U.S. Navy and (under lend-lease) the Royal Navy during World War II.<br /> | |
<br /> | <br /> | |||
The ships operated by the Royal Navy were renamed and grouped as the Attacker class and the Ruler class; the latter all having names of "Ruler"s. | The ships operated by the Royal Navy were renamed and grouped as the Attacker class and the Ruler class; the latter all having names of "Ruler"s. |
Revision as of 20:00, 3 July 2020
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[[Ship:|]] — N/A special premium Tier N/A.
A low-speed escort aircraft carrier built from a transport ship. Due to her modest size, the ship carried a relatively small air group. Soon after being commissioned, the aircraft carrier was rearmed with dual-purpose artillery and received reinforced AA defenses.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
- Stock (1-1-1): As of 0.6.14 The Bogue only has once choice of plane loadouts. While there are two upgrades of Fighters available, the Torpedo Bombers and Dive Bombers are only available as stock modules.
Right from the start, the Bogue features a full complement of monoplane aircraft. They are faster, can take more of a beating, and carry heavier ordnance than the aircraft on the Langley. However, her hangar size is even smaller than that of the Langley, and she cannot afford to lose many planes.
Just like the Langley, she is very slow and unarmored, and will almost certainly be sunk in short order if engaged by enemy ships. If a flank is collapsing, she must move away far in advance.Pros:
- Strong AA.
- Fighters have virtually unlimited ammunition, and the large squadrons easily crush others of her tier or lower.
- Very easy to manage.
- Small compact size, making her a deceptive target.
Cons:
- Glacially slow at 16.5 knots, only being 1.5 knots faster than Langley at the cost of an even slower acceleration.
- Poor rudder-shift time, secondaries, and armor will get her sunk quickly if caught in the open.
- Few reserve planes---in fact, less than Langley has and insufficient to renew a full squad.
- Low squadron count limits map presence.
- Inability to strafe is a massive disadvantage when placed in double-carrier matches with Tier VI carriers.
Research
- Research the fighters first, as this will enhance your ability to bully the opposing carrier.
- Next, B hull for the extra 4 planes in the hangar and assorted other benefits.
- Finally, the alternative loadouts if you prefer them.
Optimal Configuration
Upgrades
The recommended upgrades for ' are as follows:
- Slot 1: Air Groups Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Air Groups Modification 2
Commander Skills
Due to ' being the next slowest ship in the game at 16kts, it is also unable to outrun any ship that may be chasing it - therefore Emergency Takeoff again over Basic Firing Training. Furthermore, due to Zuiho having Tier VI fighters, again, Dogfighting Expert is a very good skill to utilize against Zuiho.
ATTENTION
- As of Update 0.6.3, this carrier can no longer use manual / Alt function attack.
- Due to dive bombers having a huge chance of causing fires, Demolition Expert is not a recommended skill.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
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2 |
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Χ |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a carrier at Tier V, ' has access to only Damage Control Party.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the chance of being detected.
Signals
As a carrier, ' can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.Gallery
Historical Info
Historical Gallery
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |