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Bourgogne

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.<!-- <br><br>{{Model3DViewer|XXXX}} -->+A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.<br><br>''{{#var:ship_name}}'' was first released for sale on 01 December 2018 and is available in the [[Ship:Armory|Armory]] for Steel.
  
?|Performance=<!-- write text about performance in battles below -->+|Performance={{AA Sidebar Warning Insert}}
?<!--+''{{#var:ship_name}}'', much like the other French reward premium ''[[Jean Bart]]'', is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the play style of ''[[Alsace]]'' will have absolutely no problem adapting to ''{{#var:ship_name}}''.
?PERFORMANCE SECTION GUIDELINES+ 
?1. Write a brief intro paragraph of 1-3 sentences.+Sharing the same set of twelve 380 mm guns found on ''Alsace'', ''{{#var:ship_name}}'' has some of the smallest guns found on a Tier X battleship. Captains familiar with the overmatch mechanics will realize that this makes ''{{#var:ship_name}}'' the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire, strong HE and AP and the presence of the {{Main Battery Reload Booster}} consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from ''Alsace'' in that she has the same 8x2 127mm setup found on ''[[République]]'', instead of the 12x2 100mm guns on ''Alsace''. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister, though it is still ill-advised to go for a secondary build like on all French battleships due to the inaccuracy of the secondaries and the poor HE protection of French Battleships.
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. + 
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel generally keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to cruiser high-explosive shells, as well as overmatch from the 460mm guns found on ''[[Musashi]]'' and ''[[Yamato]]'', the 480mm guns found on ''Hannover'', the 508mm guns found on ''[[Incomparable]]'' and the 510mm guns on ''[[Shikishima]]'' and ''Satsuma''. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity. Having the second smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is ''{{#var:ship_name}}'' is quite vulnerable to focus fire from the enemy team and is relegated to a fire-support role.
?-->+ 
 +''{{#var:ship_name}}''’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag and activate the {{Engine Boost}} consumable, and ''{{#var:ship_name}}'' can reach a whopping 38.6 knots. Use this mobility to dictate the terms of engagement. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, ''{{#var:ship_name}}'s'' mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, ''{{#var:ship_name}}'s'' play style is more like that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make ''{{#var:ship_name}}'' perform at her best.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Excellent range of 24.8km on her main guns.
?* +* 28 seconds base reload on her main battery which can be further enhanced by her {{Main Battery Reload Booster}}.
?* +* Great base secondary range (able to reach 12.5km when running a '''Secondary Build''').
?* +* Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
 +* Strong AA suite which is an improvement over ''[[République]]'' thanks to the addition of short-range mounts.
 +* Good concealment allows her to reach 13.15km surface detection.
 +* Second fastest battleship in the game, able to reach nearly 42.5 knots with all relevant upgrades, skills, and signals.
 +* Above average rudder shift speed.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Second smallest health pool of all Tier X battleships.
?* +* Armor is susceptible to HE penetrations, as well as overmatch from very large-caliber weapons.
?* +* Small gun caliber, giving ''{{#var:ship_name}}'' difficulty in penetrating angled armor.
?* +* Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
 +* Poor performance of secondary battery due to low penetration and accuracy.
 +* Large turning circle of 910 meters.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
? +The recommended upgrades are:
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 1''': +* '''Slot 2''': {{Engine Boost Modification 1}} '''or''' {{Damage Control System Modification 1}}
?* '''Slot 2''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 3''': +* '''Slot 4''': {{Damage Control System Modification 2}} or {{Propulsion Modification 1}}
?* '''Slot 4''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 5''': +* '''Slot 6''': {{Main Battery Modification 3}}
?* '''Slot 6''': +
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Both of the Honore brothers are highly recommended due to their improved Grease the Gears and Adrenaline Rush.
 +{{Commander Skills 3 BB
 +| rating11 = 3 <!-- Gun Feeder -->
 +| rating12 = <!-- Pyrotechnician -->
 +| rating13 = 2 <!-- Consumables Specialist -->
 +| rating14 = <!-- Emergency Repair Specialist -->
 +| rating15 = <!-- Incoming Fire Alert -->
 +| rating16 = 2 <!-- Preventive Maintenance -->
  
?{{Commander Skills+| rating21 = 3 <!-- Grease the Gears -->
?| Priority Target = +| rating22 = <!-- Inertial Fuse for HE Shells -->
?| Preventative Maintenance = +| rating23 = 2 <!-- Brisk -->
?| Expert Loader = +| rating24 = <!-- Vigilance -->
?| Aircraft Servicing Expert = +| rating25 = 2 <!-- Priority Target -->
?| Direction Center for Catapult Aircraft = +| rating26 = <!-- AA Gunner -->
?| Dogfighting Expert = +
?| Incoming Fire Alert = +
?| Evasive Maneuver = +
  
?| High Alert = +| rating31 = <!-- Super-Heavy AP Shells -->
?| Jack of All Trades = +| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| Expert Marksman = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Torpedo Acceleration = +| rating34 = 2 <!-- Basics of Survivability -->
?| Smoke Screen Expert = +| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| Expert Rear Gunner = +| rating36 = <!-- Focus Fire Marksman -->
?| Adrenaline Rush = +
?| Last Stand = +
  
?| Basics of Survivability = +| rating41 = <!-- Furious -->
?| Survivability Expert = +| rating42 = <!-- Improved Secondary Battery Aiming -->
?| Torpedo Armament Expertise = +| rating43 = <!-- Close Quarters Combat -->
?| Emergency Takeoff = +| rating44 = 3 <!-- Emergency Repair Expert -->
?| Basic Firing Training = +| rating45 = 3 <!-- Concealment Expert -->
?| Superintendent = +| rating46 = 3 <!-- Fire Prevention Expert -->
?| Demolition Expert = +}}
?| Vigilance = +
? +
?| Manual Fire Control for Secondary Armament = +
?| Fire Prevention = +
?| Inertia Fuse for HE Shells = +
?| Air Supremacy = +
?| Advanced Firing Training = +
?| Manual Fire Control for AA Armament = +
?| Radio Position Finding = +
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Repair Party}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Main Battery Reload Booster}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Engine Boost}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
? +
?|Camouflage=<!-- write text about useful camouflage below -->+
?<!-- FOR TECH TREE SHIPS+
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
  
?<!--FOR PREMIUM SHIPS +|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +''Bourgogne'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time.
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
?| Mike Yankee Soxisix = +
?| India X-Ray = +
?| Juliet Whiskey Unaone = +
?| Victor Lima = +
?| Hotel Yankee = +
  
?| November Foxtrot = +| November Echo Setteseven = 2 <!-- +5% AA damage -->
?| Sierra Mike = +| Mike Yankee Soxisix = 2 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India Delta = +| India X-Ray = 1 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
?| Juliet Yankee Bissotwo = +| Juliet Whiskey Unaone = 0 <!-- +15% flood, +5% you detonate -->
?| India Yankee = +| Victor Lima = 1 <!-- +1/0.5% (160mm) fire, +4% flood -->
?| Juliet Charlie = +| Hotel Yankee = 1 <!-- ram someone -->
  
?| Zulu = +| November Foxtrot = 2 <!-- -5% Consumables reload -->
?| India Bravo Terrathree = +| Sierra Mike = 2 <!-- +5% speed -->
?| Equal Speed Charlie London = +| India Delta = 3 <!-- +20% HP from Repair Party -->
?| Zulu Hotel = +| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
?| Papa Papa = +| India Yankee = 2 <!-- -20% Fire duration -->
 +| Juliet Charlie = 3 <!-- No Detonate -->
  
?| Wyvern = +| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Red Dragon = +| Sierra Bravo = <!-- +10% Hydro action time; -10% DAAF reload time -->
?| Dragon Flag = +}}
?| Ouroboros = +
?| Hydra = +
?}} -->+
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>''{{#var:ship_name}}''</h2>
?===Construction===+ 
?:Builder: Yard; City, Country+
?:Laid down: DD MONTH YEAR+
?:Launched: DD MONTH YEAR+
?:Commissioned: DD MONTH YEAR+
?----+
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:45,000 tons displacement, standard
?:XXm length+:265m length
?:XXm beam+:35m beam
?:XXm draft +:9.22m draft
 ---- ----
 ====Machinery==== ====Machinery====
?:+:unknown number of geared steam turbines, 4 propellers
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:31 knots at 220,000 shaft horsepower
?:XX nm at XX knots+
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 350mm
?:Upper belt: +:Decks: 32mm-190mm
?:Torpedo bulkhead: +:Bulkheads: 76mm-178mm
?:Decks: +:Barbettes and Turrets: 405mm-430mm
?:Bulkheads: +:Conning tower: 430mm
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Twelve (3x4) 380mm/45 Mle 1935 guns
 =====Secondary===== =====Secondary=====
?:+:Nine (3x3) 152mm/55 Mle 1936 guns
 +:Twenty-four (12x2) 100mm/45 Mle 1933 guns
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Twenty-four (12x2) 37mm/70 ACAD Mle 1936 guns
?=====Torpedoes=====+:Twenty (10x2) 25mm/60 CAD Mle 1939 guns
?:+
 ---- ----
 ====Aircraft==== ====Aircraft====
?=====Total=====+:4 float planes, 1 catapult
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
?[[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]+[[File:Alsace_010.JPG|none|frame|x350px|link=|Line drawing of French battleship design study "Type No. 3".]]
  
 ===History=== ===History===
 +During late 1939, studies were being drawn up for capital ships displacing 40,000 tons or greater to counter the German H-class battleships. Three studies were drawn up of a 40,000 ton, 42,500 ton and 45,000 ton battleships, alongside studies of 400mm, 406mm, and 420mm naval guns. To undertake the construction of a new generation of battleships even greater than the ''[[Richelieu]]'' class, would have required a major program to develop and expand existing dockyards to be able to accommodate a ship of such a size. Early plans envisaged a dock 275 meters long and 58 meters wide, to be capable of accommodating the new generation of battleships that came to be the ''Alsace'' class, whose first form was slated to be 252 meters long and 35 meters wide. ''Bourgogne'' was the name to be given to the fourth vessel of this class before the ships ordered were cut down from four to two.
  
?====Design====+Of the three competing designs, the main focal point was the main armament. Type No. 1, the 40,000 ton design, was an upscaling of the Project C3 design that came out of the studies for the latter two ''Richelieu''-class battleships ''[[Gascogne]]'' and ''Clemenceau''. Type No. 1 was to carry nine 380mm guns in three triple turrets, laid out in the contemporary AB-X style, with a secondary armament of nine 152mm guns in three triple turrets, and sixteen 100mm dual-purpose guns in eight dual turrets. It was designed to be capable of a top speed of 31 knots to keep pace with other French capital ships, with 170,000 shaft horsepower to propel her to this speed. Type No. 1 was the most realistic and achievable design, but it may not have been enough to counter the German H-class battleships, which were to be armed with 406mm guns.
  
?====Service====+Type No. 2 was a direct step up from Type No. 1, designed to carry nine new 406mm guns in the same layout as Type No. 1. Displacing 42,500 tons, Type No.2 was four meters longer than Type No. 1, and required an additional 20,000 shaft horsepower to maintain the top speed of 31 knots, bringing her total horsepower up to 190,000. Type No. 2 would have carried the largest guns in the ''Marine Nationale'', but this would have been a problem, as it would have introduced a fourth gun caliber to the fleet (alongside ''[[Richelieu]]''’s 380mm, ''[[Dunkerque]]''’s 330mm, and ''[[Bretagne]]''’s 340mm), while the other powerful navies — bar the [[Ship:Ships of U.K.|Royal Navy]] — only had two calibers. Furthermore, the 406mm gun’s own development program would have inevitably delayed the construction of these new battleships, and early estimates showed that ''Alsace'' would not be completed until 1946.
  
 +Type No. 3 — the largest and most powerful study — was the largest complete ship study of the ''Marine Nationale''. Displacing 45,000 tons, Type No. 3 reverted back to the 380mm guns, instead carrying twelve of them in three quadruple turrets, in the same turret design as the preceding ''[[Richelieu]]''s. Type No. 3’s AA suite was substantially improved, with the four additional dual-barreled 100mm dual-purpose gun turrets, and an increased number of 37mm AA guns. Type No. 3 was thirteen meters longer than the original Type No. 1 design, had a belt 20mm thicker, and was designed to be capable of outputting 220,000 shaft horsepower so the ship could reach 32 knots. While Type No. 3 had a wide range of benefits and outclassed almost all (known) current foreign battleships, the design was simply too large for the current French infrastructure and shipyards to handle.
 +
 +The Naval General Staff’s choice was relatively straightforward. Type No. 2’s 406mm guns would take too long to properly develop, and Type No. 3 was simply too large to construct as of the moment and would require lengthy and expensive government investment in the shipyards. Type No. 1 was chosen, as it was regarded as a well-balanced design which used mostly existing weaponry and could be built with relatively minor adjustments and improvements to the French shipyards and infrastructure. Two battleships of the Type No. 1 design were approved on 1 April 1940. The first, named ''Alsace'', was to be laid down at the Penhoët No. 1 slipway following the launch of aircraft carrier ''Joffre'' in 1941. However, following the collapse of the French Army in June 1940, all capital ship construction plans were scrapped, and the two ships of the ''Alsace''-class ultimately never made it to the shipyards.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:Alsaceline.png|A line schematic for the Alsace class, of which ''{{#var:ship_name}}'' is one of.
 +File:Alsacedrawn.png|Side drawing of the Alsace class.
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +{{AnnoWiki|content=
 +'''[https://forum.worldofwarships.com/topic/176992-premium-ship-review-115-bourgogne/ LittleWhiteMouse's Premium Ship Review: Bourgogne] from the NA forums'''}}
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.7.8.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0sVyfDFaR7nUWnmpMH68pQ24fak4xscoSGbgxZGBeufoC3BWUbtKakymAW5X5kTYul August 15, 2018]</span>:
 +**Preliminary characteristics.
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02FPsbu7Gt39CEwQggeZW4i6T6e4sMPVJewgsCRuHw2AVF6iEpbvnx33htsGSqqKEal October 16, 2018]</span>:
 +**The ship's AA values were adjusted:
 +***20 mm AA gun DPS was increased from 61 to 63.
 +***37 mm AA guns were replaced with 57 mm AA guns. DPS was increased from 145 to 306.
 +***100 mm AA guns were replaced with 127 mm AA guns. DPS was reduced from 178 to 126.
 +***152 mm AA gun DPS was increased from 25 to 33.
 +**The option to mount the Catapult Fighter consumable in the third slot was removed.
 +*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0251oEVoRMwJHzqUZhsFdkkPbyvdWY5PwPFhzBmp7fxqHupexgGegQz3SgmDfk4dbWl October 16, 2018]</span>:
 +**The duration of the Main Battery Reload Booster consumable was reduced from 30 to 20 s.
 +}}
 +*Update 0.7.11:
 +**Available for purchase in the Armory for 30,000 Steel.
 +*Update 0.8.0:
 +**Minor fixes to geometry and textures.
 +*Update 0.8.2:
 +**Minor fixes to geometry and textures.
 +*Update 0.10.0:
 +**Minor fixes to geometry and textures.
 +**The firing range of the secondary battery was increased to 8.3 km.
 +*Update 12.8:
 +**Fixed textures for the ship.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:04, 26 March 2024

Bourgogne
Bourgogne_wows_main.jpg
Battleship | France | Tier X
Tech Tree Position
Bourgogne_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points74,700 
Main Battery
380 mm/45 Mle 1935 in a turret3 х 4 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range24.8 km.
Maximum Dispersion309 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
Firing Range8.3 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shell12 %
Secondary Armament #2
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
Firing Range8.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mark 41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
152 mm/55 Mle 1930 on an Mle 1950 mount3 х 3 pcs.
. . . Average Damage per Second33 
. . . Firing Range5.01 km.
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
. . . Average Damage per Second125.6 
. . . Firing Range5.19 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount12 х 2 pcs.
. . . Average Damage per Second306 
. . . Firing Range3.81 km.
20 mm Oerlikon on a Mk.4 mount4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount8 х 2 pcs.
. . . Average Damage per Second48.8 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius910 m.
Rudder Shift Time16.6 sec.
Concealment
Surface Detectability Range16.24 km.
Air Detectability Range12.07 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
X
Ship_PFSB510_Bourgogne.png
Special

Bourgogne — French special premium Tier X battleship.

A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.

Bourgogne was first released for sale on 01 December 2018 and is available in the Armory for Steel.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 1935 in a turret2.1363095,4003611,900 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Bourgogne74,7001943038/34/8/12/8/3 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 10 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 192,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Bourgogne, much like the other French reward premium Jean Bart, is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the play style of Alsace will have absolutely no problem adapting to Bourgogne.

Sharing the same set of twelve 380 mm guns found on Alsace, Bourgogne has some of the smallest guns found on a Tier X battleship. Captains familiar with the overmatch mechanics will realize that this makes Bourgogne the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire, strong HE and AP and the presence of the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from Alsace in that she has the same 8x2 127mm setup found on République, instead of the 12x2 100mm guns on Alsace. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister, though it is still ill-advised to go for a secondary build like on all French battleships due to the inaccuracy of the secondaries and the poor HE protection of French Battleships.

As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel generally keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to cruiser high-explosive shells, as well as overmatch from the 460mm guns found on Musashi and Yamato, the 480mm guns found on Hannover, the 508mm guns found on Incomparable and the 510mm guns on Shikishima and Satsuma. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity. Having the second smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is Bourgogne is quite vulnerable to focus fire from the enemy team and is relegated to a fire-support role.

Bourgogne’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike (+5% to the ship's maximum speed.) signal flag and activate the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable, and Bourgogne can reach a whopping 38.6 knots. Use this mobility to dictate the terms of engagement. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, Bourgogne's mobility is one of her most powerful assets. Whereas other battleships act as floating bunkers, Bourgogne's play style is more like that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make Bourgogne perform at her best.

Pros:

  • Excellent range of 24.8km on her main guns.
  • 28 seconds base reload on her main battery which can be further enhanced by her Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced..
  • Great base secondary range (able to reach 12.5km when running a Secondary Build).
  • Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
  • Strong AA suite which is an improvement over République thanks to the addition of short-range mounts.
  • Good concealment allows her to reach 13.15km surface detection.
  • Second fastest battleship in the game, able to reach nearly 42.5 knots with all relevant upgrades, skills, and signals.
  • Above average rudder shift speed.

Cons:

  • Second smallest health pool of all Tier X battleships.
  • Armor is susceptible to HE penetrations, as well as overmatch from very large-caliber weapons.
  • Small gun caliber, giving Bourgogne difficulty in penetrating angled armor.
  • Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
  • Poor performance of secondary battery due to low penetration and accuracy.
  • Large turning circle of 910 meters.

Research

As a premium ship, Bourgogne has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Both of the Honore brothers are highly recommended due to their improved Grease the Gears and Adrenaline Rush.

Consumables

Bourgogne can equip the following consumables:

Camouflage

As a premium ship, Bourgogne comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Bourgogne captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.7.8.

Testing Changes

  • August 15, 2018:
    • Preliminary characteristics.
  • October 16, 2018:
    • The ship's AA values were adjusted:
      • 20 mm AA gun DPS was increased from 61 to 63.
      • 37 mm AA guns were replaced with 57 mm AA guns. DPS was increased from 145 to 306.
      • 100 mm AA guns were replaced with 127 mm AA guns. DPS was reduced from 178 to 126.
      • 152 mm AA gun DPS was increased from 25 to 33.
    • The option to mount the Catapult Fighter consumable in the third slot was removed.
  • October 16, 2018:
    • The duration of the Main Battery Reload Booster consumable was reduced from 30 to 20 s.
  • Update 0.7.11:
    • Available for purchase in the Armory for 30,000 Steel.
  • Update 0.8.0:
    • Minor fixes to geometry and textures.
  • Update 0.8.2:
    • Minor fixes to geometry and textures.
  • Update 0.10.0:
    • Minor fixes to geometry and textures.
    • The firing range of the secondary battery was increased to 8.3 km.
  • Update 12.8:
    • Fixed textures for the ship.

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