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Bourgogne

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.<!-- <br><br>{{Model3DViewer|XXXX}} -->+A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.<br><br>''{{#var:ship_name}}'' was first released for sale with [[Ship:Update 0.7.11|Update 0.7.11]] and is available exclusively via the [[Ship:Armory|Armory]].<!-- <br><br>{{Model3DViewer|XXXX}} -->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?With a hefty price tag of 30,000 Steel, ''{{#var:ship_name}}'' is the most expensive vessel in World of Warships; even beating out the infamous ''[[Stalingrad]]'', albeit by only 2,000 Steel. ''{{#var:ship_name}}'', much like the other French reward premium ''[[Jean Bart]]'', is an uptiered and upgraded version of her tech-tree counterpart. Captains familiar with the playstyle of ''[[Alsace]]'' will have absolutely no problem adapting to ''{{#var:ship_name}}''.+With a hefty price tag of 30,000{{Steel}}, ''{{#var:ship_name}}'' is the second most expensive vessel in World of Warships; coming second to ''[[Shikishima]]'', by being 2,000{{Steel}} cheaper. ''{{#var:ship_name}}'', much like the other French reward premium ''[[Jean Bart]]'', is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the playstyle of ''[[Alsace]]'' will have absolutely no problem adapting to ''{{#var:ship_name}}''.
  
?Sharing the same set of twelve 380 mm guns found on ''Alsace'', ''{{#var:ship_name}}'' has the smallest size guns of all Tier X battleships. Captains familiar with the overmatch mechanics will realize that this makes ''{{#var:ship_name}}'' the only Tier X battleship to be unable to overmatch the bow and stern armour of the high-tier USN and KMS cruisers. That being said, her combination of amazing rate of fire and the presence of the {{Main Battery Reload Booster}} consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from ''Alsace'' in that she has the same 8x2 127 mm setup found on ''[[République]]'', instead of the 12x2 100 mm guns on ''Alsace''. The larger shell size allows for the penetration of the secondaries to cross the infamous 19 mm armor threshold, making her secondary suite quite a bit more useful than that of her sister.+Sharing the same set of twelve 380 mm guns found on ''Alsace'', ''{{#var:ship_name}}'' has the smallest size guns of all Tier X battleships. Captains familiar with the overmatch mechanics will realize that this makes ''{{#var:ship_name}}'' the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire and the presence of the {{Main Battery Reload Booster}} consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from ''Alsace'' in that she has the same 8x2 127mm setup found on ''[[République]]'', instead of the 12x2 100mm guns on ''Alsace''. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister.
  
?As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German or British battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32 mm plating, making her extremely vulnerable to high-explosive shells, as well as overmatch from the the 460 mm guns found on ''[[Musashi]]'' and ''[[Yamato]]''. Furthermore, her turrets are quite weakly armored, especially on the side and rear, so captains can expect to receive plenty of turret incapacitations, and even fully destroyed turrets, quite often. With the lowest HP pool of all Tier X battleships, combined with the weaknesses of the 32mm armor, results in ''{{#var:ship_name}}'' being quite bad at being a "tank" for the team.+As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to high-explosive shells, as well as overmatch from the 460mm guns found on ''[[Musashi]]'' and ''[[Yamato]]'', and the 510mm guns on ''[[Shikishima]]''. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations and even fully destroyed turrets — with depressing regularity. Having the smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is ''{{#var:ship_name}}'' is quite bad at "tanking" incoming damage for the team.
  
?''{{#var:ship_name}}'''s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag and activate the {{Engine Boost}} consumable, and ''{{#var:ship_name}}'' can reach a whopping 38.6 knots. Captains should be using this mobility to dictate the terms of engagement in every match. Whether it's repositioning to a falling flank, creating a crossfire, or quickly disengaging from an unfavourable situation, ''{{#var:ship_name}}''<nowiki>'s</nowiki> mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, ''{{#var:ship_name}}''<nowiki>'s</nowiki> playstyle is more similar to that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make ''{{#var:ship_name}}'' perform at her best.+''{{#var:ship_name}}''’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag and activate the {{Engine Boost}} consumable, and ''{{#var:ship_name}}'' can reach a whopping 38.6 knots. Captains should use this mobility to dictate the terms of engagement in every match. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, ''{{#var:ship_name}}''’s mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, ''{{#var:ship_name}}''’s playstyle is more similar to that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make ''{{#var:ship_name}}'' perform at her best.
 + 
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/topic/176992-premium-ship-review-115-bourgogne/ LittleWhiteMouse's Premium Ship Review: Bourgogne] from the NA forums'''}}
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 * 28 seconds base reload on her main battery which can be further enhanced by her {{Main Battery Reload Booster}}. * 28 seconds base reload on her main battery which can be further enhanced by her {{Main Battery Reload Booster}}.
 * Fastest battleship in the game thanks to her top speed of 32 knots which can be increased with {{Engine Boost}} to 36.8 knots. Increasing further with the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag to 38.6 knots. * Fastest battleship in the game thanks to her top speed of 32 knots which can be increased with {{Engine Boost}} to 36.8 knots. Increasing further with the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag to 38.6 knots.
?* 7.5 km base secondary range (able to reach 11.3km when running a '''Secondary Build''').+* 7.5km base secondary range (able to reach 11.3km when running a '''Secondary Build''').
?* Large secondary battery of 8 dual 127mm turrets and 3 triple 152mm turrets.+* Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
?* Good concealment allows her to reach 12.5 km surface detection.+* Good concealment allows her to reach 12.5km surface detection.
?* Excellent range of 24.8 km on her main guns.+* Excellent range of 24.8km on her main guns.
?* Good rudder shift time of 13 seconds.+* Above average rudder shift speed.
?* Strong AA suite which is an improvement over ''[[République]]'' thanks to the addition of close range mounts.+* Strong AA suite which is an improvement over ''[[République]]'' thanks to the addition of short-range mounts.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
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 * Small gun caliber, giving ''{{#var:ship_name}}'' difficulty in penetrating angled armor.  * Small gun caliber, giving ''{{#var:ship_name}}'' difficulty in penetrating angled armor.
 * Smallest hit point pool of all Tier X battleships.  * Smallest hit point pool of all Tier X battleships.
?* Armor is extremely susceptible to HE penetrations, as well as overmatch from ''[[Yamato]]'' and ''[[Musashi]]''+* Armor is extremely susceptible to HE penetrations, as well as overmatch from ''[[Yamato]]'', ''[[Musashi]]'', and ''[[Shikishima]]''.
 * Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance. * Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
?* '''Main Battery:'''  
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY. 
?* '''Torpedoes:'''  
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery.  
?* '''Propulsion:'''  
?--> 
? 
 As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
  
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
? 
 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 * '''Slot 1''': {{Main Armaments Modification 1}} * '''Slot 1''': {{Main Armaments Modification 1}}
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 Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Priority_Target|Priority Target]], [[Ship:Commander#Expert_Marksman|Expert Marksman]], [[Ship:Commander#Superintendent|Superintendent]], and [[Ship:Commander#Concealment_Expert|Concealment Expert]].  Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Priority_Target|Priority Target]], [[Ship:Commander#Expert_Marksman|Expert Marksman]], [[Ship:Commander#Superintendent|Superintendent]], and [[Ship:Commander#Concealment_Expert|Concealment Expert]].
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 3+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 2+| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = 2+| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 2 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = +| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 0 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = +| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 1+| rating21 = 1 <!-- High Alert -->
?| Jack of All Trades = 2+| rating22 = 2 <!-- Jack of All Trades -->
?| Expert Marksman = 3+| rating23 = 3 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 3+| rating27 = 3 <!-- Adrenaline Rush -->
?| Last Stand = +| rating28 = <!-- Last Stand -->
  
?| Basics of Survivability = 3+| rating31 = 3 <!-- Basics of Survivability -->
?| Survivability Expert = +| rating32 = <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 2+| rating35 = 2 <!-- Basic Firing Training -->
?| Superintendent = 3+| rating36 = 2 <!-- Superintendent -->
?| Demolition Expert = 2+| rating37 = 2 <!-- Demolition Expert -->
?| Vigilance = 1+| rating38 = 1 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = 2+| rating41 = 2 <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = 3+| rating42 = 3 <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 2+| rating45 = 2 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = 2+| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = +| rating47 = <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
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 * '''Slot 3:''' {{Main Battery Reload Booster}} * '''Slot 3:''' {{Main Battery Reload Booster}}
 * '''Slot 4:''' {{Engine Boost}} * '''Slot 4:''' {{Engine Boost}}
? 
?Premium variants of the consumables are recommended to improve performance in battle. 
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS 
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits;  
? 
?Choose one and append after semicolon above: 
?Types 1 or 5 are recommended at a minimum to reduce detectibility range. 
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. 
? 
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. 
?--> 
? 
? 
 As a premium ship, ''{{#var:ship_name}}'' comes included with a [[Ship:Camouflage#Premium_Camouflage|premium camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.  As a premium ship, ''{{#var:ship_name}}'' comes included with a [[Ship:Camouflage#Premium_Camouflage|premium camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
? 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 }}</div> }}</div>
 [[File:Alsace_010.JPG|none|frame|x350px|link=|Line drawing of French battleship design study "Type No. 3".]] [[File:Alsace_010.JPG|none|frame|x350px|link=|Line drawing of French battleship design study "Type No. 3".]]
? 
  
 ===History=== ===History===
?During late 1939, studies were being drawn up for capital ships displacing 40,000 tons or greater to counter the German H-class battleships. Three studies were drawn up of a 40,000 ton, 42,500 ton and 45,000 ton battleships, alongside studies of 400mm, 406mm, and 420mm naval guns. To undertake the construction of a new generation of battleships even greater than the ''[[Richelieu]]'' class, would have required a major program to develop and expand pre-existing dockyards to be able to accommodate a ship of such a size. Early plans envisaged a dock 275 meters long and 58 meters wide, to be capable of accommodating the new generation of battleships that came to be the ''Alsace'' class, whose first form was slated to be 252 meters long and 35 meters wide. ''Bourgogne'' was the name to be given to the fourth vessel of this class before the ships ordered were cut down from 4 to 2.+During late 1939, studies were being drawn up for capital ships displacing 40,000 tons or greater to counter the German H-class battleships. Three studies were drawn up of a 40,000 ton, 42,500 ton and 45,000 ton battleships, alongside studies of 400mm, 406mm, and 420mm naval guns. To undertake the construction of a new generation of battleships even greater than the ''[[Richelieu]]'' class, would have required a major program to develop and expand pre-existing dockyards to be able to accommodate a ship of such a size. Early plans envisaged a dock 275 meters long and 58 meters wide, to be capable of accommodating the new generation of battleships that came to be the ''Alsace'' class, whose first form was slated to be 252 meters long and 35 meters wide. ''Bourgogne'' was the name to be given to the fourth vessel of this class before the ships ordered were cut down from four to two.
  
?Of the three designs, the main focal point was the main armament. Type No. 1, the 40,000 ton design, was an up-caling of the Project C3 design that came out of the studies for the latter two ''Richelieu''-class battleships ''[[Gascogne]]'' and ''Clemenceau''. Type No. 1 was to carry nine 380mm guns in three triple turrets, laid out in the contemporary AB-X style, with a secondary armament of nine 152mm guns in three triple turrets, and sixteen 100mm dual-purpose guns in eight dual turrets. It was designed to be capable of a top speed of 31 knots to keep pace with other French capital ships, with 170,000 shaft horsepower to propel her to this speed. Type No. 1 was the most realistic and achievable design, but it may not have been enough to counter the German H-class battleships, which were to be armed with 406mm guns. +Of the three competing designs, the main focal point was the main armament. Type No. 1, the 40,000 ton design, was an upscaling of the Project C3 design that came out of the studies for the latter two ''Richelieu''-class battleships ''[[Gascogne]]'' and ''Clemenceau''. Type No. 1 was to carry nine 380mm guns in three triple turrets, laid out in the contemporary AB-X style, with a secondary armament of nine 152mm guns in three triple turrets, and sixteen 100mm dual-purpose guns in eight dual turrets. It was designed to be capable of a top speed of 31 knots to keep pace with other French capital ships, with 170,000 shaft horsepower to propel her to this speed. Type No. 1 was the most realistic and achievable design, but it may not have been enough to counter the German H-class battleships, which were to be armed with 406mm guns.
  
 Type No. 2 was a direct step up from Type No. 1, designed to carry nine new 406mm guns in the same layout as Type No. 1. Displacing 42,500 tons, Type No.2 was four meters longer than Type No. 1, and required an additional 20,000 shaft horsepower to maintain the top speed of 31 knots, bringing her total horsepower up to 190,000. Type No. 2 would have carried the largest guns in the ''Marine Nationale'', but this would have been a problem, as it would have introduced a fourth gun caliber to the fleet (alongside ''[[Richelieu]]''’s 380mm, ''[[Dunkerque]]''’s 330mm, and ''[[Bretagne]]''’s 340mm), while the other powerful navies — bar the [[Ship:Ships of U.K.|Royal Navy]] — only had two calibers. Furthermore, the 406mm gun’s own development program would have inevitably delayed the construction of these new battleships, and early estimates showed that ''Alsace'' would not be completed until 1946.  Type No. 2 was a direct step up from Type No. 1, designed to carry nine new 406mm guns in the same layout as Type No. 1. Displacing 42,500 tons, Type No.2 was four meters longer than Type No. 1, and required an additional 20,000 shaft horsepower to maintain the top speed of 31 knots, bringing her total horsepower up to 190,000. Type No. 2 would have carried the largest guns in the ''Marine Nationale'', but this would have been a problem, as it would have introduced a fourth gun caliber to the fleet (alongside ''[[Richelieu]]''’s 380mm, ''[[Dunkerque]]''’s 330mm, and ''[[Bretagne]]''’s 340mm), while the other powerful navies — bar the [[Ship:Ships of U.K.|Royal Navy]] — only had two calibers. Furthermore, the 406mm gun’s own development program would have inevitably delayed the construction of these new battleships, and early estimates showed that ''Alsace'' would not be completed until 1946.
  
?Type No. 3 — the largest and most powerful study — was the largest complete ship study of the ''Marine Nationale''. Displacing 45,000 tons, Type No. 3 reverted back to the 380mm guns, instead carrying twelve of them in three quadruple turrets, in the same turret design as the preceding ''[[Richelieu]]''s. Type No. 3’s AA suite was substantially improved, with the four additional 100mm DP dual gun turrets, and an increased number of 37mm AA guns. Type No. 3 was thirteen meters longer than the original Type No. 1 design, had a belt 20mm thicker, and was designed to be capable of outputting 220,000 shaft horsepower so the ship could reach 32 knots. While Type No. 3 had a wide range of benefits and outclassed almost all (known) current foreign battleships, the design was simply too large for the current French infrastructure and shipyards to handle. +Type No. 3 — the largest and most powerful study — was the largest complete ship study of the ''Marine Nationale''. Displacing 45,000 tons, Type No. 3 reverted back to the 380mm guns, instead carrying twelve of them in three quadruple turrets, in the same turret design as the preceding ''[[Richelieu]]''s. Type No. 3’s AA suite was substantially improved, with the four additional dual-barreled 100mm dual-purpose gun turrets, and an increased number of 37mm AA guns. Type No. 3 was thirteen meters longer than the original Type No. 1 design, had a belt 20mm thicker, and was designed to be capable of outputting 220,000 shaft horsepower so the ship could reach 32 knots. While Type No. 3 had a wide range of benefits and outclassed almost all (known) current foreign battleships, the design was simply too large for the current French infrastructure and shipyards to handle.
  
?The Naval General Staff’s choice was relatively straightforward. Type No. 2’s 406mm guns would take too long to properly develop, and Type No. 3 was simply too large to construct as of the moment and would require lengthy and expensive government investment in the shipyards. Type No. 1 was chosen, as it was regarded as a well-balanced design which used mostly existing weaponry and could be built with relatively minor adjustments and improvements to the French shipyards and infrastructure. Two battleships of the Type No. 1 design were approved on the 1st of April 1940. The first, named ''Alsace'', was to be laid down at the Penhoët No. 1 slipway following the launch of aircraft carrier ''Joffre'' in 1941. However, following the collapse of the French Army in June 1940, all capital ship construction plans were scrapped, and the two ships of the ''Alsace''-class ultimately never made it to the shipyards.+The Naval General Staff’s choice was relatively straightforward. Type No. 2’s 406mm guns would take too long to properly develop, and Type No. 3 was simply too large to construct as of the moment and would require lengthy and expensive government investment in the shipyards. Type No. 1 was chosen, as it was regarded as a well-balanced design which used mostly existing weaponry and could be built with relatively minor adjustments and improvements to the French shipyards and infrastructure. Two battleships of the Type No. 1 design were approved on 1 April 1940. The first, named ''Alsace'', was to be laid down at the Penhoët No. 1 slipway following the launch of aircraft carrier ''Joffre'' in 1941. However, following the collapse of the French Army in June 1940, all capital ship construction plans were scrapped, and the two ships of the ''Alsace''-class ultimately never made it to the shipyards.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 23:29, 27 August 2020

Bourgogne
Bourgogne_wows_main.jpg
Battleship | France | Tier X
Tech Tree Position
Bourgogne_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points74,700 
Main Battery
380 mm/45 Mle 1935 in a turret3 х 4 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range24.8 km.
Maximum Dispersion309 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
Firing Range8.3 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
Secondary Armament #2
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
Firing Range8.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mark 41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
. . . Average Damage per Second33 
. . . Firing Range5.01 km.
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
. . . Average Damage per Second125.6 
. . . Firing Range5.19 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount12 х 2 pcs.
. . . Average Damage per Second306 
. . . Firing Range3.81 km.
20 mm Oerlikon on a Mk.4 mount4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount8 х 2 pcs.
. . . Average Damage per Second48.8 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius910 m.
Rudder Shift Time16.6 sec.
Concealment
Surface Detectability Range16.24 km.
Air Detectability Range12.07 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
X
Ship_PFSB510_Bourgogne.png
Special

Bourgogne — French special premium Tier X battleship.

A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.

Bourgogne was first released for sale with Update 0.7.11 and is available exclusively via the Armory.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret2.1363095,4003611,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Bourgogne74,7001943038/34/8/12/8/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 10 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 192,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

With a hefty price tag of 30,000Steel, Bourgogne is the second most expensive vessel in World of Warships; coming second to Shikishima, by being 2,000Steel cheaper. Bourgogne, much like the other French reward premium Jean Bart, is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the playstyle of Alsace will have absolutely no problem adapting to Bourgogne.

Sharing the same set of twelve 380 mm guns found on Alsace, Bourgogne has the smallest size guns of all Tier X battleships. Captains familiar with the overmatch mechanics will realize that this makes Bourgogne the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire and the presence of the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from Alsace in that she has the same 8x2 127mm setup found on République, instead of the 12x2 100mm guns on Alsace. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister.

As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to high-explosive shells, as well as overmatch from the 460mm guns found on Musashi and Yamato, and the 510mm guns on Shikishima. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity. Having the smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is Bourgogne is quite bad at "tanking" incoming damage for the team.

Bourgogne’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike (+5% to the ship's maximum speed.) signal flag and activate the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable, and Bourgogne can reach a whopping 38.6 knots. Captains should use this mobility to dictate the terms of engagement in every match. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, Bourgogne’s mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, Bourgogne’s playstyle is more similar to that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make Bourgogne perform at her best.


Pros:

  • 28 seconds base reload on her main battery which can be further enhanced by her Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced..
  • Fastest battleship in the game thanks to her top speed of 32 knots which can be increased with Engine BoostWhile active, increases a ship's speed by a fixed percentage. to 36.8 knots. Increasing further with the Sierra Mike (+5% to the ship's maximum speed.) signal flag to 38.6 knots.
  • 7.5km base secondary range (able to reach 11.3km when running a Secondary Build).
  • Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
  • Good concealment allows her to reach 12.5km surface detection.
  • Excellent range of 24.8km on her main guns.
  • Above average rudder shift speed.
  • Strong AA suite which is an improvement over République thanks to the addition of short-range mounts.

Cons:

  • Large turning circle of 910 meters.
  • Small gun caliber, giving Bourgogne difficulty in penetrating angled armor.
  • Smallest hit point pool of all Tier X battleships.
  • Armor is extremely susceptible to HE penetrations, as well as overmatch from Yamato, Musashi, and Shikishima.
  • Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.

Research

As a premium ship, Bourgogne doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Bourgogne are as follows:

Commander Skills

Key skills for Bourgogne commanders include Priority Target, Expert Marksman, Superintendent, and Concealment Expert.

Consumables

Bourgogne can equip the following consumables:

Camouflage

As a premium ship, Bourgogne comes included with a premium camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Bourgogne captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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