Welcome to Wargaming.net Wiki!
Variants

Buffalo

Jump to: navigation, search
Revision as of 05:11, 3 June 2018
Undo revision 273913 by doublEdge:sea (talk)
Revision as of 00:53, 28 January 2021
CS3
13 intermediate revisions by 6 users not shown
Line 6:Line 6:
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?This heavy cruiser design appeared soon after the completion of development of cruiser ''[[Baltimore]]'' and was her direct successor (Project CA-B). The increased water displacement allowed engineers to significantly reinforce the ship's armor protection and armament. The number of main guns was augmented to total 12 overall.<!-- <br><br>{{Model3DViewer|XXXX}} -->+This heavy cruiser design appeared soon after the completion of development of cruiser ''[[Baltimore]]'' and was her direct successor (Project CA-B). The increased water displacement allowed engineers to significantly reinforce the ship's armor protection and armament. The number of main guns was augmented to total 12 overall.
 +<!-- <br><br>{{Model3DViewer|db96cb536cba4172bf167f74e29c7e82}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+''{{#var:ship_name}}'' is, by and large, a direct upgrade from ''[[Baltimore]]'' before her. Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, ''{{#var:ship_name}}'' has the makings of a truly powerful heavy cruiser. As a high tier American cruiser, ''{{#var:ship_name}}'' has three consumable slots beyond {{Damage Control Party}} - A choice between {{Defensive AA Fire}} and {{Hydroacoustic Search}}, A choice between {{Spotting Aircraft}}, {{Catapult Fighter}}, and {{Surveillance Radar}}, and {{Repair Party}}. Thanks to her high health, ''{{#var:ship_name}}'' enjoys one of the most potent {{Repair Party}} heals for cruisers of her tier. ''{{#var:ship_name}}'' has the tools to face any opponent, with her famed American anti-aircraft power capable of fending off planes, Radar for hunting down destroyers, American super-heavy AP shells that can make a mess of cruisers, and a heavy HE broadside coupled with her accuracy makes scoring nearly-full salvos on battleships easy.
?PERFORMANCE SECTION GUIDELINES+
?1. Write a brief intro paragraph of 1-3 sentences.+
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?-->+
  
 +Against other cruisers of her tier, however, ''{{#var:ship_name}}'' is sorely lacking torpedoes. While she can fend off most other cruisers, she lacks the alpha-strike potential that comes from torpedoes to allow her to deal with battleships quickly, against which she can find herself outmatched in a prolonged brawl. ''{{#var:ship_name}}'' fights best against enemy battleships at medium to long range, using islands as cover, as she is a large target. The other issue with ''{{#var:ship_name}}'' is her limited range, at only 15.6km, the shortest range of all current Tier IX cruisers. This can be mitigated, but it requires sacrificing either Radar for the Spotting Aircraft, or equipping Gun Fire Control System Mod 2 in her 6th Upgrade slot.
 +
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Largest broadside amongst Tier IX heavy cruisers, 12 8-inch guns coupled with American super-heavy AP shells make her a prominent threat to any enemy ships showing its broadside.+* Boasts superior firepower to most of her contemporaries.
?* Excellent AA firepower, similar to Baltimore.+* Third highest health pool among Tier IX cruisers at 47,800 hit points.
?* +* Excellent all-around survivability for a cruiser.
?* +* Powerful AA suite, as is standard with American ships.
? +* Decent concealment.
 +
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Firing off a full broadside requires showing a large portion of the side of the ship, making her vulnerable to return fire.+* Large size makes her an easier target.
?* Significantly longer reload than Baltimore.+* Suffers from one of the longest reloads for cruisers of her tier.
 * Shortest main battery range among all Tier IX cruisers. * Shortest main battery range among all Tier IX cruisers.
?* High shell arcs and low AP shell velocity makes long range gunnery difficult.+* Very poor torpedo damage reduction at only 4%.
?* Relatively sluggish compared to its predecessor, with a larger turning circle and significantly longer rudder shift time when stock.+* Relatively sluggish compared to its predecessor and contemporaries, with a larger turning circle and significantly longer rudder shift time when stock.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
?* '''Main Battery:''' +* '''Hull:''' Upgrade to Hull (B) for improved health, AA, and rudder shift. Research of this module unlocks progression to ''[[Des Moines]]''.
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+* '''Gun Fire Control System:''' Upgrade to Gun Fire Control System for an extra 10% range on the main battery.
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
Line 45:Line 37:
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Damage Control System Modification 1}} '''or''' {{Surveillance Radar Modification 1}}
?* '''Slot 3''': +* '''Slot 3''': {{AA Guns Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Steering Gears Modification 1}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': +* '''Slot 6''': {{Main Battery Modification 3}}
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE.  
  
?{{Commander Skills+{{Commander Skills 3 CR
?| Priority Target = +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = +| rating11 = 2 <!-- Grease the Gears -->
?| Expert Loader = +| rating12 = <!-- Swift Fish -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Consumables Specialist -->
?| Direction Center for Catapult Aircraft = +| rating14 = <!-- Gun Feeder -->
?| Dogfighting Expert = +| rating15 = <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = +| rating16 = <!-- Last Stand -->
?| Evasive Maneuver = +
  
?| High Alert = +| rating21 = 2 <!-- Pyrotechnician -->
?| Jack of All Trades = +| rating22 = <!-- Fill the Tubes -->
?| Expert Marksman = +| rating23 = <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Eye in the Sky -->
?| Smoke Screen Expert = +| rating25 = 2 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = 2 <!-- Expert AA Marksman -->
?| Adrenaline Rush = +
?| Last Stand = +
  
?| Basics of Survivability = +| rating31 = <!-- Heavy HE and SAP Shells -->
?| Survivability Expert = +| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Torpedo Armament Expertise = +| rating33 = 2 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = 2 <!-- Heavy AP Shells -->
?| Basic Firing Training = +| rating35 = <!-- Superintendent -->
?| Superintendent = +| rating36 = <!-- Survivability Expert -->
?| Demolition Expert = +
?| Vigilance = +
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 2 <!-- Top Grade Gunner -->
?| Fire Prevention = +| rating42 = <!-- Outnumbered -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Radio Location -->
?| Air Supremacy = +| rating44 = <!-- Inertial Fuse for HE Shells -->
?| Advanced Firing Training = +| rating45 = 2 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- AA Gunner -->
?| Radio Position Finding = +}}
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} '''or''' {{Surveillance Radar}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Repair Party}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
  
?Choose one and append after semicolon above:+Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 19 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
Line 163:Line 132:
 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>''{{#var:ship_name}}'', YEAR</h2>+<h2>USS ''{{#var:ship_name}}'', 1940 design</h2>
?===Construction===+
?:Builder: Yard; City, Country+
?:Laid down: DD MONTH YEAR+
?:Launched: DD MONTH YEAR+
?:Commissioned: DD MONTH YEAR+
?----+
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:17,000 long tons displacement, standard
?:XXm length+:20,000 long tons displacement, trial
?:XXm beam+:210.32m length
?:XXm draft +:23.47m beam
 +:7.31m draft
 ---- ----
 ====Machinery==== ====Machinery====
?:+:4 boilers, 4 turbines
 ---- ----
 ====Performance==== ====Performance====
?:XX knots at XX shaft horsepower+:33 knots at 120,000 shaft horsepower
?:XX nm at XX knots+:12,000 nm at 15 knots
 ---- ----
 ====Armor==== ====Armor====
?:Main belt: +:Main belt: 193mm
?:Upper belt: +:Decks: 76mm
?:Torpedo bulkhead: +:Bulkheads: 193mm
?:Decks: +:Barbettes and Turrets: 197mm barbette, 229mm face,<br>&nbsp;&nbsp;&nbsp;101mm-52mm side (tapered), 51mm rear, 76mm roof
?:Bulkheads: +:Conning tower: 206mm side, 76mm top
?:Barbettes and Turrets: +
?:Conning tower: +
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:+:Twelve (4x3) 203mm/55 caliber guns
?=====Secondary=====+
?:+
 =====Anti-aircraft===== =====Anti-aircraft=====
?:+:Twelve (6x2) 127mm/38 caliber guns
?=====Torpedoes=====+:Sixteen (4x4) 28mm machine guns
?:+====Torpedoes====
 +:Eight (2x4) 533mm torpedo tubes
 ---- ----
 ====Aircraft==== ====Aircraft====
?=====Total=====+:Four floatplanes (Vought OS2U "Kingfishers"<br>&nbsp;&nbsp;&nbsp;or Curtiss SOC "Seagulls")
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
 }}</div> }}</div>
 [[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]] [[File:PICTURE.JPG|none|frame|x350px|link=|CAPTION.]]
Line 227:Line 183:
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://worldofwarships.com/en/news/history/paper-ships-buffalo/ Heavy Cruiser Buffalo (Project CA-B) - News - World of Warships]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 00:53, 28 January 2021

Buffalo
Buffalo_wows_main.jpg
Cruiser | U.S.A. | Tier IX
Tech Tree Position
Baltimore
Arrow_down.png
Buffalo_icon_small.png
Arrow_down.png
Des Moines
stock
 top
General
Research price165000 exp
Purchase price13,600,000 Credits
Hit Points42,500 
Main Battery
203 mm/55 Mk.15 in a turret4 х 3 pcs.
Rate of Fire5.45 shots/min.
Reload Time11 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range14.14 km.
Maximum Dispersion140 m.
HE Shell203 mm HE/HC Mk25 
Maximum HE Shell Damage2,800 
Chance of Fire on Target Caused by HE Shell14 %
Initial HE Shell Velocity823 m./s.
HE Shell Weight118 kg.
AP Shell203 mm AP Mk21 
Maximum AP Shell Damage5,000 
Initial AP Shell Velocity762 m./s.
AP Shell Weight152 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount6 х 2 pcs.
Firing Range6.95 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount6 х 2 pcs.
. . . Average Damage per Second90.6 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.4 mount16 х 1 pcs.
. . . Average Damage per Second57.6 
. . . Firing Range2.01 km.
40 mm/56 Bofors on a Mk.2 mount4 х 4 pcs.
. . . Average Damage per Second63.6 
. . . Firing Range3.51 km.
40 mm/56 Bofors on a Mk.1 mount11 х 2 pcs.
. . . Average Damage per Second124.3 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius800 m.
Rudder Shift Time15.7 sec.
Concealment
Surface Detectability Range13.21 km.
Air Detectability Range8.02 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASC109_Buffalo.png
13,600,000

Buffalo — American Tier IX cruiser.

This heavy cruiser design appeared soon after the completion of development of cruiser Baltimore and was her direct successor (Project CA-B). The increased water displacement allowed engineers to significantly reinforce the ship's armor protection and armament. The number of main guns was augmented to total 12 overall.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/55 Mk.15 in a turret5.5301402,800145,000 01,100,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Buffalo (A)42,50062294616/11/4/6 01,450,000
Buffalo (B)47,8006229464/11 40,5003,020,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 0985,000
Mk9 mod. 20 24,0002,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 120,000 hp33 0875,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Buffalo is, by and large, a direct upgrade from Baltimore before her. Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, Buffalo has the makings of a truly powerful heavy cruiser. As a high tier American cruiser, Buffalo has three consumable slots beyond Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. - A choice between Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. and Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain., A choice between Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range., Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., and Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., and Repair PartyWhile active, restores a percentage of the ship's health points each second.. Thanks to her high health, Buffalo enjoys one of the most potent Repair PartyWhile active, restores a percentage of the ship's health points each second. heals for cruisers of her tier. Buffalo has the tools to face any opponent, with her famed American anti-aircraft power capable of fending off planes, Radar for hunting down destroyers, American super-heavy AP shells that can make a mess of cruisers, and a heavy HE broadside coupled with her accuracy makes scoring nearly-full salvos on battleships easy.

Against other cruisers of her tier, however, Buffalo is sorely lacking torpedoes. While she can fend off most other cruisers, she lacks the alpha-strike potential that comes from torpedoes to allow her to deal with battleships quickly, against which she can find herself outmatched in a prolonged brawl. Buffalo fights best against enemy battleships at medium to long range, using islands as cover, as she is a large target. The other issue with Buffalo is her limited range, at only 15.6km, the shortest range of all current Tier IX cruisers. This can be mitigated, but it requires sacrificing either Radar for the Spotting Aircraft, or equipping Gun Fire Control System Mod 2 in her 6th Upgrade slot.


Pros:

  • Boasts superior firepower to most of her contemporaries.
  • Third highest health pool among Tier IX cruisers at 47,800 hit points.
  • Excellent all-around survivability for a cruiser.
  • Powerful AA suite, as is standard with American ships. ​
  • Decent concealment. ​

Cons:

  • Large size makes her an easier target.
  • Suffers from one of the longest reloads for cruisers of her tier.
  • Shortest main battery range among all Tier IX cruisers.
  • Very poor torpedo damage reduction at only 4%.
  • Relatively sluggish compared to its predecessor and contemporaries, with a larger turning circle and significantly longer rudder shift time when stock.

Research

Availability of researchable upgrades for Buffalo is as follows:

  • Hull: Upgrade to Hull (B) for improved health, AA, and rudder shift. Research of this module unlocks progression to Des Moines.
  • Gun Fire Control System: Upgrade to Gun Fire Control System for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Buffalo are as follows:

Commander Skills

Consumables

Buffalo can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Buffalo with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Gallery

Historical Info

Historical Gallery

References

  1. Heavy Cruiser Buffalo (Project CA-B) - News - World of Warships
Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín